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2 of 2 people found the following review helpful:
5.0 out of 5 stars
Enjoy it as a classic movie, January 10, 2006
This review is from: Dragons of Despair (Dragonlance module DL1) (Paperback)
Dragonlance is the classic 80's campaign for D&D. It is the occasion for you to enjoy this beautiful saga. Dragons of Despair is the beginning if the saga. Heroes gather after long wanderings at Solace, the small city build of their childhood. They're going to meet 2 new fellows who bring the first clue about the lost gods of the world. An incredible journey should conduct the PCs to the sunken city of Xak Tsaroth. At the same time, tales of war and slaughter come from north along with streams of refugees. Rumors tell that Dragons are rising in the skies again...
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2 of 2 people found the following review helpful:
5.0 out of 5 stars
Lavish introduction to the Dragonlance Saga, April 29, 2000
This review is from: Dragons of Despair (Dragonlance module DL1) (Paperback)
The DL series was a huge leap forward for TSR - these modules featured a new emphasis on drama and storytelling that made the gaming MUCH more fun and involved for the PCs and the DM. Of course, at heart, being TSR modules from the 80s, they're still dungeon crawls! In this chapter, the heroes must come to grips with a grim new world where dragons no longer exist, gold is worthless, and the gods themselves have forsaken mortals, and clerics are powerless... a classic of dark adventure for levels 4-6.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars
The start of a long adventure, February 10, 2009
This review is from: Dragons of Despair (Dragonlance module DL1) (Paperback)
This first module in the Dragonlance saga is very enjoyable and probably rate top ten in my personal AD&D/D&D list. Unlike many of the earlier adventures it is very much more structured to force the party towards a certain path. The adventurers have ample choices to try other ways, but will end up in Xak Tsaroth to, with some help, face a creature of legend. For the DM it is a fairly simple adventure to master. The text boxes are very well-written, and the song and the Canticle included add to the mysterious feeling of the world of Krynn. There are very few negatives, but I think the decision at the time to not "force" the players to use the characters included was a mistake. Also, there should have been more background material on the characters to add to the role-playing experience. However, the whole Dragonlance story had just taken its first steps when the adventure was published. All in all, the adventure is really good and one wants to go straight to DL2 after this one.
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