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Dragon's Dogma: Dark Arisen - Playstation 3

by Capcom
Platform : PlayStation 3
Rated: Mature
486 customer reviews
Metascore: 80 / 100

List Price: $39.99
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Platform: PlayStation 3

Product Description

Platform:PlayStation 3

Just off the Gransys mainland is the cursed Bitter black Isle where gamers will embark on an all-new quest to discover an underground realm, complete with new terrifying foes and incredible treasure. Owners of the original Dragon's Dogma will be able to export their existing characters and all other saved data to continue their journey as the Arisen, and face a new threat that has emerged from the cavernous depths. Players will be able to take their characters to new heights with brand new high-level skills and augments as well as all new weapons and armor sets. Furthermore, owners of the original Dragon's Dogma will receive 100,000 Rift Crystals, unlimited Ferry stones and the Gransys Armor Pack consisting of six brand new costumes for free, upon purchasing Dragon's Dogma: Dark Arisen. For those that missed Dragon's Dogma the first time around, Dragon's Dogma: Dark Arisen provides the opportunity to start their journey from the very beginning before tackling the all-new content. Based on player feedback, Dragon's Dogma: Dark Arisen will make the Dragon's Dogma gameplay experience even more satisfying with improvements such as easier travel and a more intuitive menu system. For those who already own Dragon's Dogma and then purchase Dragon's Dogma: Dark Arisen, these improvements will be automatically retrofitted to their original game save data.

Product Details

Platform: PlayStation 3
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B00B59MXGY
  • Product Dimensions: 6.7 x 5.4 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: April 23, 2013
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (486 customer reviews)
  • Amazon Best Sellers Rank: #2,182 in Video Games (See Top 100 in Video Games)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.

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Customer Reviews

Most Helpful Customer Reviews

121 of 129 people found the following review helpful By Gabby_Jay on May 22, 2012
Platform for Display: PlayStation 3 Verified Purchase
Capcom, famed developer and publisher that's brought gamers such franchises as Devil May Cry, Resident Evil, and Street Fighter, enters the medieval fantasy foray with Dragon's Dogma, a peculiar take on the Western open-world RPG. (And seemingly brought to us with a lack of typographical errors.)

Taking inspiration from Skyrim, Dark Souls, and Capcom's own offerings, Monster Hunter and Devil May Cry, Dragon's Dogma stands out by being derivative of several games and in turn becoming uniquely its own title, and if the sales are promising, hopefully it'll be the start of a new series.

Before I get into what's important, the gameplay, let's get the graphics out of the way first ... Dragon's Dogma is a shoddy looking game. The game is letterboxed (black bars are located on the top and bottom of the screen, taking up real estate), and there is no way to disable this; the frame-rate isn't locked at 30 fps, and will frequently dip (though it hasn't turned into a game-breaking slideshow); there's noticeable pop-in; the textures are muddy, clipping is prevalent, and there's a soft focus to the world in general, similar to Devil May Cry 4 on PS3. The good news is the game is devoid of any screen tearing and when it comes to artistic mettle, it can be quite stunning at times, especially with its lighting. The world itself is alive with great wind effects, some lovely day to night transitions (though be wary of the night), and overall, a well realized D&D look.

Dragon's Dogma is however a joy to play. Initially allowing three classes to choose from -- Fighter, Mage, and Strider -- DD opens up with additional vocations, the game's preferred nomenclature, and adds Ranger, Warrior, Sorcerer, Mystic Knight, Magick Archer, and Assassin, for a total of nine vocations.
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117 of 131 people found the following review helpful By That Review Guy on May 22, 2012
Platform for Display: PlayStation 3
this is a truly excellent game with some really epic
fights. be warned though, you may die frequently especally at night when it seems
all the things that go bump in the night are bumping more so then usual
the nice part is you can save at any time.

the story isn't anythng special but serves well enough to get you into the game.

this game, unlike others does no hand holding at all
so you will not be treated to the usual tutorial or
any such standard RPG mechanics.

the battle system is fluid
and really fun to experiment with. the mages do really get strong after
some grinding (you will grind a lot in this game) I built my character
to be a "Mystic Knight" basicly a Warrior Mage hybrid. it seems to be a weaker class
though I have jolly good times climbing upon the likes of a cyclops and
stabbing him in his big old eye thus making him a bit chaotic
for a time where he even covers his face. the fighting is much more fluid
then in the demo which I thought was good but needed polish.
well the game has been polished quite nicely so most of the bugs you encountered
in the demo are not present here. (thankfully)

it's a little tough to get going since you have no idea where anything is and also do not know the map,
thus your first few adventures may be harder then you expected
especally when the quest marker is not being very helpful (I followed my quest objective into a city and upon going in it pointed behind me)
the pawns are a godsend though with better A.I. then I have seen in
an RPG in a very very long time.
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60 of 65 people found the following review helpful By BMU on May 24, 2012
Platform for Display: PlayStation 3 Verified Purchase
It's been a long time since I've played a game where I truly felt that I was adventuring, D&D style, in a dangerous world. The combat is weighty, visceral, and exceptionally diverse and offers a real challenge (but not frustratingly so like Dark/Demon souls). Each encounter becomes epically cinematic as you and your pawns (companions) work in tandem to block strikes, grapple with foes, climb giant monstrosities to access their weak points. At one point one of my AI teammates used his shield as a springboard to vault me up onto a giants arm, where I then clung swinging my sword, holding onto the beast as he thrashed. He stumbled over to the edge of a cliff turning the tactical jump I just made into a grave mistake, as now I didn't have ground underneath to land on if he shakes me off. During a caravan escort quest, a harpy swooped down and grabbed the guard next to me, carrying him to a nearby cliff and dropping him. These weren't a scripted events, they were ordinary encounters and mob mechanics that turn seamlessly cinematic.

The environment has a few features that some people will hate, but I've been longing for. Darkness is truly dark - you need to ensure that you and your party have light sources (lanterns and oil for instance) before heading down into the unexplored, and those light sources can be influenced by the environment. Fighting in the water? Your light is going to go out and no amount of turning up the gamma will make it so you can see! Along those lines nighttime is also not something to be taken lightly. You need to plan your quests and travels so that you won't be caught outside when darkness falls, because not only will you not be able to see (even with light sources, it's realistically dark), but it's supremely dangerous.
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