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Dragon's Dogma

by Capcom
Mature
4.4 out of 5 stars  See all reviews (158 customer reviews)

List Price: $29.99
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Platform: PLAYSTATION 3
PLAYSTATION 3
Xbox 360
  • Highly Stylized Action Combat - The creators of this game were responsible for the action hits - Resident Evil 4 and Devil May Cry 4.
  • Fight With Ability - The soul of combat comes down to how the game is played, where you strike the enemy, and how you react to their attacks.
  • Epic Adventure - Dragon's Dogma is built from the ground up as an action experience for consoles with a continuous, epic storyline that stands alone in style, scope and substance.
  • Open World - Utilizing Capcom's proprietary MT Framework engine and the groundbreaking graphical styles and lighting effects, Dragon's Dogma expands the environment to create a vast, richly detailed world, ripe for exploration.
  • A Rich Population - In addition to interacting with hundreds of fully voiced NPCs, you'll be able to fight a large variety of creatures, from goblins to griffins and dragons. Each enemy requires a different strategy and provides a unique experience.

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Product Details

Platform: PLAYSTATION 3
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: B002I0J6KU
  • Product Dimensions: 6.7 x 5.3 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: May 22, 2012
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (158 customer reviews)
  • Amazon Best Sellers Rank: #346 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PLAYSTATION 3

Amazon.com

Dragon's Dogma is an exciting new franchise which redefines the single player Action-RPG genre. Developed by the team that produced some of Capcom's greatest action games, Dragon's Dogma is set in a huge open-world environment that offers exhilarating and fulfilling action combat game with the freedom to explore and interact in a rich, living and breathing world. Additional features include: classic RPG questing gameplay and classes, unique flexible party combat using trainable AI companions known as Pawns, extreme customization of player characters and party companions, PlayStation Network integration that allows the sharing of Pawns, a dynamic in-game 24-hour day/night cycle, and post-launch downloadable content.

Dragon's Dogma game logo
Leaping up in a broadsword attack against a lunging dragon in Dragon's Dogma
The new and exciting open-world Action RPG from Capcom.
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The Pawn customization screen from Dragon's Dogma
AI 'Pawn' companions who can learn and develop with the game.
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Innovative Team-Based AI Gameplay

Dragon's Dogma introduces an innovative team system to the genre. The player's three AI partners, known as "Pawns" fight independently, demonstrating prowess and ability they have developed based on traits learned over time from the player and their actions. Utilizing PlayStation Network, players will journey to the Rift where they can share their own Pawns with friends and be rewarded with treasure, knowledge of the world and strategies for taking down enemies. Conversely, players can borrow friends' Pawns with the specific skills or experience required to tackle a particular quest. In addition, Dragon's Dogma will ship with thousands of ready-made Pawns for players to select offline.

Key Game Features

  • Highly Stylized Action Combat - The creators of this game were responsible for the action hits - Resident Evil 4 and Devil May Cry 4.
  • Fight With Ability - The soul of combat comes down to how the game is played, where you strike the enemy, and how you react to their attacks.
  • Pawn Them All - The Pawn system offers flexible combat assistance with a main pawn companion that you can train throughout the game and two secondary Pawns that can vary wildly to fit your combat style.
  • Help Your Friends, Help Yourself - To enhance your battle experience, share your main Pawn with friends and others via PlayStation Network. Your Pawn's experience as a member of someone else's game will be passed on to you in loot, knowledge of the open world and strategies for taking down enemies. Or, you can choose one of the thousands of AI Pawns included with the game.
  • Accessible Depth - Bringing an unprecedented level of depth to the action genre, every decision has an effect on gameplay in an intuitive way that does not require micromanagement. The weight of your weapon, the material of your armor -- even the length of your legs -- plays a role in how you fight your battles, but does not interrupt the flow of the action.
  • Epic Adventure - Dragon's Dogma is built from the ground up as an action experience for consoles with a continuous, epic storyline that stands alone in style, scope and substance.
  • Open World - Utilizing Capcom's proprietary MT Framework engine and the groundbreaking graphical styles and lighting effects used in Resident Evil 5 and Lost Planet 2, Dragon's Dogma expands the environment to create a vast, richly detailed world, ripe for exploration.
  • Night and Day - The open-world features a dynamic 24-hour day/night cycle that will offer different enemies and surprises depending on when you venture into the world.
  • A Rich Population - In addition to interacting with hundreds of fully voiced NPCs, you'll be able to fight a large variety of creatures, from goblins to griffins and dragons. Each enemy requires a different strategy and provides a unique experience.
  • Resident Evil 6 demo - Dragon's Dogma will ship with a redeemable token allowing purchasers early access to the Resident Evil 6 demo.

Additional Screenshots

A party attack against a dragon in Dragon's Dogma
Thrilling AI party combat.
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Character customization screen from Dragon's Dogma
Extreme customization options.
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Grab functionality in Dragon's Dogma
Versatile grab functionality.
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Action in-town in Dragon's Dogma
A lush world to experience.
View larger

Product Description

Dragon's Dogma is an exciting new franchise which redefines the action genre from the team that produced some of Capcom's greatest action games. Set in a huge open world, Dragon's Dogma offers an exhilarating and fulfilling action combat game with the freedom to explore and interact in a rich, living and breathing world. Alongside your party of three, you set out to track down and destroy a mysterious dragon. Your teammates fight independently of you, demonstrating prowess and ability they have developed based on traits learned over time from you and your actions. Dragon's Dogma offers a near endless opportunity to help develop partner characters to fight alongside you. With an epic story and incredible action, Dragon's Dogma is set to be one of Capcom's newest hit franchises.

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Customer Reviews

This game is a very satisfying game i have played in a very long time. Norbert  |  22 reviewers made a similar statement
Overall, this is a very engaging game, with a lot of fun quirks and a great combat system. Chaos Eric  |  33 reviewers made a similar statement
Anyway, so far really loving this game. Kevin Graham  |  20 reviewers made a similar statement
Most Helpful Customer Reviews
80 of 85 people found the following review helpful
4.0 out of 5 stars Let me tell you of the days of high adventure! May 22, 2012
Platform for Display:PLAYSTATION 3|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
Capcom, famed developer and publisher that's brought gamers such franchises as Devil May Cry, Resident Evil, and Street Fighter, enters the medieval fantasy foray with Dragon's Dogma, a peculiar take on the Western open-world RPG. (And seemingly brought to us with a lack of typographical errors.)

Taking inspiration from Skyrim, Dark Souls, and Capcom's own offerings, Monster Hunter and Devil May Cry, Dragon's Dogma stands out by being derivative of several games and in turn becoming uniquely its own title, and if the sales are promising, hopefully it'll be the start of a new series.

Before I get into what's important, the gameplay, let's get the graphics out of the way first ... Dragon's Dogma is a shoddy looking game. The game is letterboxed (black bars are located on the top and bottom of the screen, taking up real estate), and there is no way to disable this; the frame-rate isn't locked at 30 fps, and will frequently dip (though it hasn't turned into a game-breaking slideshow); there's noticeable pop-in; the textures are muddy, clipping is prevalent, and there's a soft focus to the world in general, similar to Devil May Cry 4 on PS3. The good news is the game is devoid of any screen tearing and when it comes to artistic mettle, it can be quite stunning at times, especially with its lighting. The world itself is alive with great wind effects, some lovely day to night transitions (though be wary of the night), and overall, a well realized D&D look.

Dragon's Dogma is however a joy to play. Initially allowing three classes to choose from -- Fighter, Mage, and Strider -- DD opens up with additional vocations, the game's preferred nomenclature, and adds Ranger, Warrior, Sorcerer, Mystic Knight, Magick Archer, and Assassin, for a total of nine vocations. Each vocation has its own skills and abilities, and you'll have opportunities to switch it up without having to start over, which allows you to experience the many variants in combat approach DD offers. If that's not enough, DD employs a unique pawn system, essentially party members, but with a twist. You create your initial pawn, and select their vocation, so you can live vicariously through them on the battlefield ... or should I say, they'll live vicariously through you. In addition to your pawn, you can hire two additional pawns created by other users, and these pawns take with them the knowledge they've acquired through questing with others into your game, frequently dropping quest hints and other various anecdotes pertaining to their surroundings; this also means your pawn, so carefully crafted, will be adventuring with others (they stay with you at all times regardless, even if someone "rents" your pawn while you're playing), and they too will come back with things to share, and if the previous master was so kind, with a gift left by whomever took them on their travels. It's an interesting take on the traditional party member, and something I've never come across in a game before. On one hand, I would like the option to just create all three of my pawns and form a bond with them as I adventure on; however, this system encourages the idea of player interaction, since you're swapping pawns frequently (they do not level up, and you can't assign specific skills, so you'll have to swap accordingly). It isn't as profound as Dark Souls online implementation, but it's a refreshing take on single-player RPGs with a community based element.

I've typed more than I intended and I' haven't even touched on the games crowning achievement, and that's the gameplay. The combat in this game is fantastic, with each class being awesome enough that no matter what you're doing, you'll see a pawn pull off some crazy **** and think, "I want to do that next!" The game simply feels like the director behind it brought us Devil May Cry 2, 3 and 4. And the best part is that this is an open world RPG! Dark Souls was all about precision, with a very methodical pace to its proceedings; DD is much more action oriented, with some eye-popping skills that are fun to perform and brilliant to look at it. The creatures that get to absorb these amazing attacks are terrific, with a nice variety of classic monsters that animate well and have attack patterns that require you to pay attention and to be on guard. I haven't even mentioned the climbing ability, similar to Shadow of Colossus, which allows you to scale these beasts and plunge whatever weaponry you're housing into their hides. Jeez, I haven't even mentioned the spells yet, either. You should see these spells! You really should, youtube them! It's what sorcery should look and feel like. DD just nails the combat. You'll know it as soon as you nock your first arrow and let it fly into the eye of a cyclops.

I could continue, but I feel I've made my point. Dragon's Dogma is a worthwhile entry into the open-world RPG market. It has fantastic combat and a grand sense of adventure, and it is able to encapsulate the feeling of danger that should arouse when you don't know what's down this cave you've stumbled across. It's unfortunate the engine can't keep up with its ideas (time for a new generation of consoles), but don't let that dissuade you if you're in the hunt for a lengthy title with rewarding gameplay.
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34 of 35 people found the following review helpful
5.0 out of 5 stars Modern RPG with an old school challenge May 24, 2012
Platform for Display:PLAYSTATION 3|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
It's been a long time since I've played a game where I truly felt that I was adventuring, D&D style, in a dangerous world. The combat is weighty, visceral, and exceptionally diverse and offers a real challenge (but not frustratingly so like Dark/Demon souls). Each encounter becomes epically cinematic as you and your pawns (companions) work in tandem to block strikes, grapple with foes, climb giant monstrosities to access their weak points. At one point one of my AI teammates used his shield as a springboard to vault me up onto a giants arm, where I then clung swinging my sword, holding onto the beast as he thrashed. He stumbled over to the edge of a cliff turning the tactical jump I just made into a grave mistake, as now I didn't have ground underneath to land on if he shakes me off. During a caravan escort quest, a harpy swooped down and grabbed the guard next to me, carrying him to a nearby cliff and dropping him. These weren't a scripted events, they were ordinary encounters and mob mechanics that turn seamlessly cinematic.

The environment has a few features that some people will hate, but I've been longing for. Darkness is truly dark - you need to ensure that you and your party have light sources (lanterns and oil for instance) before heading down into the unexplored, and those light sources can be influenced by the environment. Fighting in the water? Your light is going to go out and no amount of turning up the gamma will make it so you can see! Along those lines nighttime is also not something to be taken lightly. You need to plan your quests and travels so that you won't be caught outside when darkness falls, because not only will you not be able to see (even with light sources, it's realistically dark), but it's supremely dangerous. Getting caught out at night becomes nerve wracking as you strain to hear dangers that you can't hope to see, and try not to get lost as you seek some sort of shelter. It gives an old school feel of real danger and panic that I've really missed in games.

Character creation has you customizing every aspect of your character, not only in basic appearance and hairstyle, but in actual size, weight, bulk and musculature. This all plays into how your character performs - a smaller light character will be more nimble, a bulky sumo character will be good at knocking foes down. Even your posture and stance can be customized, you can realize the stooped and wizened wizard you always wanted (for you or your pawn).

The pawn system surprised me the most, I didn't think I'd become so addicted to it. Essentially, you make one main pawn for yourself - this is your constant companion on your journey, able to be designed with the full range of options as you yourself were built with. You equip them, they level with you, and most importantly they learn with you. As you do quests, fight monsters, and have conversations you direct their progression. Are they protective of the party and will help teammates above all else, or do they aggressively attack opponents disregarding everything else. Do they like to scout ahead or do they prefer to stay near the leader. If you show them how to do something (take restorative healing items), they'll learn how to do it themselves. These pawns and their AI are probably the most lifelike NPCs I've encountered in a long time, and the fact that they can be quite talkative just adds to that as they'll comment on anything and everything as you are exploring/adventuring.

You can have up to three other pawns with you in a party, but you yourself only make the one. The others you can hire are the ones that other players have made to be their main pawns. Your pawn doesn't go anywhere when another person uses them in their party, but instead a copy of them is used and then the quest and monster knowledge that they learn with other players, is retained. Your pawn will be out learning whether you are playing or not. I didn't expect to enjoy this feature so much, but seeing that my pawn is getting use by dozens and dozens of players, who send gifts and comments back with it showing it was useful to them, is a great feeling - not to mention that my pawn then has new insights into various enemies or hazards in the world that helps me dramatically in my own game.

The only real negative I'm finding with the game is the weaker main story (it's on par with Skyrims main plot), some occasional performance issues during busy fights, and the predictability of some areas. That is even though it's an open world, when you've been somewhere enough, you begin to learn what might spawn where. Since combat is so much fun it's not too much of a drawback though, and it will take you some time before you explore the entire world enough to begin predicting where things are.

Overall this is an amazing RPG and one that I'm obviously enjoying immensely. If I had to compare this game to something, I'd say it's some amalgamation of Dark Souls, Skyrim, Monster Hunter and Shadow of the Colossus. The few negatives about the game are easily forgiven and forgotten in the face of how much dang fun it is.
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99 of 111 people found the following review helpful
5.0 out of 5 stars Fantastic Action RPG! May 22, 2012
Platform for Display:PLAYSTATION 3
Fun: 5.0 out of 5 stars   
this is a truly excellent game with some really epic
fights. be warned though, you may die frequently especally at night when it seems
all the things that go bump in the night are bumping more so then usual
the nice part is you can save at any time.

the story isn't anythng special but serves well enough to get you into the game.

this game, unlike others does no hand holding at all
so you will not be treated to the usual tutorial or
any such standard RPG mechanics.

the battle system is fluid
and really fun to experiment with. the mages do really get strong after
some grinding (you will grind a lot in this game) I built my character
to be a "Mystic Knight" basicly a Warrior Mage hybrid. it seems to be a weaker class
though I have jolly good times climbing upon the likes of a cyclops and
stabbing him in his big old eye thus making him a bit chaotic
for a time where he even covers his face. the fighting is much more fluid
then in the demo which I thought was good but needed polish.
well the game has been polished quite nicely so most of the bugs you encountered
in the demo are not present here. (thankfully)

it's a little tough to get going since you have no idea where anything is and also do not know the map,
thus your first few adventures may be harder then you expected
especally when the quest marker is not being very helpful (I followed my quest objective into a city and upon going in it pointed behind me)
the pawns are a godsend though with better A.I. then I have seen in
an RPG in a very very long time. they heal you, fight the monsters
(a little zealously sometimes which leads to either death or another battle)
the pawns not only support your actions but actually assist very well
and their comments on the huge beasts weaknesses are most welcome! they also pick up items and give them to you. you also get a Main Pawn that will lvl up with you throughout the adventure and you may Hire using Rift Crystals up to Two Support Pawns that will Not gain levels with the party. they bring loot and info back to their masters. your pawn will be the same when "rented out" though while rented he will still be at your side so you're never without your main Pawn (unless he "dies")

the loot is a bit more sparse then I was getting from the videos but
it's not a big problem. the stores sell loads of items and Inns
sell Skill Upgrades where you expand upon your skill tree depending on your choices
the strider class is your "rogue" class with loads of nifty abilities (like invisibility). the mage is a AoE + Healing support style character.
you may also re-spec your points at almost any time (for a price)

the environments may seem bland at first but they soon are filled with life
and thgis life is intelligent too so beware of brigands that might
set a trap for you (like the rolling boulder shown in the vids)
or a dragon might come crashing through the trees and this above all
creates Tension throughout the adventure, which leads to caution.
caution is wise here as your pawns can "die" if one does it's sent back to the "rift" where they come from. your main pawn may be resummoned from the rift if he or she dies. support pawns cost Rift Crystals to aquire and the more crystals
you have the better class of pawns you can hire.

overall this game is a Must Buy for Hack & Slash fans and action RPG fans alike
theres loads of content and the map is Huge, be ready to cough up some rare loot
to fast travel though (No one rides for free I guess lol)
not only are the pawns quite smart, so are the baddies they will flank you, use long range to their advantage and annoy big monsters to lure then to you.
(so evil of them...) renting pawns is done through a rift stone 9they're scattered everywhere it seems) and a quest awaits you around every corner.
some of which take you underground into caves and labyrinths filled with the dead (some of which can posses party members lol) you must use a lantern in these dark places and you'll need to be sure to bring loads of Lantern Oil.
enemy types are quite varied with quite a few that will be easily identified by
RPG'rs and D&D fans. the enemies range from standard fare goblins on up to Chimera,
Harpies, Evil Eye (think Beholder) Hydra, Cyclops, Trolls, Ogres and more
all for you to climb on and give a beating (provided you have the stamina which is important in this game)

Some NG+ info
you get Portstones (which can be bought at the black cat in NG+) too which help a ton. (lets you set a spot to use ferrystones to Go to!)
you get one of these at the top of blue moon tower.
and at the end, the game IS NOT OVER! it's not only got NG+ (new game+)
but it has endgame content only available After beating the game. so there's Tons
to do. also they keep adding new quests and other stuff via DLC
the game is a blast if you're hesitating about picking it up, don't.
I haven't had this much fun with an RPG in years.
I'd recommend being at least lvl 50 before going for the end.
it's not due to the end boss rather, it will be eternal night
after the "final Battle" and is extreamly difficult. so be ready and
well equipped.

this game seems to be going back to
"the good ole days" of RPG's. I was shocked to see almost no fast travel (and I love it) (well, there IS fast travel but you need Ferrystones that you find (rarely) and they're extreamly valuable. also for resurrection you need Wakestones that you find in shards and need Three to Resurrrect your character. while this may sound difficult, it's great to use in times of dire need.) but I find it refreshing since it really makes you explore the whole world and as such, makes the game last longer (and the sun setting much more scary lol) also from the good ole days is the Lantern! How surprised I was at actually having to use the lantern in the dark (most games I turn the gamma up and I'm fine, not here though) and of course the brutal difficulty. it really makes me feel like I am playing old days D&D. I just love the game and it's exactly what I have been looking for on the ps3. I will sum it up in two words: Simply Stellar!

Gameplay: 4 of 5 stars due to the lack of a lock on. climbing is fun though.

Graphics: nicely polished and interesting locations 5 of 5 stars

Sound: an excellent score backs up the sound of combat 4 of 5

Controls: fairly easy to learn, menus can be a pain to navigate 5 of 5 stars

Fun: the game is a blast whether you're climbing a hydra lopping off it's heads one by one or bashing the undead in dark caverns. the battle system really makes the game shine. 5 of 5 stars

Overall: a must buy for RPG and Action RPG fans it will not fail to please.
5 of 5 stars
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Most Recent Customer Reviews
5.0 out of 5 stars Amazing game! Much better than Skyrim!
I love the open world gameplay, the combat is fast and fluid, not once did it feel clunky. The graphics are great and there is so much to do! The map is HUGE! Read more
Published 1 day ago by Vincent R
5.0 out of 5 stars A sleeper hit
This title slipped by most gamers all together. This game may not have the greatest graphics, and the story is odd, hard to follow, or non-existent at times but the gameplay, and... Read more
Published 2 days ago by mandalore04
4.0 out of 5 stars Pretty good adventure rpg game
I haven't finished the game yet.. and this is my first 3rd person view RPG game that I purchased. So I needed to get used to it. Read more
Published 4 days ago by Earl Cordovez
2.0 out of 5 stars Overrated
Frame rate sucks, storyline is awful, graphics aren't up-to-par with gameplay and worlds that don't make up for it. Stick to your fighters and zombies Capcom.
Published 5 days ago by T. Roseland
5.0 out of 5 stars Port Dragon's Dogma to PC
This is a epic game! And it deserves to be on PC! http://www.change.org/petitions/capcom-port-dragon-s-dogma-to-pc

The sales of games on PC has proven to be a great... Read more
Published 5 days ago by Help the Cause
5.0 out of 5 stars An Amazing RPG
This game feels almost perfect for me. If I was to shortly review this game I would say that it's a must-have for RPG buffs and also hack-and-slash fans. Read more
Published 11 days ago by M. Youkers
3.0 out of 5 stars An Amazing Game that Lacks Character
Overall, Dragon's Dogma is a 'Good' game. I think a lot of people would likely rate it at a 4, and if all you're looking for is some entertaining hack n' slash, you'd be inclined... Read more
Published 12 days ago by JR
4.0 out of 5 stars Great game! Dark Souls + Monster Hunter
The game is great. It's a mix of the Dark Souls series with the monster hunting/tracking of Monster Hunter. It has a few weakspots. Read more
Published 12 days ago by Jonathan
5.0 out of 5 stars Everything I Expected!
I purchased Dragon's Dogma because I wanted to play an RPG but didn't want the hassle of an online, multiplayer RPG. Read more
Published 14 days ago by Daniel
3.0 out of 5 stars Fun but something is amiss...
While I enjoy the action and battles, I just crave something more from this game. I am a hardcore Dark Souls player, and have invested over 100 hours into Dark Souls, but Dragon's... Read more
Published 14 days ago by jf
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Topic From this Discussion
To help you decide whether to get "Dragon's Dogma":
I own Both and Dragon's Dogma is Vastly Superior by comparison
I am on my 5th playthrough (it gives New game +) which KoA doesn't and the ability to rent a friends pawn and trade with him is a seriously great feature
you really need to give Dragon's Dogma a try. I loved KoA before I got this
and... Read more
Jul 25, 2012 by That Review Guy |  See all 19 posts
Dragon's Dogma: Dark Arisen Announced!
Just another reason not to buy the game until the GOTY edition.
Jan 10, 2013 by M. burns |  See all 3 posts
Pfft. Price!
Yeah, I've been waiting for this one to get near $30 before I buy (too large of backlog means I shouldn't be buying at all...). I don't know how much of that is Capcom and how much is the retailer's (amazon, nice goldbox yesterday with half a dozen stupid dance games and no action games (one... Read more
Dec 5, 2012 by Here's to another lousy Millenium... |  See all 6 posts
Complaints
The lack of fast travel doesn't bother me too much, since half the fun is getting stuck out in the wilderness at night and trying to survive the onslaught of zombies, skeletons and necromancers. Makes everything feel more risky, then again, I'm a big Demons/Dark Souls fan.

Same goes with the... Read more
May 24, 2012 by fredw138 |  See all 36 posts
warning! on disc dlc do not buy!
See, I refuse to buy Capcom games on launch anymore because this inevitably means there will be a game of the year-ish edition, a mega version, a gold version, a remixed version, a turbo version, a ultimate version or a super version made eventually that's the same disc just with the content... Read more
May 17, 2012 by Vyprstryke |  See all 50 posts
Price
I think it's selling moderately well, especially for a new IP (non-sequel). I'm guessing Capcom thinks the game still has legs, and sales haven't tapered off too much since release.

The price may not fall too drastically until next year, when the expansion comes out (Dark Arisen). Honestly,... Read more
Oct 6, 2012 by Armdog |  See all 2 posts
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