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2 Reviews
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1 of 1 people found the following review helpful:
4.0 out of 5 stars
Review of DL6; Dragons of Ice,
By Chris Svitavsky (Washington State) - See all my reviews
This review is from: Dragons of Ice (DL6, Dragonlance AD&D adventure) (Paperback)
Dragon's of Ice allows you to role-play the recovery of the Dragon Orb from Icewall Glacier. At this point in the story line, only half your party will be here, and that is the only weakness in this adventure. It's very solid and true to the book, including encounters only hinted at in Dragon's of Winter Night. Also some "extras" have been added in to suprise the people who have read the novels. Overall, a very good, but not fantastic adventure.
3 of 4 people found the following review helpful:
4.0 out of 5 stars
Powerful adventure in the frozen wastes,
By
This review is from: Dragons of Ice (DL6, Dragonlance AD&D adventure) (Paperback)
The DL series was a huge leap forward for TSR - these modules featured a new emphasis on drama and storytelling that made the gaming MUCH more fun and involved for the PCs and the DM. Of course, at heart, being TSR modules from the 80s, they're still dungeon crawls! In this chapter, the heroes must journey with the iceships to Icewall Castle, to recover the Dragon Orb from the evil white dragoness. For levels 6-9 (although I would say 8-9 unless you want a bunch of pointy-eared popsicles).
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Dragons of Ice (DL6, Dragonlance AD&D adventure) by Doug Niles (Paperback - May 1985)
Used & New from: $3.52
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