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The Dungeon of Death: A Dungeon Crawl Adventure (Advanced Dungeons and Dragons: Forgotten Realms)
 
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The Dungeon of Death: A Dungeon Crawl Adventure (Advanced Dungeons and Dragons: Forgotten Realms) [Paperback]

Jason Carl (Author)
4.3 out of 5 stars  See all reviews (3 customer reviews)


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Book Description

May 1, 2000 Advanced Dungeons & Dragons : Forgotten Realms
A deadly dungeon crawl set in the heart of one of the most dangerous and mysterious locales in the Forgotten Realms(r) setting. For the first time, D&D(r) players will have access to one of the most mysterious locales from the First Edition Forgotten Realms campaign setting. The Dungeon of Death features an elaborate array of tricks, traps, and monsters-sure to challenge any party. The adventure is for mid-level (5th-9th) characters, which are in high demand by loyal D&D players.


Product Details

  • Paperback: 32 pages
  • Publisher: Wizards of the Coast (May 1, 2000)
  • Language: English
  • ISBN-10: 0786916222
  • ISBN-13: 978-0786916221
  • Product Dimensions: 10.8 x 8.2 x 0.5 inches
  • Shipping Weight: 4 ounces
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #1,843,585 in Books (See Top 100 in Books)

More About the Author

Jason Carl makes his home in Seattle, where it can in fact rain all the time: fortunately, he finds inspiration in the constant overcast. Currently he is a Producer at Filter Digital as an independent IT consultant. He's been a professional game writer and producer for over a decade, authoring Vampire the Masquerade books for White Wolf Game Studios and other market leaders.

Jason's diverse interests include travel, fitness, art, wine, history, literature, music, coffee and catering to the whims of Puck, his cat and the world's smallest domesticated black panther. Since 2010 he has also been the Event Programming Director for The Grand Masquerade, an annual vampire-themed costume event in New Orleans (http://www.thegrandmasquerade.com/).

 

Customer Reviews

3 Reviews
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Average Customer Review
4.3 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

17 of 18 people found the following review helpful:
4.0 out of 5 stars Good mid-level adventure against DEMONS..., June 20, 2000
By 
Patrick Bernardy (Bowling Green, Ky) - See all my reviews
This review is from: The Dungeon of Death: A Dungeon Crawl Adventure (Advanced Dungeons and Dragons: Forgotten Realms) (Paperback)
I just finished running this adventure and I have to say that my players and I were both pretty satisfied. The traps were good, especially the "Indiana Jones"-style staircase to nowhere with the 8ft iron ball...it had a very good trigger and gave the characters a chance to do something rather than just stop a flying arrow with their face or fall...My lead character missed a dexterity check I made him roll, and tripped. The other three characters had to then make a Dex check with a +4 to the roll to leap over him...they all made it! Luckily for them he was a dwarf! Anyway, the idea of the Shadow Curse was good, except that I changed it to subtract one HIT POINT per hour from character max, rather than subtracting one from the character's prime requisite attribute. That was a bad choice for two reasons: 1) the characters would never have completed this dungeon in 18 hours or less, and certainly would be in no shape to fight the nabassu Tanar'ri at the end if they had come close and 2) I would rather not take adventure time by changing the characters attributes every game hour! Imagine the adjusting it would do to THACO charts and things of that nature. Just too much character adjustment for me. Subtracting a max hit point every hour seemed to work out well, though. By the end, my characters were struggling at just over half their normal hit points, which I believe proved to be a much more realistic and convenient expression of the Curse. But, all properly run modules by good DMs are never run completely as the author intended, because AD&D will always be the consumate "house-rules" game. I recommend the adventure. One of the better ones put out lately.
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12 of 12 people found the following review helpful:
4.0 out of 5 stars A classic dungeon adventure, May 4, 2000
This review is from: The Dungeon of Death: A Dungeon Crawl Adventure (Advanced Dungeons and Dragons: Forgotten Realms) (Paperback)
You might not want to tell your players the name of this dungeon first--it seems to make them very nervous. The traps in particular are very well-done, and I thought the curse on the complex is a great idea to make things more difficult for the players. This should be a lot of fun to play without being too deadly for the players.
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7 of 8 people found the following review helpful:
5.0 out of 5 stars Excellent classic dungeon crawl adventure!, July 20, 2000
This review is from: The Dungeon of Death: A Dungeon Crawl Adventure (Advanced Dungeons and Dragons: Forgotten Realms) (Paperback)
This is truely an excellent adventure, in the classic AD&D style dungeon crawl format. Deep and involved it provides extensive backround and good ways to use this dungeon in your campaign. It will take some skilled PCs to get through this adventure, as many traps and a curse lay in thier way. This will try the skills of even some of the best gamers around. If you get this module, be careful not to take it easy on your players because they will complain a lot about some of the nasty little quirks of this module. A must have for all the worlds devious DMs.
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