- PC CD ROM
- Fantasy
- Action/Adventure
- Fighting
- First Person
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Most Helpful Customer Reviews
26 of 29 people found the following review helpful:
5.0 out of 5 stars
The Classic Good vs. Evil, except Evil conquers Good...,
By
This review is from: Dungeon Keeper 2 (Jewel Case) (CD-ROM)
This game is very fun to play, and it's funny. Some of the things that are said are quite funny "A warlock has become unhappy because he has been slapped." "Your dungeon is full of yogurt." "One of your imps does a great impression of you, he can even do the ears." There's always "You're devotion has earned you a free gaming tip - GO TO BED." (If you're playing it late enough). Being a homemaker I don't have a lot of free time during the day, but in the evening I get to rest. My most favorite video game is Tomb Raider (the movie is awesome). I love Dungeon Keeper 2, it's graphics are great, and the fact that you get to control you're own little world, and the creatures in it is kind of an awesome power. I mean, where else in life can you do that, and walk away whenever you want, or start over if you loose. You get to mine gold or gems and put the money in your treasury. You can build a lair, hatchery, library (for warlocks to research spells), training room, workshop (for all your traps and doors), wooden bridges, stone bridges, casino (for gambling and drinking - no evil dungeon would complete without this), a torture chamber (where dark mistresses actually torture themselves), Guard Room (for your Dark Elves), Prison and Graveyard (one turns your enemies to skeletons, the other turns your dead into Vampires), and last but not least, the Temple (where you can sacrafice anyone "The Gods have accepted your sacrafice" and possibly be blessed with other creatures, and if you're running low on Manna, you're creatures can pray). Well, I think I've said enough, if this has caught you're attention and you want to know more, I highly recommend this game. Whether you have a little evil in you or not, this game is great. It's definitely a great way to escape life. I, myself, have spent countless hours playing this game, forgetting about my worries, my problems, and the long exhausting day I've had. It's just a fun way to spend you're time. You'll thank yourself for it.
7 of 7 people found the following review helpful:
4.0 out of 5 stars
It is good to be bad,
By Daniel Jolley "darkgenius" (Shelby, North Carolina USA) - See all my reviews (HALL OF FAME REVIEWER) (TOP 100 REVIEWER) (VINE VOICE) (REAL NAME)
This review is from: Dungeon Keeper 2 (Jewel Case) (CD-ROM)
DK2 offers up a twisted slant on strategy gaming. While you do have to build different "rooms" for different purposes, along the lines of a Starcraft or Warcraft, you do not construct your own units--instead, you gather forces by attracting creatures to your realm, which necessitates careful construction of your dungeon. Later in the game, you have the capability of converting enemies to your cause. That's when the real fun begins. When you defeat enemy creatures, you have the option of killing them outright, imprisoning them (where they will starve to death and become skeletons in your army unless you heal them and feed them), or torturing them. In the torture chamber, enemy creatures are tied down, chained up, beaten, and subjected to electric shocks; they submit and join your cause, cough up critical information in terms of undiscovered enemy locations, or hold out until they die. When you have a break in the relentless activity of attacking and defending, you can watch them writhe in pain and listen to them scream. I know this sounds sadistic, but it's just a game, folks, and it is quite fun. I should also add that there are many elements of comedy thrown in, from the silly little animated vignettes between campaigns to your ethereal narrator's wry comments, to the employment of casinos for the leisure of your minions.The early campaigns are pretty simple, so no one should have any problem getting a feel for the game interface and learning the ropes. As you proceed, the campaigns get more difficult as the armies of your enemies become ever larger and more powerful; at the same time, your fun increases because more and more elements are added to the game (such as a myriad of devilish traps you can set, additional spells you can use such as lightning strikes and earth tremors, and more interesting rooms you can build). Sometimes, you have to operate under a time constraint, but usually you are able to leisurely build up your dungeon and amass a horde of creatures before attacking your enemies. I should mention that the game does seem a little buggy at times, at least on my PC. At times, the game crashes when I complete a dungeon mission (and the game may or may not recognize the fact that I actually completed the mission after I reboot and restart), and the animated cut-scenes between missions also have a tendency to crash the program. All in all, though, the game is quite enjoyable, and it's still somewhat unique in its elements of gameplay and strategy. I think it holds up rather well even now in terms of graphics, although it is certainly not an artistic masterpiece. You do need strategy to excel, especially in the later levels, but the dark comedy it offers allows you to enjoy your game even when you are not victorious. I bought this game as soon as it was released, and I still enjoy playing it.
6 of 6 people found the following review helpful:
4.0 out of 5 stars
Very Interesting ideas,
By mimozas_husband (Seattle, WA United States) - See all my reviews
This review is from: Dungeon Keeper 2 (Jewel Case) (CD-ROM)
In the very unlikely event that you are considering purchasing this game, here are some descriptions and thoughts:1. This is a relatively old game - that's why it's cheap 2. It is a highly original game with a good sense for black humor. 3. It goes as follows- a real time strategy/tactics game where you rule a dungeon and build rooms, produce units, train them and fight the good guys (yes you are the bad guy). The game follows a series of missions but can be played in a single scenario mode as well as varios training missions. I guess you can describe it as an underworld version of WarCraft but this game definetely has its own identity. 4. The original ideas are as follows: a. You have significant control over the landscape as you are the one digging through the rocks. That means that you define if you want wide open spaces (if you have a large army) or long narrow corridors that are heavily trapped (if you are the small guy). Results in the game having an entirely different dimention than most of the real time strategies. b. The game allows you to take posession of one of your creatures (assume a first person look) and play for a while in a first persion shooter perspective. You do that in order to accomplish a specific task. c. The ability to convert units, train uints, etc. Overall, a really great game. It's age shows here and there but otherwise truly great. I am looking forward to any sequels. Technical support wise, it's a bit capricious in terms of video and audio cards - because the game is old your computer probably has the requirement but never hurts to check before you buy. You may also have to make special adjustments (I had to disable hardware acceleration on the audio). If you have NT based Windows you probably already know the drill by now.
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