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Dungeon Master's Kit: An Essential Dungeons & Dragons Kit (4th Edition D&D) [Game]

James Wyatt , Jeremy Crawford
4.5 out of 5 stars  See all reviews (41 customer reviews)


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Book Description

October 19, 2010 4th Edition D&D
Awesome tools, rules, and adventure content for every Dungeon Master.

If you’re a Dungeons & Dragons player interested in taking on the role of the Dungeon Master, or if you’re an experienced DM looking for more game advice, tools, and adventure content, the Dungeon Master’s Kit™ has exactly what you need to build your own Dungeons & Dragons campaign and excite the imaginations of you and your players.
 
This deluxe box contains rules and advice to help Dungeon Masters run games for adventurers of levels 1–30. It also includes useful DM tools such as a Dungeon Master’s screen (with tables and rules printed on the inside), die-cut terrain tiles and monster tokens, and fold-out battle maps.
 
Game components:
 
• 96-page book of rules and advice for Dungeon Masters
• 32-page monster book
• Two 32-page adventures
• 3 sheets of die-cut monster tokens
• 2 double-sided battle maps
• Fold-out Dungeon Master’s screen


Product Details

  • Game: 192 pages
  • Publisher: Wizards of the Coast; Brdgm edition (October 19, 2010)
  • Language: English
  • ISBN-10: 0786956305
  • ISBN-13: 978-0786956302
  • Product Dimensions: 11.6 x 9.2 x 2.1 inches
  • Shipping Weight: 3.3 pounds
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (41 customer reviews)
  • Amazon Best Sellers Rank: #10,012 in Books (See Top 100 in Books)

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Customer Reviews

Most Helpful Customer Reviews
157 of 167 people found the following review helpful
4.0 out of 5 stars What you get in the DM's Kit October 24, 2010
Format:Game|Amazon Verified Purchase
Length: 9:34 Mins
In this short video, I'm unpacking the recently released Dungeons and Dragon Essentials: Dungeon Master's Kit.

I'm putting this video up as a reference so other DM's who are thinking about buying this kit can have some idea of what they are getting.

In summary, you get:

1 272 page book
1 DM's screen
2 adventure booklets
2 double sided battle maps
3 sheets of tokens

You get the D&D Essentials Dungeon Master's Book.

At a glance this appears to be basically an abridged version of the DM Guide.

It discusses combat concepts, summarizes other game rules, gives notes on setting up an adventure's background, and it also has a few special items listed in back (though I don't know if they are unique to this book or not).

I'm assuming some of the rule updates and clarifications issued since 4.0 Dungeon Master's came out are included in this book.

There's nothing special about the included DM screen as far as I can tell.
It appears to be the same one I already have.

The two included booklets comprise an adventure called Reavers of Harkenwold, parts 1 and 2.

Part 1 is subtitle: The Iron Circle
It looks like you can play this adventure with just the battle maps included

Part 2 is subtitled: The Die Is Cast

It makes use of the maps included with the kit, but appears to include battle scenes where no map is provided. I'm assuming those will have to be conducted on a blank battle map.

There are two double sided Battle Maps

The first battle map has two full poster size maps covering each side. One one side is small farm, and the other side is a small castle.

The other Battle Map has two half poster size maps on each side. On one side half the map a small tavern and stable, and the other half is cave

On the flip side there a map of an outdoors scene with some sort of Stonehenge type ruins set next to an abandoned cart. Opposite of that is a dungeon scene that seems to cater to some sort of wizard.

There are three sets of Tokens. Two sets of tokens appear to be player and NPC tokens. The other set is a collection of monsters. Some of these tokens I've seen before in various other D&D starter sets I've picked up

And that... petty much sums up what you get
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47 of 49 people found the following review helpful
3.0 out of 5 stars Good entry product! October 23, 2010
By KW
Format:Game|Amazon Verified Purchase
This 4th edition Dungeons and Dragons product from the Essentials line generally achieves its intended purpose: providing an economical entry point into running a 4th edition D&D game. (If you're completely new to role-playing games and tentatively testing the gaming waters, the new red box Dungeons & Dragons Fantasy Roleplaying Game: An Essential D&D Starter (4th Edition D&D) is a cheaper trial/demo you can consider.)

The Amazon description is slightly inaccurate: There is no 32 page monster book. The heart of the product is the 96 page rule book. It's well written and provides great advice for how to run a game, including an emphasis on encouraging a fun, collaborative, and imaginative shared experience.

The two adventure booklets comprise two parts of a campaign designed to take a party of adventurers from 2nd to 4th level. They are also well written with a clear layout format that makes them easy to run. The adventure itself is laudable in it's immersion into the environment, flexibility of options, and creating the feeling that the heroes' actions have repercussions. Clear illustrations use the provided maps and tokens.

One large two-sided poster map could be cut into two pieces for easier use/portability. The art style is an exact copy of the Dungeon and Dragon tile sets, which is a plus for consistency and integrating those maps with tiles you have or plan to purchase. The other map, also two-sided, is well drawn and complex. It's a distinctly different style. It shares the same strengths and weaknesses as many good poster sized maps: interesting layouts but limited ability to reuse.

I'm not a fan of flat cardstock tokens. They are more difficult to identify around a table and sometimes awkward to manipulate. They may not take well to whatever method you use to show marks/status effects. Stand-up paper miniatures are more functional if actual plastic/metal figures are not viable.

The DM screen is useful with the updated tables and status effects. It uses the exact same art as the older (out-of-date and mistake-ridden) heavier DM screen Dungeons & Dragons Dungeon Master's Screen. Although thinner, it seems durable and is lighter for easier transportation. (While it may not be as an attractive of an experience, larger-type player-side tables for conditions and/or actions might be more helpful than the panoramic mural.)

This kit is harder to recommend for veteran players. The rules updates are fairly easy to incorporate if you have the original Dungeon Master's Guide. The updated DM screen is nice, but may not justify buying the kit. The Rules Compendium Rules Compendium: An Essential Dungeons & Dragons Compendium (4th Edition D&D) is more than sufficient to keep abreast of the many "updates."

If you're new to Dungeons & Dragons, or just starting to build your collection, the Kit is a much more worthwhile purchase.
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33 of 34 people found the following review helpful
By Luther
Format:Game|Amazon Verified Purchase
I got this book last week. Good stuff. People not playing 4th edition Dungeons and Dragons may be wondering what to buy and I would say if you're interested in creating your own world or just running your own game with published adventures, this is all you need.

Wizards of the Coast has been releasing Essentials products for a couple months now, but most of them are either for kids -- i.e. the Red Box Starter Kit -- or current 4e players and DMs -- i.e. the Rules Compendium. This is the box you need if you want to DM and don't already have the Dungeon Master's Guide. The DMG is actually a good book, but then they released the DMG 2 and maybe even the DMG 3. The Essentials line seems to be saying, "Forget all that stuff and all those supplements. This is all you need to play the game!" I couldn't agree more. The heart of the kit is the Dungeon Master's Book, which contains all the charts, rules, tips and examples you need to get a game up and running. Encounter design; combat; travel across the land; skill challenges. It's all in there.

WotC has made it incredibly easy to get into the game. You don't even need any of the player's books anymore. Just download the Character Builder from their website and buy this kit. Voila! You're roleplaying your own game for $26.

Of course, they know you're going to get hooked on the game and want to buy their other books -- or tiles or miniatures -- so they're not worried about cannabilizing the sales of their other products. Love it but want to create a PC with pen & paper? Buy the Player's Handbooks I, II & III or the softcover "Heroes of" series. Want to create dungeons filled with monsters of your choosing? Then buy the Monster Vault or all 3 Monster Manuals.

One more thing. I'm only giving it 4 stars because it's really not for people who already have their products. So if you already have the Dungeon Master Guides or even the Rules Compendium, some of the stuff is necessarily repeated here so save your money.
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Most Recent Customer Reviews
4.0 out of 5 stars great starter set...
This is a great place to start when dming. Unfortunetly there is no way to get around having to spend a lot of money. Read more
Published 13 days ago by ziggy44
5.0 out of 5 stars Excellent Way to Start Playing
The book, maps, bundle adventure are all top notch -- beautiful products & very well written/put together. Read more
Published 1 month ago by A. You
5.0 out of 5 stars Good for the "just starting out" DM.
To start off, this kit gives you things a DM will need: A DM screen (not included in the 4th Edition "Red Box"), the Dungeon Master's manual (if you previously bought the... Read more
Published 2 months ago by Robert Bunnell
4.0 out of 5 stars good purchase
You really receive a lot of start up items with this kit. It's perfect for a person who has never done dungeon mastering before. It is also perfect if you are new to fourth ed. Read more
Published 2 months ago by Joe Ruess
5.0 out of 5 stars Everything you need
Along with the Red Box, this is everything you need to run a fun D&D campaign. We've had a lot of fun with this.
Published 2 months ago by Xilo42
5.0 out of 5 stars New on D&D...Excelent
Im new on D&D and this is just what i need to play as a DM, bunch of tips and ways to become a DM.
Published 3 months ago by victor gamez quintana
4.0 out of 5 stars 4/5
It's more than o.k., but less than great. There are a quite a few more things covered in this book than in 'The Rules Compendium" or the other essentials. Read more
Published 3 months ago by Joshua D. Sutton
5.0 out of 5 stars YEA!
Thought I reviewed it... it came undamaged, box well wrapped. Super psyched for it. Totally happy it arrived. Sooner than I thought too...
Published 3 months ago by Kenneth
5.0 out of 5 stars It was amazing!!!
I read through the entire book in this box set and it was awesome!!! Extremely helpful...teaches you everything you need to know about DMing.
Published 3 months ago by Joey Benham
4.0 out of 5 stars Lovely game
Wish they woulda told me you need the players handbook, got through the initial game and had to stop cause idk what to do level wise once I passed level 2
Published 3 months ago by Podo
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Topic From this Discussion
How useful is this for the experienced DM?
My FLGS got a demo copy, so I have actually had my hands on it. I would say you're set. The only real benefit to this new guide is that it contains the errata, and has some extra content relevant to essentials. Most of the contents of the kit are junk, there are tokens, a couple of adventures,... Read more
Sep 26, 2010 by Jeffrey Fuller |  See all 6 posts
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