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Dungeon Quest: Book Two (Dungeon Quest) Paperback – April 5, 2011


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Product Details

  • Series: Dungeon Quest
  • Paperback: 136 pages
  • Publisher: Fantagraphics (April 5, 2011)
  • Language: English
  • ISBN-10: 1606994360
  • ISBN-13: 978-1606994368
  • Product Dimensions: 0.6 x 0.8 inches
  • Shipping Weight: 9.6 ounces
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #1,312,428 in Books (See Top 100 in Books)

Editorial Reviews

From Publishers Weekly

Anyone who ever got into fantasy role-playing games during their early adolescence no doubt remembers how those early forays into heroic adventuring could be fraught with profane characters, ludicrous moments during breaks from the quest at hand, and the strange, often puerile creations of a hormonally charged dungeon master. All of those elements fuel the entertaining world that Daly drops readers into with this continuation of a band of adventurers who quest after the scattered components of the Atlantean Resonator Guitar. There are encounters with monsters, violent battles, magical items to be gathered, eerie dungeons, and so on, but we are also treated to a hilarious bit where the characters get zooted on weed and cocaine while spouting drug-appropriate dialogue. With a visual style that's a gene-splicing of Charles Burns's Lynchian creepiness with an underground sensibility, this quirky work is every bit as entertaining as it sounds, spouting anarchic humor in every direction. (Apr.)
(c) Copyright PWxyz, LLC. All rights reserved.

Review

“Daly’s parody of the trek adventure — the template for ripping yarns from King Solomon’s Mines to King Kong to Indy Jones to scads of video games — is a kind of slackers’ SpongeBob Squarepants, earthier (of course) but as ingenuously absurd... [and] magnetically amusing.” (Booklist)

“Above all else, Daly is funny, and never pursues cheap laughs. His line mixes clear-line simplicity with occasional psychedelic weirdness; bending the borders of reality is a trademark of his narratives. When Daly lays down a genre story over this template, the resulting stories are enjoyable on several levels.” (Rob Clough - The Comics Journal)

“What an oddly delightful little book [Dungeon Quest] is, a mash-up of Dungeons & Dragons-type adventuring and stoner attitude ... Based on the strengths of this introductory volume... I’m willing to go where the adventure leads.” (Chris Mautner - Robot 6)

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Customer Reviews

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Most Helpful Customer Reviews

1 of 1 people found the following review helpful By Sam Quixote TOP 1000 REVIEWER on May 7, 2011
Format: Paperback
The quest to find the Atlantean Resonator Guitar continues in Book 2 with the same gang as before going through a mysterious forest, encountering along the way bridge trolls and other monsters as well as smoking killer weed and snorting amazing coke. The format in this book remains the same with the team getting upgrades after each battle however the battles are more action packed and the upgrades are fewer allowing for a freer-flowing story.

Joe Daly's artwork is improving with each book and there are some fantastic full page illustrations that are excellent, particularly the leaf monster sequence. The humour and writing remains the same with powerful amulets in the form of suppositories and so on.

It's an enjoyably daffy stoner D&D type adventure that's fun to read and a good laugh. If you liked Book 1 you'll like this too.
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Format: Paperback
The Dungeon Quest series is just totally out there. Is it as homage to Dungeons and Dragons and RPG video games? Is it a parody or even a mock? I think it’s just author and artist Joe Daly having fun. The previous book began with Millennium Boy, a young man with an enormous cranium, assembling a party of friends and mild acquaintances to go on a quest. What followed was a crazy profanity and drug filled adventure. I really wasn’t sure if the events were supposed to be real or imagined since the story starts in the city fighting thugs and then moves outside the city fighting Dungeons and Dragons type monsters. Again, I don’t think it really matter, it’s just Daly having fun, writing what he wants.

The art is all black and white and Daly doesn’t have the slickest art style but it’s effective and works well with the story. I particularly enjoyed the backgrounds and although the drawings are a bit rough Daly clearly put a LOT of effort into them. There is no skimping in the artwork and I really appreciate the effort. In one part of the book the group is in a forest thigh deep in leaves and Daly draws each individual leaf.

This is a STRANGE book. On the cover is some kind of crude figure with what appears to be both breasts and a penis. The main quest of the book is returning to him his penis sheath. Along the way the smoke pot, snort coke and in one case stick a charger up one of the fellows butt. This is not Alice in Wonderland kind of strange and it’s not for people easily offended by drug use and strong language. This is for adults who grew up on Role Playing games and want something out of the ordinary. Ironically this is one of the best Dungeons and Dragon’s type stories I’ve read and far better than the licensed comics.
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By pbach on December 1, 2011
Format: Paperback Verified Purchase
Hysterical! Great gamer/stoner vibe. Really bold, vibrant art. Great cast of characters. Hopefully Nerdgirl will start talking soon. Cant wait for volume #3, Boit!
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By Nom de Plume on November 24, 2011
Format: Paperback
The first book was cute in the way it riffed on the leveling up and acquiring items. The plot was pretty meh, but the goofiness of the enemies was entertaining.
Part 2 lacks the progression of part 1, it seems it boils down to 2 or 3 locations. M.Boy is still the leader, and Lash takes up most of the reference, due to injury, several suppository references, melee damage. Nerdgirl is just as dull as she was last time.
This story has more references to male anatomy than I am comfortable with.
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