23 of 23 people found the following review helpful:
5.0 out of 5 stars
Fun Game!, September 9, 2006
This review is from: Dungeons & Dragons CMG Starter Set (Toy)
This was the first D&D minis item I ever bought (I liked Wizards of the Coast's Star Wars minis game so much I thought I'd give it a try). I was very happy with it. In total, the D&D War Drums set contains 60 pre-painted figures (each with its own statistics card). This starter gets you off to a good beginning with 10 different figures/cards. You get two figures that are exclusive to this starter set (a good guy and a bad guy), plus one random rare figure, and seven random common/uncommon figures. The starter also contains the quick start rules (for the beginner), the advanced rules (still very easy to follow), TWO double sided maps (four maps total -- and all four maps are legal for official tournament play!), and pretty much everything else you'll need to play (a D20, damage counters, templates, etc.).
The game is easy to understand and quit fun. There are a variety of interesting character types, special abilities, commander effects, and magic spells just to hit a few of the highlights. The game is also very flexible. For example, there are four different factions (lawful good, chaotic good, lawful evil, and chaotic evil), and enough different figures that you can put together virtually any army you can imagine (you can play this game right out of the box, but you'll probably want at least a few boosters for greater flexibility/variety). I also liked that one side of the stats card is used with this minis game, while the other side contains information so the figures can be used in RPG campaign play (though I don't play the RPG version my self, this was a great idea if you ask me - it might encourage people to try another game if nothing else).
A couple of other things are also worth noting. First, thought there are some similarities between the Star Wars minis rules and the D&D minis rules, there are also several important differences to keep the game different and interesting. Two of the best examples being morale saves/routing (which does not exist in the Star Wars minis game) and commander effects (which play quite different in the Star Wars minis game). Second, if you have an older version of the D&D minis rules (such as those released in the Harbinger or Aberrations starters, or in the Miniatures Handbook), you'll find that they've changed the rules quite a bit (I recently played an older version of the game with a friend, and though similar to the newer War Drums rules in many ways, it is actually a fairly different game now).
Of course, if you don't like minis games, this is not the game for you. But if you do like minis games (especially the Star Wars Rebel Storm minis game), I think you'll find this one worth a try.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars
You can't go wrong with this box., October 10, 2007
This review is from: Dungeons & Dragons CMG Starter Set (Toy)
These box of dungeons and dragons miniatures are probably the most practical for d&d games. I love the maps that it comes with and the miniatures game that it includes is pretty fun too. This is the first box you should purchase if you ever want to invest in minis.
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5 of 6 people found the following review helpful:
5.0 out of 5 stars
Imagination Igniter, June 26, 2007
This review is from: Dungeons & Dragons CMG Starter Set (Toy)
This was a gift to a family of three children. The whole family enjoyed role playing and expanding their imagination. Great for shorter Dungeons and Dragon games.
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