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Dungeons & Dragons: Wrath of Ashardalon Board Game

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List Price: $64.99
Price: $53.95 & FREE Shipping. Details
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  • A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava.
  • A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!
  • Designed for 1-5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.A cooperative game of adventure for 1-5 players set in the world of Dungeons & Dragons.
41 new from $45.16


Frequently Bought Together

Dungeons & Dragons: Wrath of Ashardalon Board Game + Dungeons and Dragons: Castle Ravenloft Board Game + Dungeons & Dragons: The Legend of Drizzt Board Game
Price for all three: $155.90

Some of these items ship sooner than the others.

Buy the selected items together

WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 12.4 x 4.8 x 12.4 inches ; 6.4 pounds
  • Shipping Weight: 6.9 pounds (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: 0786955708
  • Item model number: 5511558
  • Manufacturer recommended age: 13 - 17 years
  • Amazon Best Sellers Rank: #10,137 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (100 customer reviews)
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Product Description

A cooperative game of adventure for 1–5 players set in the world of Dungeons & Dragons. A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon! Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

Customer Reviews

Fun game for the family.
Mark S. Skier
This game is easy to learn, and fast paced so there aren't a lot of complex rules to have to remember.
GamerDude247
Which is how a "real" D&D game works.
Zack

Most Helpful Customer Reviews

85 of 91 people found the following review helpful By Andrew Buckles on February 22, 2011
I got the chance to play this board game last night, and I found it to be a much polished follow up to their earlier board game, "Dungeons & Dragons: Castle Ravenloft Board Game". You do not need to own or have plaid Ravenloft to play and enjoy this game. In fact, I consider this a superior product.

First and foremost it comes with a wide variety of plastic miniatures, these are the same soft minis they release for their separate miniatures line meaning they won't chip or break, but also are unsuitable for traditional miniature painting. They are unpainted, but the plastic color for each is chosen to denote the power and theme of the monster (red for demons, grey for duergar and so forth).

The artwork on the tiles is well done, and the tiles themselves are solidly constructed. There is a huge variety of tokens and cards for all situations in the game, these are all competently put together. If I had to pick 1 complaint, and it would be minor, it is that there are too many different varieties of tokens, and unless you put together some sort of sorting mechanism (plastic baggies work fine) it's easy to get the things you are looking for lost in a pile of tokens.

Gameplay starts by choosing a scenario from the included booklet, which includes everything you need to know to set up this particular adventure. The scenarios increase in difficulty as you go along, but do not require continuity to play, so if you have a favorite you can jump right there. Everybody plays, there is no person running this game for the players, it is entirely player driven. Exploration occurs by drawing random tiles, which are accompanied by monsters and random encounters.

One fun touch are environment cards which are ambient effects that remain in play until another is drawn.
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68 of 72 people found the following review helpful By Zack on July 23, 2012
Verified Purchase
Who am I:
Middle aged married guy who loves Sci fi, video games and fantasy novels. Used to play D&D and then AD&D around twenty years ago. Haven't been involved with any serious groups since then so I have no experience with any editions of D&D that cause such a rift in the community. This means that I am not hopelessly in love with any specific Edition of D&D.

-Note for various D&D Edition FanGirls and FanBoys- If you are a 4th Edition Hater and can't get past that, you most likely will not enjoy these games as they are based, in general, on the 4th Edition rule set. If you don't know what that statement means, or if you are capable of enjoying what each Edition has to offer, you should have no problems.

Why I love the D&D Adventure Systems:
Castle Ravenloft(CR), Wrath of Ashardalon(WoA) and Legend of Drizzt(LoD): They work as a stand alone product and offer a dungeon crawling, limited leveling, monster slaying experience with no previous knowledge of how D&D works. And all in sessions that can be finished in an hour or two. The minimal time commitment involved is fantastic.

Or, if you find yourself filled with nostalgia and desire a fuller, longer campaign with further leveling options or new characters, these games can be tweaked to allow for that. Especially with some of the user created content online, the photoshop templates on boardgamegeek.com in particular are wonderful. Also this [....]
address has a plethora of new content. The extra leveling options are definitely my favorite. The truth is that I screamed in happiness when I ran across them. I sounded like a ten year old girl getting a pony. A unicorn pony. with wings. A Unicorn Pegasus Pony that appeared in a shimmer of rainbow colors. And now I am deeply ashamed...........
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53 of 56 people found the following review helpful By Abchiptop on April 23, 2011
Disclaimer: Bought this from a local store. Paid list value, but supporting local game stores helps keep them in business, and it's a rough market to keep a gaming store running. Also, I do not own, nor have I played Dungeons & Dragons: Castle Ravenloft Board Game, the first D&D Adventures Board Game. Regardless...

Dungeons & Dragons: Wrath of Ashardalon Board Game (WoA) is a fantastic value at $65 (list). You get 42 (plastic, unpainted) minis (1" scale), you get a nice set of cardboard interlocking(!) dungeon tiles, and you get a fun, very random, board game playable either by yourself or with up to 4 friends.

What it is:
WoA is, in gamer terms, a roguelike in tabletop form. In layman's terms, WoA is a dungeon crawler. You start at the entrance, and have a specific goal (rescue the villagers, survive the dungeon, destroy the altar, slay the dragon). The adventures are built randomly based on shuffling the tiles, and they are played individually as you explore. You can go for a massive linear dungeon based on a little luck and careful planning, or you can attempt to condense yourself in a larger swarm interconnected tunnels.

Some of the adventures feature "chambers", special larger rooms that are all placed at once and filled with enemies and a specific goal that the team must complete to win the adventure.

It's a great way to introduce someone into tabletop roleplaying gaming, it's the perfect medium between a board game and an actual pen and paper RPG.

It's a fun, quick* game to run a quick adventure for some friends taking anywhere between 20 minutes and an hour per adventure.
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