Customer Reviews


10 Reviews
5 star:
 (5)
4 star:
 (1)
3 star:    (0)
2 star:
 (2)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
Share your thoughts with other customers
Create your own review
 
 
Only search this product's reviews

The most helpful favorable review
The most helpful critical review


12 of 12 people found the following review helpful:
5.0 out of 5 stars 100-300 hours of free-roaming exploration and customization.
This is a long game, and therefore a long review. I glow about it and all its possibilities for a while, but skip a few paragraphs if you just want the straight pros and cons.

I'll get right to the point of how massive this game is by giving you a brief hypothetical scenario. First, you choose your character and decide on his or her face and hairstyle. Then...
Published on August 31, 2005 by Miketheratguy

versus
6 of 24 people found the following review helpful:
2.0 out of 5 stars Sorry, but I have no idea how people could like this game...
Morrowind is a funny game. It's a like or hate experience, and for some reason beyond my comprehension, a lot of people seem to love it. Guess where I stand?

Let's start with what many people called the "good parts." I understand this game is a couple of years old so I would expect the graphics to have aged quite a bit but not this much. The hideous graphics...
Published on March 9, 2005 by Crono


Most Helpful First | Newest First

12 of 12 people found the following review helpful:
5.0 out of 5 stars 100-300 hours of free-roaming exploration and customization., August 31, 2005
By 
= Fun:5.0 out of 5 stars 
This review is from: The Elder Scrolls III: Morrowind (Video Game)
This is a long game, and therefore a long review. I glow about it and all its possibilities for a while, but skip a few paragraphs if you just want the straight pros and cons.

I'll get right to the point of how massive this game is by giving you a brief hypothetical scenario. First, you choose your character and decide on his or her face and hairstyle. Then let's say you begin the game by robbing everything from the first house that you begin the game in. But the guards spot you, so you run. Once outside, another guard gets in your way so you take a swing at him, accidentally knocking out an innocent townsperson in the process. You rush into the local pawnbroker to buy a weapon, but your criminal activity makes the owner hostile towards you. So instead you just grab the spear sitting against the wall and kill him with it, looting his body of all its goods and throwing on some armor along the way. You then jump back outside and stab the guard a few times, but he has friends so you need to run. You make it to the local silt strider transportation, and catch a ride to the next town over where you join the thieves' guild and pay the cost of clearing your name under the table. Interested in what they tell you, you decide to stay with them for awhile and hlep out their organization until the day comes when you kill them all and join the fighter's guild instead.

That's all possible, right from the start of the game. Morrowind is incredible. Without exaggeration, you can go anywhere, anytime, with the only limitation being your yet-undeveloped physical skills. See that mountain in the distance? Sooner or later, depending on your strength, you can climb it. Notice that underwater cave? Once you have the right spells you can breathe underwater and check it out. Wander day and night, walking where you want to with no pressure to do anything other than play the game in the order you want and at your own pace.

Oh, and you can do what you want too. Don't like the way that shopkeeper talked to you? Kill him. Oh, and he'll stay dead, so you might as well use his shop as your new home where you can drop off all your stuff. What stuff? Well anything you want to pick up. Barring furniture, you can pick up almost anything and use it or drop it where it will always continue to sit. Like those spoons on the dinner table? Take them. Think you can get away with stealing that helmet from the guard? Try it. There are definitely repercussions, such as being attacked or thrown in jail, but this game does not discourage you from doing things your way.

If the honest path is more your thing, then play the game straight or go and join one of the factions that share your interests. There are 3 great clan houses you can join, as well as gangs of fighters, thieves, magicians, assassins, soldier forts, and religious organizations. Spend your time making pilgrimages to various locations around the world, or try to get to the top of your magician's order. Or if you want just skip all this stuff and do the main quest, or skip that and do everything else. It's really your own choice.

And what a world Morrowind is. Composed of fields, mountains, volcanic barrens, islands, grottos, and hundreds of caves and tombs and ruins, it will literally take weeks and even months to cover everything and go everywhere. Just walking from one corner of the map to its opposite would take at least an hour or two of your life, and that's just a straight line without doing anything interesting. There is a lot, I mean, A LOT to do. There's so much variation though, it takes a lot to get sick of what you're doing. Don't worry about getting around though, there are boats, wizard teleporters, spells, and more to get around. Oh and you can walk on water and levitate once you get the right spells, too.

Okay, now for my more objective review. Morrowind, being the third game in the series (you don't have to know the first two at all), is all about open-endedness and exploration. Clearly there are hundreds of choices and dozens of ways to play the game, all presented to you in a first or third person perspective (your choice). You can play as a male or female of 8 different and very unique races who all have their own skills. And this game has dozens of skills to hone: Keep hitting living things with your sword to develop your long blade skill, or do lots of jumping to improve your acrobatics. The point is that your character develops how you want him to, with lots of customization and honing to do as you go up in levels.

The meat of the game is the exploring and questing. And there are hundreds. Any faction, such as clan house or guild, each has its own dozen or so missions, and there are about a dozen of these such factions to join. Each faction has its own specific mission style, too. Join the religious cult, and you'll run around asking for donations. Join the mage's guild and you'll be looking for plants and ingredients to make spells out of. In addition to this, there are also a hundred or so miscellaneous quests to undertake at your discretion, requiring you to just stumble on them. A man in the wilderness may ask you to help him find the thieves who stole his goods, and you can do it or not, and then even decide how you do it (such as getting the goods but then keeping them for yourself). The main quest alone is a good thirty or so missions long, and comprises an interesting tale of legend and deceit. It's all fun stuff.

There are a few gripes about the game. There are lots of things to kill, so one would expect combat to be better. It's very, very basic, with each weapon having three ways to swing and battle being nothing more than repeatedly tapping the attack button. Kind if cheesy and disappointing, but nothing that makes the game terrible. The other gripe I heard was that all the characters say the same basic roster of dialog, which to an extent is true. Conversation is initiated through dialogue windows, and you choose the topics from a list of relevant things. There are a lot of unique and specific dialogue options depending on who you talk to during your quests, but it's true that everyone will say the same thing when you ask about "fines and compensation" for example. It's somewhat boring and disappointing, but you get used to it, and it seems that this gameplay shortcut allowed the rest of the programming to go towards the exploring and questing which is fine with me. You won't feel like the only real person in the game by any means, since there are hundreds of characters in a couple dozen towns and they do all say a lot of different things, it's just that too many of them share a lot of the same topics.

The graphics are good, with beautiful skies and shimmering water but with some clunkiness such as a generic shadow and somewhat stiff character animation. But the entire game is fully 3d and gives you complete range of vision, which is quite impressive. The music is ambient and quiet, yet more dramatic and tense when the situation calls for it. It doesn't seem to get repetitive even after hours and hours of play because it's not very intrusive.

Basically, though the game has a couple flaws, there's still a genuinely startling amount of things to do, places to go, items to collect, and new things to try. I've had the game for a year and a half now, and there are still caves I haven't visited and items I've never used. There are still quests I haven't undertaken as well, and I've played this game for literally about four or five hundred hours (It can honestly be that involving). I only recently found out that I can kill the owner of a large house and then command people from all over the world to follow me and permanently reside there with me. That alone has been a fun task that's given me another dozen hours of gameplay, and that's just a silly task that I undertook to make my home seem more one of a kind. But that's the whole point of this game- you can do so much, with so few limitations, that this IS literally the first role playing game I've ever played that lets me overtake the home of my choice and force my favorite characters to come live in it with me (then decorate it with red candles and so on). More than anything, this game is meant for some good old fashioned exploring and discovering, with loads of mission variety and your own pace to set. Rent it if you want to just check and see how deep it goes, but I guarantee that if you like what you see, you will have multitudes of free-roaming action at your fingertips. All that's left for you to decide is how deep you want to go.

IMPORTANT: Last thing- you may hear about this game being glitchy. Some people aren't aware that older Xboxes have trouble with this game, as mine did, so don't just assume it's faulty. Once I upgraded my old "Thomson" Xbox drive, It's been smooth sailing.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


15 of 16 people found the following review helpful:
5.0 out of 5 stars This game is HUGE, September 13, 2005
= Fun:5.0 out of 5 stars 
This review is from: The Elder Scrolls III: Morrowind (Video Game)
This game has about 300 hours of gameplay, and thats just if you move right on through the story and side quests. If you actually intended to have any fun playing this game, you would explore the giant island and visit it's many cities. You can also join different factions to open up even more missions. Some of the factions include The Imperial Legion, The Fighters Guild, The Thieves Guild and the Mages Guild. Each faction has a special bonus that will be available to you once you join it. For example: If you join The Thieves Guild, you can talk to certan people to clear a price on your head for half the amount of money. The only complaint I can muster is the combat, which is almost impossible at the beginning of the game. You start out in a city called Seyda Neen on the south coast of the massive island. I went from house to house stealing gold. Then I went to the trade house, sold the stolen items and purchased a brand new steel shortsword. Feeling all powerful with my new weapon, I started to make my way down a path leading out of the city when I came across my first opponent: a worm about the size of a football. Needless to say, I was not very impressed with it's weak attacks. However, when I tried to attack it, I couldn't hit it. This fight went on for a fairly long time untill I was forced to run away from the worm as it had taken almost all of my health and I still had not even hit it. In real life, I could have just stepped on it. After you level up a few times, fighting isn't so bad. Another minor problem is the time it takes to load when you start the game up again or when you reload a saved game or something. I used a timer and found that it took aprox. 1 minute and 52 seconds to load one of my saved games. However, considering how huge the game is, it's worth it. Among the many cities, there are also old ruins, abandon mines, ancient tombs (filled with unfriendly ghosts and walking skeletons with weapons) ,caves, shipwrecks, small tribes of the native people called Dunmer who live in camps far away from cities, bandit hideouts, and tons more. There are also strange ruins of ancient cities that belonged to the dunmer hundreds of years before their home was colonized by the mainland empire. The ruins are filled with things like strange robots, giant mounted crossbows, and many other strange (and valuable) machines and artifacts. The map is so amazingly diverse one can't even imagine how long it took to make it all. I've had the game for about nine months and I haven't even explored half of it. And, unlike Fable in which you can't step over 2-foot tall rocks that line paths, you can travel anywhere you want.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


8 of 9 people found the following review helpful:
5.0 out of 5 stars Epic, to say the least, December 12, 2004
By 
Bilbo Baggins "mighty hobbit" (Land of Dwarves and Hobbits) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: The Elder Scrolls III: Morrowind (Video Game)
This is probably the first X-box game that I ever got into. I played Halo a couple of times with a friend but this was the first game that I really enjoyed. I guess I am more of an rpg man than an action gamer. There is so much depth to this game that I can't do it justice with words but I will dig in and make the effort. First off you can choose from many different races and character classes with different emphasis on skills. A lizardman warrior? Check. How about a catman Acrobat? They got you covered. Big barbarian with a penchant for magic. Yep although he might have a rough time of it. You could even make a high elf with crazy eyes and an even crazier name like Sweet Ghandi McGillicuddy(I hate rpgs that only let you have five or six letters in your dude's name) And if you can't find a class that you think suits you you can just make up a custom class of your own. (I actually think this is the only way to go. Half the fun of making a custom class is making up a goofy class title for your character. Underpants king for example.)

Once your new hero gets out into the wide open world and finds his way to the town of Balmora he will discover just how many roads he can travel down. There are least four or five different factions he or she can join up with right away and even more that become avaialbe in other towns. Warriors, assasins, thieves, mages and not one but two types of clergy mean you will never run out of things to do. That's where the fun of the game comes from,rising to the head of this guild or that. Sometimes you completley forget about the main quest because you are so keen on the various sidequests that are scattered like glittery diamonds all over the world.

The only bad thing about the game is that if you play it too long it kind of takes on a drudging worklike quality after awhile. Go into dungeon at nine, find yet another artifact, leave dungeon, head back to stronghold, put your precious booty in treasure chests and barrels, go to bed. Wake up and repeat. There's a rather noticible lack of Final Fantasy-esque Cinematic pomp and circumstance throughout the game. But for the ability to do almost anything and develop my character in whatever way I want I am willing to lose a few of the more theatrical moments.

Another minor problem is the lack of mulitple characters. No, I don't mean mulitplayer. No real rpg has ever had a multiplayer option to my knowledge. I mean you literally go through the game with only one character. Occasionally you have to have people travel with you to complete certain quests but they are not with you for long. This lack of a traditional rpg party forces your character to be more flexible than he might be if he had more people with him. For example in a normal rpg if you had a big warrior character you wouldn't bother to learn magic to unlock a door because you could just have the nerdy wizard in your party cast the spell but here you would be screwed unless you had a magic item that accomplished the same thing. But these are minor things not worth taking away a star for.

Anyway, this is easily the best rpg I have ever played. I have spent more time on this game than any other rpg, the only game I have played as much is the romance of the three kingdoms series which is a different style of game altogether.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


2 of 2 people found the following review helpful:
4.0 out of 5 stars Great game but..., May 7, 2010
= Fun:4.0 out of 5 stars 
This review is from: The Elder Scrolls III: Morrowind (Video Game)
...make sure you get the Game of the Year edition: Elder Scrolls: Morrowind (Game of the Year) The enemy health bar alone is worth the upgrade, plus you get two nice expansion packs. Beware casual gamers - this game is not for you. Be prepared to devote many many hours - and that's just the main quest not counting the huge number of side quests. Also, anyone who's first Elder Scrolls experience was Oblivion and is interested in exploring more of the Elder Scrolls universe may be a bit put off when they realize that Morrowind is even more of a hardcore RPG than Oblivion, and does not always hold your hand or point you in the right direction. There are lots of things that you have to figure out on your own, and the organization (or lack thereof) of the quests and notes in your journal will make things even more difficult than you're used to. Still it's a good game and a rewarding experience, but not one you're likely to want to repeat. I still pop the game in from time to time just to do more exploring and side-questing in the game world, but I've got no desire to go through the main quests again.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


5.0 out of 5 stars GREAT GAME!, May 27, 2011
By 
Robin Williams (Oro Valley, AZ United States) - See all my reviews
= Fun:5.0 out of 5 stars 
This review is from: The Elder Scrolls III: Morrowind (Video Game)
This game is great! My mom doesn't care for it but you could do anything you want like cast spells, buy items, travel to diffrent places (which is awesome cuz you got a huge map!) kill people, eat food, join guilds, make friends, choose and create your own charcter from diffrent races, and more! I would consider buying this game if you don't have it (but i would recommend the game of the year edtion because it has expansion packs not saying this one is bad or anything but the other one has more places and no more blurry roads) but mine keeps freezing so i have to save frequently but i just think its either my game disc or my xbox.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 5 people found the following review helpful:
5.0 out of 5 stars People just don't know good games when they see one., April 13, 2005
= Durability:3.0 out of 5 stars  = Fun:5.0 out of 5 stars  = Educational:5.0 out of 5 stars 
This review is from: The Elder Scrolls III: Morrowind (Video Game)
Great game. You can do whatever you want and, since people dont know what to do in the game, what happens in the beggining? They give you something for Cais Cosades. Go there, he'll ask a favor of you. Go with the flow and you'll beat the game. You can also get a house (kill someone, get house. Simple) There is alot of things in this game that makes it the best RPG ever. Do not listen to anyone else, this game is 100% irresistable. Will at least take you a week to beat it playing 24 hours a day. Wow.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


6 of 24 people found the following review helpful:
2.0 out of 5 stars Sorry, but I have no idea how people could like this game..., March 9, 2005
= Fun:1.0 out of 5 stars 
This review is from: The Elder Scrolls III: Morrowind (Video Game)
Morrowind is a funny game. It's a like or hate experience, and for some reason beyond my comprehension, a lot of people seem to love it. Guess where I stand?

Let's start with what many people called the "good parts." I understand this game is a couple of years old so I would expect the graphics to have aged quite a bit but not this much. The hideous graphics first struck me when I was talking to people. Their faces were all pixelated, mouths not in sync with talking, etc. The environments were mildly nice, but felt awfully bland. This was supposed to be the "power" of the XBOX? Yeah right. The sound is absolutely pathetic and uninspired. In fact it's really not very noticeable at all, but it reminds me of the soundtracks for old D&D PC rpg's like Baldur's Gate. Except that BG was a far greater game. The game boasts that you can create a character of any race and customize them with tons of skills. The truth is that most of the skills are useless. Some examples that come to mind are medium armor, hand to hand combat, and a ton more. Really, only about 8 or 9 of the skills are worthwhile.

The combat system in Morrowind is absolutely flawed. This is due in part to the first person view and lack of targeting. You basically have to come as close as possible to the enemy and attack while trying to notice some type of blood. Keep hacking until they die. Repeat about 10,000 times. Yep. You will battle so much in this game. Not to mention the flawed magic system with its incredibly difficult targeting and awkward hotkeys. I will give them credit for the races and signs, but otherwise nothing. Did I mention the loading times? For an XBOX game, they are painfully long from building to building. Were they taking cues from KOTOR or something?

Interaction with NPC's is gruelingly painful. You basically talk to people and are given a list of about 20-30 items to ask them about, most of which are absolutely retarted and useless, like history of the town or your location. You will hear the same exact things from different people. The worst thing is that you have to read and scan the text in order to make sure you haven't skipped some important detail. And let's face it, reading 20 pages of text for every NPC isn't exactly anyone's idea of fun. Although it is true that you can scan over the responses you've already heard, ultimately, you're going to experience alot of repetitiveness.

The towns in Morrowind are incredibly bland. Most are really just brown and filled with similar looking people with hard as heck to pronounce names. The map is decent, but could've benefitted from easier access. The journal is perhaps the most frusturating element of all. Missions aren't sorted into completed and active missions in some kind of easy to access system like in KOTOR. Nope. They are written in hardly legible writing in hundreds and hundreds of pages where you have to go back and forth constantly to find your mission. This was fixed in the pc version but unfortunately the developers didn't want to waste the time to save the player alot of frusturation.

For all the freedom you're supposed to get in this game, there really isn't that much. When it comes to monsters you have to hack and slash or run. There really isn't any other way. You can kill people, but it seems that the guards have eyes everywhere even though you could be in the upstairs bedroom of some obscure persons house when you're commiting the murder. It's ridiculous. You can try to steal from people, but the guards instantly know and you're doomed to fail. Steal any stinkin item from any store even if the owner isn't looking and you will be attacked by every last person in the shop. Fun huh?

The last thing I want to talk about is the scope of the game. I like a good long game, and I'm accustomed to the unnatural length of many PC rpg's. But Morrowind's is simply too big. Scary even. There's just too much to do. Running from place to place takes forever. Missions are obscure, convoluted, and you often won't know what to do after hours and hours. The game is simply too big for its own good. I've heard of players going for 500 hours and not even seeing everything available. You'd probably need to play it for a good decade or so to see all that the developers wanted to cram in. Rather than focusing on quantity, the developers should have focused on quality. Don't put 1,000 obscure quests with no story, but rather make 60-100 with quality, story and meaning, more than just the "fetch that, kill this."

This has been a lengthy review for a very lengthy game, but I need to tell you that if you're considering this game, think twice. Nowadays it's extremely cheap and you can probably get a copy off of ebay for 5 bucks max. Rent it for 4 bucks and then buy it on ebay or here for 6 bucks. Don't spend 20 bucks on this game. I simply hated Morrowind, but for every hater of this game, there seem to be 100 fanboys. This has been an honest review of my experience with the game. Undoubtedly, many will criticize my views, but I really think that the game is highly flawed.

The Elder Scrolls series concentrates on stuffing a ton of mindless stuff into one game. Why not focus on quality over quantity? Maybe Elder Scrolls 4 will do the trick. But given the history of Elder Scrolls, I highly doubt it.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 20 people found the following review helpful:
2.0 out of 5 stars Very strange game....very strange indeed, December 3, 2005
A Kid's Review
= Fun:2.0 out of 5 stars 
This review is from: The Elder Scrolls III: Morrowind (Video Game)
I first played Elder Scrolls about 2 years ago at a friends house then after that I went and got if for about $7. It is not a bad game but its just to long and does not really have much of a story. Whenever I play I dont do any of the missions I just run around and go explore and kill stuff (which is not an easy thing to do). Fighting feels stupid, you hit somthing or someone and nothing happens except that every few seconds a puff of blood will fly out all the rest of the time there is nothing happening (I later found out that the people where dodging).

Also, guards are everywhere, you cant steal and not be caught, you fall over when hit then you just lay there and get beat to death. Then the weirdest thing is that when you hit people (female characters especially)they make noises like an animal or somthing. Like one time I hit this dark elf and called me an "Ithwa" (pronounced Ith-waa). What is wrong with these people?

Anyway, If your looking for a good RPG go get KOTOR.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


1 of 28 people found the following review helpful:
1.0 out of 5 stars Only if I could give it a lower score...It blinded me, June 15, 2009
= Fun:1.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: The Elder Scrolls III: Morrowind (Video Game)
I've played Oblivion at a freind's house and wanted to know how the previous games in the franchise were. So, I bought the game and behold...it was the worst game i have ever played in my entire life. Some people with a taste of doing alot of pointless stuff and playing a game that you'll never finish will like this. I loved oblivion...in fact i might have given this game one higher star if the graphics weren't garbage. I think because the levels were so massive, the developers had to risk the graphics and presentation. Seriously though...when your guy/girl is walking it looks like he/she is ice skating. Dont buy this game if you want a game with atleast mediocre graphics or a RPG and you haven't played oblivion yet. I will end by saying that this is a disgrace to videogames when it comes to graphics and visuals.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


0 of 26 people found the following review helpful:
1.0 out of 5 stars hate hate, April 1, 2009
= Fun:1.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: The Elder Scrolls III: Morrowind (Video Game)
this game sucks do not buy it stay away is they only thing i can tell you and just get 4 for they xboox360 or they PS3
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


Most Helpful First | Newest First

This product

The Elder Scrolls III: Morrowind
$70.98
In stock. Processing takes an additional 4 to 5 days.
Add to cart Add to wishlist