|
Product Features
|
Product Details
Would you like to update product info or give feedback on images?
|
Tags Customers Associate with This Product(What's this?)Click on a tag to find related items, discussions, and people.
|
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
|
Most Helpful Customer Reviews
39 of 41 people found the following review helpful:
5.0 out of 5 stars
Suprisingly Excellent...,
By AR "ineedagoodnickname" (Nowhere, USA) - See all my reviews
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Elder Scrolls IV: Shivering Isles (DVD-ROM)
I was truly suprised at just how good this expansion turned out to be. Not only does it introduce a completly new realm full of fantastical scenery, objects, and characters, but it also introduces a broad range of vibrante and involving quests.
Upon entering the Shivering Isles, you are automatically presented with two sides of a coin - mania or dementia. The manic half of the Isles are vibrantly colored, producing wacky landscape and crazy characters. The dementia half, however, is more suited for the darker characters with its gothic scenery and clothing. As you begin to explore, you'll encounter a variety of new creatures, including an uber-goblin-like creature that makes its home in extensive, bellow ground networks. It is also of note that the newly introduced creatures of the Shivering Isles are really tough to beat, even at a higher level. To some extent, even with the leveling system, Oblivion's creatures had become rote kills - one or two blows and your done. Not so in Shivering Isles - a nice change. New items are also present, including some kick butt weaponry (which are overall much better than those found in your earlier adventures), as well as the opportunity to harvest certain ingredients and have weapons and armor custom made. The quests are extremely enjoyable. For instance, in one side quest, you have the option of completly trashing another characters home - havok's real world physics made this a real treat. In addition, nearly every quest following the main storyline presents a new and creative opportunity to create a little chaos. In one quest, you're given the opportunity to torture uncooporative suspects, and in another you are able to choose a life of insanity or a 'dead end' for a band of unwary adventurers. Overall, Shivering Isles introduces a realm that is built upon fantasy - a nice break from the more realistic style of Cyrodil. It is a truly involving game, making for a very fun play. I might even be tempted to say that its a bit better than Oblivion itself...
16 of 17 people found the following review helpful:
5.0 out of 5 stars
Shivering Isles is Hot!,
= Fun:5.0 out of 5 stars
This review is from: Elder Scrolls IV: Shivering Isles (DVD-ROM)
Alright, I only started playing the Shivering Isles expansion two days ago, and I have only been able to play about three hours, but I love it. It's probably not for everyone, since it can be dark and kinda twisted (alright, it's actually really twisted), but I tend to think it's the best thing I've played yet from Bethesda and the Elder Scrolls world.
Don't read any further if you don't want any details revealed. From the moment I entered the Strange Door in Niben Bay and had to figure a way to get past the Gatekeeper, I was hooked. It only got better. It wasn't long before I found myself in a village where all the residents had each been magically split into two persons, one manic and the other one really out there. Naturally, owing to the nature of Sheogorath's realm, the solution they want you to implement for them is to kill their doubles so they can have some peace and get their work done. Later, you get to direct the progress of a group of adventurers as they make their way through a dungeon. You can kill them off one by one, or make things happen that cause them to go insane. Then, if you last long enough to meet the Duchess of Dementia, if you play your cards right, she will make you her Grand Inquisitor and you get to go through her capitol city and interrogate all the residents and torture anyone who can't answer your questions. Of course, at your command, the torturer will inflict pain on them for no other reason than just because. If you like Oblivion, especially if you like the Dark Brotherhood set of quests, you will love the Shivering Isles. So what are you waiting for?
13 of 14 people found the following review helpful:
4.0 out of 5 stars
Just Excellent!,
By Vappour (SYLMAR, CALIFORNIA United States) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Elder Scrolls IV: Shivering Isles (DVD-ROM)
As others have said, Oblivion is getting a bit "old" for some of us who have completed most of the quests (163 for me) over the past year or so. Shivering Isles is just what the doctor ordered. Great idea, an interesting and beautiful world, great new characters and many challenges for high level characters (or low level if that's where you're at). Seeing those beautiful Golden Saints (or Aurelans) again takes me back to Morrowind (ES 3). Nostalgia to be sure. New armor (either heavy or light; enchanted or regular) and weapons (all kinds) are available. I found the main quest to be just great. The Shivering Island "world" is relatively small so a horse is not needed (and nobody else has one so there would be balance issues). I only wish there were a few more good and challenging miscellaneous type quests -- especially since there are no factions to join. But I say there's 30 hours here -- at least.
Share your thoughts with other customers: Create your own review
|
|
|
This product's forum
Active discussions in related forums
Search Customer Discussions
|
Related forums
|
|