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Elder Scrolls V: Skyrim Collector's Edition

by Bethesda
Mature
4.7 out of 5 stars  See all reviews (43 customer reviews)

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Platform: PC
PLAYSTATION 3
Xbox 360
PC
Edition: Collector's Edition
Standard
Collector's Edition
  • Alduin Statue. Created in conjunction with the IP Factory, this collector's only statue stands 12" tall and is made of high quality PVC. Modeled from actual in-game 3D digital files, it showcases Alduin, the World Eater.
  • The Art of Skyrim' Official Art Book. Featuring over 200 pages of striking, full-color illustrations, sketches and models, this stunning 9 3/8" x 12 1/8" coffee table book showcases the characters, creatures, environments, and weaponry of Skyrim.
  • The Making of The Elder Scrolls V: Skyrim' DVD. This documentary DVD contains exclusive, behind-the-scenes footage, including interviews with the Bethesda Game Studios team.
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Product Details

Platform: PC | Edition: Collector's Edition
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0050SZ7LO
  • Item Weight: 10 pounds
  • Media: Video Game
  • Release Date: November 11, 2011
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (43 customer reviews)
  • Amazon Best Sellers Rank: #12,529 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: PC | Edition: Collector's Edition

From the Manufacturer

The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

PUBLISHER: Bethesda Softworks
DEVELOPER: Bethesda Game Studios
RELEASE DATE: 11/11/11
PLATFORMS: Xbox 360™ / PLAYSTATION®3 /
Games for Windows
GENRE: Role-Playing

In addition to including the highly-anticipated game, this premium version of The Elder Scrolls V: Skyrim also includes:

     

  • ‘The Making of The Elder Scrolls V: Skyrim’ DVD. This documentary DVD contains exclusive, behind-the-scenes footage, including interviews with the Bethesda Game Studios team as they take you from concept to creation and provide insights into the story, gameplay, setting, legacy of the Elder Scrolls franchise, and much more.

     

  • ‘The Art of Skyrim’ Official Art Book. Featuring over 200 pages of striking, full-color illustrations, sketches and models, this stunning 9 3/8” x 12 1/8” coffee table book showcases the characters, creatures, environments, and weaponry of Skyrim. With a foreword by game director Todd Howard and commentary from Bethesda Game Studios artists, readers will be guided through the game’s iconic visual style.

     

  • Alduin Statue. Created in conjunction with the IP Factory, this collector’s only statue stands 12” tall and is made of high quality PVC. Modeled from actual in-game 3D digital files, it showcases Alduin, the World Eater. He stands perched atop one the game’s many dragon walls that teach the player the lethal language of dragons.
About Bethesda Softworks
Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a premier developer and worldwide publisher of interactive entertainment software. Titles from five of the world’s top development studios – Bethesda Game Studios, id Software, Arkane Studios, Tango Gameworks, and MachineGames – are featured under the Bethesda Softworks label and include such blockbuster franchises as DOOM®, QUAKE®, The Elder Scrolls®, Fallout®, Wolfenstein® and RAGE®. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.

Product Description

The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

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Customer Reviews

The art book is absolutely amazing, really well done. GreyWolf  |  15 reviewers made a similar statement
Best Elder Scrolls game to date 2. csbeau  |  13 reviewers made a similar statement
This product review is about the physical observations of the Collector's Edition product. VictorVUSA  |  10 reviewers made a similar statement
Most Helpful Customer Reviews
47 of 56 people found the following review helpful
4.0 out of 5 stars Detailed info on the Collector's Edition November 11, 2011
Platform for Display:PC| Edition:Collector's Edition|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
There are already many reviews that cover the game and what's good and bad. The "fun" rating in this review, separate from the product rating, is related to the performance of the game on the PC platform including the results seen after the recent forced code patching. However, Amazon isn't accepting the change to the "fun" rating as I submit it. My current opinion is not 5 stars.

This product review is about the physical observations of the Collector's Edition product. I've broken this up into comments on the PACKAGE, the GAMEDISC, and the CONTENT VALUE associated with this product.

THE PACKAGE

Amazon already publishes the dimensions of this package, but for those who have difficulty visualizing geometry, the size can be described as follows using a CD for reference:

The Skyrim CE box is:
3.25 CDs from left to right
2.75 CDs from front to back
3 CDs tall

I have uploaded a photo to Amazon for reference.

The wraparound slip cover to the cardboard box is so long that it could honestly be unfolded and framed for use as an extra-wide wall poster, were it not for the creases.

The actual box itself is matte black cardboard, with no markings. The slip cover is attached to this box with rectangular seals. When my shipment arrived, two of the seals had already dislodged, as though the adhesive was not strong enough. The entire package is naked in the shipping box. It is not wrapped in cellophane. The slip case in my copy did not have scuffs.

Immediately under the top cover is a matte black cardboard tray holding the shrink-wrapped thick paper game case, with the art book above it, wrapped in plastic. The map is in the game case, made of textured, thick paper, blank on the opposite side of the map. If you have any experience with very nice stationary, then the map feels comparable to that.

The dragon statue box within is a glossy black box with no markings except for the Skyrim dragon sigil on top and the Chinese manufacturer name (The IP Factory Limited) on the bottom. The box top has two circular transparent stickers acting as seals. The styrofoam holding the dragon statue in place has the Skyrim logo embossed atop. The dragon statue paint lives up to the pre-release photos provided by the press.

THE GAMEDISC

The installer is SETUP.EXE in the root folder of the DVD. I logged on to Steam prior to allowing the setup executeable to start. I do not have autorun enabled, but the AUTORUN.INF simply starts SETUP.EXE with no parameters.

Once the activation code is accepted by the installer program, then it immediately began to install by using the files on the DVD media. The installer even displayed text on screen to that effect. I had launched Task Manager before hand and checked it on occasion to verify that there was no network activity while I started this review in Notepad. I did this to verify that the game files themselves were not downloading from Steam instead of using the DVD media.

Use of the activation code inside the box gives the following product in the end user's Steam library:

The Elder Scrolls V: Skyrim (US)

The Steam library does not appear to distinguish between the available editions of Skyrim installed by end users.... only by country of origin for the purchase.

A day one patch immediately began to install thereafter. I did not note how large the patch was.

THE CONTENT VALUE

I posted this originally to an Amazon discussion for Skyrim prior to release. I looked at it with this breakdown of assumed fair cost for the included items:

$ 45 - GAME, discounted since it's not a plastic clamshell but still brand new. And also, some people found preorders for regular edition that were this cheap, by some nifty good fortune. The instruction booklet is full color, but does not have the edition printed on the cover, so the booklet's between editions are interchangeable. The embossed slipcase also does not describe the edition, and neither does the installation disc. The Bonus Material DVD does not say "Skyrim" (not even in the legalise), but it is full of the Elder Scrolls runes as decoration.

$ FREE - MAP, free since the initial release of the other edition came with the same document. I don't know how truly accurate the map is yet.

$ 40 - BOOK, it's 200 pages, and it's not small like the artbook in Deus Ex HR European Action Figure Edition, Mass Effect 2 CE, Killzone 3 Special whatever edition, etc.

$ 20 - VIDEO DVD, 19.99 seems typical for a low print run DVD for a small, hardcore segment of the buying public. The "Behind the Wall" documentary is roughly 40 minutes long, has an animated chapter menu and subtitle options for English, French and German. Choosing a language also shows a localized/translated version of the title screen during view. Along with minor spoiler game play footage (introduction sequence and many dragon fights), the documentary has some nice product gestation details (both triumphs and failings) revealed in interviews, brief snippets of design meetings, white board views, motion capture lab tests, voice studio footage, and orchestra / choir sound studio footage. No hidden files from what I could see. I suggest watching the DVD after you've played Skyrim for several hours.

$ 45 - STATUE, for it's size, it would be much more expensive than $ 45 if the dragon statue sold by itself. I looked over similarly sized (1 foot high, including mountain perch) science fiction/fantasy painted plastic statues on ebay and some collector's stores and I think $ 45 makes sense. This is taking into consideration the nice paint job and details of the statue. Again, the dragon statue paintjob lives up to the pre-release photos provided by the press.

I still think Bethesda was a bit cheap to not include an associated free item DLC or something given the heavy cost. I privately lamented the lack of an included soundtrack CD, but now that it is known that the soundtrack takes up 4 CDs, I don't mind purchasing that separately given the amount of content.
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5 of 5 people found the following review helpful
5.0 out of 5 stars Husband's early Thanksgiving gift January 30, 2012
Platform for Display:PC| Edition:Collector's Edition|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
I bought this collector's edition for my husband, a huge video game nerd, as an early Thanksgiving gift. We plan on framing the map that came with it and have Alduin and his wall displayed on the top of our bookshelf in the living room. My husband absolutely adores this game and the coffee table book and all the extras. I was proclaimed "best wife ever" for buying him this as a surprise! I enjoy watching him play it - the characters are awesome, the story is really interesting and I absolutely love the dragons. The coffee table book is beautiful and very informative about the game story and characters. I'm so glad I bought this!
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37 of 52 people found the following review helpful
5.0 out of 5 stars SKYRIM WILL CONSUME YOU WITH THE FIRE OF ALDUIN November 11, 2011
Platform for Display:PC|Edition:Collector's Edition
Fun: 5.0 out of 5 stars   
((INTRO))

Do you like CRPG? Are you a CRPG fan? If you are, you've most likely been eagerly waiting for Skyrim, even if you didn't like Oblivion or Bethesda games in general. Does Skyrim deliver?

Let me begin by saying "Move over Oblivion, the new Emperor arises to the throne."

A long, painful wait for the most anticipated CRPG of my life is finally over. The new era of CRPG is upon us and the reign of Skyrim begins.

((NEW ENGINE / PRESENTATION))

New proprietary 'Creation Engine' created by Bethesda doesn't improve graphics by night and day when compared to Oblivion and Fallout 3, however, it is specifically tailor-made for Skyrim and all the future TES and Fallout world, and improves just about everything related to gameplay, combat, animation, magic and lighting effects, shadow effects, textures, character models, facial models, graphical fidelity and the world in general.

Gone are the instability and limitations from Gamebryo Engine that shows the cracks at the seam of the massive gameworld from Oblivion and no more god-awful SpeedTree that made vanilla Oblivion quite sterile and often mundane to explore. People and monsters do not look like they got the ugly stick treatment. Facial and character models are the most impressive upgrades from Oblivion. Animations are no longer stiff and awkward and much more fluid, realistic and natural animations boost the feel and flow of movement and combat. The details of textures are very impressive. You can even see things like hair on the skin, scar, vein on human body.

The game world is all hand-crafted and hand-placed; no more auto-generated bland plants and environment. There are 5 major cities and a dozen or so minor towns, villages and settlements along with over 100 points of interest. Every dungeon is hand-crafted and has its own unique looks and layouts, similar to Nehrim. The size and number of variation of dungeons are so impressive with contents and details. Many dungeons have a puzzle or two to solve, hidden traps to avoid, unique boss-type enemy at the end waiting for you with better loots to claim, like in Nehrim. There are over 130 dungeons in Skyrim and many many of them are absolutely gigantic.

The environment effects are much more natural and realistic. Weather and water effects are dynamic. Trees, plants, flowers and leaves are also dynamic. Birds, butterflies, animals and fishes are everywhere. Everything in the game looks more organic rather than synthetic. Skyrim is rugged and mountainous region, generally covered with snow and ice but divided into several different environment zones that will make the game much diverse to traverse and the world feels larger than it already is in style of Morrowind. The world feels so much more organic and less synthetic. Skyrim is one heck of a beautiful and lively place to get lost in.

Overall, details, density and natural fluidity are the main focus in the presentation department over simple graphical fidelity, which by the way is handsomely improved over Oblivion and Fallout 3.

Jeremy Soule composed once again all the scores in the game and the third iteration of his mysterious and melodic Morrowind main title theme is transformed into rousing, heart-pounding Skyrim title theme. A couple of tracks from Morrowind and Oblivion also returns. The dialogues are done by over 70 unique voice actors.

((DRAGONS))

Were you tired of close-shut the gates of Oblivion? Will you be tired of dispatching dragons, plenty of them in different abilities? They are mighty difficult foes you will face to level up and gain new powers to finish the main quest. They are non-scripted dynamic creatures hovering around the world of Skyrim, looking absolutely menacing yet gorgeous to look at. Conquering the legion of the dragons headed by Nordic god of destruction-reincarnate in a gigantic draconic form, Alduin, is basically your main questline in a nutshell. Something tells me you'd rather mingle with these dragonlings than daedra from Oblivion in Cyrodiil or Dagoth Ur and his followers in Vvardenfell.

((CHARACTER PROGRESSION))

This will be hugely controversial among some of the fans of the previous entries but you only create your character but not the class. The class will be dynamically formed over time by how you play your character, like in Gothic Trilogy and Nehrim. Character progression in TES series has always been 'more you do better you get' as opposed to more traditional xp-based level-up; you level up by gaining experience points on your major skills that improve when you use the skill more. Only now the whole thing is completely dynamic.

Skills have been reshuffled and condensed. There are 18 skills available, 3 shorter than Oblivion (mysticism, athleticism and acrobatics removed and absorbed into other skills to chop off the redundancy) and merged into warrior, mage and thieve skill sets. You don't pick any specific class anymore and no birth sign. You now become who you play. You play with sword and shield, you'll become proficient in being a warrior. You play with magic, you'll become proficient in being a mage. If you play with sneak attack and range weapons, you'll become proficient in being a thief. This is indeed a superior system over the traditional 'choose your class' at the beginning that could in turn royally screw you for picking up the wrong skill sets that hinder you from leveling up properly.

Minor skills have been completely axed, but instead perks are implemented into each skill set that encourage you to focus on specializing smaller area of your chosen skills. There are over 270 perks available but you'll be lucky enough to get one third of them during single playthrough.

Perks, somewhat similar to the ones we had in Fallout 3, are here to make leveling up interesting and diverse that will ensure additional replay value in creating different character in the subsequent playthrough. Bethesda chopped up all the redundancy and reshaped the skills with actually more depths to each skill with perks. You now have full active control of leveling up your character throughout the game rather than simply choosing limited number of set skills in the beginning and passively watching your progress till the end.

There are also three attributes strength, stamina and magika.

((MENU / INTERFACE))

Now this also will become quite controversial among PC gamers crying foul that menu system has been watered down toward consoles. This time, Skyrim is indeed made for consoles first, therefore all the interfaces are tailor-made toward gamepad. For gamepad, the new menu and interface system are quick and intuitive. It works very well.

What Bethesda has done with the new menu system is that everything is now fully 3D and visual. Skills, magic, items and map interfaces are all fully navigatable in 3D. Every item, weapon, armor, tool, plant, flower, cloth in your possession can be inspected by zooming in / out and rotating in 3D. Skill tree looks quite similar to those of FFX, XII and XIII. What the new menu system offers is a quick, easy access to any part of menu like i-Phone GUI.

However, these changes benefit only gamepad. Navigating menu on keyboard and mouse needs quite a getting used to and frankly even clumsy and cumbersome at times. Fortunately, hotkey functionality and customizations are available for PC and once inside the menu, you can freely use mouse pointer, but using menu on PC with keyboard and mouse can cause some backlash from the PC community. I got used to it in the end.

Map in Oblivion looked generic?; no problem, we'll give you the entire topographical world map that works like Google Earth and your in-game journal is accessible in the map menu. Items and magic look generic in the inventory menu?; we'll make every single item and magic in 3D model you can toy around and admire. You want stats? Look up, stats are everywhere, literally up in the sky, in the form of ultra cool-looking constellations. HUD is very minimalistic and infos shown only when necessary then disappeared again.

((GAMEPLAY))

3rd person view is no longer mere vanity mode where you check out your cool gears but now a viable and capable combat alternative to TES signature 1st person mode. And combat in Skyrim is more visceral than Oblivion. Melee, magic and stealth combat all got nice improvement and shooting hundreds of arrows while backpedaling your way in 60 mph are no longer possible. The combat is now more dynamic and tactical with 5 different combinations of your weapons and magic abilities in each hand. Magic effects are finally more than slow trails of orange and blue balls, and they are actually fun to use this time. Each magic has different type of manifestation that enact different effect, and they are much useful here than in Oblivion. Combat move is more articulated and has more weight behind it. You have some cool-looking random finishing moves available depending on the weapons you use and the types of mobs, shown in slow-motion like in Fallout 3.

New Radiant Story System and newly improved Radiant A.I. make the game much dynamic and enhance the open-endedness (not open world-ness) only TES has been known for. To make things more interesting, the game will keep track of your activities and dynamically link all the non-main quests and dungeons to your level and progression, directing you to more appropriate and fitting locations with matching enemy types and loots. Each location is unique but how and where you are directed to is now completely unpredictable, meaning more replay value. NPC interactions with the world and to one another are much more dynamic, lively and realistic. Read more ›
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Most Recent Customer Reviews
5.0 out of 5 stars Best game ever
What more need be said. Tons of replay value, seemingly never ending story line and more options then you know what to do with.
Published 28 days ago by Brice Bergen
5.0 out of 5 stars It needs no presentations!
Amazing Alduin statue, wonderful art book and a making of dvd: what do you need more? A game that gets you because of his beautiful settings (I love northern countries, but in the... Read more
Published 4 months ago by Lucia
5.0 out of 5 stars Love it.
Such a great game, the collectors edition really adds something. The statue is well made, and looks eerie in my room (especially when I forget it's there! Read more
Published 5 months ago by DJ Carter
5.0 out of 5 stars An Engrossing Game
I loved this game so much. It wasn't as fun as Fallout 3, but it was one of the best games I've played since Mass Effect 2 or MGS4. Read more
Published 10 months ago by Patriot
5.0 out of 5 stars Fus Ro Dah!
Just get it. this game is so far the crowning achievement of Bethesda studios. I will get many hours of enjoyment out of this game creating different characters with different... Read more
Published 11 months ago by Wax On
3.0 out of 5 stars VictorVUSA has a great review but I must dissent on a few points
I think VictorVUSA did a very good job in the review and detail that they gave. Although I don't necessarily agree with the dollar value allotment and a few other points of logic. Read more
Published 12 months ago by angelxy
5.0 out of 5 stars what a deal
This packages comes with so many neat things like the alduin dragon statue the artwork, map and some other stuff its just awesome, the games has steamworks which is great too since... Read more
Published 13 months ago by Fernando Palacios
5.0 out of 5 stars A Huge Leap Forward for RPGs
Regardless of whether you're familiar with Bethesda's Role-Playing Games (RPGs), Skyrim is groundbreaking. It is a huge open world, with life breathed into it in great detail. Read more
Published 13 months ago by Pyanfar Chanur
5.0 out of 5 stars Worth the long wait
The Good: Tons of minor changes that were long needed, blacksmithing is a great new feature, perks make leveling-up more manageable, fighting dragons is incredibly epic, dragon... Read more
Published 13 months ago by Richard Baker
5.0 out of 5 stars The Elder Scroll: Skyrim Collector'S edition
Je to skvelá hra, rozsáhlá, se skvelou grafikou, hudbou, dialogy. Bodla by i lokalizace do CZ, ale na to jsme asi malá zeme. Read more
Published 13 months ago by Kuchatel
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Platform: PC | Edition: Collector's Edition
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Windows 8 Be the first to reply
Will cancel preorder for standard Ed. to upgrade to Collector's edition,...
Give them a call. I've called customer support with other issues and they've always come though. It would seem that they should still honor the promotion under the circumstances.
Aug 7, 2011 by Eli Oliver |  See all 7 posts
Not for 149.99...!!!
Argh. Great. Another $150 CE. I used to love CE's, but the value of the included extra's has gone up by maybe $5-10, while the actual cost (above standard) has gone up by about 300%. It's getting absurd.
Aug 8, 2011 by Perdisis |  See all 82 posts
Is a Xbox 360 controller easier than mouse/key board
I have the PC and 360 versions of Skyrim (Hey, sometimes you just would rather be sitting on the couch).

My experience is this - the 360 controller is more natural in the menus / inventory, especially at first. I actually came around to the inventory somewhat and can zip through it with just my... Read more
Dec 1, 2011 by Perdisis |  See all 3 posts
Skyrim's Collector's Ed Dragon Pic
I went to see the picture and was immediately thrilled... that I did not buy the CE. The dragon looks ugly and monochrome.

I am really disappointed (at least from this pic).
Nov 14, 2011 by Jason Wood |  See all 2 posts
Hope they fix the shipping...
The standard edition was the same for a little bit, then they put the release date delivery on it. I'm sure we have nothing to worry about, just gotta wait.
Aug 7, 2011 by Garret B |  See all 16 posts
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Platform: PC | Edition: Collector's Edition