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You could beat a dragon's skull in with this guide.
The Elder Scrolls: Skyrim Collectors Edition: Prima Official Game Guide is immaculate. Meticulously detailed maps, thorough, well-written quest guides both comprehensive and clear, and every item, vendor, and trainer location in the game have been sewn in to this masterfully rendered tome.
The details of what comes with this guide are on the page, so an in-depth analysis would be both tedious and unnecessary.
I have owned the guides for most of my RPGs including Oblivion, Fallout 3 and Fallout: New Vegas as well as Mass Effect, Mass Effect II, Fable II and Fable III. This one is the best out of them all.
This guide took 2000 hours for Prima to complete, and it shows. If you want the most out of this game, if you want explore every nook and cranny, this guide is the perfect companion.
For those of you who might be worried, this hard-cover guide is made to last. A Harry Potter book probably isn't as tough-looking as this.
My only complaint, and this is an infinitesimally small one, is that the physical map that comes with the guide is connected to the guide itself (which is typical of almost every guide I have ever owned) and must be torn out. This very often (at least for yours truly) results in the edges of the map being torn. However, Prima makes up for this issue raises the bar of game guides by including a code to an online interactive map which may be accessed from any computer.
This is a beautiful, well-written, long-lasting and vast guide that is perfect for a game vast enough to call for it.
When it comes to an RPG game, you know that it'll be massive. So much so that some of those games will require you to get the strategy guide because with a game as big as Skyrim, you need the guide to help you get around this massive world. So I went to my local Gamestop and was the first customer of the day and was also the first to purchase this huge almost 700 page guide. And it's huge and helpful.
What you will find in this guide is everything you ever wanted to know about the game: Every major quest and side quests. Tips on beating the enemies, all locations for the goodies. All magic potions and spells. A map poster, Every inn, every guild, every side game. I could mention everything but it's best to let you the reader be surprised on your own.
All I can say is that with The Elder Scrolls: Skyrim walk through, playing the game will be a breeze because you'll never get stuck and you'll be able to know how to beat a dragon or a tough guy through this book.
I just got my Skyrim Collector's Guide this morning delivered by ONTRAC. Thanks Amazon! WOW: this guide is HUGE. It comes sealed in plastic and has the Free Access to the Interactive World Map Code inside. This is worth the price alone, imho. The interactive world map is awesome if you truly want to discover everything there is in Skyrim. The guide itself is beautifully illustrated and is a MONSTER of valuable info. This is a must-have purchase for any fan of The Elder Scrolls or serious collector. I will use this guide for playing the game with but I want to get another just for my collection and leave it untouched and displayed. BLOWN AWAY!!!
This guide is a true work of art. Everything from the art work, to the layout, to the sturdiness of its frame, this strategy guide is a rarity in that most people will actually look forward to perusing its pages instead of feeling forced to resort to it when they get stuck on a battle or puzzle. Its insane level of detail and high quality of writing make this guide a gorgeous companion to one of the best games ever created.
This book epitomizes bulk with its 656 pages of information. Keep in mind that not a single page is wasted, and the type in this tome is pretty small. There really is that much to write about with Skyrim. The layout is clean and concise with a table of contents and index that is just as detailed as you could ever hope it to be. I searched several monsters, quests, and items in the index and had no issues finding multiple entries for each search.
The guide is scrupulous when it comes to explaining precisely what you need in order to best a beast, make a concoction, or complete all quests in a certain sub-category. At the same time, the writers are very clear that Skyrim is a game that you can play however you like, and emphasize that even though there are so many choices in Skyrim, you can still attain anything you want regardless of the path the guide instructs. This is thanks to the game itself, mostly, but the writers have a great sense of humor about the density of the guide, and how it can help you.
As I mentioned before, this book stands alone with its size. When you crack it open it sounds like one of the many books you encounter in the game itself: heavy duty binding, high quality paper; this thing creaks open like a book meant to last the ages. As thick as the guide is, it doesn't dilly-dally.Read more ›