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Elder Scrolls V: Skyrim

by Bethesda
Mature
4.6 out of 5 stars  See all reviews (1,242 customer reviews)

List Price: $29.99
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Platform: Xbox 360
PLAYSTATION 3
Xbox 360
PC
Edition: Standard
Standard
Collector's Edition
  • Skyrim reimagines the open-world fantasy epic, pushing the game play and technology of a virtual world to new heights
  • Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling
  • Skyrim's new game engine brings to life a complete virtual world with rolling clouds, rugged mountains and ancient dungeons
  • Choose from hundreds of weapons, spells, and abilities; the new character system allows you to play any way you want, contains the premium map
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Product Details

Platform: Xbox 360 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B004HYK956
  • Product Dimensions: 7.4 x 5.5 x 0.5 inches ; 5 ounces
  • Media: Video Game
  • Release Date: November 11, 2011
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (1,242 customer reviews)
  • Amazon Best Sellers Rank: #97 in Video Games (See Top 100 in Video Games)

Product Description

Platform: Xbox 360 | Edition: Standard

From the Manufacturer

The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim reimagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.

Skyrim

PUBLISHER: Bethesda Softworks
DEVELOPER: Bethesda Game Studios
RELEASE DATE: 11/11/11
PLATFORMS: Xbox 360™ / PLAYSTATION®3 /
Games for Windows
GENRE: Role-Playing

Story:
The Empire of Tamriel is on the edge. The High King of Skyrim has been murdered. Alliances form as claims to the throne are made. In the midst of this conflict, a far more dangerous, ancient evil is awakened. Dragons, long lost to the passages of the Elder Scrolls, have returned to Tamriel. The future of Skyrim, even the Empire itself, hangs in the balance as they wait for the prophesized Dragonborn to come; a hero born with the power of The Voice, and the only one who can stand amongst the dragons.

KEY FEATURES:

  • Epic Fantasy Reborn.
    Skyrim reimagines the open-world fantasy epic, pushing the gameplay and technology of a virtual world to new heights.

  • Live another life, in another world.
    Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.

  • All New Graphics and Gameplay Engine.
    Skyrim's new game engine brings to life a complete virtual world with rolling clouds, rugged mountains, bustling cities, lush fields, and ancient dungeons.

  • You Are What You Play.
    Choose from hundreds of weapons, spells, and abilities. The new character system allows you to play any way you want and define yourself through your actions.

  • Dragons Return.
    Battle ancient dragons like you've never seen. As Dragonborn, learn their secrets and harness their power for yourself.
images and screenshots © 2011 ZeniMax Media Inc. All Rights Reserved.
About Bethesda Softworks
About Bethesda Softworks: Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a premier developer and worldwide publisher of interactive entertainment software. Titles from five of the world’s top development studios – Bethesda Game Studios, id Software, Arkane Studios, Tango Gameworks, and MachineGames – are featured under the Bethesda Softworks label and include such blockbuster franchises as DOOM®, QUAKE®, The Elder Scrolls®, Fallout®, Wolfenstein® and RAGE®. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.

Product Description

The Elder Scrolls V: Skyrim is the next installment in the award-winning Elder Scrolls series. Skyrim is the follow up to the 2006 Game of the Year, The Elder Scrolls IV: Oblivion and the next game from Bethesda Game Studios, creators of the 2008 Game of the Year, Fallout 3.

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Customer Reviews

This is a great game with great graphics and fun gameplay. Ramin  |  223 reviewers made a similar statement
Amazing game with hours of play time. William Minor  |  175 reviewers made a similar statement
Because of this, I believe this is a 5/5 star rating game now. Brandon  |  95 reviewers made a similar statement
Most Helpful Customer Reviews
396 of 429 people found the following review helpful
5.0 out of 5 stars Bethesda has created a monster November 12, 2011
Platform for Display:Xbox 360|Edition:Standard
Fun: 5.0 out of 5 stars   
Time passes really fast when you are playing this game. The first six hours went by in the blink of an eye yesterday ... my character is at level 10 and I feel like I have barely scratched the surface of anything. If you like these kinds of games, you will be hooked because Bethesda has managed to create something which really nails it on every level. I am a heavily magic oriented player so I spent most of my time so far in the mages' guild in winterhold. For some reason though the Dark Brotherhood wants me dead and sent an assassin to kill me. I was just messing around with some conjuration spells in a forest glen and the assassin was killed by this flame creature I had conjured before I even knew what was going on. Looted the body and found a note saying they want me dead. Stuff like that just happens and it is awesome. Dungeons btw are really fun and very well designed.

I do have one gripe that I see has been addressed by some other reviewers who gave a low rating for the game on amazon. That is that you have to pause the action to switch spells. In Oblivion, I could instantly switch spells with the d-pad and then cast them with RB while wielding a sword and shield. In Skyrim, you must assign a spell to one hand or the other, so it kind of feels like you have lost your RB button. I can understand this complaint.

However, if you have posted about this, keep in mind that your RB button is not idle. It has been reserved for shouts, and you will obtain shouts eventually although you have to play along the main quest until you get the first one. I have none as yet because I am focused on the mages' guild for now. However once you do you get shouts, you can instantly cast them with RB while also dual wielding whatever you choose.

The bottom line though is that this game is basically like Oblivion on steroids. If you liked Oblivion and spent 200+ hours playing it like I did, you will be addicted to Skyrim. Having playing all through yesterday and now it's 4 am and I'm getting up to play some more rather than get some sleep, this is probably the best game I've ever played. That's a lot of praise coming from a life long gamer. Again, so long as you like RPG's as opposed to say, MW3 (which a lot of people are playing non stop right now as well), this is the game for you. BTW $65 almost feels like a very low price if you were to actually measure out how many hours you are going to spend playing this game over the next year or so, and divide it by $65. I could spend $65 in a heartbeat at say, a Jets game at the Meadowlands, but that money goes a LONG way when playing Skyrim.

To sum up...why am I wasting my time typing this review? Time to go play Skyrim.
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114 of 124 people found the following review helpful
5.0 out of 5 stars Beyond my Expectations.... November 12, 2011
Platform for Display:Xbox 360| Edition:Standard|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
First and foremost, I have to give props to the art department at Bethesda. The art direction for this game is so far above earlier titles that even comparing them to this game is utterly pointless. Its literally in a class by itself and this is evident everywhere you look. The most obvious and impressive improvement has to be the design of the clothing, armor and weapons. The intricate designs are truly breathtaking. Even the cheap equipment you first start off with is stunning. For example, one of the first shields your introduced to in the game is the Hide Shield and its absolutely beautiful. Large metal rivets circle the outer diameter and intricate designs adorn the leather. It even has the dents and nicks one would expect to see from a shield that has seen its fair share of battle. This attention to detail is seen everywhere and it goes right down to the bindings of the books and the crackle glazed dishes and pottery found adorning most tables and halls. When you add this to the significant improvement in graphics....well, what you get is a level of realism that simply blows earlier titles out of the water. This is hands down the best art direction I have ever seen from a video game and ultimately it gives this world a level of realism that we simply haven't seen before.

The world itself is absolutely beautiful. One of the first open scenes I came across was a large flowing river that had huge rocks jetting up creating white water/rapids. Large mountains were in the background with wisps of clouds running all up and down the side of the mountain. It was absolutely stunning. I had to just stop and stare for a few moments. The draw distance has been significantly increased and the detail, as I wrote up above, is amazing. The landscape itself is just one big work of art. Traveling around and discovering the land for yourself has always been one of the big enjoyments for fans of this series. Well, Skyrim doesn't disappoint in this regard. In fact, this is easily the best title yet in regards to this aspect of the game. No other game series can compete with the size and scope of the worlds that Bethesda creates for this series and no other game in the Elder Scrolls series even comes close to matching what Bethesda has achieved this time around with Skyrim. They have significantly leapfrogged anything and everything they have done in the past.

An issue I feel compelled to discuss is the huge improvement with the 3rd person perspective in this game. As I am sure people are aware, 3rd person perspective in Oblivion was pretty bad. Actually, it was awful. You could switch over for short periods but the game was pretty much unplayable from that perspective. Well, the improvement Bethesda has made in this aspect of the game is nothing short of amazing. Your character no longer looks like he is walking on air and your easily able to interact with your environment. Basically this game is now wholly playable from this perspective. I prefer playing in 3rd person perspective when I am just traveling around and its just really nice to see Bethesda finally take the proper steps to fix this aspect of this series. If your going to include it than at least make it playable and Bethesda has done just that.

You can immediately tell that this is an Elder Scrolls game but dont let that fool you. There are a lot of changes behind Skrim. One of the most obvious changes is with the skill system. The skills themselves are pretty much the same. You have Alchemy, Illusion, Conjuration, Destruction, Restoration, Alteration, Enchanting, Heavy Armor, Light Armor, Block, One Handed, Two Handed, Archery, Sneak, Lockpicking, Pickpocket, Speech and a new one Smithing. The big difference lies in the fact that you now have specialty skills for each skill category and there are multiple branching paths one can take. For example, the Stealth skill has two different branches that one can take, one that focuses on stealth (Muffled Movement, Light Foot, Silent Roll, ect.) and one that focuses on blade skills (Backstab, Deadly aim, and Assassins blade). This ultimately adds a significant amount of depth to character progression and it also adds to the games re-playability factor as there are now so many different avenues one can take. On top of this there are no longer character classes. You still have the different races of character to choose from but choosing a class is history. What kind of character you become (Spellcaster, Fighter etc.) is solely dependent on the skills you choose to upgrade or in other words its dependent on how you play your character. Personally I love this new system as it doesn't lock you into a specific mold for your character and it leaves everything open for you to explore. Its just a far more organic system and ultimately I think its a significant step forward for this series in regards to character development.

Another big change is with the menu system and this is easily one of the best changes made in this game. The new menu system is just far more intuitive. Basically the menu system has been broken down into 4 distinct categories. There is Skills, Items, Map, and Magic. You have to press the menu button to access the menu but once you do that, you no longer need to press buttons. Simply press the left stick in the direction of the menu you want and it automatically changes. Once you have done this, a new subsystem of selections will come up and pressing the left stick to the right will take you to the next menu and so on. No button pressing needed. Basically the left thumb stick controls all of your movements within the menu system, with no button pressing needed. I may not have described it very well but its hands down one of the best menu systems I have ever used. Again, its just a far more intuitive system and it just has a great feel to it. You never leave the main screen when accessing menu's. It just blurs out a bit and acts as a background to the menus themselves. This basically does two things, it helps to keep the menus from detracting from the game itself and it ultimately makes the menu system far more attractive. They have also updated the item menu with 3 dimensional representations of the in game items. You can now spin items around a 360 degree axis, both vertical and horizontal. Its a small detail but a very cool one, especially for the weapons and armor.

I also have to mention the skill menu as the way they have graphically laid this system out is...well, its nothing short of stunning. Each individual skill is represented by a constellation in the sky and beautiful gaseous nebula act as a background to the constellations. The visual effect is gorgeous. You can cycle left or right through the skills/constellations and when you access the branching skill set associated with each skill, you suddenly zoom into the constellation itself and the different branching skills are suddenly represented by the individual stars in that particular constellation. Its kind of difficult to properly explain but trust me, the effect is not only stunning, its also nothing short of ingenious. Its EASILY one of the best, if not the best, molds of form and function I have seen yet in videogames. Words simply cant do this games art direction justice. It really has to be seen firsthand to be fully appreciated.

Combat has also been overhauled and what we wind up with is a system that is far more fluid, and ultimately a lot more fun, than previous releases. Characters are now able to duel wield both weapons and spells and can even mix up the two. In other words, you can assign a sword to one hand and a spell to another hand or you can go with a staff in one hand and a spell in the other. You can mix it up anyway you want. This new system fits perfectly with the new character system (that being one with no character classes). By adding so many options in regards to how to approach combat, they have essentially added strategy to the mix, something that was entirely lacking in Oblivion. Well, short of actually picking what character class you were actually going to play in oblivion. Basically the combat is just far superior to what we had with Oblivion. Unfortunately you can no longer assign weapons and spells to the D-pad and this is really one of my only complaints with the game. I dont understand why Bethesda decided to get rid of this. They could have even split the D-pad field in two, to accommodate the dual wielding nature of the game. In other words, they could have made the 4 slots on the left for the left hand and the 4 right slots on the right for the right hand. That would still have given you 4 quick slots for each hand.

There are lots of other aspects to this game that have been updated but I will leave the rest of them for the player to discover and while there are lots of new additions to Skyrim, fortunately there is also a lot that hasn't changed. Traveling is still done the same way. Once you have actually discovered a location you have the option to fast travel to that location. There are still lots of different factions that one can join, all of which have additional quests associated with them. You can still go about playing the game as you want. You still collect herbs and ingredients for potions. There are still hundreds of different books that one can read. I could go on and on and on and on. This is an Elder Scrolls game after all and Bethesda has kept the heart of the game intact and that is a very good thing indeed. I wont go into the story aspect of this game as I hate spoilers. I will just say that the main story line is fantatstic and is really the icing on the cake.

Bottom line - I am a huge Elder Scrolls fan and I have been watching this game since it was first announced. To say my expectations were extremely high would be a massive understatement. Read more ›
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143 of 171 people found the following review helpful
5.0 out of 5 stars Thousands of More Hours Off My Life November 11, 2011
Platform for Display:Xbox 360|Edition:Standard
Fun: 5.0 out of 5 stars   
Oh, my. Well, I have been playing Oblivion since its release (about 7 characters that got around level 47, with about 300 hours each), and now, finally, last night (midnight launch, yay). I was able to start playing Skyrim. This IS one of the very few games that "lives up to the hype." I know I don't have to go into detail, those of you who are also playing it, especially if you have been along for the Elder Scrolls evolution journey, know EXACTLY what I am talking about. Those few of you trolls, that like to post poor reviews on games like this, just to get all of us riled up, guess what, I just ignore you.

Anyway, this will be sort of brief, because, first, I only have a few hours in (dang it I fell asleep at about 0400), and, more importantly, after this I'm getting right back to it. Without being too "spoilery," as they say at Bethesda, you start out (as usual), as a prisoner. You get asked a question that throws you into "character creation." Something happens (like last time) that will facilitate your escape. This first "quest" is basically a tutorial for you; like last time, once you exit this area and come out into the world, you are free to either continue the main story quest, or do whatever you like. Also as before, you have picked up quite a bit of gear relative to your beginning encumbrance (I started at 300). So, first thing I did of course, was look for a shop, and sold most of that stuff off, and made me some gold. Right now, I'm just exploring on my own; I already have the next stops in the main quest, and about 5 other side or miscellaneous quests, acquired by just talking to folks, in my journal.

On the difference in "skills" and "leveling:" I like it. The way it works now, instead of simply getting to 50 in a skill, and becoming a "journeyman," when you level up (I'm level 2 now), you go to a menu that looks like constellations in the skey, and you pick whether to increase your Health, Magicka, or Stamina. Then, comes the cool part...you receive a "perk;" you can either spend the perk you receive then, or save it for later. You can use a perk when you meet the skill level it requires, and have the pre-requisite perk already (i.e. you can't use one perk to jump from novice to master...you have to move up the 'skill tree' in order). What all this means is, YOU can select what you become expert at; you can be a warrior character and rise quickly to master of illusion etc. I like this MUCH better than Oblivion's "rest and meditate on what you have learned," etc.

The main reason the Elder Scrolls games are my favorites is, they are that rare "open world" "open choice" game. You can do the main quest, and nothing else. You can spend hundreds of hours wandering on your own, clearing out caves, fighting bandits, etc, and never touch any quests at all. You can do a faction quest, and nothing else. You can be a good knight (if you don't do the theives guild/dark brotherhood quests), or go around killing everyone you see. It's ALL up to you.

Well I can't stand it, I'm going to save this review, and go play Skyrim for the rest of the day. If you have the game, you know what I'm talking about. if you don't, get it. The words highly recommended don't do it justice. As far as how I would rate it: 5 out of 5 10 out of 10, you get the idea.

Ok really, I'm going now. GET THIS GAME.
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Most Recent Customer Reviews
5.0 out of 5 stars GREAT customer service
i had purchased a copy of skyrim and once i got it it seemed like it had a good deal amount of wear and tear but i tried playing it anyway and it seemed to not work properly so i... Read more
Published 1 hour ago by Ramiro
5.0 out of 5 stars Game of the year for a reason!
Just an awesome game I've had this on PC for over a year and still haven't finished all the quests or expansions. Can't wait for the next Elder Scrolls VI!!!!
Published 4 hours ago by Swhite
5.0 out of 5 stars For me, there will never again be a game like Skyrim
Skyrim was my first game. When I started, the controller was a foreign language and it took all my concentration just to go up the circular staircases. Read more
Published 1 day ago by C. Liston
5.0 out of 5 stars What more is there to say?
Seriously, people have already written so much about this game. It is fantastic. It has probably the most fleshed-out gaming world. There is so much to do. Read more
Published 1 day ago by Matthew H
5.0 out of 5 stars I love this game
This game is great I love on the elder scrolls series its great I would recommend this game to everyone which is good
Published 1 day ago by Paul Aguirre
2.0 out of 5 stars Attractive graphics but difficult to play
Game looks very pretty but controls are difficult to use and it takes a while to get into game play. Read more
Published 2 days ago by Suhail Barot
5.0 out of 5 stars Never-ending Skyrim
400 hours of gameplay later, and I sill have stuff to do. This is one (if not the absolute) biggest game out there. Read more
Published 3 days ago by Mauricio Rodríguez
3.0 out of 5 stars It's alright.
This game is fun until you beat it then it's just another trophy on the shelf. Got it for my brother, two days later he was starting another character just to play it again. Read more
Published 4 days ago by Asia
5.0 out of 5 stars Good Game
Good game, I bought this for my little brother. I recieved this item very fast and it was affordable. Brand new w/ no scratches. :)
Published 5 days ago by K. Spencer
5.0 out of 5 stars perfect condition, awesome game!
The item came in perfect condition, as noted, and it came with an in game map poster. its an overall pretty cool game :) wish i didnt suck at it so much :)
Published 5 days ago by Natasha
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Platform: Xbox 360 | Edition: Standard
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DLC??
You can buy them individually from Xbox Live or wait until the Ultimate Edition comes out which has all of the playable DLC's. Although I'm not sure when that comes out.
24 days ago by A. Mesa |  See all 2 posts
Where did Skyrim PC go? Be the first to reply
Any tips for leveling Smith?
really you can just make a lot of iron daggers or leather gauntlets, That's what I ended up doing and got it up (first from level 50 to 90, then later maxed it out) leather was just easy to make because I tend to walk everywhere, and I also tend to get attacked by a lot of wolves, bears, and... Read more
Nov 22, 2011 by Project Mako |  See all 11 posts
GOTY edition in June? Be the first to reply
Skyrim DLC Ideas?
Would be great if you could start your own clan. The Dragonborn clan. With this dlc you can recruit various people (anyone who will fallow you) from the different holds to come live and work in your small village at peak of the throat of the world. You can sell your loot here and everything you... Read more
Dec 10, 2011 by Blade Runner 07 |  See all 30 posts
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Platform: Xbox 360 | Edition: Standard