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Elebits
 
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Elebits

by Konami
Nintendo Wii Everyone
4.3 out of 5 stars  See all reviews (55 customer reviews)

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Product Features

  • Use the innovative Wii controller to interact with the environment in your search for Elebits, pushing, lifting and throwing anything within reach
  • Use captured Elebits and their power-generating abilities to open up additional options and opportunities in the ever changing environment
  • Search quietly to sneak up on the Elebits or create a commotion to scare them out of their hiding places

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000JV78XC
  • Product Dimensions: 7 x 5.5 x 0.8 inches ; 3.8 ounces
  • Media: Video Game
  • Release Date: December 12, 2006
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (55 customer reviews)
  • Amazon Best Sellers Rank: #7,337 in Video Games (See Top 100 in Video Games)

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Product Description

Condition: New Description: Elebits thrusts players into a game of hide and go seek as they try to track down a group of mysterious creatures. A revolutionary game of hide and seek! Search high and low for mischievous little Elebits using the innovative features of the Nintendo Wii controller to push, pull, lift, throw and interact with anything and everything in the environment. Features: Konami's first game for the Wii Use the innovative Wii controller to interact with the environment in your search for Elebits, pushing, lifting and throwing anything within reach Use captured Elebits and their power-generating abilities to open up additional options and opportunities in the ever changing environment Search quietly to sneak up on the Elebits or create a commotion to scare them out of their hiding places

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Customer Reviews

55 Reviews
5 star:
 (30)
4 star:
 (18)
3 star:
 (5)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
4.3 out of 5 stars (55 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

96 of 97 people found the following review helpful:
5.0 out of 5 stars Great for Kids, Fun Level Editor, All Around Fun, December 16, 2006
= Fun:5.0 out of 5 stars 
This review is from: Elebits (Video Game)
Elebits is a "collecting" game where your aim is to gather up little electrical life forms while completely demolishing the room you're in. It is quite satisfying, and fun for all ages!

It's sort of hard to describe the appeal of this game. In some ways it's like describing the appeal of the Sims series. What's so fun about walking around a virtual home, interacting with it? For some reason, we humans just like to do that. In elebits, you walk into a "bedroom" for example. It's got all the normal items a bedroom has - shelves, books on the shelves, lamps, electronic items, etc. Every single distinct item in the room can be interacted with. You can take individual books off the shelves, move the shelf, move the bed, turn on items, and much more.

But you're not just walking around picking up books and examining them. Instead, you have a raygun that lets you whirl these items around in your frenzied search for Elebits. It's really best if you ignore the plot here, but this is the gist of it. You're a spoiled little girl who has two scientist parents. You are insanely jealous of the object of your parents' research - electrically charged elebits. However, when the power goes out in your town and your parents leave you behind to go look into the problem, you promptly pick up your dad's "ray gun" to start zapping Elebits on your own. The more you gather up, the more of your electronic devices and lights that begin working again.

So the game is non-violent, but wildly "fun destructive". You go around zapping at the little Elebits creatures to gather them up. You have a time deadline, so you're wildly flinging things in the room around - vacuum cleaners, computers, books, lamps - to find where they're hiding. The more Elebits you gather up, the more power you have to lift heavier items. When you charge up enough power, you can start turning on TVs and other devices - which then releases more Elebits. It gives the game a bit of strategy, knowing that you have to track down enough elebits to get through Door 1, to then turn on Item 2, and so on.

The controls are pretty straightforward - you point at an elebit, and push the button to suck it up. Sometimes it's challenging to figure out WHERE on an item to "push the switch" to turn it on. For example you might know that the lamp can be activated, but you have to spin around it to figure out exactly where that darn ON switch is.

Even if you think the story mode is completely silly, wait until you get your hands on the level editor. You can then create your own levels, with your own rules, or even create complex Domino-chain styles of situations using all of the in game objects. Then you can load your level online for others to see and enjoy! This could easily keep you occupied for weeks.

Well recommended, if you're into this style of non-violent but wackily destructive fun!
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59 of 59 people found the following review helpful:
4.0 out of 5 stars Loads and loads of fun, January 8, 2007
= Fun:5.0 out of 5 stars 
This review is from: Elebits (Video Game)
Elebits is for me the surprise hit of the year. Voted best of 2006 in 3 categories by IGN, including Best Action Game, it's worth every penny. Not only does it utilize the innovative features of the Wii remote to the fullest, but it entertains with hours of play.

I can be pretty slow at catching on to games, but this one won't disappoint those, uh, less-coordinated folks like me. Don't get me wrong, it takes a little getting used to opening and closing doors, drawers, and operating appliances and other electronics, but you don't have to remember tons of "rules" and controller tricks to get into the game. When you want to open a door, grab the doorknob, and literally twist it open with the Wii-mote. Intuitive and clever. Just ignore the awkward English and the terrible voice-overs. They at first made me think this game was lame, but once I started actual play, I discovered that it was lots of fun.

One of best things about it is that it is suitable for all ages. There isn't any bloody violence or adult themes. It also has a multi-player mode so the whole family can play. For concerned parents, you're not killing Elebits, you're CAPTURING them with the capture gun.

There is also an edit mode where you can get creative and create your own levels. These unlock as you go along in the story mode. Added value if you get bored of the existing stuff.

The only warning is that some people have complained of the game getting them motion sick. I got a little dizzy when I first started playing, but once I got the hang of changing direction, all was well. I never got into Doom or past the first Quake (yeah, I'm old) because it would make me so nauseous. So, although I'm susceptible to motion sickness caused by games, I'm still able to play this one. Super sensitive people, try renting it first to make sure you don't waste your money on something that will make you ill.

Overall, a great game for everyone (except maybe those prone to motion sickness). It's easy to learn how to play, and is also satisfying at all levels. Beginners will have fun learning to master the controls and of course capturing Elebits, and advanced users can have fun trying to capture ALL the Elebits, improve their scores to unlock new things, and a lot more.
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38 of 38 people found the following review helpful:
5.0 out of 5 stars Lots of fun, physics, and flying objects, December 26, 2006
By 
Eo (Gilbert, AZ United States) - See all my reviews
(VINE VOICE)   
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Elebits (Video Game)
Push boxes, pull open drawers, twist open doorknobs and pull the doors open, throw everything around, and zap plenty of Elebits. This game is just fantastic, well designed and executed in almost every respect. As with any game that's well tied in with the Wii, the movements are mostly intuitive and well designed. Shift target on screen with controller to rotate left, right, up, or down. Zap Elebits with the "A" button, which is also used to grab items. Push, pull or throw objects by moving the main controller. No item is off limits -- if you accumulated enough Watts you can move it or even throw it around. Move forward, back, left or right with the Analog stick on the Nunchuk. Crouch (move lower) or move up with the two buttons on the front of the Nunchuk. The game takes almost full advantage of the Wii controller's abilities.
The game itself has a reasonable amount of depth but not it is not too complicated. There are a few different kinds of "Elebits" that you can capture. The primary ones either give you more Wattage, which allow you to clear the level, and "power Elebits". The Power Elebits are obtained by turning on appliances (which you can do when you have the qualifying Wattage accumulated for each applicance), zapping the Power Elebits that subsequently escape; these Power Elebits give you the ability to move heavier items. By the time you've cleared the level, the room, or wherever you were, it is pretty much trashed as you've thrown everything around trying to find Elebits. The Physics of all the objects flying around and moving is well done, things bang into each other and knock each other over, drawers are blocked from opening, things get underneath and behind each other, etc.
Another nice touch is that it is easy to clear the history of the players, so basically you can reset the game to be as it was when it was new.
There is also a multiplayer mode, which is not perfect because only one player can control the movements of the shooter, but's it's not too bad. Probably best to just alternate single players than to play the multiplayer version.
The game is not integrated with the "Mii" personalities that you create from the Wii main menu, but this is not a serious deficiency. A maximum of three players histories can be stored in this game.
Great fun, highly recommended.
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level 23 boss? 3 Mar 11, 2009
Elebits is one of the funnest game ever! 0 Feb 22, 2007
Preorder - Delivery estimate: December 15, 2006 5 Dec 14, 2006
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