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on July 6, 2015
I've been a fan of the series from afar since the original announcement for the first game. Zombies terrify me, and the thought of playing against space zombies frayed my nerves, but I got the original Dead Space when Origin had it as an 'On the House' promotion, and liked it enough to buy DS2 and DS3 when they went on sale on Amazon.

DS3 is probably my favorite of the bunch. The story is fairly well done if you've been a series fan thus far, but not completely accessible if you're coming into it for the first time. I recommend checking out the DS wikis as you go to help fill in the gaps, minding spoilers. As for the action in this game, it was top notch, and some new cinematic story telling methods in this game set it apart from the others.

Also, I came out of DS2 with ungodly upgraded weapons, and coming into this game with its new crafting system threw me for a loop at first, but then quickly became the most enjoyable part of the game. (AFTER you get decent parts and figure out the system, of course. It takes a while, but it's worth it.) The crafting system allows you to manage your weapons in a style that fits you, instead of trying to figure out which weapon works 'best' or relying solely on which weapon you have ammo for. Ammo is universal this time around, so you're encouraged to make weapons that you like playing with. Seeing your new creations mow down necromorphs until you find another new part you want to try out propels you forward into the darkest corners of the game to see if you can find better upgrades. Even a coward like me kept pushing forward to see what else I could find, and enjoyably so.

So what kept it from getting 5 stars? Well, the first note would be about the co-op game play. I played solo, but this game DEFINITELY feels the bite of co-op design; every ambush you get caught in catches you from two directions. As a solo player, you understand very fast that this game was meant for two people as you constantly are being attacked from both sides in lieu of having another player watching your six. For the solo campaign, you feel the sting as the challenge level increases A LOT from level design that had a volume of enemies made for two people with two sets of abilities and ammo. It's still workable as a solo player, but expect a hell of a lot of jump scares and some nasty deaths as you get quickly surrounded, flanked, or mauled. The cutscenes will feel more awkward too as the other player character 'appears' for a line of dialogue and then disappears like a phantom of your imagination.

And with the save system changed, some players may find that death gets frustrating; in some places, only your inventory is saved, so if you fought like hell through an optional area but died, you may find yourself going through it all over again but with less ammo, medpacks, and resources than you did the first time. Since you can't manually save, you have to be VERY judicious about when you start and stop, making sure that you have seen the auto save icon before shutting down.

Still, even with all that, I found myself immediately rolling up a new game + and steamrolling through necros with my now powered up guns from the first run and laughing giddily as bad guys fell before my onslaught. The game was tense, moody, atmospheric, and a heck of a lot of fun. I'm definitely going to play it again, and for a coward like me who's scared to death of space zombies, that's really saying something.
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6 of 9 people found the following review helpful
Lets cut to the chase. Dead Space 3 is fantastic

I've read plenty of other peoples perspectives on the game, and as usual, I'm somewhat baffled at the negative reviews. I'll refrain from commenting on the source of the negative reviews, as we're all used to these awful reviews for video games each time a new one comes out. Its become almost silly how the insanely toxic negative reviews come out 2 hours after games become available. Obviously people don't play through the games to understand them.

Now, onto DS3. This is an operatic continuation to the DS series, with much of the critical mass of DS2 being picked up on, including some of the characters, and a portion of the storyline, and the gameplay in spirit at least. The action is nearly identical to DS2, with the same feeling of the controls, and same basic pacing. There are plenty of disgusting necromorphs to kill. They explode beautifully into a pile of creature debris....

This installment is much more story driven than the previous games. Its worth it to watch the 2 Dead Space movies if you can find them (they are on various streaming services). The whole story line will fill in for you, and Dead Space 3 will make much more sense. The story is actually quite ambitious and fulfilling, even if it is an amalgamation of numerous space/horror shooters.

The storyline is even bigger and more ambitious than the previous installments, as the characters are now closing in on the source of the plague and the original markers. A portion of the game is in space, where the feeling of weightlessness and disorientation is better than ever. There's an amazing portion where you are in a space suit, and you have to maneuver through a huge debris field in deep space, picking parts and junk from all sorts of broken space craft. Its really awesome, if not dizzying.

The planet bound adventures take place on a variety of locations, with lots of new baddies to shoot. The ice planet is filled with interesting nooks and crannies, that hide creatures as well as stuff. There are plenty of scares to be had, but candidly, we're all used to the creatures jumping out of all sorts of crevices now, so we're all ready for it...it probably feels less shocking than the first game, where you had no idea what was going to happen.

As far as the gameplay, its a refined version of what we saw in DS2. Some things succeed, while others take a bit of time to understand and may work less optimally. The whole resource gathering to make weapons thing is a bit tough to get the hang of, and probably didn't need to exist. Its confusing and wasn't necessary, although the notion of gathering junk to make new weapon types isn't anything new to video games (RPGs mostly) While it clearly makes sense in the Dead Space series, it doesn't actually add to the game, as you can only have 2 weapons, and none are all that great anyway. It takes till much later in the game for the whole weapon construction thing to start being useful. Its definitely not a high point, although there is nothing wrong with it in concept, the execution of the whole thing leaves a bit to be desired. You never really know what weapons are good, bad, useless, are slow, fast, etc. You have to make them, then try them, then disassemble them, etc. There have been much more reasonable and successful weapon crafting mechanisms/schemes in many other games (Fallout 3 comes to mind, as do many others).

All video games have annoying things to them, even the great ones. DS3 has too many boss type battles during the course of the early part of the story for my taste, as I find they waste inordinate amounts of time, and while they're mostly straightforward, they are annoying. The save system has become totally automated, and now it becomes even more consolish in nature, where you have to play based on the developers time checks, rather than yours. This leads to the terrible feeling of doing checkpoints over and over and over and over till you want to pry your eyes out of your head. Additionally, the save system exhibits some random behaviors, where you can't tell where you are each time you start playing. They've also introduced something called "start from the storyline", which is different than starting from your last save. I have NO idea what the difference is. Totally confusing and borked to say the least.

So all in all, this is an incredible game, even if it does have some dopey operational decisions made by the designers. The Save system is definitely a low point, but it does do something, even though we're all not sure exactly what it does most of the time. Other than that, the other annoyances are very minor, in comparison to how amazing the overall game and story are.

And finally, the music is AMAZING. The score is epic.. just incredible. The voice acting is terrific as well, and the entire aural experience is otherworldly. All in all, this game is remarkable in its ambition, its sweep, and its breadth. Hope they keep making them

FINAL POINT: If you like the story, and scifi in general, its definitely worth it to watch the animated Dead Space movies on whatever streaming service you may have. It makes a world of difference to how you may think about the game and the whole series in general.
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2 of 3 people found the following review helpful
on August 4, 2014
1 was ok.2 was good.this is the best imo.

graphics:clear, colorful and still retains the artstyle of the first 2.

gameplay:Still has some chore areas but bearable compared to the first two.

story: was not a strong point in any of them but it got the job done.

Online:almost perfect.

Sound design:One of the best in gaming history.These people took their time with the sound design.Masters of synthesis and sampling.

Things to consider: easy mode in this is normal mode in the first two.
Certain things that made the first two tense show up more.puzzles are longer but not as dull.More difficult "sequences in space"
the store is replaced with the gear areas.Boss battles for the most part lack the scope of the first one's finale.
Shooting the monsters in the chest is not effective at all, so these will be scarier and actually makes you hesitant to proceed further.
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on July 12, 2015
Definatelly it DID NOT meet my expectations. Ea couldnt be more incredible s...upid and sale a game on steam that actually works fine and then sale dead space 3 on origin. Purchase the game and spend more time trobleshooting the game that actually playing it. The support from origin sucks big time since everytime you contact you have to start trobleshooting from start everysingle time. Even if you provide a ticket number to the agent he will not....... And i can assure you he or she WILL NOT check on the notes of the case and you have to explain your issue every single time you contact them after finishing the TS steps you did as advice from the previous agent. So you go on a never ending loop. After a week pkayed the game for 2 days as its really short. Btw... One of the agents gave me a code for origin as a gift for the issue had with the game. The code never worked..... Request a supervisor.... Never got one.
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on March 25, 2015
Not sure why this game got panned by game critics and a segment of DS fans - I thought it rocked. DS2 was a better storytelling experience (Isaac showed more emotional depth than in first game, and Ellie was badass and really really hot), but DS3 was a lot more fun to play and still had lots of jump scares and horror elements, plus the weapons crafting was pretty awesome. My biggest complaints about this third game was (1) they made Ellie uglier... BY A LOT. WTF, she was perfect in DS2, even if she only had one eye! (2) they made Isaac look like... i dunno, a herb? i guess if you're gonna make Ellie look uglier, makes sense for Isaac to look herbier too. (3) stupid of them for making a 2 hour DLC that continues the story as a DLC. Nice try EA, but I just watched the playthru of the game on youtube rather than give you my money.
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on July 22, 2015
Dead Space 3. What can I say? It continues a very cool story arc that is like a J. Carpenter/S. Raimi combined movie but even cooler. The characters all make sense. The downside: the missions get repetitious quick during the second game and that continues here. The graphics only improve on fractional levels at best after the second game(come on, by now we should have total 3d support which would've be incredible or at least total DX11 support). All in all it's a good game but don't get your hopes up for huge improvements or evolution. If you liked DS1 & DS2 then this is fine.
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2 of 3 people found the following review helpful
on February 22, 2013
If you liked the first two games then this is a worthy game in the series for sure. It has the same feel as the first two but is refined alot more by allowing you to create your own weapons and has some side missions for metal etc. you my want or need. Graphics look good as well and game is pretty long so i think you get your moneys worth of playing time plus replay value is good.
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7 of 11 people found the following review helpful
on March 4, 2013
I loved the previous two entries in the series. The first had by far the best plot, the second cleaned up some of the action, had more diverse environments, and the gameplay really flowed. But this one.... Well, it's intentionally designed to be played as a cooperative game, which makes it harder to get into. Playing a horror game with major co-op elements inevitably makes the characters seem moronic at times. They need to keep coming up with ways for you to explore things all by yourself, even if that means everyone else sits around the one safe place while you have to go explore the creepy facility crawling with monsters all by yourself. The story was at times pretty silly even beyond that; the love triangle bit seemed particularly forced. The explanation of the markers, while perhaps consistent, ends up coming across as completely absurd. The main character also suffers from a similar problem as John McClane from Die Hard: the first time you see him, he's a regular guy, doing the best he can in a crazy situation. But now it's almost like he's a superhero, just mowing through guys.
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on July 4, 2014
The game itself is pretty good but a little too easy even on the highest difficulty. Although it would be a while before I try it again, those who like a challenge should play the game in classic mode. I would say the story could have been better. It's a good story that was completely destroyed by its climax. The game play is good.
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on June 29, 2014
This is a good game, and I especially love the graphics. My only complaint is Origin. I hate EA's Origin, and I wish they would just use Steam. Origin is a hassle.
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