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Elemental: Destiny's Embers Paperback – August 24, 2010


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Product Details

  • Paperback: 532 pages
  • Publisher: Del Rey; First Edition edition (August 24, 2010)
  • Language: English
  • ISBN-10: 0345517865
  • ISBN-13: 978-0345517869
  • Product Dimensions: 8.4 x 5.5 x 1.4 inches
  • Shipping Weight: 14.9 ounces (View shipping rates and policies)
  • Average Customer Review: 3.1 out of 5 stars  See all reviews (24 customer reviews)
  • Amazon Best Sellers Rank: #317,690 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Brad Wardell is the President & CEO of Stardock, a Midwestern software company. Mr. Wardell is the lead designer of Elemental: War of Magic and is active in software development, designing and coding many Stardock products.  His other activities include being a Microsoft MVP, blogger, podcaster and featured columnist. Wardell is a graduate of Western Michigan University where he met his wife Debbie Wardell, with whom he has three children.  In his free time he enjoys beekeeping.

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Customer Reviews

I really like the game so I figured why not get the book.
Craig Gibbens
Readers looking for the next great work in classical writing will want to look elsewhere buy any fan of fantasy will find this book entertaining and well paced.
Dennis Trowley
The writing is of a laughably poor quality, like something you'd see in a self-printed 'vanity' book.
Arthur Rytus

Most Helpful Customer Reviews

11 of 14 people found the following review helpful By Lisa Miller on November 22, 2013
Format: Paperback Verified Purchase
Let me start by saying that I genuinely hope that my review influences any fence-sitters to take a leap and order this!

I bought this book, not as a tie-in to the game, but because I am a curious and somewhat new reader to the Sci-Fi/Fantasy genre of books. Therefore, it was with an open mind that I decided to read Elemental: Destiny's Embers. Imagine my surprise when I found the style of reading easy to follow, the characters engaging, and the plot just complex enough to enjoy without feeling like I needed a glossary of terms beside my bed (Neal Stephenson, take note).

My only criticism with Elemental: Destiny's Embers is that it was clearly written to be part of a series - three, maybe four books? - and although I have searched the internet ether exhaustively, it appears that there MAY NOT BE a sequel or series in the works. Why? Imagine Harry Potter ending after the Sorcerer's Stone, or Hunger Games stopping after, well, the Hunger Games. Or Ender's Game...hold on - that series SHOULD have been nixed after Ender's Game (Mr. Card, shame on you).

So, with that said: Mr. Wardell - please get off of your $%*& and finish the series.

And finally - does anyone other than me want to get their hands (and teeth) on a calivar?
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10 of 15 people found the following review helpful By manhunter28 on January 13, 2013
Format: Paperback Verified Purchase
I loved this book! I went into it having already played Elemental: Fallen Enchantress, and didn't expect much having read the very unfavorable reviews on Amazon, but I thought it was very well written, had a good flow and tied in several threads that flow through Fallen Enchantress and other Stardock games. I think this was an excellent venture into "world building" in the Stardock universe.
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12 of 21 people found the following review helpful By Stephen G. Veith on September 21, 2011
Format: Paperback Verified Purchase
Brad Wardell's first foray into fantasy literature is not without its pitfalls, but certainly brings more to the table than a lot of unsatisfied customers on here would lead you to believe. There's a lot of poorly written fantasy novels out there folks, and this isn't one of them. The plot may be what we've read in a thousand other books, but the characters and universe set it apart. Regardless about how you feel about Elemental: War of Magic, this is a good, quick read to enjoy for a week.
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9 of 17 people found the following review helpful By SITHHUNTER on July 19, 2011
Format: Paperback Verified Purchase
The book is a great read .Although it starts off a bit slow it really catches up and turns out amazing. Just the way everything falls together at the end is wonderful writing but I do hope there is a sequel because there remain a lot of questions unanswered. Brad has got a magnificent adventure here!
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21 of 40 people found the following review helpful By Coldtony on September 10, 2010
Format: Paperback
I honestly thought Brad Wardell would bring some of his magic to this book. Without a doubt he is one of the most engaging, smartest and analytical bosses in game development. When I heard he was writing a book I thought he would apply these skills to the task. I've been quite disappointed.

In the past I have had to write, for work presentations and my kids' holiday events at the school. I struggle to put two words together, never mind the tens of thousands here. I know I couldn't do it. I couldn't write a book.

The difference between smart men and great men is often measured by their recognition of what they can and can not do. Some smart men grind themselves into obscurity by heaving, futilely, against an insurmountable weight. While great men tackle an easier subject that they know they can conquer.

Brad Wardell has not conquered writing, but it's possible he will! I just don't know why he would bother when he's already a multi-millionaire from his computer business, and quite an arrogant one from time to time.

The story we get here is familiar. It is cookie-cutter familiar. That's not bad, of itself, but it flags a recurring problem.

There isn't a single original idea in the whole piece. If I was thirteen again, my head full of ideas for the most awesome fantasy story ever, I would not have written this tale, because it has been told so many times before.

I didn't hate it, but there is nothing which would ever make me come back to re-vist it. One character, and you know which it is, almost made me add a star above.
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9 of 20 people found the following review helpful By TonyD on September 17, 2010
Format: Paperback Verified Purchase
I bought this book primarily for the code it includes to add content to the PC fantasy game whose world setting and history it shares. I was also hoping for a good read, but the initial reviews around the net seemed discouraging.

Well, surprise, the book is better than I had expected. Not the greatest or most original plot but some engaging characters and reasonable construction and pace. Yes, there are some badly written sentences, but I'm sure you could cherry-pick those from most books. I found myself caring for what happened to the protagonists, which is always a good test for me of a reasonably well-told yarn.

I'm even hoping for a sequel ...
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17 of 36 people found the following review helpful By R. Bull on September 5, 2010
Format: Paperback
Having read the book, it really isn't as bad as most people try to make it out to be. The grammar and punctuation definetly is... odd, but unless you're a hard-core grammar Nazi you can probably get past it and enjoy the book. It really isn't that bad, although I do wonder about some of the editting choices that allowed that many dashes to stay in.

The story itself isn't super original, but like everything else about the book, isn't too bad either. If you like fantasy, you'll likely enjoy it. If you were to compare Destiny's Embers to all of the Star Wars novels (being similar in idea, books based off existing IP's), I'd say it's better than most of them, but not at the level of the Timothy Zahn novels, if that helps at all.

In regards to the claims of racism, it's about as racist as the Lord of the Rings. If you think LOTR is full of racist undertones, you'll hate this book as well. I will be inclined to think you're crazy for thinking LOTR is racist, but hey, everyone is entitled to his/her own opinion.
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