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Elementary Game Programming & Simulations Using Jamagic (Charles River Media Game Development)
 
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Elementary Game Programming & Simulations Using Jamagic (Charles River Media Game Development) [Paperback]

Sergio Perez (Author)
3.3 out of 5 stars  See all reviews (3 customer reviews)


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Book Description

December 27, 2002 Charles River Media Game Development
Elementary Game Programming & Simulators Using Jamagic provides a comprehensive guide to using the Jamagic scripting language to program a complete 3D game. Using a step-by-step approach, you can learn how to program professional flight simulation and ship simulation games with realistic physics, movements, collisions, sound, and music. The book also teaches you how to import numerous 3D objects and models into your games, allowing for more time on the programming aspects of game development, rather than the details of artwork. The companion CD-ROM includes everything needed to complete the tutorials, including trial versions of Jamagic and MilkShape 3D. Jamagic game creation software combines an extremely powerful 3D engine with an uncomplicated, easy-to-learn scripting language. It allows users to create impressive, professional-quality 3D games from any genre without having to learn C++, OpenGL, or DirectX.

Editorial Reviews

About the Author

Sergio Perez is an associate professor of engineering at the United States Merchant Marine Academy. He is the author of numerous articles and holds a Ph.D. in mechanical engineering from Stony Brook University.

Product Details

  • Paperback: 298 pages
  • Publisher: Charles River Media; 1 edition (December 27, 2002)
  • Language: English
  • ISBN-10: 1584502614
  • ISBN-13: 978-1584502616
  • Product Dimensions: 9.3 x 7.4 x 0.9 inches
  • Shipping Weight: 1.5 pounds
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #5,125,413 in Books (See Top 100 in Books)

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Average Customer Review
3.3 out of 5 stars (3 customer reviews)
 
 
 
 
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4 of 4 people found the following review helpful:
4.0 out of 5 stars Good Way To Learn 3D Game Programming, March 18, 2003
By A Customer
This review is from: Elementary Game Programming & Simulations Using Jamagic (Charles River Media Game Development) (Paperback)
Elementary Game Programming & Simulators Using Jamagic certainly lives up to its title. As a "green" programmer who just started learning C++, this book was perfect for me in grasping the overall concepts of 3D programming before diving in too deep, yet still using some of the language that I learned. Jamagic "automates" much of the repetitive programming typically done with 3D games, and also the Jamagic language is very similar to Javascript (which is similar to C++); therefore Jamagic worked well for my purposes.

Mr. Perez's book took me through the important topics of 3D programming, giving me the overview I wanted and showing me results quickly. The book focuses on three main projects: a simple 3D game, a flight simulator, and a ship simulator. Mr. Perez explains the code in a simple manner that is easy to understand. Each step of each project builds on the previous step.

Since this book does have a few typos and inconsistencies that turned me off, I couldn't give it all five stars. All in all, I found this book invaluable for easily learning the concepts of 3D game programming, such as texture mapping, shading, introductory modeling, and calculating distances in 3D with the Pythagorean theorem. I recommend this book for anyone starting out in Jamagic and for those like me who don't want to dive too deep into C++ to learn the concepts of 3D programming.

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4 of 5 people found the following review helpful:
4.0 out of 5 stars Great introduction to Jamagic, January 15, 2003
This review is from: Elementary Game Programming & Simulations Using Jamagic (Charles River Media Game Development) (Paperback)
I did not know Jamagic when I first picked up this book. I have found Jamagic to be a very cool 3D game builder tool.

The author does a very good job explaining the syntax and has an interesting (non-boring) way of leading the reader thru a complete game project.

The sphere lander, flight simulator and ship simulator are also interesting projects you don't see in other books.

A person with a lot of other programming experience might find the book a little slow, but if you don't know anything you will not be overwhelmed.

I am really looking forward to the advanced version of the book.

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1 of 7 people found the following review helpful:
2.0 out of 5 stars Outdated, February 1, 2003
This review is from: Elementary Game Programming & Simulations Using Jamagic (Charles River Media Game Development) (Paperback)
All who hope to create Quake 4 after reading this book will be disappointed: The game engine described, Jamagic, is rather old and not very powerful. It can be used only for very simple games and simulations. Additionally, the book delivers only a very cursory description of Jamagic. It can be recommended for someone who just starts working with Jamagic for whatever reason, and has no clue how to begin. Not recommended for people who are serious about creating games - there are better tools than Jamagic and better books than this one.
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