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Emotional Design: Why We Love (or Hate) Everyday Things
 
 
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Emotional Design: Why We Love (or Hate) Everyday Things [Hardcover]

Donald A. Norman (Author)
3.8 out of 5 stars  See all reviews (35 customer reviews)


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Book Description

December 23, 2003
Did you ever wonder why cheap wine tastes better in fancy glasses? Why sales of Macintosh computers soared when Apple introduced the colorful iMac? New research on emotion and cognition has shown that attractive things really do work better, a fact fans of Don Norman's classic The Design of Everyday Things cannot afford to ignore.In recent years, the design community has focused on making products easier to use. But as Norman amply demonstrates in this fascinating and important new book, design experts have vastly underestimated the role of emotion on our experience of everyday objects.Emotional Design analyzes the profound influence of this deceptively simple idea, from our willingness to spend thousands of dollars on Gucci bags and Rolex watches to the impact of emotion on the everyday objects of tomorrow. In the future, will inanimate objects respond to human emotions? Is it possible to create emotional robots?Norman addresses these provocative questions--drawing on a wealth of examples and the latest scientific insights--in this bold exploration of the objects in our everyday world.


Editorial Reviews

From Publishers Weekly

Techno author Norman, a professor of computer science and cofounder of a consulting firm that promotes human-centered products, extends the range of his earlier work, The Design of Everyday Things, to include the role emotion plays in consumer purchases. According to Norman, human decision making is dependent on both conscious cognition and affect (conscious or subconscious emotion). This combination is why, for example, a beautiful set of old mechanical drawing instruments greatly appealed to Norman and a colleague: they evoked nostalgia (emotion), even though they both knew the tools were not practical to use (cognition). Human reaction to design exists on three levels: visceral (appearance), behavioral (how the item performs) and reflective. The reflective dimension is what the product evokes in the user in terms of self-image or individual satisfaction. Norman's analysis of the design elements in products such as automobiles, watches and computers will pique the interest of many readers, not just those in the design or technology fields. He explores how music and sound both contribute negatively or positively to the design of electronic equipment, like the ring of a cell phone or beeps ("Engineers wanted to signal that some operation had been done.... The result is that all of our equipment beeps at us"). Norman's theories about how robots (referred to here as emotional machines) will interact with humans and the important jobs they will perform are intriguing, but weigh down an already complex text.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

From Booklist

Computer science professor Norman also advises design firms. He brings his background in academics and business to bear on the emotional valence surrounding objects of daily use, be they kitchen utensils, automobiles, or a football coach's headset. Norman's analysis of people's emotional reactions to material objects is a delightful process, replete with surprises for readers who have rarely paused to consider why they like or loathe their belongings. He breaks down emotional reactions into three parts, labeled "visceral," "behavioral," and "reflective," asserting that "a successful design has to excel at all levels." Norman's examples of items ranging from bottles to hand tools fulfill this dictum, although he feels that designers do not often take emotion into account when formulating what an object should look like. With household robots on the horizon, Norman implores designers to redeem their mistakes in designing personal computers. His readers will take away insights galore about why shoppers say, "I want that." Gilbert Taylor
Copyright © American Library Association. All rights reserved

Product Details

  • Hardcover: 272 pages
  • Publisher: Basic Books; 1 edition (December 23, 2003)
  • Language: English
  • ISBN-10: 0465051359
  • ISBN-13: 978-0465051359
  • Product Dimensions: 9.6 x 6.4 x 1.1 inches
  • Shipping Weight: 1.1 pounds
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (35 customer reviews)
  • Amazon Best Sellers Rank: #501,946 in Books (See Top 100 in Books)

More About the Author

Don Norman is a voyeur, always watching, always on the lookout for some common-day occurrence that everyone else takes for granted but that when examined, yields insight into the human condition. (If you are rushing to catch a train, how do you know if you got to the station on time? Empty platform? You probably are too late. People milling about, looking at their watches,peering down the tracks? Probably OK. Who needs technology when people are so informative, even if as an accidental byproduct of their activities.

Business Week has named him one of "the world's most influential designers," the influence from his books, essasys, courses and students, lectures, and consulting.

He takes special delight in the interaction of people and technology. "Turn signals are the facial expressions of automobiles" is the title of his book of essays, which illustrates his philosophy. (Not one of his most popular books, alas. Too quirky even for fans.)

He keeps complaining that he is too busy, as he adds on even more activities. He likes to say that he spends half his time as co-director of Northwestern University's MMM program, the dual degree MBA + Engineering program that emphasizes design and operations, half with the Nielsen Norman group, half writing, and the remaining half serving on advisory boards, such as the editorial advisory board of Encyclopedia Britannica and the Industrial Design Department of Korea's Advanced Institute of Science and Technology (KAIST), where he is Distinguished Visiting Professor.

He is a fellow of many organizations and former lots of things, including VP at Apple Computer and even President of a startup. He has honorary degrees from the University of Padova (Italy) and the Technical University Delft (the Netherlands). He was awarded the Benjamin Franklin medal in Computer and Cognitive Science. He is known for his books "The Design of Everyday Things," "Emotional Design," and "The Design of Future Things," but he is most proud of his students,, now all over the world, who put into practice his human-centered design philosophy. He is now finishing the book "Sociable Design: How to Manage Complexity," to be published by MIT Press in Fall 2010. He lives at www.jnd.org, where you can find chapters from his books and loads of essays.

Customer Reviews

Most Helpful Customer Reviews
38 of 39 people found the following review helpful
Format:Hardcover
As I get older, I begin to see that designing is really about seeing, hearing, thinking and understanding at a higher level. If you're looking for an easy how-to for making your website or product punchier, this isn't for you. For me, the book was a perfect read. I am always hunting and gathering for the meaning of art and design, to push my own work forward, and to gain an advantage over my competitors in terms of design. Thus, Norman's book was right up my alley. His deconstruction of design into its visceral, behavioral and reflective aspects was powerful and compelling, and I believe this book is actually a manifesto that will eventually launch a new school of thought in design. The second half of the book delves into even more complex and forward-thinking issues, and I found it useful for FORCING myself to read and think out of the box. It's an absolute must-have book for anyone interested in understanding the structure of the new design revolution and transforming their perspective on the art of designing at an emotional level.
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32 of 34 people found the following review helpful
Format:Hardcover
If you're looking for a fairly practical discussion of the ways that people interact with products and how more than just behavioral qualities are measured by your customers, the first half of the book will prove quite useful. It expands and ties nicely into common practices of market segmentation and usability studies, providing both concrete advice for optimizing your product for whatever your adoption goals are, as well as a theoretical framework for understanding user behavior.

There's also a large section near the end about robotics and the future. While it's interesting, it reads more like science fiction or the typical dicsussions that you have in either a mobile robot at a university or a AAAI conference. I personally think the book could've stood just as well without it.
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35 of 38 people found the following review helpful
By A Customer
Format:Hardcover
I love Donald Norman. I love the work he does, and I love what he's taught me. I got so much from The Design of Everyday Things. I got something out of Things That Make Us Smart. I didn't get much out of this one at all.

I think this is because I'm an impatient reader. For example, I don't read fiction. I want to read facts about things I can apply in a practical way. This book is much more about theory than practical applications.

I'm sure some people love reading theory, and they will love this book. But if you're like me and really want a book to deliver information you can use on every page, you should buy The Design of Everyday Things instead, if you haven't already.
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Most Recent Customer Reviews
BUY THIS BOOK!
I had to get this book for school and it was much cheaper than in our bookstore and it also came in mint-condition. I'm pleased :) Also, the book itself flipping rocks! Read more
Published 5 months ago by rinniferd
Leading work in the field, yet hopelessly outdated
Like many of the other reviewers, I would like to state that I firmly see Don Norman as one of the leading researchers in the field of design. Read more
Published 11 months ago by Matthias Schreck
Great, save for the robots
This book is a great way to take new perspectives towards design. I read it about five years ago and I still pick it up when I'm in the creative doldrums. Read more
Published 22 months ago by C Roberts
Subtitle: Everyday things - sorry, robots don't count - yet
The subtitle of this book is misleading: "Why We Love (or Hate) Everyday Things". The last 1/3 of the book deals with how emotions will play a role in robotics. Read more
Published on August 31, 2009 by not a rockstar
very engaging second book
I've been a fan of Donald Norman's "The Design of Everyday Things", (also known as "The Psychology of Everyday Things") for many years, but only recently finally read "Emotional... Read more
Published on April 20, 2009 by Stephanie Moore-Fuller
good but not fun
I really like this topic, but i found the book a little hard to read because some parts can be boring.

It's a good book
Published on August 15, 2008 by C. Gomez
A good read but it won't change how you think about design
I really enjoyed the first part of the book. It is a good read as the Design of everyday things was (which is a must), with great examples and stories. Read more
Published on March 29, 2008 by Gócza Zoltán Károly
excellent!
What can I say... It's a superbly written book. Complete. I couldnt stop reading it once I began. Helped me out a lot in my work. (interaction design)
Published on March 26, 2008 by Q. G. H. Berk
a straightforward argument for considering the human in human-centered...
In "Emotional Design" cognitive psychologist Donald Norman provides an answer to his earlier 1980s book "The Design of Everyday Things," in which he focused exclusively on the... Read more
Published on March 25, 2008 by Aidan O'Connor
An interesting view about how products can change our lives
Don Norman with this books exposes a review based on how products can make us feel better, and how they can influence our daily life in different contexts of use. Read more
Published on September 30, 2007 by Carolina Pino Guzman
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Inside This Book (learn more)
First Sentence:
NOAM TRACTINSKY, AN ISRAELI SCIENTIST, WAS puzzled. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
good behavioral design, visceral design, reflective appeal, servant robot, reflective design, computer rage, reflective level, home robot, visceral system, affective system, visceral level
Key Phrases - Capitalized Phrases (CAPs): (learn more)
United States, Media Laboratory, Juicy Salif, Star Trek, Tech Box
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Concordance | Text Stats
Browse Sample Pages:
Front Cover | Table of Contents | First Pages | Index | Back Cover | Surprise Me!
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