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92 of 99 people found the following review helpful:
5.0 out of 5 stars
Ender and Valentine are back, and Card cleverly ties up loose ends, November 12, 2008
This book is more properly considered part of the Ender's Shadow series, rather than a sequel to Ender's Game. It is stylistically like the Shadow series, features many of the same characters, and ties up loose ends from those books.
Card has found a clever way to do that, while centering the story on Ender and Valentine. Readers of Ender's Game will recall that Ender and Valentine left on the first colony ship because there were some good reasons Ender could not return to Earth. This book picks up just before that voyage begins.
However, that voyage takes decades because of time dilation. So the events of the Ender's Shadow series all unfold during the voyage.
That allows a different slant on those happenings, while also resolving much of what happened to Ender during that period. Ender still has some life issues to face, and this novel shows us how he faces them.
I don't recommend this as anyone's introduction to the world of Ender. Read Ender's Game for sure before this. I'd also recommend at least the first couple of books of the Ender's Shadow series as prerequisites. The more of the series you've read the better you'll lke this, though I don't think you needed to read all the way through that series to enjoy this book. (By the way, it's unnecessary to read Speaker for the Dead and its sequels. They take place later in the timeline and you won't suffer any loss of enjoyment if you have not read them.)
However, if you liked Ender's Game and want to know what happened to Ender as a teen in more detail, this is the story for you. And if you felt there was one major loose end at the end of Shadow of the Giant, you're right and that loose end plays into the story as well.
I was pleased because the sequels to Ender's Game (Speaker for the Dead, etc.) really didn't give me a satisfying view of Ender's character. I concluded at the end of that series that Card really didn't like Ender that much, based on the life he lived in those novels. Perhaps I was mistaken, or perhaps Ender has grown on Card over the years, because the tone of Ender as a character is completely different here than in those books.
There are some minor inconsistencies in this story and the other books and stories in the series. Card details these in the Afterword. The biggest conflict is with the story where the computer character Jane is introduced, which was in the collection First Meetings in Ender's Universe. For me these inconsistencies did not get in the way of the story.
If you have read and liked just about any of the Ender books before, you'll definitely want to get this one to complete some disparate storylines. If you're like me, you'll read it fast. It just came today; I finished it before bedtime and felt motivated to write this review right away.
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20 of 23 people found the following review helpful:
1.0 out of 5 stars
Terribly written, barely worth it., April 14, 2009
It's times like this when I wonder if fellow reviewes are being serious- this book is pretty awful, and from a very objective standpoint. The argument against, to me, mostly boils down to Card writing in too much of his own beliefs and trampling any chance of a story ever happening in the process.
First off, the problems with exposition. In many places in the book, Card just spells out what he wants to get at rather than writing his ideas into a story. One character will turn to another, and just say in explicit terms exactly how they feel about any given situation, rather than Card bothering to actually write any of that into a story. Ender and his siblings, his father, Graff, and others all just turn to other characters and spell out the plot point-by-point. Card even breaks any attempt at a solid narrative just for characterizations, sometimes styling what is ostensibly the silent narrator's prose to be like that of the character so it seems to come from their voice and not his. He does this early on with the character Alessandra, for example. From the non-quoted text, "There was no chance that an unstable, irresponsible- no, pardon me, I mean "feckless and fey" person like Mother...". This would at best be an unwarranted shift between first- and third-person if it happened in a vacuum, but it leads into the second point...
Card's self-insertion. His obsession with the Portuguese language is less strong than it was in the latter part of the Ender series, which is very refreshing, but it pops up again here and there. Bits of Portuguese even started popping up toward the end of the parallel-running Bean saga. If you didn't know, Card spent time as a missionary in Brazil, and takes plenty of opportunity to write Brazil and the Portuguese language into this series. Even with this toned town, there's still too much of Card happening here. One example is a scene when two scientists casually state that monogamy is clearly the best way to raise children, and that this has been proven countless times. This is immediately backed up by the goodness of democracy- not only is monogamy scientific, but it was voted on. Why, monogomy must be right if it's both scientific and democratic! For those who don't know, Card has been a major mind on the front to "protect the sanctity of marriage" (ie: by denying gay marriage), and has written at length about the topic in a number of mediums, using very similar arguments, and the entire debate about monogamy is a sham to talk about the sanctity of marriage.
So in the end, you're left with the classic case of a sequel that's only worth the random errata it adds to the series. And even this is riddled problems. At some point, Card forgot critical points of what he wrote about the series, was perhaps too bothered to go back and read the books, and had to openly ask fans to fill him in. In his own words, from the Afterword, "I can't trust my memory about details in Ender's Game and the Shadow books". This has prompted some outraged fans to wonder if Card had a ghost writer help him with the original books, though I'd say that's taking it a bit too far. Card has been gracious enough to say that he's resolved these plot holes by rewriting Ender's Game, for an edition to be re-released at some point in the future. I wish I had this power over my own life. You might call this the "George Lucas" approach.
If you're new to the series, you should be starting with Ender's Game anyway, and personally I'd skip Ender in Exile entirely and just read the Bean ("Ender's Shadow") series to get the rest of the story. There's another book due in that line, "Shadows in Flight", that might hopefully provide a better resolution to the overall arc. If you've come this far into the series, reading the entire Ender saga and perhaps Bean's as well, you're probably going to read this book regardless of reviews. I only ask that you consider checking it out from a library, as it's an only passable read that you'll have to go through to dig out the answers you've always wanted regarding this chapter of Ender's life, and you might be glad to return it when you've gotten your fill, considering you'll have to repurchase Ender's game at some point to round things out if you continue on that path.
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22 of 26 people found the following review helpful:
5.0 out of 5 stars
Intent vs. Consequences!, November 16, 2008
Ender is acknowledged as the victorious warrior against the notorious buggers threatening Earth in Orson Scott Card's momentous first novel, Ender's Game. Ender in Exile is the sequel to that first novel, revealing Ender's life-long quest to free himself of guilt in the death of Stilson, Bonzo and all the formics in the universe. But Ender clarifies this issue by stating he's not to blame for their deaths but he is responsible. Intent is not the issue but consequences are.
While Ender is attempting to reconcile his outer reputation as a savior of the earth with his killer, instinctual responses and consequences, the reader discovers the evolution of so many who touched his life and he theirs in some way during that questionable, short time span.
Colonies are being formed on all the former formic worlds and it is through the ansible email communications that we learn how Peter, Ender's brother, evolves into the Hegemon, a world leader who can wreak peace or devastating war on earth. What will he honor, knowing his own destructive, evil nature?
Hyrum Graff could retire as the engineer of the ultimately victory Ender won; instead, he has bigger plans as Minister of the Colonies now in the process of being rebuilt and shaped by humans traveling in and out of stasis to their destinies as the creators of a different world than strife-ridden Earth. Who is smarter about that process, the court-martialed, shamed Graff or Ender and what is the destiny of those affected by these plans?
Ender's sister, Val, is the single-minded relative and person who has Ender's best interests in mind and agrees to sacrifice her relationships with Peter and her parents to be a guiding force to heal Ender of the crushing burden he carries for past actions and as the first Governor of the planet, Shakespeare. How will Val reconcile her sacrifice and Ender's resistance to her advice? Are they really opponents or is there more behind their genius plans and conversations?
What about other members of Ender's "jeesh" or battle squads, those with him and those banished before and after the final war with the Hive Queen? While he might be worshipped by many of the world, what of Bean's descendant, Achilles, who carries a twisted story of the past and is determined to wreak punishment on the one who hold's the world's highest regard? This and so much more fills Ender in Exile with a story that covers the gap between the end of the war and the Speaker for the Dead story in Orson Scott Card's brilliant science fiction series.
A brief afterworld expresses not only thanks to the countless individuals who supported and assisted Card in this huge endeavor but also offers a singular message to those to whom this story is really directed, a significant, needed and moving tribute indeed.
Ender in Exile can be read as a stand-alone novel, with enough repetition for a new reader to understand what preceded this novel. It's also an excellent prequel to Speaker for the Dead which took a huge leap beyond the past bugger war. That Orson Scott Card manages to fill this gap and at the same time create a new story within a grand series speaks of his superb skills as a writer with enough imagination and creativity to shape stories within stories, changing, maturing character perspectives and worlds interweaving present, past and future science fiction to thrill both faithful and newly found readers of every persuasion.
Reviewed by Viviane Crystal on November 16, 2008
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