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Ender's Game [Audiobook, CD, Unabridged] [Audio CD]

Orson Scott Card (Author), Stefan Rudnicki (Reader), Harlan Ellison (Reader)
4.6 out of 5 stars  See all reviews (3,099 customer reviews)

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Book Description

September 9, 2004 Ender
Winner of the Hugo and Nebula Awards

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut—young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If, that is, the world survives.
 
Ender's Game is the winner of the 1985 Nebula Award for Best Novel and the 1986 Hugo Award for Best Novel.

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Editorial Reviews

Amazon.com Review

In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister. Back on Earth, Peter and Valentine forge an intellectual alliance and attempt to change the course of history.

This futuristic tale involves aliens, political discourse on the Internet, sophisticated computer games, and an orbiting battle station. Yet the reason it rings true for so many is that it is first and foremost a tale of humanity; a tale of a boy struggling to grow up into someone he can respect while living in an environment stripped of choices. Ender's Game is a must-read book for science fiction lovers, and a key conversion read for their friends who "don't read science fiction."

Ender's Game won both the Hugo and the Nebula the year it came out. Writer Orson Scott Card followed up this honor with the first-time feat of winning both awards again the next year for the sequel, Speaker for the Dead. --Bonnie Bouman --This text refers to the Paperback edition.

From Publishers Weekly

For the 20th anniversary of Card's Hugo and Nebula Award–winning novel, Audio Renaissance brings to life the story of child genius Ender Wiggin, who must save the world from malevolent alien "buggers." In his afterword, Card declares, "The ideal presentation of any book of mine is to have excellent actors perform it in audio-only format," and he gets his wish. Much of the story is internal dialogue, and each narrator reads the sections told from the point of view of a particular character, rather than taking on a part as if it were a play. Card's phenomenal emotional depth comes through in the quiet, carefully paced speech of each performer. No narrator tries overmuch to create separate character voices, though each is clearly discernible, and the understated delivery will draw in listeners. In particular, Rudnicki, with his lulling, sonorous voice, does a fine job articulating Ender's inner struggle between the kind, peaceful boy he wants to be and the savage, violent actions he is frequently forced to take. This is a wonderful way to experience Card's best-known and most celebrated work, both for longtime fans and for newcomers.
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.

Product Details

  • Audio CD
  • Publisher: Macmillan Audio; Unabridged edition (September 9, 2004)
  • Language: English
  • ISBN-10: 1593974744
  • ISBN-13: 978-1593974749
  • Product Dimensions: 5.9 x 5.3 x 1.3 inches
  • Shipping Weight: 8 ounces (View shipping rates and policies)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (3,099 customer reviews)
  • Amazon Best Sellers Rank: #29,668 in Books (See Top 100 in Books)

More About the Author

Orson Scott Card is the bestselling author best known for the classic Ender's Game, Ender's Shadow and other novels in the Ender universe. Most recently, he was awarded the 2008 Margaret A. Edwards Award for lifetime achievement in Young Adult literature, from the American Library Association. Card has written sixty-one books, assorted plays, comics, and essays and newspaper columns. His work has won multiple awards, including back-to-back wins of the Hugo and the Nebula Awards-the only author to have done so in consecutive years. His titles have also landed on 'best of' lists and been adopted by cities, universities and libraries for reading programs. The Ender novels have inspired a Marvel Comics series, a forthcoming video game from Chair Entertainment, and pre-production on a film version. A highly anticipated The Authorized Ender Companion, written by Jake Black, is also forthcoming.Card offers writing workshops from time to time and occasionally teaches writing and literature at universities.Orson Scott Card currently lives with his family in Greensboro, NC.

Customer Reviews

Most Helpful Customer Reviews
522 of 567 people found the following review helpful
Enjoyable and Ingenious November 19, 1999
By A Customer
Format:Paperback
Whenever I talk about this book, it's hard not to make it sound like I am a science fiction junkie. I love and defend sci-fi, but I am not limited to the genre. Neither, I think, is this magnificent book. To label it simply a sci-fi classic would be like labeling "Moby Dick" a great book about boats. All great books, regardless of the genre, say something truly profound about the human condition.

"Ender's Game" not only manages to have a strong message, but it is also a joy to read. The plot is enthralling, the characters are complex and realistic, and the descriptions of the battleroom fill your head with fantastic images that make you wish your school had been like this, without the burden of saving humanity. The subplot involving Valentine and Peter is superb and cannot fail to inflame every reader's megalomaniacal side. Though the book is about children, it never condescends and gives kids the credit for the intelligent creatures they are (a big plus for teenage readers). The characters are exceptionally bright, but they are still identified as five- to twelve-year olds, not as mini-adults. It's no wonder that so many gifted young readers have made the statement, "I am Ender." I hope "Ender's Game" is able to make the rare crossover from lowly sci-fi to recognized, so-called "legitimate" literature.

Not only will you not be able to put the book down, you won't be able to read this book just once.

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135 of 150 people found the following review helpful
Format:Mass Market Paperback
This was a book recommended to me by a friend who also happened to tell me the ending before I read it. Remind me to give him a nasty stare!

Anyway, this book starts off with a rather long introduction which the author wrote himself about his influences and motivation for writing Ender's Game. The author has had the idea of a Battle Room since he was sixteen. Only much later did he piece together the story of Ender and his mission to save the earth.

Ender Wiggin is a special boy. He is the youngest (6 yrs old when the story starts) of a family of child geniuses (Peter being the eldest, then Valentine). This story is set in the future where aliens (called Buggers because of their physical and mental traits) have tried to invade the earth twice. Twice the Earth defeated them, but at great cost. The government is scrambling to make sure this never happens again by training the next set of star fleet commanders from childhood.

In this futuristic world, only the government could sanction the birth of a third child (for population control reasons). In a way, Ender was born for a purpose. Peter and Valentine were both tested for giftedness and they both possessed it; however, he was ruthless and evil, and she was too soft and kind. Ender was a perfect balance of decisiveness and innocence, and so chosen from the beginning to go through Battle School. It is in Battle School that Ender learns military strategy and the history of wars between the Earth and the Buggers. It is also in Battle School that Ender makes friends and molds the perfect platoon leaders.

What's really unique about this story is that Ender is forced to grow up so quickly by the "adults." The teachers of the school and high government officials all have one thought in their minds. And that is to eliminate the alien threat at all costs. Even if it means sacrificing the health and sanity of a child. Ender is subjected to so much isolation and abuse throughout the story, that I felt really bad for him. He has to learn to think like an adult through the eyes of a child. His biggest fear is becoming like his brother Peter (who, in Ender's eyes, is a cold blooded killer -- keep in mind that we're talking about the thoughts of a child who hasn't even reached puberty) is slowly becoming a self-fulfilling prophecy as he matures. The ending of this story is just amazing. I will not give it away!

I recommended this book to a 13 year old boy before having finished the book. Now I'm thinking twice about my recommendation. Although this book's main characters are children and centers around the premise that child geniuses will save the world, there are a lot of adult themes and references to ancient history that probably only an adult would appreciate. I believe references to the Warsaw Pact, the League of Nations, Locke and Demosthenes will confuse the younger readers. Also the themes of murder, deception, isolation, rules of engagement in battle might be viewed as inappropriate by parents for their kids. With this in mind, I urge the reader to consider the maturity of the intended audience before recommending this book even though this is a terrific story.

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28 of 31 people found the following review helpful
Format:Mass Market Paperback
...the best book on leadership, the best book on strategy, and possibly the best sci-fi story I have ever heard.

I am not even much into science fiction, not in reading at least. But I devoured this brilliant debut novel from Scott Card (1985) from cover to cover. It's intoxicating, educational and very, very gripping.

We follow the life of our young protagonist Ender (nickname for Andrew) who is billed as a dynamic potential leader to save the Earth from "buggers" (malicious aliens). Reviewers lament that it potrays children as saviours of the earth from but this is not exactly an impossibility -- kids today are already a lot sharper than they used to be 20 years ago. It's a fascinating testament to the adaptability of human beings -- you impose demands, we will rise to the task. Come to think of it, the book does frequently bring up the inhumane element of pushing kids to the limit as Ender gets disillusioned about the mission that was forced on him several times during the course of the story.

Above all its interesting setups and games in a training camp in space, the book touches upon some out-of-box thinking by kids to win their games. For this reason, it makes for a FABULOUS strategy book. As Ender wins and develops into a leader of kids a lot older than he is, we are exposed to a lot of leadership situations that are so real in actual life it's almost eerie.

The book has a bunch of lessons about morality, good and bad, leadership, thinking, etc etc. Something I'd recommend in a blink to anyone I care about. Get this phenomenal novel even if you don't have a taste for science fiction. You'll love it.

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Most Recent Customer Reviews
Great Book
The best book I have read in a long time! It is hard to find a book that I enjoy to the point where I can't put it down. This is one. I am interested in reading more in the series. Read more
Published 11 hours ago by AJ
English Major Critiques Ender's Game
I rate books on a scale of 1-10, where 1 is terrible, 5 is an average book that's usually still worth a read, and 10 is a book that breaks on you like a religious experience. Read more
Published 22 hours ago by neal call
Exceptional
Not many books that I just can't put down, but this is one of them. Just a really great book.
Published 3 days ago by tweezerlipps
Speaker for the Dead
Humanity is on the brink of destruction, and only a child can save the world. The buggers attacked twice; once to explore, again to colonize. Read more
Published 4 days ago by Shannon Woodill
Good Read
I find this book to be fast paced and well written. I like how the characters are done and enjoyed the story. Read more
Published 6 days ago by MèredeAs
Excellent book... Series
I'm a grad student, and I don't have a lot of time for leisure reading. A friend recommended this book years ago, it sat collecting dust for over a year before I read the first... Read more
Published 6 days ago by Tiffanie Love Rivers
Great Book
I read and then re-read this book with my girlfriend who doesn't read science fiction. This is definitely a classic in the genre.
Published 7 days ago by Fantasy Reader
INCOMPLETE BOOK
This review is not for the content of the book, it is for Amazon. I received my copy early and was excited to dig in. Read more
Published 7 days ago by MCKAUFMAN
Little Boys
This is a great story for people who like little boys. I was creeped out by the premise and was very uncomfortable with the relationship between the trainers and the boys, the hero... Read more
Published 7 days ago by Jed Fisher
My Review
Young Adult Science Fiction just doesn't get any better this. From the first chapter on, Ender's Game grabbed my interest and didn't let me go until the end. Read more
Published 9 days ago by Stefan Yates
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First Sentence:
"I've watched through his eyes, I've listened through his ears, and I tell you he's the one. Read the first page
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Ender Wiggin, Mazer Rackham, Colonel Graff, Dragon Army, Salamander Army, Crazy Tom, Warsaw Pact, Major Anderson, Command School, Rabbit Army, Second Invasion, Dink Meeker, First Invasion, Bonzo Madrid, Peter Wiggin, Rose the Nose, Little Doctor, Phoenix Army, Rat Army, William Bee, Carn Carby, Hot Soup, General Pace, Giant's Drink, Miss Pumphrey
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