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4 of 4 people found the following review helpful:
4.0 out of 5 stars An unusual ending for an unusual species
In retrospect, I suspect I should *not* have been surprised by the ending of the book; in a sense, the ending--and the coda which follows it--were set up in the very first book in the trilogy, "Cosmonaut Keep." The central theme of this book appears to be irony, from first page to last.

MacLeod has created a bizarre universe, populated with many different...

Published on August 15, 2003 by Samer T Ismail

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7 of 9 people found the following review helpful:
1.0 out of 5 stars A disappointment
The book reads like an afterthought rather than a culmination to an interesting trilogy. The plot seems more designed to finish the series than to build to a satisfactory climax and the last chapters bring in a deus ex machina that makes little sense. One gets the impression that Macleod became tired of the series.
Published on May 5, 2003 by Ian S. Mccarthy


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4 of 4 people found the following review helpful:
4.0 out of 5 stars An unusual ending for an unusual species, August 15, 2003
In retrospect, I suspect I should *not* have been surprised by the ending of the book; in a sense, the ending--and the coda which follows it--were set up in the very first book in the trilogy, "Cosmonaut Keep." The central theme of this book appears to be irony, from first page to last.

MacLeod has created a bizarre universe, populated with many different creatures, including saurs, krakens, selkies, and, perhaps the most alien of all, the eight-legged Multipliers. There's a lot of intriguing ideas jammed in here.

Unfortunately, all those ideas, in a book this short, mean that a lot of characters get short shrift. Likewise, the book isn't long enough to stand on its own; why certain characters behave the way they do doesn't really make sense unless you've read the previous two books. Thus, the series ends leaving a lot of questions (not the least of which is why the book is written in the present tense when, and only when, Matt Cairns is the viewpoint character).

All in all, though, if you've read the first two books, you'll probably want to read this one just to see how it ends. If you haven't, start with "Cosmonaut Keep" and "Dark Light" before reading this one.

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7 of 9 people found the following review helpful:
1.0 out of 5 stars A disappointment, May 5, 2003
By 
Ian S. Mccarthy (Myersville, MD United States) - See all my reviews
(VINE VOICE)    (REAL NAME)   
The book reads like an afterthought rather than a culmination to an interesting trilogy. The plot seems more designed to finish the series than to build to a satisfactory climax and the last chapters bring in a deus ex machina that makes little sense. One gets the impression that Macleod became tired of the series.
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6 of 8 people found the following review helpful:
4.0 out of 5 stars Solid conclusion to a neat SF trilogy, March 7, 2003
By 
Richard R. Horton (Webster Groves, MO United States) - See all my reviews
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_Engine City_ concludes Ken MacLeod's second novel series, together called Engines of Light. In the first two novels (_Cosmonaut Keep_ and _Dark Light_) we learned that an asteroid passing near Earth in the mid-21st Century contained intelligent nano-bacteria, who collectively had the intelligence of a god. These beings made available to an international team of cosmonauts a starship, which they took hundreds of thousands of light years to a planet called Mingulay. There they learned that they were only the latest of many waves of colonization of that area of the galaxy, apparently all at the doing of the gods. This "second sphere" was inhabited by humans from ancient Babylon, for example, and by humans from more recent historical eras, and by intelligent dinosaurs, and by other hominids such as pithkies (Australopithecus). Travel in the Second Sphere is dominated by starships run by intelligent giant squid (the Krakens) and by the saurs, but the new Cosmonauts have a starship, if they can only figure out how to navigate it. In the second book, having learned to navigate the Bright Star, they travel to nearby Croatan (home of the lost Roanoke colony), and there the politically active, long-lived, cosmonauts naughtily foment a rebellion, while also contacting the local gods, and learning some scary secrets about the gods, and about other 8-legged aliens.

In _Engine City_ MacLeod works diligently to knit together the various threads of the first two books. In fact, at times the book seems too busy, too full of new ideas only a few of which would have sufficed for a full novel. By the end, however, he does draw things to a fairly satisfying conclusion (only to blow it up again in a clever SF-referential last chapter -- not, though, a harbinger of further books in the series but rather something of a wink (or perhaps grimace) at the reader).

At any rate _Engine City_ involves the Bright Star and other new starships establishing a new trading culture, threatening the established hegemony of the kraken-controlled ships of Nova Babylonia. One of the most cynical of the old cosmonauts makes his way to Nova Babylonia to foment a new rebellion, on essentially Stalinist terms. The sinister 8-legged aliens turn up, offering immortality, but at what cost? The gods are provoked. A terrible war is threatened. In general, pretty neat stuff, but I felt the book was a bit rushed, and a bit too packed. I'd rather have focussed more on some of the individual characters. Still, MacLeod has definitely met his obligations to the series reader by answering all the questions he earlier raised.

Not a great book but a good one. I continue to eagerly buy MacLeod's new books as they appear.

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3 of 4 people found the following review helpful:
3.0 out of 5 stars Disappointing conclusion to a flawed trilogy, July 17, 2006
This review is from: Engine City (The Engines of Light, Book 3) (Mass Market Paperback)
Reading the preface to this, the third volume in The Engines of Light trilogy, buoyed me after I completed the lackluster second volume, Dark Light. This novel seemed like the redemption of the trilogy (in the same fashion as Star Wars III). Alas, my optimistic assessment of the novel began to unravel as I was a quarter of the way in.

The "octopod" aliens whose future invasion was central to developments in Dark Light have arrived. These octopods, called Multis, Multipliers, or Spiders, are fractal in nature; a roughly human-sized representative of the species comprises smaller, self-similar individuals. These smaller Spiders can break off and grow into adults themselves or even be introduced into the system of a human in order to work nanoscale improvements (such as instant healing and immortality).

The reception that awaits the Multis is mixed, as should be expected by anyone who read Dark Light. Matt Cairns and his people adapt to the Multis and vice-versa, while the people of Nova Babylonia (who have undergone a revolution and fragmented into separate nation-states) responded to the alien arrival with nuclear weapons in space. The aliens make it through the defenses anyway, with the help of the Bright Star Cultures (the descendants of Cairns and other cosmonauts), the krakens and saurs panic and disappear, someone nukes New Babylon (Volkov? The gods?), and the ultimate crime, theicide, is committed.

If that all sounds confusing, that is because this novel, and the trilogy as a whole, WAS confusing. Reading it was like watching a firework launching into a beautiful trajectory only to come apart into thousands of different shards, and thinking to oneself, "I have to pick up those pieces."

In truth, the novel was fun to read (more fun than Dark Light) but the entire arc of the story, such as it was, became far too convoluted to resolve adequately. The ending was less a disappointment and more a head-scratcher; I did not understand what MacLeod had been trying to say with the trilogy.

That said, I must give kudos to MacLeod for creating in the Multis some of the more, well, alien aliens that I have encountered in SF. Perhaps MacLeod could do something in future works to explore the culture and history of the Multis. That would be fascinating.
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3 of 4 people found the following review helpful:
2.0 out of 5 stars Not a strong finish...., February 27, 2004
By 
ThePGH (Florida, USA.) - See all my reviews
This review is from: Engine City (The Engines of Light, Book 3) (Mass Market Paperback)
Ken MacLoeds books are usually a complex but ultimately satisfying read. The first two books of this trilogy fitted into that description but this third book, Engine City, missed the mark. I found myself skipping through pages which is something I usually never do. It seemed like this was a very disjointed finish to a story that had started out really well in books one and two.

I look forward to his next work...although may not a trilogy.

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4.0 out of 5 stars Actually better than the first two books!, July 6, 2009
By 
M-I-K-E 2theD "2theD" (The Big Mango, Thailand) - See all my reviews
This review is from: Engine City (The Engines of Light, Book 3) (Mass Market Paperback)
My expectation of the third book of the Engines of Light series was low. I had read the previous two novels over the course of two years and was unimpressed by either of the two; both receiving a mediocre three star rating. This rating stemmed from the fact that the storyline was boring, involved in banal politics and lacked character familiarization. Book three, Engines of Light pushes much of this aside, thankfully.

It's widely said that MacLeod's novels are `politically challenging' and `intellectually ambitious' or so the inside cover wants you to believe. Besides the Engines of Light series, I have also read his stand-along novel Learning the World which was even more boring than the first two books of the aforementioned series. Yes, they are `politically challenging' but it is not the type of science fiction which I prefer (what exact type that is is nearly impossible to define.). But within the pages of Engine City I found a world richly detailed, reminiscent of a steampunk novel. And although the previous two novels lacked characterization, I found myself attached to two characters- Matt and Volkov, which just may be latent fondness of the characters themselves. The entire rest of the cast can be heaped into a large generic pile, as far as I'm concerned (though I admit a liking to the tokin' dinosaur Salasso).

The book began a great pace, earning it a 4-star start. A bit of muddle interrupted a slim percentage of the novel before the pace picked up again into a 4-5-star rating. I might have even ranked the book 5-stars if it hadn't had been for two key factors (because bad news travels in pairs [or in the case of celebrity deaths, it travels in threes]). The series would definitely been better if it had been edited in such a way to abridge the 800 pages or so series into a nice 500-600 pages single issue, much like Hamilton or Reynolds would have done in one of their voluminous tomes. The separation between the forgettable novels casts a dark shadow onto the finale. The last reason Engine City gets 4-star rating is its continuation of dismal characterization. I can't remember personalities or relate to or even remember the bloody names of most of the cast, except those individuals mentioned above.

But where the novel shines in its tainted umbra is in the wholeness of its completeness. I feel satisfied with the way the pieces have come together, while at times I didn't understand which pieces were which (because of the two-year reading span). Event the writing seemed to have improved, as I chuckled or reflected a few times when reading passages like "The window was open but the bar was open," or "Black-furred flying squirrels pawed through it like demonic rescue workers," or "When the box is large enough, even the greatest minds sometimes have difficulty in thinking outside of it."

NOW, only if the entire series could be condensed or abridged into 500-600 pages would the series itself earn 4-stars, rather than a collective 3-star rating. I have a number of MacLeod novels in my library to still read, so I have not been deterred from reading the rest of this bibliography.
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4.0 out of 5 stars A Satisfying Ending, January 14, 2007
By 
Ryles (Philippines) - See all my reviews
This review is from: Engine City (The Engines of Light, Book 3) (Mass Market Paperback)
This is one book I thoroughly enjoyed. Each chapter was packed with new ideas and unexpected plot lines that drived the story forward; and despite the rich content, the pacing was executed just right. I have to admit I was afraid that the series might end badly, especially after reading the second book in the trilogy (Dark Light). Alas, my fears were unfounded, and Ken Macleod delivered briliantly!

The series had made a lot of use of, and reference to, popular alien culture - from "grays" to flying saucers. However, it was thankfully *not* about that particular popular culture, despite the superficial resemblance. It is about human potential, about inner drives - both human and extraterrestrial, about change, about history repeating itself, and about the wide unknown universe.

All in all, it was an interesting and fun journey through a universe filled with conscious asteroids, saurs (alien grays), kraken starships, utopian societies, future-historic events, and the down-to-earth familiar characters that shaped this future history.

The Engines of Light is the first work I've read from Mr. Macleod, and I should say it makes me look forward to reading his other novels.
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5 of 9 people found the following review helpful:
1.0 out of 5 stars Incoherent, confused, disappointing, January 30, 2004
This review is from: Engine City (The Engines of Light, Book 3) (Mass Market Paperback)
Trilogies are hard. The most common pattern is a good start, a good to weak middle, and a weak ending. Macleod doesn't do that well.

The first book of this trilogy was an improvement on his previous writing, putting him almost at the same level at the earlier (weaker) books of Iain M Banks. By the second book he's slipped into the middle tier of writers, the third book sometimes reads like a satire of the first two. He seems desperate to find a way out of the story and finally just gives up.

Macleod shows signs of promise. He needs an editor, more discipline, and more practice. Stay away from the trilogies for a while.

As for you readers -- skip this book and skip the series.

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0 of 1 people found the following review helpful:
4.0 out of 5 stars Not Free SF Reader, September 2, 2007
The story picks up again, and steps up a notch. It is not only the locals and known beings they have to worry about. It seems there is a large conflict elsewhere, and new recruits are always needed for the fighting.

Other branches of this conflict just like to make stuff, and change people. Given that a lot of people don't like change, serious and deadly problems abound for a lot of the characters.


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1 of 3 people found the following review helpful:
4.0 out of 5 stars Quite satisfying ending to a fine series., April 3, 2003
This concluding novel in the Engines Of Light series just doesn't quite stand on it's own meriets, but should be read as the last part of the series.

This is definitely "hard" science-fiction, and therefore slow reading at times. But the concepts here are fascinating as such themes as flying saucers and alien abductions are woven together with the intermingling of life forms in a future interplanetary society. Quite highly recommended.

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Engine City (The Engines of Light, Book 3)
Engine City (The Engines of Light, Book 3) by Ken Macleod (Mass Market Paperback - January 5, 2004)
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