On New Earth, Epic is not just a computer game, it's a matter of life and death. If you lose, you lose everything; if you win, the world is yours for the taking. Seeking revenge for the unjust treatment of his parents, Erik subverts the rules of the game, and he and his friends are drawn into a world of power-hungry, dangerous players. Now they must fight the ultimate masters of the game The Committee. But what Erik doesn't know is that The Committee has a sinister, deadly secret, and challenging it could destroy the whole world of Epic.
Hi, thanks for your interest in my books. Perhaps you want to know more about my background as a historian, or perhaps you are more interested in my fantasy fiction. To some extent both types of writing have their roots in the fact that I grew up in Chester, a walled city full of the remains of its Roman and Medieval past.
At nineteen I was lucky enough to get work in the world's first commericial live role-playing game, Treasure Trap, based in Peckforton Castle, Cheshire. At that time the great miners' strike of 1984-5 shook every nook and cranny of the country, including the secluded castle, and I found myself drawn from a world of fantasy into a world of class conflict and intense political debate. For many years after, I moved from major city to major city in the UK pausing only in Doncaster to work in a large tractor factory (Case International) to earn enough for my first computer and to start writing.
My dad is from Dublin and having always enjoyed my visits there it was often in my mind to move to Ireland. By a quirk of fate I've ended up living not too far from his family home.
Having obtained a doctorate in history from Trinity College I teach part-time there on the subject of the crusades and enjoy that as much as writing fantasy fiction. I live with my partner Aoife and baby daughter Maya. My current writing projects are Edda - which completes the trilogy begun with Epic and Saga - and a work of history on Strongbow and the coming of the Normans to Ireland.







