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Essential ActionScript 3.0 (Essential) [Paperback]

Colin Moock
4.1 out of 5 stars  See all reviews (94 customer reviews)

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Book Description

June 22, 2007 0596526946 978-0596526948 1
ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API. Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it.

Frequently Bought Together

Essential ActionScript 3.0 (Essential) + ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers + The ActionScript 3.0 Quick Reference Guide: For Developers and Designers Using Flash: For Developers and Designers Using Flash CS4 Professional (Adobe Developer Library)
Price for all three: $81.75

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Editorial Reviews

Review

Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source. --From book resources websites

About the Author

Colin Moock is an independent web guru with a passion for networked creativity and expression. He has been researching, designing, and developing for the Web since 1995. Colin served as webmaster for SoftQuad, Inc. (makers of HoTMetaL PRO) until 1997, and then as web evangelist for ICE (one of Canada's leading interactive agencies) until 2001. He has created interactive content for Sony, Levi's, Nortel, Air Canada, Procter & Gamble, and Hewlett-Packard. Colin now divides his time between writing, speaking at conferences, and researching emerging web technology.

Product Details

  • Paperback: 946 pages
  • Publisher: Adobe Dev Library; 1 edition (June 22, 2007)
  • Language: English
  • ISBN-10: 0596526946
  • ISBN-13: 978-0596526948
  • Product Dimensions: 7 x 1.8 x 9.2 inches
  • Shipping Weight: 3.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (94 customer reviews)
  • Amazon Best Sellers Rank: #430,545 in Books (See Top 100 in Books)

More About the Author

Colin Moock is an independent web guru with a passion for networked creativity and expression. He has been researching, designing, and developing for the Web since 1995. His award-winning Flash work and his renowned support site for Flash developers (http://www.Moock.org) have made him a well-known personality in Flash developer community.

Customer Reviews

This book covers interesting twists even in the most banal of topics, like iterating arrays. Sukumar A. Srinivasan  |  27 reviewers made a similar statement
This is a well-organized, clearly written book, with great examples throughout. John R. Nyquist  |  33 reviewers made a similar statement
Most Helpful Customer Reviews
75 of 77 people found the following review helpful
5.0 out of 5 stars Fantastic, if you know your way already. October 22, 2007
Format:Paperback
This review is more of a 'heads-up' for any beginners considering this book. There are many reviews here telling about the book's contents, so I am going to talk about the level of the book instead.

I think it is important to state that this book is in NO WAY aimed or intended for beginners. None of the books in this series are, for that matter. Being fair, and I think this information is important for people even though a bit off topic: O'Reilly RARELY makes beginner level books. What they do make is insanely useful technical books which will tell you more than you probably ever wanted to know about a subject. But they are done, IMHO, very well. Still, when looking at books to buy I think it is important to keep this in mind, particularly if you are a beginner in any topic. Especially because most programming books are rather spendy.

When I bought Moock's first book, I had been using AS for a couple years (starting from Flash 4) and was still a beginner. However, I could manage my way through the very limited scripting options. When Flash 5 opened up the AS language to a full-blown environment, I was excited to get his book. Once it arrived, I was completely overwhelmed and immediately put it away. For about a year. During that time, I found other materials and boned up on my AS, THEN revisited the book. I found it much more useful.

When AS 2 came out, I thought the same thing. Ah-ha! I already know AS, so his book will get me up to speed. Wrong. The stuff which was pretty much lifted from the previous AS 1 book made sense, but I could not grasp what he was saying about the updates and new features in AS 2. Again, I put the book away for a year, found other resources to familiarize myself with, and revisited the book.
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45 of 51 people found the following review helpful
3.0 out of 5 stars A lot of content...but so @#&% frustrating December 9, 2007
Format:Paperback|Amazon Verified Purchase
First off, I agree with previous reviews that said its overwhelming for a LOT of people. That first chapter is a doozy.

Where I also have a problem with this book is how it instructs. I've been able to follow along with the coding but the author's explanation and instruction are lacking. Its obvious that he is very knowledgeable but he doesn't do a good job of passing that knowledge on. He's all over the place, explaining some things in depth, but not touching on other things you'll have questions about. At times it will feel like he is totally scatter-brained or ADD because he'll be going on about something inconsequential, while ignoring something else that you really want the answer to. Despite it being 900+ pages, I've had to go online to find answers to fill holes in his teaching. But also it feels at times like he's trying to talk over your head and give you the official-to-the-letter-Help-menu definition. I know there's a better way to teach people this stuff, and I've read books that do that.

I give it 3 stars just for the shear quantity, and I appreciate the effort. I just wish this book was not only packed with information but also taught it well.
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79 of 97 people found the following review helpful
5.0 out of 5 stars A complete guide for using ActionScript 3.0 July 1, 2007
Format:Paperback
This is not just an upgrade to Moock's earlier book on ActionScript 2.0. If you have that book, getting this one will not be a waste of time as this book is a complete rewrite. This book covers ActionScript programming fundamentals in exhaustive detail with clarity and precision. It explores ActionScript from a programmer's perspective, but assumes no prior programming knowledge. If you have never programmed before, start with Chapter 1. It will guide you through the very basics of ActionScript, and explain terms like variable, method, class, and object. Then continue through the book sequentially. Each chapter builds on the previous chapter's concepts, introducing new topics in a single, prolonged narrative that will gradually build your ActionScript skills and understanding.

If you are a designer who simply wants to learn how to control animations in the Flash authoring tool, you probably don't need this book, and Adobe's documentation should be sufficient. Come back to this book when you want to learn how to add logic and programmatic behavior to your content. If you already have existing ActionScript experience, this book will help you fill in gaps in your knowledge, rethink important concepts in formal terms, and understand difficult subjects through plain language. This book is divided into three parts.

Part I, ActionScript From the Ground Up, provides exhaustive coverage of the core ActionScript language, covering object-oriented programming, classes, objects, variables, methods, functions, inheritance, datatypes, arrays, events, exceptions, scope, namespaces, and XML. Part I closes with a look at Flash Player's security architecture. This section consists of chapters 1 through 19.
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63 of 81 people found the following review helpful
1.0 out of 5 stars Beginners: Do NOT Buy This Book! September 4, 2007
Format:Paperback
I just received my copy of Essential ActionScript 3.0 by Colin Moock, and I am extremely disappointed. Not because the book has no value and will not be able to one day assist me as a Web Developer; I am disappointed because the book itself, (and amazingly, at least one reviewer on Amazon), claims that this book is suitable for readers that have "no prior programming knowledge" (1st page of the preface). That is the biggest marketing deception I have ever read in a computer book.

These are the topics discussed in Chapter 1 alone (after a 14 page preface that will leave you gasping for breath!): Runtime Environments, Compilation, Just-in-time Compilation, Classes, Objects, Packages, Access Control Modifiers for Classes, Constructor Methods, Variables and Values, Constructor Parameters and Arguments, Expressions, Instance Methods, Method Parameters and Arguments, Method Return Values, Method Signatures, Members and Properties.

And those are just *some* of the large bold sub headings in Chapter 1!

I repeat: THAT'S CHAPTER ONE ONLY. 43 pages of absolute gibberish if you are a beginner. Not to mention that the author is using ridiculously complex language. He tries to give the impression that he is properly explaining himself to new programmers, but he hasn't got a clue how to speak to beginners. For example, on page 9 he explains what the word "character" means (?). Everyone that has ever owned any device that has a keyboard knows what a "character" is! Yet on the same page, he uses the word "delimit" without a hint of an explanation. I know what delimit means; I've been coding websites for 7 years. But is he sure that a beginner knows?

While I did not yet officially read past the 1st chapter (I'm planning on reading ch.1 about 14 times before I move on!
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Most Recent Customer Reviews
5.0 out of 5 stars Best book on programming concepts like Object Oriented Programming
Nothing describes the subject of Object Oriented Programming easier and better than this book, with this book you have the feeling of understanding every programming subject. Read more
Published 2 months ago by Haydex Kadhim
5.0 out of 5 stars "Essential" says it all
This is a mandatory book for anyone learning or improving his skills on Actionscript 3. Extensive coverage of all aspects of this programming language. Truly "Essential".
Published 2 months ago by William del Colle Dias
2.0 out of 5 stars nonessential actionscript
The author offers interesting takes on a number of topics, none of them of particular consequence. Many more interesting books available.
Published 3 months ago by paul jordan
4.0 out of 5 stars Good book for starters, still missing on certain aspects.
This is a really complete and good book for starting out with AS3. The only thing it's missing is a better index, and a reference section, where (like other Colin Moock books), it... Read more
Published 6 months ago by LilDwarf
5.0 out of 5 stars Best ever!!!
Best book for action script three, i am very Concentrated and understanding the writing and the examples. I very excited to finish it all and bay his next book.
Published 14 months ago by Ahuva
5.0 out of 5 stars Literally *the* ESSENTIAL AS3 book
If you are or want to be an AS3 programmer, this is the book you need sitting on your shelf. It is not only well written, but the book was reviewed by the AS3 (and related) team... Read more
Published 16 months ago by James Poag
5.0 out of 5 stars Most comprehensive overall...
When I set out to learn Actionscript 3.0 I bought a number of helpful books from various publishers, but, all of them left me with significant gaps in my knowledge. Read more
Published 18 months ago by Eerik Salke
2.0 out of 5 stars Too much filler.
If you have any experience coding then it's a lot of work to wade through the copious explanations and examples to get to new and interesting stuff. Read more
Published 19 months ago by gtmacdonald
4.0 out of 5 stars Great Reference!
This book is the best actionscript 3, Flash reference I've found yet. It's not perfect and it can be a little wordy and overly technical on some simple subjects. Read more
Published 21 months ago by James
5.0 out of 5 stars Back in the saddle
Having resented and resisted the drastic changes from ActionScript 2 to 3, I allowed myself to drift in the past until there was no more future for me in ActionScript programming. Read more
Published 23 months ago by Winberry
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