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Eternal Darkness: Sanity's Requiem

Platform : GameCube
Rated: Mature
4.6 out of 5 stars 273 customer reviews
Metascore: 92 / 100

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Product Description

Product Description

Battle a cosmic evil across space and time in Eternal Darkness: Sanity's Requiem. From swords to guns to mind-warping spells, you'll use an array of weapons in this epic adventure that unfolds over thousands of years. A new style of psychological thriller, the adventure gets even more frenzied as you battle your own dwindling sanity. Made in USA.


It's often argued that Nintendo makes the best video games in the world, but one thing the company isn't known for is scary games. If you thought Luigi's Mansion was frightening, then quite frankly you've led a sheltered life. Eternal Darkness: Sanity's Requiem, however, is the real deal: it's scary, it's gory, and it's really nothing like Resident Evil at all.

The game starts when you find out your grandfather has had his clogs popped by some unspeakable monster. While rummaging through his stuff (alone, at night, in his huge mansion) you come across a jolly little hardback called The Tome of Eternal Darkness, and upon reading it you suddenly find yourself controlling a Roman centurion in 26 B.C. Persia. And this is how the game continues--you find and read a passage of the book in the mansion and then control a series of 11 completely different characters over the course of two millennia.

Apart from the innovative structure of the game, the other big selling points of Eternal Darkness are its sanity effects--every time you see a monster and fail to kill it your sanity level will drop. If it drops too far, you start seeing things: flies walking along the inside of your screen, messages telling you your controller is unplugged when it clearly isn't, and all sorts of other clever freakery.

The game's not perfect, though; the combat is a little too fiddly, and it's still not quite as scary as Silent Hill, but Eternal Darkness is an unusual and rewarding title that should finally shut up those annoying twerps that insist Nintendo only makes games for kids. --David Jenkins -- Amazon.co.uk

Product Details

  • ASIN: B00005Q8M4
  • Product Dimensions: 7.3 x 5.4 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (273 customer reviews)
  • Amazon Best Sellers Rank: #7,165 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Reviews

Top Customer Reviews

There have been quite a few attempts at video games based upon Lovecraft's Cthulhu mythos, but they never seem to make it to the market. Although Eternal Darkness is set within its own little universe, it borrows heavily from the mythos, and Lovecraft's influence is readily apparent.
The game begins when your character, Alexandra Roivas, decides to investigate the mysterious circumstances surrounding her grandfather's death at their ancestral mansion. Through an absolutely brilliant plot device, the player is able to take control of many of Alex's ancestors from ages past and several other characters from all over the world. Each of these chapters help the player piece together the mystery and reveal the hidden agenda of a group of extremely powerful and malevolent entities.
Gameplay is very smooth. Holding down one controller button allows you to lock on an enemy target, and with a flick of the control stick you can aim at specific body parts. Some baddies fall when they are decapitated, some you have to take apart limb by limb before they will fall. As with most third person games, camera angles are fixed and sometimes problematic, as you may find yourself being disembowled by some horror just off screen.
Combat is relatively well balanced, and the puzzles in the game find a way to be interesting without being terribly difficult. the graphics are quite good, many monsters can be on the screen without any noticeable slowdown. The monsters themselves are quite detailed and look great, but they don't vary a whole lot towards the earlier part of the game.
The magic system is very cool. You must find runes of power hidden throughout the game (often inside of monsters). Each rune corresponds to an alignment, an effect, and a target.
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Comment 67 of 68 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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The opinions I've read below on this game seem to be about 80% who absolutely love it and 20% who hate it, and as far as I can tell the people who hate it are either young children who can't appreciate anything other than a hack-n-slash gorefest, folks who prefer shallow, poorly constructed games such as Resident Evil, or worst of all, people who only played it for five minutes or not at all. I fall in with those who love it.
Eternal Darkness didn't get the promotion or the acclaim it deserved when it came out, but don't let that fool you. It's still one of the best games on any of the current generation of consoles, hands down.
This game is all about mood. Play it at night with all the lights out. Everything from the lighting to the ambient sounds is designed to establish a creepy feeling, and it really hits home in several key parts, especially when your sanity meter is running low.
Ah, the sanity meter. Yes, it's every bit as crazy as you've read. One reviewer wrote that there are only 10 different insanity effects. He most likely avoided going insane most of the way through the game, because the truth is there are around 100 different effects, ranging from minor things you'll barely notice to "What the...?" I won't spoil them for you, as they're one of the best parts of the game.
It's got a compelling storyline and a mythos based on the works of H.P. Lovecraft. You control 13 different playable characters who all exist at different points in history. Although there are really only 4 different stages, each of which is repeated a few times by different characters, the stages do change from one visit to the next, sometimes making them very different places from last time you saw them.
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5 Comments 124 of 137 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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This is the first survival-horror game that I've ever played. I never really got into the genre, but this game always intrigued me. I read about it when it first came out, and the game's new feature of the sanity meter sounded really cool. One of my friends (who is now my roommate) has the game, so I finally tried it, and was blown away.

Right from the beginning, things start off creepy, and they only get worse (which, for players, means better). You start out as Alex Roivas, a young woman in her 20's whose grandfather was recently murdered. The police are stumped, because there doesn't appear to be any sign of a break-in, nor does it look like Grandpa Edward Roivas put up much of a fight. This would normally lead to a ruling of suicide, but the state in which they found the body makes suicide an impossibility. Alex decides to investigate herself, and you navigate her grandfather's mansion. Everything in it references the dark and macabre, from paintings of murderers to books in the library about some of the darkest periods in history (the Inquisition, the Salem witch burnings). Eventually, Alex discovers a book called the Tome of Eternal Darkness. When she reads it, she is transported to another time, place, and body. Whenever players "read" a new chapter of the book, they take over as another character in another historical period. A Roman centurion, a young Cambodian girl, a British photographer, and a few of the Roivas ancestors are just a few of the people that you'll control throughout the ages.

As the story unfolds (which depends on a choice you make as the centurion), you learn about the Ancients, three god-like beings fighting for control of the world, and if one is summoned, will reign destruction upon the galaxy.
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