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28 of 28 people found the following review helpful:
1.0 out of 5 stars
Apocryphal, or at Least Wildly Inaccurate, May 1, 2000
This review is from: EverQuest: The Ruins of Kunark (Prima's Official Strategy Guide) (Paperback)
Perhaps Prima couldn't find a writer who actually played the game. Perhaps Verant Interactive gave them a load of bad information. Perhaps they based it off the old strategy guide. Whatever the reason, this strategy guide continues the legacy of the original "Official Strategy Guide" (of which the game makers now claim they accept no responsibility for the content) in containing almost 80% actual true things. Good luck figuring out the other 20%. Veteran EverQuest players have spotted page after page of information in this manual that is not in tune with the reality of the game. Most of that isn't even a case of it being outdated, it has never been correct, even with the game being out over one year. Expect a full disclosure from Verant soon where they also disavow any information in this book from being correct. It makes the "official" title, officially, a joke. Oh, if you actually ARE an EverQuest veteran, adjust my rating on this work to 4 stars as you will find it a hillarious comedy of errors.
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23 of 24 people found the following review helpful:
3.0 out of 5 stars
Believe it or not, this can help a newbie, May 9, 2000
This review is from: EverQuest: The Ruins of Kunark (Prima's Official Strategy Guide) (Paperback)
I have read all of the other reviews of this book, but it seems to me most of the feedback has been from people who already were experienced in the game. How else could they point out how inaccurate it is? I believe I bring a different perspective to the guide, because I bought it only a few days after buying the game, and it has helped tremendously in a few areas, such as choosing a character, values of weapons and armour, what effects a spell has, etc.... Having a book in hand that you can refer to at a glance is much more helpful than having to search the web for clues as to what to do in the game. In fact, the guide includes a section specifically pointing out good websites to visit for more information, which helped me determine the race and charactor I wanted to select. Admittedly, I was hoping for more meat in the book, like walkthroughs for the first couple of levels for each type of character, including strategies for early success, but all in all, the book can be a benefit a new player, if nothing else than as a reference guide. Don't be put off by people telling you that everything is wrong. If you are like me, and like to have more information readily available than the pathetic manual that comes with the game, then this may be for you.
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17 of 17 people found the following review helpful:
1.0 out of 5 stars
Misinformation ruins this book, May 2, 2000
By A Customer
This review is from: EverQuest: The Ruins of Kunark (Prima's Official Strategy Guide) (Paperback)
This book has some handy information, esp. the listed stats of the monsters you might encounter. However, like the 1st Official book, it is full of errors and information that just isn't true. This guide is best for a new player as long as they keep in mind that they should be wary of all the stuff written in it. Use it to get started, then check the web for the best info on EverQuest. I'm giving this book 1 stars instead of 2 for the reason that as an official book, it should have be done right completely no exceptions.
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