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EverQuest: The Planes of Power (Prima's Official Strategy Guide)
 
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EverQuest: The Planes of Power (Prima's Official Strategy Guide) [Paperback]

Scruffy Productions (Author)
1.7 out of 5 stars  See all reviews (3 customer reviews)


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Book Description

Prima's Official Strategy Guide October 29, 2002
You Will Rule the Planes of PowerTM!
·Specific details on all of the planes including: Knowledge, Tranquility, Justice, Innovation, Disease, Nightmare
·Raiding tips and tricks included
·Comprehensive list of all Planes of Power spells
·Locations of all vendors revealed


Product Details

  • Paperback: 320 pages
  • Publisher: Prima Games (October 29, 2002)
  • Language: English
  • ISBN-10: 076154013X
  • ISBN-13: 978-0761540137
  • Product Dimensions: 8.9 x 7.3 x 0.8 inches
  • Shipping Weight: 11.2 ounces
  • Average Customer Review: 1.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #256,075 in Books (See Top 100 in Books)

More About the Author

I'm nothing more than a guy that loves video games.

I managed a software store in Indianapolis when I encountered Brady's publisher. The company hired me to assist in developing their new line of video game strategy guides, which was a very limited assortment at the time. They had published on a few Electronic Arts sports titles for the Sega Genesis, Mortal Kombat, and Sonic the Hedgehog.

It was a very interesting time for our business. Strategy guides were transitioning from tiny booklets into full-size, full-color, magazine-like books. We had the opportunity to make a huge impact and try something very new and unique. I'm very thankful for the experience. It was simply an amazing opportunity.

"Virtua Racing" for the Sega Genesis was my first project as an author. It took a week to write and some of that time was spent sleeping on an office floor. It was not a book I wanted to write. Our publisher made it clear I didn't have a choice. As painful as that first project was, it shot my career down a completely unexpected path. It led to projects like Turok: Dinosaur Hunter and eventually, my favorite, Final Fantasy VII.

Final Fantasy had always been a favorite series since it released for the NES. VII proved to be a monstrous task. We had no idea what we were getting into at the time. Final Fantasy projects now require a team of authors, but I'm proud of what we accomplished given the resources available. It was a learning experience for everyone involved.

I continued to write for several years with Conan being my final project. It has been a wonderful ride and I met some amazing people along the way. The people at BradyGames really care about the products they produce. That is not something you find with every publisher.

 

Customer Reviews

3 Reviews
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Average Customer Review
1.7 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

9 of 9 people found the following review helpful:
1.0 out of 5 stars Disappointing, December 1, 2002
By 
Karsten Weide (San Francisco, CA) - See all my reviews
(REAL NAME)   
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This review is from: EverQuest: The Planes of Power (Prima's Official Strategy Guide) (Paperback)
The "Luclin" EQ guide (this guide's predecessor) was worse than the "Kunark" guide (the definitive EQ guide), and this is still worse. Rather than updating and cosolidating the comprehensive "Kunark" Guide and adding the new Planes of Power info, the authors hastily slapped together bits of information and added some old maps and some lines on race/level questions. The new info bits exhaust themselves with some of the new beyond-level-60 spells, 2 maps of new zones and some random quests. Not worth the money.
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5 of 5 people found the following review helpful:
2.0 out of 5 stars Trivial content makes for an incomplete reference, December 3, 2002
Amazon Verified Purchase(What's this?)
This review is from: EverQuest: The Planes of Power (Prima's Official Strategy Guide) (Paperback)
This book really isn't bad; it just seems so incomplete.

It really does a good job of describing the changes to game that Planes of Power provides. All the level 60 plus spells are listed along with the high level disciplines. And the map section is useful, being limited to "lowbie" areas outside the major cities; occasionally handy to have all in one place. There is a decent description of many of the "new" planes, with a listing of monsters.

It is not, however, a complete, "latest and greatest" reference to the Everquest game. In my opinion, an up-to-date, complete reference is sorely needed.

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3 of 4 people found the following review helpful:
2.0 out of 5 stars Not up to parr, December 17, 2002
By A Customer
This review is from: EverQuest: The Planes of Power (Prima's Official Strategy Guide) (Paperback)
While this book is very informative with learning the trade skills and the elements required to help your skills. I was very disappointed that it was not like the other strategy guides in that it had all the spells for the classes in it including all the new ones. It only listed the higher level spells and my old book is outdated. It would have been nice to have all the books combined into 1.
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