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Everquest Online Adventures: Frontiers
 
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Everquest Online Adventures: Frontiers

by Sony
PlayStation2 Teen
4.0 out of 5 stars  See all reviews (26 customer reviews)


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Product Features

  • The hottest trend in console gaming continues online with the launch of EverQuest Online Adventures: Frontiers, the firstever console massively multiplayer online game, where players team up with people from around the globe to fight monsters, complete challenging quests and explore dangerous and spectacular locales. In this Second Edition release, EverQuest Online Adventures: Frontiers gives play

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0000CDZB9
  • Product Dimensions: 0.6 x 5.3 x 7.5 inches ; 5.6 ounces
  • Media: Video Game
  • Release Date: November 24, 2003
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (26 customer reviews)
  • Amazon Best Sellers Rank: #9,576 in Video Games (See Top 100 in Video Games)

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Product Description

Game Informer Review

This incarnation of the online legend and opiate EverQuest is really just another hit for current addicts. If you haven't already played EverQuest Online Adventures, Frontiers is no reason to start. The environments are graphically tedious, the targeting system is downright baffling, and unless you have a USB keyboard, you'll spend so much time navigating the cursor around to enter text, you'll think you should be getting experience points for it. But if you're already an EQOA junkie, there is plenty to enjoy. The graphics have been tweaked, new creatures and items added, plus a new race and class. Now you can finally fulfill that childhood dream of becoming an Ogre Alchemist!

Rated: 7.5 out of 10
Editor: Jeremy Zoss
Issue: February 2004




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Product Description

The hottest trend in console gaming continues online with the launch of EverQuest Online Adventures: Frontiers the firstever console massively multiplayer online game where players team up with people from around the globe to fight monsters complete challenging quests and explore dangerous and spectacular locales. In this Second Edition release EverQuest Online Adventures: Frontiers gives players access to all-new uncharted territories new items and spells fierce new creatures to battle and a new playable character race the Ogres. So get ready for action and take your adventures online!KEY FEATURES: Unlimited Action and Adventure - The game world is alive and ever-changing Huge Gaming World - A massive seamless world packed with cities planes dungeons and huge underground lairs Unmatched Character Customization - 10 races and 15 classes with unique appearances skills spells and abilities Easy to Play - New in-game tutorial customer service support and controller instructions for the new player Thousands of Trades Items Skills Quests and Abilities - Design and build a unique hero to conquer all Friendly Online Community - Play with thousands of players of all agesADDITIONAL NEW FEATURES INCLUDE: New Playable Race the Ogre - These massive beings are both brutal warriors and wielders of the most powerful magic New Areas - One continent 3 cities hidden planes newly discovered dungeons and forbidden areas Updated Graphics - Redesigned and highly-detailed player character models armor and "pets" New Items - Hundreds of new items to acquire barter trade and sell Special Communications and Travel Features - A simple way for people find each other in the game New Non-Player-Characters (NPCs) - Dozens of new and fierce creatures to battle Level 60 Cap - Increased player character

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Customer Reviews

26 Reviews
5 star:
 (10)
4 star:
 (11)
3 star:
 (3)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
4.0 out of 5 stars (26 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

10 of 10 people found the following review helpful:
4.0 out of 5 stars Good game but......., December 26, 2004
= Fun:4.0 out of 5 stars 
This review is from: Everquest Online Adventures: Frontiers (Video Game)
It would seem SOE has turned their back on this game.It is a good game,It needs a lot of updates,and definitely a NEW expansion!!Overall this game rocks,but customer service is horrible!Talk to anybody who plays this game,they love it,except for the way SOE treats us as customers.Be prepared for lots of xp grinding,which can get tedious after a while.But xp grinding is not unique to just this game.There is plenty to do on frontiers for a newbie...but beyond that it's past time for a new expansion.I think SOE needs to remember they do have other games and customers other than those on EQ2.I also play regular EQ,so i am a fan of the series,SO....I think the future of eq frontiers is uncertain,have you seen it on the shelves anywhere?That in itself speaks volumes.So let the buyer beware!GOOD game,bad support,uncertain future.
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5 of 5 people found the following review helpful:
5.0 out of 5 stars Can you improve on perfection?, July 29, 2004
= Fun:5.0 out of 5 stars 
This review is from: Everquest Online Adventures: Frontiers (Video Game)
Surprisingly, the answer is, 'Yes. Yes you can.'

The original EQOA is the best of the overcrowded MMORPG herd. It's simple and fast paced, inexpensive and addictive. From a technology perspective it does amazing things on a PS2 without a harddrive. When I first played it, I couldn't imagine making a better RPG without waiting for the next generation of consoles to come out.

But SOE did it. EQOA: Frontiers is that better RPG! It's the same shared world as the original- both sets of players can fight side-by-side. Most of what SOE improved on are the little things, things that you'd never even notice until you played both. The imagery and music is better. There are ambient effects like fog and raining brimstone in the right places. The skies and the weather are just a little bit more present and real.

Best of all, though, your character is more customizable with better textures and an absolutely fantastic 'Class Mastery' system that lets you choose what path you want to take to power. Even within the same class and race, two characters can end up with very different strengths and weaknesses.

Add all that to making what is already a huge online landscape even larger, and you have more than a great game. It's an achievement.

And so I'd have to say that EQOA: Frontiers is my new pick for the finest of the MMORPG genre. Start with the original if you're skeptical- it only costs as much as a month's subscription. But mark my words, you'll end up buying the upgrade to fuel your addiction.

And when you do, you'll be impressed. Very impressed.
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7 of 8 people found the following review helpful:
4.0 out of 5 stars Should come with a warning lable, March 24, 2004
By 
This review is from: Everquest Online Adventures: Frontiers (Video Game)
Before Final Fantasy came out, there was Everquest. This game may be a little bit confusing at first.

Some sore points: learning the controller. You get over that in 5 minutes, but you do have to read the instructions. Keyboard: the game will play without one, but it is essential if you are planning on spending more than 5 minutes in the game. They are not THAT expensive, you can easily find them in video game stores that carry PS2 accessories.

This game has a huge community on the internet. Any question or point in the game where you are stuck is one click away from a solution. EQOA on a search engine and you are on your way.

About the game per se: The first few levels are designed to get you familiarized with the controls, the interface and basics (like spiritmaster, coachman, basic killing skills). It will take you a good 30-60 minutes to feel comfortable with the interface and the environment. After that you WILL be hooked. To advance in the game you can kill mobs to get experience and complete quests (again, very easy to find online) to gain items, spells and experience. The early levels are mostly quests, after that most of your time will be spent gaining experience to level your character. Currently your character can reach level 60, with the addition of Class Masteries (CM's). These are extra experience you gain in the form of CM points to gain new abilities, and sub specialize within your class. You don't earn CM's right away, around the time you start grouping for experience, you can assign a percentage of your experience gained towards CMs.

A great part of the EQOA community are the guilds. There are many guilds in Tunaria; whichever one you join (if you decide to join one, is up to you) will be your EQOA family. Guildies help you out on quests, experience gaining, and a good laugh once in a while. It's like a sub community within the EQOA community. A good guild will make the game experience a great one; a bad one can be bothersome, but easily fixable (join another guild!).

With the recent updates to the game, the interface has improved dramatically. Looking for group members is easier, finding that special item your character needs is faster with the new auction system, which now allows stackable items and lore items to be listed. (A little tip, if someone else in your group picks up an item and you want to see the stats, look it up in Auction when you have a break (not mid-battle please :) ).

As a final word: EQOA is a complex, rich virtual world designed for limitless hours of play. It does require a monthly fee (roughly $10) but think about this: most games, you buy them for say, $50 (give or take), play them for a week, get bored and move on. With the price of one regular game, you have 3 months worth of EQOA entertainment. So the monthly fee is not really an issue. A word to the wise: pace yourself, it's a game, don't let it take over your life or you will burn out.

If anyone needs any in-game help, you can in-game mail me in the Hodstock server to Argwin.

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