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Everstone: Blood Legacy D20 Core Role-Playing Game Hardcover – July 13, 2004


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Hardcover, July 13, 2004
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Product Details

  • Series: Everstone: Blood Legacy (Book 1)
  • Hardcover: 256 pages
  • Publisher: Guardians of Order (July 13, 2004)
  • Language: English
  • ISBN-10: 1894938518
  • ISBN-13: 978-1894938518
  • Product Dimensions: 11.1 x 8.4 x 0.7 inches
  • Shipping Weight: 1.6 pounds
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #2,181,959 in Books (See Top 100 in Books)

Customer Reviews

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Most Helpful Customer Reviews

11 of 11 people found the following review helpful By Robert Blank on March 2, 2006
The thing that must be commended first off, is that Everstone: Blood Legacy is the work of one person and one illustrator. This is not a corporate product, but the private endeavor of two guys! Unbelievable.

The book itself is about as thick as the Forgotten Realms Campaign book. The art inside is uniformly black and white, and while none of it is excellent (or even solidly good) none of it is as bad as the kind of stinker art you sometimes get. The biggest complaint is the women, who are uniformly represented without a shred of respect, as a bunch of big breasted teen-hottie bimbos in armor bikinis *sigh*. The high point is the technology, which looks quite slick even in black and white.

Plot synopsis: Mysteriously, over 300 years ago enormous civilization ending monsters, called Hollow Lords, appeared suddenly one night and ended the world in a Night of Terror. Massive, iconic creatures, the Hollow Lords are the apex of entire races of lesser monsters spawned in their image. The races of Lannith petitioned the gods for aid, and the gods as a whole, for no known reason, suddenly turned their backs on all of their servants. Desparately the kingdoms sought to flee before one at a time they became extinct. Fortunately the Hollow Lords were more interested in doing battle with each other than with the mortals of Lannith, and so those races which hid themselves in remote enough locations, were passed over.

After hundreds of years hidden in mountain ruins, a group of survivors--Magi from Everstone--learned through their spy networks that one of the Hollow Lords and all of its progeny, had been brought down in battle.
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1 of 2 people found the following review helpful By James D. Dempsey on May 17, 2006
What you have here, is a universe that at first glance seems to be just the old hack and slash. Untill you realize that there's nothing without magic. That ten foot tall sentient golems are as equally valid player choice as a diminutive shadow weaver. That the bag guys own 95% of the planet. That it's a new history, a new story, without even a hint of Tolkein reference anywhere. That the gods are a newfangled idea, who have to earn the trust of the people. It's a world of possiblity. Go find some.
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1 of 2 people found the following review helpful By J. A. Renn on June 8, 2009
I consider Everstone to quite possibly be the best version of the 3.5 rules I have ever encountered. Flat out it just rocks. I've done a video review of the book here:

[...]

Which is apparently too large to post directly here.
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0 of 1 people found the following review helpful By Austin Haas on May 11, 2013
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This game is awesome, its an interesting way to give players something new and exciting. The equipment and magic is easy to learn and really fun. The only bad thing is the backstory, you need to know the lore for the setting or it gets confusing
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0 of 1 people found the following review helpful By Echohawk on February 24, 2013
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A D20 product with a totally awsome setting. I use it as part of my groups ongoing STEAMPUNK campaign. I highly recommend this to anyone!
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