Have one to sell? Sell yours here
Everything Scrabble
 
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

Everything Scrabble [Paperback]

Joe Edley (Author), John D. Williams Jr. (Author)
4.6 out of 5 stars  See all reviews (25 customer reviews)


Available from these sellers.


Formats

Amazon Price New from Used from
Hardcover --  
Paperback, Bargain Price --  
Paperback, November 1, 2001 --  

Book Description

November 1, 2001
For both the beginner and the seasoned pro, this how-to book from the National Scrabble Association offers all the keys to better play: Basic board strategies for surefire resultsTurn the enemy -- Q -- into your best friend: a winner's list of Q words with and without UMaster the terrific "twos" -- a complete list of two-letter words that can boost your scoring average by thirty to forty pointsMaximize your score with bonus squares and parallel play -- including triple triples, the pinnacle of SCRABBLE scoring successMake more seven-letter plays -- and earn a fifty-point bonusSecrets to getting better tilesHow to get your words' worth with high-point tiles J, X, and ZWords with no vowelsHow the world's greatest players win -- twenty-eight examples of outstanding SCRABBLE play

Featuring a rare interview with the SCRABBLE game inventor, the late Alfred Mosher Butts, this extensively illustrated guidebook covers all facets of the game and worldwide SCRABBLE culture, including the clubs, tournaments, champions and rules, and playing SCRABBLE with children, plus a complete history of the game.

Visit the Naiton Scrabble Association Web site: www.scrabble-assoc.com



Editorial Reviews

Amazon.com Review

This book opens with an introduction to the game, follows up with instruction on advanced play, and ends with valuable information for those preparing for tournament-level competition. But there's far more to this tome than the how-to material. It's also a reference manual with such valuable information as a list of crucial but uncommon two-letter words (do you know what a "Li" is?) and a number of words that require a Q but no U. Exercise puzzles are included so you can practice what you learn. --This text refers to an out of print or unavailable edition of this title.

About the Author

Joe Edley is the 1980 National Scrabble Champion and is widely considered one of the foremost experts on the game today.  He lives on Long Island.

Product Details

  • Paperback: 368 pages
  • Publisher: Pocket; Rev Upd edition (November 1, 2001)
  • Language: English
  • ISBN-10: 0671042181
  • ISBN-13: 978-0671042189
  • Product Dimensions: 9.1 x 7.3 x 0.8 inches
  • Shipping Weight: 1.3 pounds
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (25 customer reviews)
  • Amazon Best Sellers Rank: #259,800 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

 

Customer Reviews

25 Reviews
5 star:
 (19)
4 star:
 (3)
3 star:
 (2)
2 star:
 (1)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.6 out of 5 stars (25 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

67 of 67 people found the following review helpful:
5.0 out of 5 stars Don't leave home without it, February 15, 2005
This review is from: Everything Scrabble (Paperback)
This is the updated and revised edition from 2001, a make-over of the book from 1994. This is a much better book than Edley's The Official Scrabble Puzzle Book from 1997. There are puzzles here as well, but there is just so much more INFORMATION that I would put this book in another league. No aspiring tournament player can afford to be innocent of the knowledge in Everything Scrabble.

Of course authors Edley (three-time national Scrabble champion) and Williams (National Scrabble Association executive director) do NOT tell all. I mean something has to be held in reserve, some tricks and traps and secret knowledge just in case they get the itch to play tournament Scrabble again. In a way I am reminded of poker books rather than chess books. Chess book authors can go ahead and tell all (except for their opening preparations!) because in chess it isn't so much what you know as to what depth and how fast you can calculate. The authors here are more like poker players in that they tell you some of the tricks but they hold back the really esoteric stuff because in Scrabble, knowledge really is power, including knowledge of your opponent.

Scrabble is a game that can be seen as intermediate between poker and chess as far as luck and skill go. Unlike chess there is a clear element of chance involved in any given game--although not as much as in a comparable amount of poker playing. And unlike poker there is a considerable element of calculation needed on any given move. Tournament games run 25 minutes for each player, but there are situations that arise where you could spend half an hour on a play and still not exhaust the possibilities.

Where Scrabble differs from the other two games is in the amount of pure, before-game knowledge needed to play a strong tournament game. This book helps in that department. For example you absolutely need to know all the 96 two-letter words by heart (pages 19 and 20 and again on page 324 for good measure). And don't even think about playing without knowing a whole slew of Q-words, with and without the "u." But what really separates the tournament players from the amateurs is knowledge of a large number of esoteric and unusual Bingo words like (Lord help us) "areolae" or the ever-popular (NOT!) "zooecia." (From the lists in Appendix 4).

The first part of the book is "Getting Better Quickly." This is for beginners and near beginners: using the Official Scrabble Players Dictionary (essential, by the way, for settling disputes and normalizing play); shuffling the tiles in your rack to make words appear; using the twos; introduction to rack management, etc.

Part 2 is called "Advanced Play" and gets deeper into rack management, what to leave for the next turn and what to play, when to exchange tiles; how to spot "phoneys"; and whether to open the game or keep it closed.

Part 3 is devoted to puzzles. Part 4 introduces the reader to the world of Scrabble tournaments and clubs (a nice feature) and Part 5 contains the appendices: word lists, history, trivia and some psychology. There's even a glossary. Very interesting is Chapter 22 with 28 "Examples of Outstanding Scrabble Game Play." Included (Example 27) is an eight-tile overlap play (two words side-by-side eight letters long so that each letter is a hook!). Also included are some psychological plays that turned the game around or almost did. Some insight into actual endgame play is featured.

Some interesting facts: the highest scoring tournament game was the 1,108 points put up by Mark Landsberg (770) and Alan Stern (308) in Los Angeles in 1993. (I just noticed that the numbers don't add up: so Stern's "308" is probably a typo and instead should be "338.") Landsberg's 770 points was also the highest single score in a tournament game. In home games we used to play that you could recycle the blanks if you had the letter in your rack and it was your turn. In those games scoring 700 points happened a time or two. :-) Top single tournament play was BRAZIERS for 311 points by T.A. Sanders in a Tyler, Texas tourney in 1997. (I would like to see how that arose. I presume a corner triple word score was left hanging with a word to hook the "s" to, while running the other way was a single letter at the side of the board allowing the eight-letter play to cover two triple word scores. Obvious tip: never, but never (or only when you absolutely must) should you make a word that leaves a single letter tantalizingly out there along the triple letter score sides of the board. Trust me on this one: that is gambling big time. However, if you're a hundred points down, what the hey. Maybe you can set YOURSELF up!

What this book does NOT contain is any information on how to beat the infamous "Maven" from the computer Scrabble program. If you crank that baby up to "Champion" (a 2100 rating), Maven simply uses her entire vocabulary and "Bingos!" like somebody's Aunt Hilda with twenty cards at the Friday night church fund-raiser.

Okay, is this book worth the plastic? Trust me, it is. Get two, and give one as a present, but only after YOU have read it first!
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


41 of 42 people found the following review helpful:
5.0 out of 5 stars Everything Scrabble's Everything You Need, February 10, 2000
Everything Scrabble will teach you everything you need to know to become a competitive club or tournament level Scrabble player. It gives you a basic outline on improving your game. While the word lists themselves are slightly outdated, they are accurate for the most part. A word's acceptability depends upon which word source is used. The 2nd edition of The Official Scrabble Players Dictionary contained certain "offensive" terms such as "goy" (a non-Jewish person). These words were eliminated in the family friendly edition (3rd edition of The Official Scrabble Players Dictionary). The Official Word List (OWL)is the word list used in sanctioned tournaments of the National Scrabble Association. It contains words such as "goy". Everything Scrabble is the best "How-To" book on Scrabble that I've run across. I heartily recommend it to all beginning, mid-level, and starting tournament players.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


25 of 25 people found the following review helpful:
5.0 out of 5 stars For the competitive game player this book is a must!!, September 25, 2002
By 
GMDEMPSEY (CERESCO, MI USA) - See all my reviews
If you want to beat your friends every time when playing scrabble then this is the book for you. It will help you with the most important move in scrabble - the two letter words. That alone is enough reason to buy the book not to mention the hundreds of other helpful tecniques.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews











Only search this product's reviews



Inside This Book (learn more)
First Sentence:
If you want to get serious about the SCRABBLE game, sooner or later you are going to need The Official SCRABBLE Players Dictionary (OSPD). Read the first page
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Players Dictionary, Alfred Butts, Joe Edley, National School, New York, Double Letter Score, Double Word Score, North America, Triple Word Score, United States, Brian Cappelletto, Jim Kramer, Alfred Mosher Butts, Atlantic City, Luise Shafritz, Triple Letter Score, Using Diagram, Example Imagine Diagram, Jeff Widergren, Matt Laufer, Mike Baron, National Champion, San Francisco, Steve Polatnick
New!
Books on Related Topics | Concordance | Text Stats
Browse Sample Pages:
Front Cover | Table of Contents | First Pages | Back Cover | Surprise Me!
Search Inside This Book:



Books on Related Topics (learn more)
 
Word Freak by Stefan Fatsis
 

What Other Items Do Customers Buy After Viewing This Item?


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(1)

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums



So You'd Like to...



Look for Similar Items by Category


Look for Similar Items by Subject