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Exodus (Hellgate, London, Book 1) (Bk. 1)
 
 
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Exodus (Hellgate, London, Book 1) (Bk. 1) [Mass Market Paperback]

Mel Odom (Author)
4.3 out of 5 stars  See all reviews (20 customer reviews)

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Book Description

June 26, 2007

LONDON, 2038

The once-great city lies in ruins. A massive gash in the fabric of our reality roils against the horizon as it blends into a permanently darkened sky. The world as we know it has come to an end. Demons, the visions of our nightmares, walk the Earth. Mankind, driven in retreat to the sanctuary of the Underground, struggles to survive the Hellish apocalypse.

Among the survivors are those who foresaw the coming of the darkness, those who see it as an opportunity to improve the standing of man, and those who seek revenge for what was lost. All are now banding together in the shadows, arming themselves with futuristic weapons and arcane spells designed for one purpose -- to battle the demonic hordes and take back their world.


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About the Author

Mel Odom has written over sixty books which include the novelisation of the movie BLADE and original novels for both the Buffy and Angel series. He has written fantasy, game related fiction, science fiction, movie novelisations, horror, young adult, juvenile, computer strategy guides, action-adventure and comics.

Excerpt. © Reprinted by permission. All rights reserved.

ONE

FYNBOS BIOME

OUTSIDE CAPE TOWN, SOUTH AFRICA

Loud gunshots woke Simo Cross from a too-short slumber and threw him directly into the path of a killer hangover. He sat up in the tent, automatically reaching for the hunting rifle beside his sleeping bag. He tried to figure out where the gunshots had come from, but had to admit that he might have dreamed them.

Or hallucinated them. He groaned and cursed as he forced himself to his feet. You know better than to drink like that, you stupid git. Especially while you're out in the brush.

Bright sunlight lay in wait outside the tent and the mosquito netting. No one else was up and about. The three other tents comprising the group of vacationing tourists he'd brought out to view the flora and fauna of the Fynbos grasslands for the last two weeks hadn't stirred.

Simon listened intently but the gunshots weren't repeated. You dreamed it. Go back to bed. Get what little sleep you've got coming to you and be glad of it. With all that alcohol in your system, you're going to be sweating your bleeding guts out today.

With a sigh, he turned back to the sleeping bag. Last night Saundra had joined him. Sometimes she did, but she liked to be out of his tent before their clients got out of bed.

Saundra McIntyre was long and lean, five foot ten if she was an inch, but he still towered seven inches above her and made her look small because he was so broad-shouldered. She wore her long auburn hair pulled back in a ponytail. Freckles spattered her cheeks and nose.

He held a great affection for her, but it wasn't love. He'd been truthful about that. They'd been conducting safaris in the South African wilds together for the last sixteen months. Long enough to get to know each other really well. And to develop great affections for each other.

Neither one of them wanted to risk continuing the relationship anywhere else. Simon, if he ever went home again, lived in London. Saundra lived in Sidney, Australia. Both of them had family ties.

Simon figured he could leave his family -- his father was it, more or less -- behind easier than Saundra could, but he was unwilling to do that at this point. He preferred an...extended absence from England, he supposed, rather than a more permanent separation. That was the kindest way to put it. Saying it like that didn't feel so grim and so final.

He sighed. You're thinking way too much. Dreaming strange things you've no business dreaming about. Imagining things. Then there's that huge hangover you're going to have to pay for last night's festivities.

That had been a definite mistake. He'd told everyone when they'd left Cape Town that there weren't to be any unnecessary items in their gear. He and Saundra hadn't checked their clients' gear. If they hadn't been getting paid so well, Simon might have pressed the issue and looked to see who carried contraband. But they hadn't.

Jarl Klinker, the photographer from Dusseldorf, had brought in bottles of Russian vodka. He was part of the film research team. The other two claimed to be a director and a writer.

Simon put the hunting rifle down and climbed back into the sleeping bag. It was cool now, but the day would be hot.

"You're awake?" Saundra mumbled.

"Only just." Simon closed his eyes and lay back. Saundra snuggled up against him.

"Can't sleep?"

It was true that sometimes he couldn't. Too many unresolved complications, he supposed. "I can sleep."

"Are you sure you want to?" Saundra's voice held a throaty giggle. She kissed his ear.

Simon rolled over to face her. "Well, I still think that sleep is overrated. And no one is up, so -- "

Two quick gunshots cracked the quiet morning again.

Saundra's eyes widened and Simon knew he hadn't imagined the gunfire. They both surged up from the joined sleeping bags. Three more gunshots followed.

Simon dove for his khakis and pulled them on. "How far away, do you think?"

"A half-mile. A mile." Saundra pulled her sleeveless shirt on. Worry pinched her face. "Too close."

Simon nodded. He stepped into his calf-high boots and quickly laced them. "I'll go investigate. You take care of the camp."

"Be careful." Saundra leaned back and pulled on her brush pants. Her stomach muscles corded up. "Take a radio."

Another two shots rang out.

Simon cursed the shooter as he shrugged into a beige t-shirt. He picked up the rifle and one of the small radios he carried for short-range communications. He dropped the radio into the backpack he slid over one shoulder. First rule of the wilderness was to never go anywhere without supplies.

"Take care of 'em." Simon unzipped the tent flaps and pushed through. "I'll be back quick as I can."

"I will."

Outside in the open area, Simon checked the compass built into his watch. The shots had come from the east, toward the interior and away from the coast.

"Mr. Cross." Rupert Dalton's balding head poked from one of the other tents. "Were those gunshots?"

"Yes."

"I thought you said it was illegal to hunt in this area." Dalton was in his late forties, a wiry man with an awkward way about him.

"It is," Simon assured the man.

Another couple of gunshots echoed over them.

Voices came from the other tents now. That was good. Saundra wouldn't have to wake everyone, and she'd have help waking those who were reluctant.

"Then whoever is doing the shooting must be a -- "

"Stay with Miss McIntyre, Mr. Dalton." Simon took the rifle in both hands and headed out of camp at a jog.

Perspiration quickly covered Simon as the grasslands grew hotter with the rising sun. It peeked through the rose and cream mass of clouds to the east.

His head and stomach protested the strenuous exercise at first, but -- as always -- his body became regulated and he moved effortlessly. Once again, all the harsh conditioning his father had compelled Simon to do came to his aid.

When he'd been younger, he'd enjoyed the runs and the martial arts, especially the sword training. But that had been back when he was a boy and still believed that demons lurked somewhere out in the world just waiting for an opportunity to take it over again.

He didn't believe that anymore. One of his main problems was that he didn't know what to believe. All his life he'd been brought up to fight demons, trained in arcane ways and even taught limited mystical abilities. None of which could be talked about outside the Underground labyrinth where the Templar skulked in the shadows.

Simon had tired of all of it. Two years ago, at twenty-three, he'd left the Templar, his father, and all of London.

Talking about the training he'd received, about the cult-like atmosphere he'd been brought up in, would have done no good. Few left the ranks of the Templar, and only those who knew to keep their mouths shut escaped a date with the loony bin.

Simon pushed those thoughts away and concentrated on running. No hunting was allowed in the grasslands these days. He and Saundra carried hunting rifles only for self-protection and to protect their charges. Occasionally a lioness that had gotten too old to hunt and had been abandoned by her pride developed a taste for blood. But the biggest worry was from poachers.

Only minutes later, something less than two miles from camp, Simon found the shooters.

There were five of them. They were a scruffy lot, from their early twenties to their forties or fifties. All of them had the permanent sunburned look of men who had spent their entire lives in the bush.

They drove two four-wheel-drive Land Rovers strapped with extra tires, jerry cans of fuel, and water. Evidently they'd settled in for the long haul.

Five adult elephants lay on the sun-baked scrubby ground. Blood leaked into the dry dust. Overhead, vultures circled, waiting for the predators to leave.

A baby elephant tugged pitifully at its mother, wrapping its trunk around its mother's head and crying out. One of the hunters raised his rifle to his shoulder and fired. The baby elephant dropped in its tracks.

The killing happened before Simon knew it would. If he'd had a chance to stop it --

You don't know what you'd have done, mate. Simon concentrated on the men, working on seeing through the death. Settling into the shady protection of a camel-thorn acacia tree, he shrugged out of his backpack and watched the poachers.

He took a pair of expensive MechEye digital binoculars from his pack. His father had given them to him on his tenth birthday. And they were far better than those that any other guide he knew carried into the bush.

Depressing the power button, Simon zoomed in on the men as they went about their brutal business. They used handsaws to cut free the elephant tusks. Even with the recent decision to issue licenses to kill off a few hundred head of elephants after it was deemed their populations had grown too large to sustain them, ivory remained valuable on the black market.

The men worked with grim alacrity, tossing their bloody prizes into the backs of the Land Rovers. One of them stood guard, a rifle braced on one hip. His sunglasses reflected the orange coal of his cigarette as he smoked.

Simon captured images of the men and their grisly profit. The binoculars came fully equipped with a surprising array of software.

Okay then, you vicious cutthroats, you're going to pay for what you did here.

During the last sixteen months, Simon had gotten to know the Cape Town police and the gamekeepers that worked in the Fynbos Biome. The area was protected by international law.

Someone will know you.

Simon captured a few more images, then watched in silence as the corpses were stripped of their tusks. The radio vibrated in his pocket.

Leaning back, Simon shook the earpiece out and shoved it into his ear. "Yes."

"I just wanted to make sure you were all right." Saundra sounded worried. "I heard that final shot -- "

"Wasn't me." Si...


Product Details

  • Mass Market Paperback: 480 pages
  • Publisher: Pocket Star (June 26, 2007)
  • Language: English
  • ISBN-10: 1416525793
  • ISBN-13: 978-1416525790
  • Product Dimensions: 6.8 x 4.2 x 1 inches
  • Shipping Weight: 8 ounces (View shipping rates and policies)
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #746,400 in Books (See Top 100 in Books)

More About the Author

I write in a number of fields, but always with the hope of telling an interesting tale that will incite a reader to think for himself or herself, to examine his or her own place in the world, and offer a little nudge in the direction of dreams, faith, and personal growth in spite of whatever odds a person has to face. I also believe we were all put here for a purpose. Hopefully, several purposes. I'm a father, a little league coach, a teacher, a friend, and a writer. I struggle to keep that balance, as many of us do these days, but I hold tightly to the belief that I'm doing all I can be doing, and doing what I should be doing.

 

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Average Customer Review
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4 of 5 people found the following review helpful:
5.0 out of 5 stars Lots of action with nice characterization, too, August 18, 2007
This review is from: Exodus (Hellgate, London, Book 1) (Bk. 1) (Mass Market Paperback)
For centuries, the Templars have hidden underground practiced their warrior techniques, and prepared for the day when demons would once more attack the earth. Simon Cross, once a Templar, had abandoned that order when he lost faith in demons. But when the demons attack, he returns to London--only to find that his father has been killed in a deliberate sacrifice. The Templars are desperate for fighters and are willing to take Simon back--under certain conditions. But can Simon put up with the petty rules and politics at a time when humanity itself is in danger of destruction?

Warren Schimmer has always had a bit of power--enough to manipulate little things. But he's never been able to capitalize on that power--except the one time he saved his own life and forced his stepfather to commit suicide rather than murder. When the demons invade London, he's caught in the middle, hunting for food and water in a city that increasingly is becoming a part of the hellish environment of whatever dimension the demons are crossing from. But the demon invasion is more than just a danger to Warren. Somehow the same powers that allow the demons access to Earth have raised his own magic to higher levels. Warren attracts the attention of the secretive Cabal--and, all too soon, the attention of a demon lord who has his own plans for Warren--and for Earth.

Both Warren and Simon has survived difficult relationships with the father figures in their lives. Both are now orphans, surrounded by supposed allies who have little love for them. Clearly their destinies are somehow linked--but will destiny and the demon invasion bring them together, are they doomed to become enemies?

Author Mel Odom kicks off an exciting video-game-based series with an action-packed thriller. Set in the near future (2020) after a demon invasion, HELLGATE: LONDON: EXODUS provides all the action and fighting detail you'd expect from a video-game-based story, but Odom doesn't neglect character development. Simon might be a bit too perfect, but Odom humanizes him with his past history of recklessness and rebellion. Warren is not exactly anyone you'd want to bring home, but his history goes a long way toward explaining his situation and making him sympathetic even as he grows ever-more creepy.

Odom writes page-turning prose, with new dangers around every corner. Every time Simon or Warren thinks they can finally breathe safely, another threat pops up. If you enjoy solid action, demons, and sword-wielding knights, you'll definitely want to grab a copy of HELLGATE: LONDON: EXODUS.
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1 of 1 people found the following review helpful:
3.0 out of 5 stars Demons versus Templars in the wreckage of London, March 9, 2010
This review is from: Exodus (Hellgate, London, Book 1) (Bk. 1) (Mass Market Paperback)
I wasn't familiar with the Hellgate: London video game when I picked up Hellgate: London - Exodus, but I enjoy a good post-apocalyptic tale so I took a chance on this novel, the first in Mel Odom's trilogy. Besides, it has modern day knights battling demons. How could I resist?

It's 2020 and London is in ruins, overrun by demons that came pouring out of the Hellgate, a massive portal to their home dimension. In short order, the demons have destroyed the British military and have turned London into their own personal playground. Only the Templars, an ancient brotherhood of knights now equipped with high-tech battle suits and magic-enhanced weaponry, stand in their way. Further complicating things are the Cabalists, a group of people with special abilities who are trying to use the demons to enhance their own power, and a shadowy CIA-type outfit whose goals are not made clear. The main characters are Simon, a young Templar with his own ideas of how to serve the cause, Warren, a powerful but troubled loner who comes under the thrall/protection of a major demon, and Leah, a member of the secret CIA-type group.

The premise is interesting enough, and left a ton of potential for interesting developments. Unfortunately the book never seemed to take off. First off, key questions like where the Hellgate came from and what the international community's response to the crisis was, were never addressed. At minimum you'd expect a NATO blockade and UN-coordinated relief efforts, but instead the fate of London's citizens was left to privateers, scavengers and a handful of rogue Templars. Speaking of the Templars, they seemed to die at an astronomical rate. Was their order really large enough to sustain such losses? If so, I have a hard time seeing how it could have been kept secret. I suppose asking for logic in a book about magic and demons is pushing it a bit, but it was hard to overlook these omissions.

I also found it hard to get a feel for any of the characters. Simon in particular came across as one of those generic heroes you'd find in a Michael Bay movie. Warren was a bit more interesting, but his development was extremely predictable.

Hellgate: London - Exodus was a fast-paced and entertaining read, but it mostly seemed like a missed opportunity. It could have been a great post-apocalyptic saga, but instead seems like just another action/adventure story. Perhaps it will resonate more with fans of the game. I don't think I'll stick around for the rest of the trilogy.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Excellently written, action-packed, February 29, 2008
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This review is from: Exodus (Hellgate, London, Book 1) (Bk. 1) (Mass Market Paperback)
The Knights Templar are usually linked with the enigmatic Freemasons, but in "Hellgate: London: Exodus," their purpose is clear: to save the citizens of London from demons leaking from the gates of Hell ('Hellgates', if you need more clarification).

You know, everyday stuff.

Author Mel Odom knows how to write a good book. And he more than proves it with Exodus, the first of three in the "Hellgate: London" series, following former Knight Thomas Cross through his struggles with accepting himself and his fate...or completely changing fate altogether.

Meanwhile, Londoner Warren Schimmer deals with the battles of living with roommates that despise him and surviving an attack from one of the Hellgates' demons.

As I said, everyday stuff.

Odom expertly intertwines Cross's and Schimmer's stories very gradually, creating an action-packed tale of good versus evil, or more simply, the changing of powers. As Thomas makes his way from his escape of South Africa to London to search for his father, or what remains of him, Warren staves off death and watches his body slowly transform into a tool for the demons.

The inclusion of characters like Leah Creasey, who holds more secrets than she's willing to tell, and Schimmer's roommate Kelli, whom he is almost unconsciously mind-controlling, helps expand a somewhat restricted storyline and add elements of impending disaster to the most heart-pounding situations. And trust me - there are a lot of 'em.

Now, if I could just find out where to get one of those Knights' cool armour suits....

- T.C. Robson
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
high seat, palladium spikes, punching dagger, pulling engine, arcane energy, tube tunnel
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Blood Angel, Spike Bolter, Simon Cross, Cape Town, Land Rover, Paul's Cathedral, South Africa, Thomas Cross, Balekor's Hammer, Leah Creasey, Templar Underground, River Thames, Edith Buckner, Greek Fire, Hedgar Tulane, United States, Chief Superintendent, Baker Street, King's Road, Sloane Street, Lord Sumerisle, Hungerford Bridge, Dark Wills, Brother Cargill, Miss Creasey
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