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by Electronic Arts
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4.7 out of 5 stars  See all reviews (3 customer reviews)

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000028U1V
  • Media: CD-ROM
  • Release Date: July 24, 1999
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #43,259 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: PC

Amazon.com Product Description

Official soccer game with the FIFA seal of approval. Emphasis is on realistic sights and sounds.

GameSpot Review

EA Sports has produced some of the finest soccer games on any platform. Last year's two versions of the FIFA franchise came replete with more options, stunning graphics, and hours of gameplay than ever before. With terrific animations, dozens of special moves and in-game strategies, it begs the question: Is there room for improvement, aside from just keeping up with new hardware and processing speeds? Little, but there is some. EA tweaked the graphics, added commentary and celebrations, beefed up teammate AI, and "smartened" sideline control - making FIFA 99 a better choice for the neophyte, and an almost-essential upgrade for the die-hard soccer enthusiast.

All the moves you expect from an EA Sports FIFA title are here: flick passes, diving headers, slide tackles, and rainbow kicks. FIFA 99 adds new moves like directional chest-trapping to bring the ball down away from enemy players. You can fake the receipt of a pass. And draw fouls. And push the goalie down with the touch of a single button. It's now possible to volley an airborne ball directly to a teammate's head or feet. Shots on goal now include a chip shot and a poke shot to disarm the unsuspecting keeper. These aren't the same static goalies of last year's editions either. Instead of automatically grabbing and holding the ball every time, sometimes they kick the ball away, other times they fail to gain control and leave it in play, dangerously close to the goal. Plus, you can now have a hand in their control, and though this primarily means deciding when to pick up or drop the ball, it's now possible to charge enemy strikers. The threat of charging goalies makes offensive timing more of a critical issue.

Tactically, there's nothing new here. Still, EA deserves credit for showing that soccer is in fact a game of strategy. It was the first to implement a strategic component in the electronic soccer world - something that has existed in video (American) football gaming since the Atari 2600 days. The four plays from World Cup 98 return here: For the defense, an offside trap moves the defensive line forward to draw the enemy offsides. Offensive plays include an attack press to team up on defending ball carriers to force a mistake near the enemy goal and two breakaway plays. And as in previous versions of the game, three separate customizable formations are available on the fly. If you're willing to tire your team out fast, you can effectively have the bulk of your squad in your territory and enemy territory, by switching formation whenever the ball switches sides of the field.

All this strategy is further customizable with the various setup options. Control each formation's orientation, from defensive to attacking, as well as each individual player's attitude, from "calm" to "nutter." In addition, all the usual stat and cosmetic tweaks recur in this version, so you can still create strange races of bald, neck-beard-sporting, super-strikers that are all speed and no endurance. Nothing new over last year's edition, but filled with possibility nonetheless.

EA Sports has opted for a more realistic use of color this time around. Gone are last year's candy-coated primary and secondary colors and saturated look, in favor of lighter yet more subdued and browner hues. In general, the frame rate is better, and the overall visual effect is a smoother one, although (very rarely) a frame rate glitch occurs, and the game hiccups during a wide camera pan. Last year's angry goalie assault of the "cameraman" must have been a big hit with the kids, because dozens of new grandstanding and pouting animations have been added. Dancing wingbacks, obnoxious taunts, and goalie retaliations are great, but it's the mellow and abject goalie hanging his head after blowing the tying save that gets me every time. Speaking of color, commentary is tighter and more varied this time around with a larger script and, more importantly, improved response time. You don't have the old problem of commentators declaring "He's just given the ball away," two seconds late, when you've already recovered and scored.

The most significant improvement in this year's version is in the AI. On the enemy side, defenders mark tighter than ever before. For you Americans, that means they play man-to-man faster, rougher, and closer to the forwards. You might actually have to learn a few of those special moves this time around (at least half of them are fancy dribbles suited perfectly for this purpose). Teammate AI is also superior to previous attempts. Through-pass runs are easier to pull off, making for supersonic breakaways, but even basic strategy is more effective now: Send a wing back up the sideline and fire it into the box. Nine times out of ten, your man is there. Used to be you could get away with passing blindly, not because teammate AI was good, but because enemy marking wasn't so hot. There'd be time to chase the ball without losing your momentum. These improvements make FIFA 99 more of a game of skill that emphasizes passing and control over hotdogging.

One thing no previous soccer title has ever pulled off with any realism is sideline recoveries. In most games, whenever a player first arrives at a loose ball, the ball travels a few feet along the same vector as that of the player's approach. As a result, it's almost impossible to recover a loose ball at the sideline, since the CPU doesn't know that the ball is dangerously close to being out of bounds and that no real-life player would dumbly kick the ball forward and forfeit possession to a throw-in. This flaw is the reason why you always see electronic soccer players sprint up to the ball only to tap it out of bounds - it's not some desperate and ingenious defensive ploy; it's a weakness in the code. At first I was skeptical of EA Sports' claim to have built new "bounding logic" to remedy the problem, but the surprising and subtle results make for greater realism at the all-important periphery of play.

Last year's double dose of FIFA titles was a little confusing for soccer fans. Releasing FIFA 99 so soon after is also confusing. Who would buy three games with nearly identical engines in just over a year (first-person shooters notwithstanding)? FIFA Road to World Cup 98 had more than one hundred more teams than the later World Cup 98, which in turn had a wider array of in-game tactics and plays, and FIFA 99 has more of each than either of its predecessors. EA Sports has made terrific, if sometimes subtle, improvements to AI and control, making it the obvious choice of the three.--Josh Smith
--Copyright ©1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.


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Customer Reviews

3 Reviews
5 star:
 (2)
4 star:
 (1)
3 star:    (0)
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Average Customer Review
4.7 out of 5 stars (3 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

7 of 7 people found the following review helpful:
5.0 out of 5 stars Great Soccer game!, July 18, 2000
This review is from: FIFA 99 (CD-ROM)
I love this game! My computer's a little slow (I'm running on minimum requirements) but the game works fine. You can hook up a game controller to your computer and play from that. I tried it. It's great, except with the game controller I have I can't do a few special moves (I think it's something wrong with the controller, though. It sometimes messes up on other games.) If you have the special controller, you can play against someone else on the same computer. You can also play against them on a network, and I think you can online (but I haven't tried that.) You can save your best shots, your greatest moves, whatever, and see instant replays of them any time! You can make your own team (It's not invincible; each player has a certain number of skill points that can be distributed to different categories. You can even change players' names and uniforms!) You can do tournaments, and with three levels of play, you can move up (on the lowest level, you can outrun the other team. It's good for learning how to play, but also pretty cheap. Fortunately, on the higher levels the other team can really run!) You can do lots of trick shots, or purposely foul the other team. You can change the settings so that your players never get tired out, or so that the ref doesn't give you red cards for fouls. You can change the stadium you play in, the time of day you play in, and even the weather (have you ever played a soccer game in the snow? be careful not to confuse snowflakes with soccer balls.) In addition to all that, you can change the camera views from a view from the goal to a sky-high view to even a view where you ARE the ball (that's fun!) Whatever you choose, you'll have a great time, and you can never really beat the game, since there's always a higher skill level to play against. You'll always have a satisfying game of soccer.
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6 of 6 people found the following review helpful:
4.0 out of 5 stars Excellent Game that could be better, June 14, 2000
By 
Matthias Wilke (New York, New York) - See all my reviews
This review is from: FIFA 99 (CD-ROM)
I have played Fifa 99 since the day it was released. It is a game that provides hours of fun-filled entertainment for soccer fans and other gamers alike. The graphics are eye catching and absolutely stunning when run on a 3D-card equipped computer. With these awesome graphics and with its simple controls playing the game is sheer excitement. Easy to master yet still challenging it would seem that this game is going to be a classic. One thing I found disappointing was the fact that at the end of a winning season one does not automatically advance to cup play. In fact, the way that the entire cup system is set up could be better. In Fifa 2000 this problem has been fixed and one can automatically advance to Cup play and even build a career. Since EA Sports has taken a step back in graphics with the 2000 release, I would still have to opt for Fifa 99, an excellent game that will not be beaten by newer, yet inferior soccer games.
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2 of 4 people found the following review helpful:
5.0 out of 5 stars Se siente un poco mejor que el FIFA 2000, June 18, 2000
This review is from: FIFA 99 (CD-ROM)
La diferencia entre el 99 y el 2000 desde mi óptica es el detalle en los jugadores (que en el 2000 es muy distinto) y los movimientos del 99 que son mucho más "smooth", el game play de este juego es fenomenal, no deja que te marees... :) Aparte, no cuesta nada!
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