310 of 336 people found the following review helpful
4.0 out of 5 stars Amazing, Until you become king...
After finishing the game, I have been forced to edit my review.
I was a huge fan of Fable 2, I loved the interaction with the people, the cities, and how you could make the game your own. Fable 3 is a good successor to the Fable storyline. The main plot is engaging and the wit/humor found within keeps you laughing. The game does a good job of mixing up the...
Published on October 26, 2010 by Ethan P.
165 of 184 people found the following review helpful
3.0 out of 5 stars A Great Disappointment
Having enjoyed Fable 2 to the fullest extent, you can imagine how excited I was to finally bring home Fable 3. After beating F3 in about two days, I am so upset I could almost cry. I will list the good and bad (or evil) as follows:
1. I liked the larger gameplay areas, but hated the lack of maps. How in the heck am I supposed to know where...
Published on November 1, 2010 by Andria Redlin
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6 of 6 people found the following review helpful
4.0 out of 5 stars A Co-op Perspective / Review,
= Fun:5.0 out of 5 stars
This review is from: Fable III - Xbox 360 (Video Game)Fable 3, as with the first two, does not live up to the hype as a single player role playing experience. Such is Molyneux. However, I'm reviewing this game from a different perspective than most here. I'm specifically targeting the Co-op crowd and will use my experience to explain why this is one of the best co-op role-playing experiences available. I have not played single player at all, only the beginning until you get out of your pajamas.
My girlfriend likes to play Wii-type Mario games, but had asked if she could try some of the "real" games I like. Enter Fable 3. The couch co-op is a great experience. I load up my character, she hits the Start button, and she has her own female character with her own look, weapons, and clothing. Her character remains completely separate from mine, so she can interact with villagers separately from me, e.g. a character that is neutral or hates me could love her. She gets all the achievements, and road to rule access I do (where you customize your character from upgrading melee combat to adding Packs that allow you to buy and rent property) so this is really the first instance where you and a friend can play through the entire role-playing game beginning to end and both enjoy the story as well as the customization at the same level. No more fighting over who's going to join who. You are able to enter into a business venture where your gold is communal so we can buy anything we want and it comes out of the same bank whether items, clothes, or property. Also, Fable 3's co-op allows players to marry their friends, have children together, live in a house together, etc, which is a lot of fun and adds another layer of depth and humor to the co-op experience. The weapon customization is also a nice addition. She uses swords and rifles while I use a hammer and pistols and the style of our weapons diverges greatly from color and markings to length and width.
The bread crumb trail, while making the game slightly easier, keeps the pace up so we've always got something to do and a quest on the books. She has her own "Menu" room, where only her weapons and clothes are stored and if I say locate a new sword or female outift, I can gift it to her since I don't use them. It's the first truly co-op experience in Fable, unlike the half-a$$ co-op of Fable 2. What's more, once we are finished playng in My world, we can fire up her game and romp through it again in her world, which will essectially double the playtime for us and give much more opportunity to further define our characters, as I'm playing Evil and she is playing Good.
While I can attest to some of the issues other reviewers have brought up, glitches from time to time or weak NPC interaction, (I agree the wheel setup from Fable 2 was much better), these are minor annoyances from a co-op perspective as we don't spend tons of time interacting with the NPCs. The limited choices is definitely disappointing, e.g. maybe I want to hug someone but my only "Good" option is to Dance, then I have to dance, there is no way to switch it to hug. These seem arbitrarily chosen by the game, though it's possible there is something deeper at work allowing you one type of interaction over another. The only other issue I have is that as an action RPG, it's relatively easy. It's rare either one of us gets knocked down or even have to use a potion, but I'll take easy as a sacrifice for being able to play with the lady.
By the way, in case anyone is wondering, my girlfriend loves the game, routinely asking if we can play, and I'll just say we're both over 25 and under 30. So guys, if you've been looking for a game that MAYBE, just MAYBE, you could get her to play so you can hang out with her (as opposed to her complaining that you're not hanging out with her)and get your gaming in at the same time, I'd say give it a shot. Just remember to head to the shop in Bowerstone Market every once in awhile and buy her a new outfit, or a lower-back tattoo if she's that type of girl...
5 of 5 people found the following review helpful
3.0 out of 5 stars On the cusp of greatness, but falls short,
= Fun:3.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Fable III - Xbox 360 (Video Game)I was a big fan of Fable 1 and Fable 2 and was anxiously anticipating the release of Fable 3 since I preordered it back in July. While Fable 1 and 2 received some criticism elsewhere, I thought both were excellent and would rate both 4.5 or even 5 stars. I'm not normally an RPG fan, I'm more a fan of action games and story based games, and I like the Fable series mainly due to the story and the action.
After playing most of the way through Fable 3, I have to say it's a big disappointment given how good the first 2 were. While I was expecting some "improvements" that I realized I may not appreciate, they made the game worse in a lot of ways.
Fable III starts off with a lot of potential - the graphics are great, the story is good (at least the first half), the gameplay is pretty good, and the map is quite large.
I think the action/fighting scenes in Fable III are inferior to the prior releases for a couple of reasons. For one, in F3 there is an enormous mismatch between the different types of weapons. I remember in Fable 2 I used the firearms a lot, and enjoyed upgrading from one type of firearm to another. In fable 3, the magic is so much more effective that the other two weapon types that the firearms are essentially rendered useless - why bother to shoot your opponent when you can just keep hurling fireball after fireball at them. What's worse, once you level up your Magic to about level 4 and gain the ability to combine 2 spells (i.e. Fire + Shock), alls you have to do is hold B to power up the area of impact and release it to cast the spell around your surrounding area (as opposed to targeting a specific opponent) and this is sufficient to win most battles. That's literally it - hold b, release b. Hold b, release b. Repeat until all enemies are dead - it gets quite boring. The melee weapon is somewhat useful (as opposed to the firearms, which I almost never bothered with in F3), but again once you get to about level 4 or so the magic so overpowers the other two that the action really isn't very fun or very challenging.
The other big disadvantage of the combat is the game lacks the constant upgrading of different weapons. You start out with a hero hammer, a hero sword, a hero rifle, and a hero pistol. The damage inflicted by each weapon increases as you level up and the appearance changes based on the decisions you make, but you can essentially use the same weapons the entire game. While you can buy additional weapons, I couldn't really figure out any reason to do so as the hero hammer worked just fine. This is in sharp contrast to prior fables, where there was constant incentive to upgrade your weaponry.
The menu system has changed, but while the new system is somewhat slower, I don't really have a problem with it. I think the sanctuary concept is kind of a cool idea.
The game feels more linear that prior Fables. While you are sometimes given "good" vs. "evil" choices, you often don't have a choice at all. For example, you are repeatedly forced with making "promises" to various supporters. You don't have a choice to not promise, the good choice (A) is the only one presented. It's presented as if it's a choice, but it isn't.
The property ownership of the game is very frustrating the way it's set up, because all income generating properties eventually fall into disrepair and you have to pay to repair them. This would be fine if there was a menu system where you could select properties and repair them (or better yet, a "repair all" option). However, easy as it would be to add this option to the sanctuary, they didn't add it. In order to repair properties, you have to travel to each one individually in order to select "repair". This is a time consuming pain in the butt that does not add to the fun of the game, on top of the fact that I couldn't even remember where all my properties were. Tip - when buying income generating properties, try to buy properties that are all very near to each other, so you can repair them all in as few trips as possible. (Edit: As noted in the comments, there is a way to repair properties from the map in the sanctuary).
As many others have mentioned, the ending is quite disappointing (and as of this review I haven't totally finished the game, but I've reached the point where I've become king and made the first 2 rounds of kingly decisions, and it's quite clear at this point the storyline is going straight into the toilet).
The game is quite glitchy. The golden trail that leaves you where you need to go will occasionally disappear or lead in circles before remembering the way. The dog occasionally gets lost. And worse, a couple of times I would do a small "relationship quest" and the quest would literally disappear midway through (I'd deliver the package but the person I'd have to go back to for my "reward" would not be there and the quest wasn't in my quest list). In fact, there were a number of instances where the game didn't seem to know what Quest I was on - it would come up with the "you have selected a new quest before finishing your existing active quest" line a number of times when I did NOT have an existing active quest. Or, the instructions would tell me to go to the throne room but the golden trail would lead elsewhere. None of the glitches I encountered were major in that it's not like I couldn't complete the game or anything, but they were annoying nonetheless.
This is a bit of a spoiler, but worth reading - at some point in the game, you are told to meet a character at a boat. You are told something like "you will be gone for a long time, so if there are any quests or exploring you'd still like to do, do it now." What it doesn't tell you is this is basically your last chance to do anything you want to do, ESPECIALLY to build up a stash of gold. Take your time and complete any open quests you wanted to do, make as many friends as you can, and most importantly, make as much gold as you can and invest it into income generating properties before you get on that boat. If you want to be a "good" king, it will require millions and millions in gold (frankly I'm not sure I have the patience to play the blacksmith or piemaker games long enough to amass as much gold as required).
Bottom line - I rate Fable III 3 stars because on a standalone basis it is an "ok" game. However, truth be known based on how great the first two installments were I have to say Fable III is a big disappointment. It feels incomplete and rushed to market. There are glitches that should have been fixed. There are aspects of combat that should have been refined (magic shouldn't dominate melee and ranged weapons to the degree that it does, it takes all the fun out of the combat). The good vs. evil choices should be less linear, as they were in prior Fables. The ending of the story should have been tweaked, or at the very least there should be more of a warning that you need to amass a ton of gold before becoming king. The frustrating thing is, most of these problems would be acceptable in the first iteration in a game. But this is part III (and the second part on the 360), the shortcomings I listed are simply inexcusable when many/most of these issues weren't present in fable i and ii - they actually went backwards in the sequel.
A number of reviews have stated something like "now that I know what I'm supposed to do, I may go back and play a second time". Honestly, if the combat aspects of the game were more fun and there were more objects to find (weapons), I'd probably do that, but as it stands I have very little interest in playing through Fable III a second time. I'd much rather go back and play through Fable II a second time - it's a vastly superior game.
EDIT: After playing the game to completion, I don't really have anything more to add. My misgivings about where the story line was going soon after becoming king played out as I had expected. Overall, a very disappointing experience.
10 of 12 people found the following review helpful
1.0 out of 5 stars Joke RPG,
This review is from: Fable III - Xbox 360 (Video Game)This game is one of the saddest excuses for an RPG every created. The graphics are terrible first of all, and I'm not usually one to judge a game based on graphics, but this is just ridiculous. Companies such as this shouldn't even be able to get away with such laziness. Onto actual gameplay, this game is even easier than it's prequel. To test it out, during a battle with multiple enemies I left the room with the controller and just randomly tapped the shoot and sword buttons. I came back a few minutes later and all the enemies were dead, leaving me completely unharmed. The bread crum trail is still a joke as it was in the 2nd one. It disappears all the time and you literally have to leave entire areas at time to get them to re-appear. The economic system is a complete joker as well. Starting from the beginning of the game you are able to buy a house and start renting it out for the highest price. Once you save enough from that you can continue buying houses again and again because you are paid every 5 minutes in the game. By the time you are king, you are filthy rich and there are no "difficult choices" to make as the king because you can afford to do everything good. Now as for the armory, there is absolutely no point in having more than 1 gun and 1 sword in the game. If you do happen to find a new sword or gun, there are no stats to be seen anywhere to differentiate the power between weapons. Also, the weapon evolving system discourages players to ever change a weapon. As you go on and "level up" your weapons change their appearances based on how you use them. So there is literally no reason to ever change weapons from the beginning of the game. And last but not least, the online multiplayer is once again, a complete joke. They tried to fix the online from 2, as you can now actually use your character from the single player in another player's game. However, each player must have the exact DLC as the other player or you cannot even join the game. Depending on where you got your copy from, you will have different DLC that comes with the game than others. Therefore, you cannot join a friends game that bought their copy from gamestop if you bought yours from amazon or wal-mart. Not to mention, the online multiplayer is extremely laggy, which I understand could be a connection issue, but all of my other online games were working fine on the same day. I would say that overall, this game is not worth $60. Maybe a $10 arcade game although I have seen better arcade RPG's than this (Deathspank). Rent it before you buy it.
12 of 15 people found the following review helpful
5.0 out of 5 stars Too many compaints,
= Fun:5.0 out of 5 stars
This review is from: Fable III - Xbox 360 (Video Game)Despite all of the terrible reviews for Fable III on Amazon, I still bought it. This is because I have a lot of faith in the creators of Fable. With that said I am ecstatic that I decided to take a leap of faith and give this game a go. Not only were many of the terrible reviews hovering in my head debunked, they were down right proven wrong on almost all aspects.
A lot of the reviews complained about stuttering graphics. I did not have such a problem (maybe once or twice but it definitely does not hurt the game play).
Another thing complained about was that your dog walks in circles for a couple of minutes before digging up treasure. This is GREATLY exaggerated. He is simply sniffing out the exact spot =]. I've also noticed that if you keep a couple yards distance from your dog when it senses treasure this problem is resolved!
People complained that if you made the "good" decisions for your people then you get nothing and everyone dies and that is simply ludicrous. If you want to be the "good guy" and still save all of your people it is not hard. Just purchase real estate and transfer your personal treasury into your kingdom's treasury. Just make sure that you do not advance the storyline too far before you have enough gold (about 8 million with deductions from "good" decisions). (Hint: When the butler dude gives you your daily "laundry list" just stop doing them at the third task)....think before you act people...lol
Now for some Pros and Cons
Becoming King was a very fun experience.
Side quests were a lot funner than in Fable II. (with some exceptions)
The scenery is far better than the other Fable games.
The return of Bowerstone (expanded as well) was a huge plus.
The story is even more engaging than Fable II (and that's saying something).
You get a chicken suit...enough said.
No health bar! WHY?!?!
Enemies are bound to knock you around A LOT. SO if you are going for the no deaths achievement do yourself a favor and stock up on potions.
You can no longer pick your touch expressions.... =[
Without a mini-map, quests can be somewhat difficult to navigate. (Although they do give you fast travel options to an extent)
Another thing I liked was that the story didn't end with a "hollywood ending" (all is well type thing). The end is heart wrenching in a way but I'm not gonna say anymore. =]
So PLEASE give this game a try and see for yourself. A lot of the reviews on Amazon are one sided. Just rent it or something and see what you think. But now that the price has dropped why not just buy it? lol
4 of 4 people found the following review helpful
1.0 out of 5 stars The worst in the series,
= Fun:1.0 out of 5 stars
This review is from: Fable III - Xbox 360 (Video Game)I think Ive figured out these Lionhead Fable games. You start with a spectacular opening, get the player involved through the middle, and then you botch the ending as badly as you possibly can. Well, this one doesnt even have the most spectacular opening, and it absolutely has the worst ending possible.
Mechanically, this game is crap. no one thought about the difficulty at all. The game is beyond super easy. You have freaking regenarative health! What? Really? Just mash the spell button through the entire thing, and you will never die. Oh, and if you do die, YOU COME RIGHT BACK TO LIFE. You just lose a minor amount of experience.
If you want a good RPG on the Xbox 360, I suggest that you pick up Dragonage 2. Avoid this clunker. And dont say I didnt warn you.
4 of 4 people found the following review helpful
1.0 out of 5 stars Terrible sequel,
= Fun:1.0 out of 5 stars
This review is from: Fable III - Xbox 360 (Video Game)What a terrible and frustrating game.
No improvements from Fable 2.
Getting from one place to another is really annoying. The mini map drops you off in random spots and glowing trail breaks.
The story line is boring. I couldn't save the game when I wanted and the ending came without warning. I would have to replay all the way through because I wasn't ready for the game to end.
Gameplay is juvenile and easy.
More of a chore to play through than anything.
4 of 4 people found the following review helpful
2.0 out of 5 stars Play Fable 1 and 2 Instead (Small Spoiler Alert),
= Fun:3.0 out of 5 stars
This review is from: Fable III - Xbox 360 (Video Game)Seriously, the developers ruined this game. I don't have it in me to write about everything I dislike so below is a quick summary.
1. You can't die
2. Only one story driven NPC you can marry
3. The main enemy has no plot or true motivation (the evil blackness!)
4. If you're good you turn pasty white
5. If you have a child and you're wife is white you might end up with a little ethiopian son (cute, but how hard is a little genetics)
6. You can't talk to basic NPCs
7. You're interactions are limited to clucking like a chicken or dancing (which you have to do to level)
8. Not an RPG even though it pretends to be one
9. Very few weapon choices
10. Clothes mean almost nothing and even if you wear armor it wont protect you
11. Magic is dumbed down and involves no skill
12. The gray area in moral choices are uncommon
13. All the characters are ugly, generic, and pixelated
14. You have to maintain the upkeep on houses but not businesses (cool concept, very tedious)
15. If you adopt and then marry your wife wont take your adopted child
16. No matter the size of the house you aren't allow more than two children in each one (even if it's the castle)
17. NPCs lack AI which other games are employing
18. The area maps don't help you get around an area
19. The golden path is your personal dummy guide to beating the game
20. You can hit the B button (magic) over and over to defeat any encounter
21. They whore out XBox live. Weapons you can't get, doors you can't get through, and more.
22. The game ends suddenly
1. Nostalgic, but you can just play Fable 1 & 2
4 of 4 people found the following review helpful
4.0 out of 5 stars Worth the trip back to Albion,
= Fun:4.0 out of 5 stars
This review is from: Fable III - Xbox 360 (Video Game)Fable II is a game that took me by surprise and it remains one of the very few current-gen RPGs that I have played through more than once. Needless to say, the wait for Fable 3 to hit the shelves was agonizing, but I am happy to say that the game has arrived with most of my expectations met despite a few disappointments. Set 50 years after the events of the last game, you play as a well-meaning prince wants to overthrow King Logan, his older brother, who has become mad and tyrannical with power. The meat of the game is performing various good deeds in order to gain followers who will join you in overthrowing the king in a coup d'état of sorts. Side quests, buying property, working menial jobs and getting married and starting a family all serve to flesh out the game and give the world striking personality. Below are the pros and cons of the game based on my having played 13 hours and beaten the game.
- Graphics and Sound. It's been said countless times already, but Fable 3 is a gorgeous game in which the living, breathing world of Albion is the main draw. The scenery is vibrant and well detailed, as well as being varied enough to minimize monotony. The voice acting is also top notch, with a stellar cast including John Cleese, Stephen Fry, Simon Pegg and Ben Kingsley and they, along with the voices of the townspeople and peripheral characters, all do a stellar job at bringing their characters to life. As with the other Fable games, the score is fantastic and it effectively sets the mood for each part of the game.
- Intuitive combat controls. Fable 3 feels more combat-heavy than it's predecessor and the controls have been streamlined to make combat more enjoyable. The three-button system (melee weapons, range weapons and magic) is very accessible, but the enemies this time around are a lot faster and smarter, so dodging and aiming will yield better results than simply button-mashing your way through.
- Good inventory management system. I was skeptical about how I would like the revamped menu system, and by revamped I mean almost non-existent. The menus are totally gone, expunged from the game in favor of an interactive "hub" you can drop in and out of at any time. There is a main room with a world map, which is excellent for pin-pointing quests and fast traveling to certain areas, to a wardrobe, trophy and weapons room. At first I thought this would break up gameplay in a bad way, but after playing it I feel it works very well. The lack of menus is a big departure from the standard RPG formula, but it works for this game.
- Varied quests. While most missions involve fetching items and killing characters, the setting and style of each mission is varied enough to prevent the game from getting repetitive. The people you meet in the town also give you missions in order to win their friendship, and these are rather fun despite being mostly garden-variety fetch quests.
- The economy system is back and it allows you to buy and rent property, which is handy for earning money. You can also get married and start a family, though the game is more story-driven and the incentive to do this is less in this game than it was in part 2.
- Bugs. Common for these types of games, the game world is full of bugs that range from minor blemishes to mission-stopping crashes. I am not concerned about things like texture pop-in, screen tearing or cosmetic imperfections, but I found the constant slowdown to be rather annoying. When walking into a new area, and sometimes before and after the "Save" icon appears, the graphics slow down and stutter briefly and it gets especially choppy during the really crowded fights. There are also instances where the camera zooms away from the action, the dog gets stuck and other oddities occur that disrupt the flow of the game.
- Lack of emotional connection. Fable 2 was not a perfect game but it provided a strong emotional connection with the player, especially with the dog and the family you build. This time around, this connection feels flat. You don't spend much time building your dogs character, so he functions as little more than a treasure sniffer. Additionally, you have far less variety of responses and gestures that you can use on people, so there is little fun in forming attachments to others.
- False flexibility. As an open-world game, you do have the freedom to explore and carve your own path, but the game feels more restrictive and linear than Fable 2. The story is rigid in what you have to do, and the "moral choices" have less impact. In each situation, you need to select a "good" or "bad" choice that will impact the attitudes of others around you. However, the choices are very black and white and you need to be good in order to gain followers, so I had no incentive to play as a bad guy. While the world in Fable 2 grew with you and your actions affected how the town looked and even how you looked, the decisions you make don't have nearly the same impact in part 3. This false sense of flexibility does drag the game down somewhat.
- The ending. Others have mentioned that the ending is unsatisfying and I have to agree. Without giving anything specific away, the ending involves a moral choice that you need to make, and it provides the only real gray area in the game, since both choices involve some kind of unsatisfactory outcome. Think that good actions always lead to positive outcomes? Think again.
I could go on for hours about Fable 3, all the good and bad points, but the game overall is a great action RPG with some forgivable imperfections. I loved Fable 2 and I can't help but compare these two games, so Fable 3 feels somewhat inferior due to it's lack of emotional impact and some bugs and glitches that give me pause. But I can forgive these as I enjoyed my time with this game, and I think this is a good choice for series fans and RPG fans in general.
31 of 42 people found the following review helpful
1.0 out of 5 stars This game is broken & unplayable,
= Fun:1.0 out of 5 stars
This review is from: Fable III - Xbox 360 (Video Game)I had heard good things about the Fable series, so I was excited to try out the latest installment.
Unfortunately, it seems that Lionhead studios replaced their QC department with incompetent monkeys, and they released a game that contains fatal bugs which literally render the game unplayable. In most RPGs, this would merely be a matter of loading an earlier game save and hoping the bug doesn't happen again, but since Fable 3 only has ONE game-save, which is constantly being overwritten, hitting a game-breaking bug means starting over from the very beginning.
Things that are not fun: that.
In my own case, the mechanism which allows the player to unlock weapon-use stopped working (the butler character stopped interacting), at a point where I cannot proceed with the game unless I can use weapons. Reading the game's support forums, I see that this is a common problem that can happen at any point in the game.
Things that do not make me want to take my chances on starting another Fable 3 game: that.
At some point in the future, Lionhead may issue a patch which fixes this and other game-breaking problems, but in its current state, you should avoid spending $60 on a game that can render itself unplayable at any time. I sure wish I had.
8 of 10 people found the following review helpful
1.0 out of 5 stars Poorly made Game,
= Fun:1.0 out of 5 stars
This review is from: Fable III - Xbox 360 (Video Game)If you don't like getting mad at a game than avoid this game at all cost.It it riddled with glitches and it will freeze up your xbox 360 a lot. I have played it for a couple of days now. And can no longer save my game because it freezes up every time I try.The multi player is even worse than the single player.I wish I had not bought the game all together.
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Fable III - Xbox 360 by Microsoft (Xbox 360)