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by Bethesda
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3.5 out of 5 stars  See all reviews (371 customer reviews)

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Platform: Xbox 360 | Edition: Standard

 
   


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Product Features

Platform: Xbox 360 | Edition: Standard
  • Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands
  • Feuding Factions, Colorful Characters and a Host of Hostiles
  • Enjoy new additions to Fallout: Special melee combat moves have been added to bring new meaning to the phrase "up close and personal".
  • With double the amount of weapons found in Fallout 3
  • In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone.

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0028IBTL6
  • Product Dimensions: 7.5 x 5.4 x 0.7 inches ; 5 ounces
  • Media: Video Game
  • Release Date: October 19, 2010
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (371 customer reviews)
  • Amazon Best Sellers Rank: #439 in Video Games (See Top 100 in Video Games)

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Product Description

Platform: Xbox 360 | Edition: Standard

From the Manufacturer

Experience all the sights and sounds of fabulous New Vegas, brought to you by Vault-Tec, America's First Choice in Post Nuclear Simulation. Explore the treacherous wastes of the Great Southwest from the safety and comfort of your very own vault: Meet new people, confront terrifying creatures, and arm yourself with the latest high-tech weaponry as you make a name for yourself on a thrilling new journey across the Mojave wasteland.

Fallout New Vegas

PUBLISHER: Bethesda Softworks
DEVELOPER: Obsidian Entertainment
ANTICIPATED RELEASE DATE: 10/19/2010
PLATFORMS: Xbox 360™ / PLAYSTATION®3 /
Games for Windows
GENRE: Post Nuclear Role-Playing

Description:

Welcome to Vegas. New Vegas.
It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead…and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.

As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare “winner takes all” and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.

Enjoy your stay.

KEY FEATURES:

  • Feel the Heat in New Vegas! Not even nuclear fallout could slow the hustle of Sin City. Explore the vast expanses of the desert wastelands – from small desert towns to the New Vegas strip – and see the Great Southwest as could only be imagined in Fallout.

  • Feuding Factions, Colorful Characters and a Host of Hostiles! A war is brewing between rival factions that will change the lives of everyone in New Vegas. The choices you make will bring you into contact with friends and foes, and determine the final explosive outcome of this epic power struggle.

  • New Systems! Enjoy new additions such as a Companion Wheel that streamlines communication with companions, a Reputation System that tracks your actions, and the aptlytitled Hardcore Mode. Plus, special melee moves and real-time combat mechanics give you new ways to fight.

  • An Arsenal of Shiny New Guns! With double the amount of weapons found in Fallout 3, you’ll have more than enough exciting, new ways to deal with the threats of the wasteland. In addition, a new weapons configuration system that lets you tinker with your toys and see the modifications in real time.

  • Let it Ride! In a huge, open world with unlimited options you can see the sights, choose sides, or go it alone. Peacemaker or Hard Case, House Rules or the Wild Card – it’s all in how you play the game.
images and screenshots © 2010 Bethesda Softworks LLC. All Rights Reserved.
About Bethesda Softworks
Bethesda Softworks, part of the ZeniMax Media Inc. family of companies, is a premier developer and worldwide publisher of interactive entertainment software. Titles from two of the world’s top development studios – Bethesda Game Studios and id Software – are featured under the Bethesda Softworks label and include such blockbuster franchises as DOOM®, QUAKE®, The Elder Scrolls®, Fallout®, Wolfenstein™ and RAGE™. For more information on Bethesda Softworks’ products, visit www.bethsoft.com.

About Obsidian Entertainment
Obsidian Entertainment is an entertainment software development company passionately dedicated to making high quality, next generation games for Windows PC and console systems. Obsidian was founded in 2003 by five game development veterans who've produced, programmed, and/or designed award-winning role playing games for a variety of platforms over the last 15 years. The five founders are: Feargus Urquhart, Chris Parker, Darren Monahan, Chris Avellone and Chris Jones. Many of Obsidian's talented employees have worked on award winning products for organizations such as Black Isle Studios, Blizzard Entertainment, Electronic Arts, Neversoft, and others. Obsidian Entertainment's Web site is located at www.obsidian.net.

ZeniMax, Bethesda Softworks and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. RAGE, ID, id Software, ID TECH, and related logos are registered trademarks or trademarks of id Software LLC in the U.S. and/or other countries. All Rights Reserved.All other trademarks or trade names are the property of their respective owners. All rights reserved.

Product Description

Welcome to Vegas. New Vegas. It's the kind of town where you dig your own grave prior to being shot in the head and left for dead...and that's before things really get ugly. It's a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It's a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way. As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you'll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare "winner takes all" and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3. Enjoy your stay.

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259 of 310 people found the following review helpful:
5.0 out of 5 stars The Pale Courier with a Fistful of Bottle Caps: Fallout 3 Redone Right with a Vegas Flavor, October 19, 2010
By 
= Fun:5.0 out of 5 stars 
This review is from: Fallout: New Vegas (Video Game)
To most gamers, like myself, the Fallout franchise remained completely off the radar until Fallout 3 in 2008 despite previous hype. Even with the strong feeling that Bethesda Game Studios just copy/pasted the gaming template from Oblivion onto Fallout 3 and just made everything look crapier, Fallout 3 still captivated many new fans to the franchise ultimately leading to the strong number of pre-orders and subsequent sales of Fallout: New Vegas a few weeks ago.

After obtaining the game on release night and putting in almost 70 hours since then (it's November 11th as I type this, so I've had it for only a few weeks, you do the math), I can safely say I will easily put in triple the amount of hours before I'm done. To compare, I put in over 200 hours to get 100% completion on Fallout 3. Fallout: New Vegas is a great game that I will continue to enjoy till I get 100% completion... but the game is not without its horrible faults.

Let us begin!

Story

For those of you new to the Fallout franchise, the game's setting takes place in a post-apocalyptic United States where the government has fallen and nothing but lawlessness and tribal feudalism rules in the nuclear fallout (hence the name). Fallout: New Vegas (Hereafter to be referred to as "New Vegas") has the player assume the role of a courier that has been ambushed by mobsters and tribal gang members, is left for dead, brought back to health by a sympathetic town doctor, and sets off on a journey to track down your attackers. As you progress, you realize that your trivial venture of revenge is marginal compared to the grander scheme of things at work and that you will play a pivotal role in its conclusion.

Among the vast Mojave wasteland are several main factions vying for power; the two primary powers being the New California Republic (NCR), dedicated to bringing back the world of democracy and individual liberty, and Ceasar's Legion, dedicated to the principles of "Pax Romana," or the assimilation of all things to the central national identity of Rome... at all costs. However, despite the seemingly obvious lines drawn between the forces of good and bad, ultimately siding with either faction is not as easy a decision as it sounds for either side has their clearly distinguished pros and cons and contain hidden sides permeated by greed and ambition. For instance, while the Legion may be extremely draconian akin to the same level of brutality as the actual Romans were, they completely wipe out all disease, purify crops, and stabilize crime while the NCR does not.

This is only the tip of the iceberg pertaining to the overall plot and background, but it's obvious that the dichotomy of good versus evil is not nearly as black and white as other games such as the Light and Dark Side portrayals in Knights of the Old Republic.

Game Play

To say that New Vegas' game play and environments were inspired by Fallout 3 would be a gross understatement. The controls are identical to the point where I started playing as if I had just popped in another expansion pack to Fallout 3. The interface and even the main menu, personified by a wrist-mounted Personal Information Peripheral or "Pip-Boy," is also identical minus a few minor adjustments such as the adding of attachments to weapons or the utilization of special ammo.

Players can equip special ammo such as incendiary rounds or hollow points for added effects on targets and can even install special weapons parts such as scopes and barrel rifling. This allows more customization, not to mention makes New Vegas feel much more like a true scavenging experience by allowing the player to scavenge for parts.

Similar to Fallout 3 (you'll hear this a lot), the player can gain experience points of XP to move from level to level and attain perks that enhance your character. However, unlike Fallout 3 where perks are awarded every level, New Vegas grants them every other level or so. To me this was especially irritating as maxing our your character in Fallout 3 was one of the biggest highlights since you can go from absolute weakling to "I'm the Juggernaut!" in under 30 levels flat with little thought to planning your character. In New Vegas, with only 15 perks to attain throughout leveling, you REALLY have to plan ahead. By the way, experience awarded per action or kill is the same in the Very Easy difficulty as it is in the Very Hard... wish I would have known THAT about seven hours in!

Now, at this point I must state how you can gain perks through in-game "challenges" such as killing 75 `abomination' enemies such as Death Claws (easier said than done). This doesn't really make up for the fact since you'd need a player's guide to even figure out how to get what rather than spending 10 hours shooting random enemies and downing 25 buffout pills in a day to "see what happens."

Another nice addition is the inclusion of followers. Granted you could do this with a few characters in Fallout 3, but not to the extent and control as New Vegas... but not without a price (see bulletined glitch section below).

The newest big addition to the game play from Fallout 3 was the introduction of "Hardcore mode," where you have to stay hydrated, fed, and well rested less you become another statistic in the Mojave Wasteland. I thought this would be a fun challenge and I wanted the 100 point gamer score achievement (Bleep-bloop!) but, after trying it for a few hours, I said the proverbial "forget this" and stayed in Very Easy for the remainder of my gaming experience. Since when does drinking a soda make you more thirsty?! Granted it makes you need more water in the long run, but not in the immediate aftermath of enjoying a nice, chilled, irradiated Nuka-Cola! I just kept yelling out "BS" and stopped playing in Hardcore mode, which I probably will not pick up less my inner S&M is reawakened by solving the Lament Configuration

Overall I enjoyed the game play and still log in waaay too many hours when I should be either working out or enjoying time with my lady by inviting her over for "cake." However, all my praise cannot be complimented without addressing the looming miasma that is the stability of the game mechanics, or lack thereof.

Anyone reading this that has played Fallout 3 will cringe when anyone mentions the word "glitches." Fallout 3 was EXTREMELY glitchty. The glitches ranged from poor walking animations to dialog lock-ups (especially when installing the Broken Steel expansion pack), to flat-out system freezes during loading screens that corrupt the auto-save data. New Vegas not only inherited these traits but it seems as though the glitch gene has mutated into something far more sinister like the Ebola virus meets a the worst computer virus known to man (aka Windows 95).

Where to start? There's so many glitches to cover, it's not even funny. How do I adequately explain all the BS I had to deal with in under a page? I know! Bullet format!

1: The rendered layers of the lock picking and computer hacking minigames often loaded wrong placing the background over the game itself, making playing them near impossible until your turned off the system and reloaded (hereafter to be referred to as "reboot policy" because you`re going to see it a LOT).
2: Followers, if they fall far enough behind, will get `stuck' in the environment and if you're not paying attention you will lose them. I had to retrace my steps several times and lose valuable time to find my followers. It was just annoying.
3: You can get stuck in the environment just as easy as your followers. Twice have I gotten irreparably stuck in the environment that I had to resort to reloading the auto-save file.
4: As you play for a while, you'll notice the loading to gets progressively, and ridiculously, LONG. I conferred with a lot of other players and this seems to plague most gamers regardless of what system they're running. Simply refer to the reboot policy and start over again... and again.
5: This may be me but several times the NPCs missed their ques and the quests didn't continue. For instance, I was trying to recruit a warring tribe to fight against Cesaer's Legion and couldn't because the second-in-command missed his mark but, since I saved LONG after figuring out how to get the no-Khan-left-behind game engine to see the gaming trigger dancing right in front of them, I missed my opportunity and had to resort to something else to complete the quest.
6: Is it just me or does the automated aiming system (VATS) unable to shoot over rocks even though you're clearly aiming above the rocks?
7: Repeating dialog. Sometimes those pesky card-carrying union NPCs get so nervous about being "disenfranchised" by their local order of Teamsters that they didn't notice that they're repeating their lines in critical dialog over and over and over. Reboot policy.
8: Auto-save freeze. This is probably a 1/10,1000 thing but I've had it happen three times when the game froze during auto-save and corrupted the saved data. To avoid any complications I had to rely on the Chicago-style of saving (early and often) less I lose up to several hours of game play in a corrupt save data.
9: Faction reputation glitch. "Good, bad, or somewhere in between," you are judged by each faction by how you deal with them. However, I've heard two complaints about factions just randomly attacking the player for no reason at all. My little brother, for instance, was "idolized" by the New California Republic and stopped a high profile assassination attempt but, for some weird reason, still gets randomly attacked by NCR troopers at a critical point in Hoover Dam meaning he cannot progress in the game... Read more ›
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33 of 39 people found the following review helpful:
3.0 out of 5 stars good yet broken game, October 27, 2010
= Fun:4.0 out of 5 stars 
This review is from: Fallout: New Vegas (Video Game)
Fallout: New Vegas is a a great game marred by some bad programming. And that does not even make sense because Obsidian only re-skinned the Fallout 3 engine for the most part with a few minor upgrades. Bottom line is they puched it out to meet a deadline they knew they were not ready for.

The game itself is good but the programming is merely a few steps above unplayable. In less than a week after launch they had to patch the XBOX 360 version to deal with like 200 bugs that were (as Obsidian states) "not present during testing". Bullcrap. And there are still issues that make the game absolutely frustrating to play.

* The game leaks data constantly causing lagging and freezing issues that require a restart of the system every few hours of playing.
* Many people I know have issues with the game randomly freezing during an autosave which corrupts the save file.
* People are experiencing autosaves into bugs (stuck in walls for 1 example) that you have to go back to a previous hard save which can result in loss of hours of progress.
* my brother had an instance where he was permanently stuck in the V.A.T.S. auto aim feature... he could walk around & everything but he could not close the system down.

Technical issues aside the game is great... awesome story that is (in my opinion) more realistic than Fallout 3 and pretty believable. 4 factions fighting over the still functioning Hoover Dam is more plausible than converting the Jefferson memorial into a plant that can purify irradiated water into drinkable water.

Vegas was not directly hit in the nuclear war the franchise is built around so there are a lot less mutated critters running around. The occasional radscorpion, big bugs, cougar viper hybrids, the occasional super mutant and ghouls... but mostly different gangs of normal people.

They added the option of true Iron Sight aiming and they cut down on the slow-mo kill cinematics... but I'd personally like to have the option to turn those cinematics off altogether.

Basically I was ok paying full price for this game but I cannot wait for all the technical issues to taken care of.
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37 of 46 people found the following review helpful:
2.0 out of 5 stars Good game, but freezes often, October 25, 2010
By 
C. Olson (St.Louis, MO USA) - See all my reviews
(REAL NAME)   
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This review is from: Fallout: New Vegas (Video Game)
I bought this for my son and he has enjoyed it as a follow up to the other Fallout. Unfortunatly, the game locks up and needs to be rebooted fairly regularly which takes away from the game play. Not sure what the problem is, but others seem to have had the same issue. Had we not pre-ordered the game, I don't think we would have purchased this game knowing what we know now. Hopefully a patch or software update will be released to fix this otherwise great game.
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