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Fans, Bloggers, and Gamers: Exploring Participatory Culture Hardcover – September 1, 2006


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Product Details

  • Hardcover: 279 pages
  • Publisher: NYU Press (September 1, 2006)
  • Language: English
  • ISBN-10: 081474284X
  • ISBN-13: 978-0814742846
  • Product Dimensions: 9.1 x 6.3 x 0.8 inches
  • Shipping Weight: 1.1 pounds (View shipping rates and policies)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #3,966,894 in Books (See Top 100 in Books)

Editorial Reviews

Review

“Jenkins is one of us: a geek, a fan, a popcult packrat. He's also an incisive and unflinching critic. His affection for the subject and sharp eye for 'what it all means' are an unbeatable combination. This is fascinating, engrossing and enlightening reading.”
-Cory Doctorow,author of Someone Comes to Town, Someone Leaves Town and co-editor of Boing Boing



“Jenkins persuasively argues in favor of taking the fan's perspective in analyzing television-- and this is the cornerstone of the new turn in Cultural Studies.”
-Claremont Review of Books

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About the Author

Henry Jenkins is Provost’s Professor of Communication, Journalism, Cinematic Arts, and Education at USC. He is author of five books, most recently Convergence Culture (2008), Fans, Bloggers, and Gamers (2006), The Wow Climax (2006), all available from NYU Press, and is co-author or editor of eight other books on media and communication.

More About the Author

Henry Jenkins is Associate Professor of Literature and Director of the Comparative Media Studies Program at the Massachusetts Institute of Technology.

Customer Reviews

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7 of 7 people found the following review helpful By Antony on January 9, 2008
Format: Paperback
Henry Jenkins provides an excellent step away from our normal expectations of media philosophers. Coming in between the doom-and-gloom media affect tradition and the corporate schlock Jenkins writes (and speaks!) for the fans.

The book is a collection of articles set in three chapters: In the first, Jenkins lets us into the world of fandom (if you aren't there already) and more specifically his early focus- that of science fan-fiction. The second chapter, Going Digital, co-incides with his other 2006 book "Convergence Culture" in its mapping the flow of information and analyis of everyday Americans' change in their day-to-day. Finally, Columbine and Beyond (my favorite) looks at, esentially, the fear our elders have of new media and youth culture.
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2 of 2 people found the following review helpful By Cristian Guajardo Garcia on August 7, 2010
Format: Paperback
El año pasado tuve la oportunidad de leer "Convergence Culture" del intelectual y académico del MIT Henry Jenkins. Junto a Wikinomics, "C.C." se volvió uno de mis libros preferidos.

Jenkins tiene la particularidad de escribir con una dualidad que en un principio le valió la critica de sus colegas: Por un lado es un intelectual e investigador de dilatada trayectoria, sin embargo desde mucho antes ha sido un fan. De Star Trek, Twin Peaks, Buffy: The Vampire Slayer etc. Eso lo pone en una posición muy "vulnerable", puesto que sus papers representan lo mejor de ambos mundos, algo curioso y que sucede muy poco, puesto que los académicos estudian de manera alejada y desapasionada los fenómenos de su interés, mas nunca declaran abiertamente ser parte del movimiento.

Con el paso de los años, Jenkins se volvió (sin siquiera proponérselo) el abanderado de los fans: aquellos geeks que compran figuras y no las abren, de los que graban series, las traducen y analizan incansablemente y de los que escriben fanzines tan buenos o mejores que el original.

Con una carga no menor a cuestas, Jenkins ha seguido publicando incansablemente ensayos, escribiendo libros y abogando sobre la compleja relación que tenemos con la cultura, la entretención y por sobre todo los medios.

"Fans, Blogueros y Videojuegos" es el tercer libro de Jenkins, aunque fue escrito entre "Textual Poachers" (1er libro) y "Convergence Culture" (segundo).
El libro da cuenta de la transición de la relación medio-fan y todo lo acaecido en un periodo de tiempo que abarca más de una década.
Read more ›
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1 of 1 people found the following review helpful By Andrew D. Oram on October 2, 2011
Format: Paperback
I read Jenkins's more significant book "Convergence Culture" and found this one a useful follow-up. I don't find any single, overarching point in Fans, Bloggers, and Gamers (as other reviewers pointed out, it's a collection of distinct essays spanning several years) but as I went along, I felt that I got a deeper understanding of some interesting topics in culture, and media. For instance, what drives people to reinterpret TV shows and movies through fan fiction? Do gamers take the violence in games seriously? How can media makers create better shows by involving their audiences?

The politics around violence in video games are still active. So what Jenkins wrote about these games and Columbine massacre are worth reading, although I thought he was a bit defensive and didn't weight both sides' arguments fairly.
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Format: Paperback
This is a collection of articles from Henry Jenkins, over the span of his career as a media academic. Some of the articles are good, others are less impressive, but overall he provides the reader some for thought about the evolution of pop culture studies and pop culture in general. This is a useful book for exploring some of what pop culture studies is about and providing some context as to how the academic study of pop culture has evolved as pop culture and technology have involved. It's limitation beyond the fact that it's a collection of articles, is that some of the material can already be found in the author's other works in a more comprehensive form.
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5 of 12 people found the following review helpful By Mathew A. Shember VINE VOICE on May 25, 2008
Format: Paperback
This was a case of looking at the title rather then the book. I picked it up thinking it would be about games and blogging. It does talk about it but more in a study of participatory culture.

The book is a compendium of Professor Jenkins articles through the years.

It's not bad if you are studying this topic.

The first chapter I didn't care about and in fact skipped it. But I should say that is me as I really don't care to read excerpts of an interview. In this case it was Matt Hill interviewing Jenkins.

There were articles about the culture of Star Trek and the efforts of the Gay community to get a gay character on the show. Interesting if you hadn't heard about it but I had known about the effort and even remember some of the shows mentioned.

There are articles about violence and video games especially after the Columbine affair. Jenkins made some rather valid points about the perception of violence and the fact that often overlooked is the amount of teenagers that play video games versus those that actually commit violence. The fact that the violence in Saving Private Ryan is ok but the fantasy sequence in Basketball Diaries is not. The notorious Grand Theft Auto 3 is mentioned as well. I found it interesting that he was ambushed by Phil Donahue in the manner of Fox News. As Jenkins mentioned Phil turned to the Dark Side of broadcasting.

The final chapter involved and analysis of Buffy the Vampire Slayer between Jenkins and his son. It bored me but that is because this was not something I was expecting to read.

Overall, it's not a bad book if you are into this type of study. It really didn't interest me overall. But, as I mentioned I was not expecting to read this type of topic.
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