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221 customer reviews
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  • A compelling card game of nobles, intrigue, and cities
  • Includes the Dark City expansion
  • For Ages: 10+
  • Number of Players: - 7
  • Playing Time: 20 60 min
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Description

Product Description

Nominated for the German Game of the Year in 2000, Citadels has finally arrived in an English-language edition. Game enthusiasts of all genres will be enchanted by this wonderful game of bluffing, deduction, and city-building. Wrapped in a medieval theme and gorgeously illustrated, players seek to be the first to complete a grand city of their own. Each game round players secretly take the roles of either the King, Magician, Architect, Assassin, Thief, Bishop, General, or Merchant and seek to use the powers of such offices in their efforts to win the game. As an additional bonus, the English version will ship with 10 new cards designed by Bruno Faidutti himself. These cards feature new locations and new characters to make your game of Citadels even more diverse than the original German version. The game is for 2 to 7 players and it takes 20-60 minutes to play.

From the Manufacturer

Citadels is game of nobles, intrigue, and cities for 2-7 players, playable in 20-60 minutes. The current printing of Citadels includes the Dark City expansion detailed elsewhere look for the purple logo on your box lid if you're not sure if your copy includes the Dark City. Citadels with the Dark City Expansion includes: 66 District cards8 Character cards Reference cards30 gold coins1 wooden crown marker10 Bonus character cards!14 Bonus purple district cards!

Product Details

User Guide [PDF]
  • Product Dimensions: 1.5 x 4 x 7.8 inches ; 9.6 ounces
  • Shipping Weight: 9.6 ounces (View shipping rates and policies)
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: 158994030X
  • Item model number: MA04
  • Our recommended age: 10 years and up
  • Manufacturer recommended age: 10 years and up
  • Amazon Best Sellers Rank: #7,205 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (221 customer reviews)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes
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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

108 of 109 people found the following review helpful By Erik Willett on June 28, 2009
Format: Toy
Citadels has become a great addition to my group's gaming headliners among Settler's of Catan and Puerto Rico. Depending on who you play with, this can be a very strategic and tense game as you vie for the best roles and the largest stash of gold.

If you've played Puerto Rico, then you might be familiar with the role-based mechanic of the game. There are a total of 8 roles in the base game and 10 more in the expansion that comes included (Dark City). Your choice of role provides you with different options to backstab others, build up your own city, or gather the necessary resources. It also determines the turn order. For instance, the Assassin goes first and can choose anyone to assassinate (who ever took that role skips their turn). The Thief goes next and can steal gold from a role.

Roles are taken secretly, with some put aside at the start of the turn to make sure no one can easily figure out who is who. You must balance between getting the role you need and the role which no one will suspect you of because the Assassin or Thief can shut you down in a pinch. Once roles are obtained, they are called out one by one in order - if that's your role and you haven't been Assassinated, you go.

The eight roles are:
Assassin, Thief, Magician, King, Bishop, Merchant, Architech, and Warlord

The expansion adds 14 interesting Special locations.
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36 of 36 people found the following review helpful By Lilblackbird on December 4, 2007
Format: Toy
This strategy card game is fun, quick to set up and doesn't have a lot of pieces or rules to keep track of. I've played with 2 players and with 5, and it was just as fun either way, which is unusual for this genre. It takes about 10-15 minutes per number of players.
The objective is to build 8 buildings and gain the most points, which are printed on the building cards. Each turn players act as one of the characters and use the abilities: collect money for certain districts, steal from or assassinate another character, trade or draw extra cards, be the first to choose a character, destroy a character's building, etc.
Characters are drawn secretly, and at least one is randomly excluded. Each character goes in a predestined order, and collects money or cards, may build, and can use their ability during their turn. Whoever gets the king chooses a character first for the next round, giving them an advantage. The strategies change as the game goes on, and you're always wondering what another player is going to do, if they can sabotage you, if you can foil them, and eventually who is going to call the game by building their eighth building.
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75 of 84 people found the following review helpful By J. Beck on March 8, 2008
Format: Toy Verified Purchase
The game is awesome; all great reviews are spot on. Just wanted to add that this game comes with the "Dark City" expansion, so that you don't need to buy it separately. It says this on the box, but it's too small to see from the product photo.
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23 of 23 people found the following review helpful By Nightmare on March 22, 2012
Format: Toy Verified Purchase
Admittedly, I have only entered the realm of card/board gaming within the past year. I grew up playing Monopoly, Risk, Stratego, Sorry!, and other similar games that are easily found in everyday stores. I never realized how big of a gaming world there was outside of my little box! Now that I know, I find myself constantly trying to find new and exciting games to add to my small collection. With that background info out of the way, here's what I think of Citadels.

Citadels is one of the first games I tried since my new craze started. It absolutely amazed me due to the unique and simple, yet surprisingly deep, game play. The goal in Citadels is to get the most points. Points are chiefly earned by building districts (represented by cards) with gold (sturdy plastic tokens). Once one player builds their 8th district and the current round is completed, everybody scores their points to find the winner. Here's how the game actually works. Players choose a role to play each round (there are 8 roles in all, unless you play with the included expansion cards that include 9). You choose your role secretly, and only reveal your choice when it is your turn. Turn order is decided by the role you choose. For example, the Assassin always goes first, and the Warlord always goes last. One role card is randomly dealt face down at the beginning of every round so that the second player to choose a role doesn't know what the first player chose.

The key to Citadels is choosing your roles wisely. Each character has their own unique skill that will help them in the game (e.g. The Assassin can attempt to murder other players, the Warlord can demolish other players' built districts, and the Merchant acquires extra gold).
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14 of 14 people found the following review helpful By David Relyea on February 17, 2010
Format: Toy
I bought Citadels years and years ago on a whim. (I later got off the whim, but that's beside the point.) It's the single best board game purchase I've ever made.

The game is easy - 2 to 7 players (although the game works best with 2, 3, 6, or 7) each choose a different character from a list. The characters have special powers - the assassin can kill another player, the thief can steal someone's money, the architect can build more than one thing, etc. Once all your characters are chosen, you play out the round, putting down buildings from your hand (paying for them with gold pieces which look a lot like butterscotch candies). The goal is simply to put down as many buildings as possible.

The reason people love this game is the bluffing aspect. With 2 or 3 players, each player takes two character roles per turn and you get an amazing "guess who has what role so I can get THEM" aspect to it. When you guess wrong, it's funny, as your action is either wasted or hits the wrong person! With 6 or 7 players, it becomes a huge group "I'm not that character! He must be!" aspect to it. Not *quite* a party game, but still really fun.

I definitely recommend Citadels. It's no longer my most loved game (I own Dominion now!), but it's definitely in the top three.
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