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Condottiere

16 customer reviews

List Price: $27.99
Price: $20.44 & FREE Shipping on orders over $35. Details
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Sold by Cape Fear Games and Fulfilled by Amazon. Gift-wrap available.
  • An elegant card game of conquest and intrigue
  • Fantastic artwork depicting the Italian renaissance
  • For Ages: 12+
  • Number of Players: - 6
  • Playing Time: 45 min
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$20.44 & FREE Shipping on orders over $35. Details In Stock. Sold by Cape Fear Games and Fulfilled by Amazon. Gift-wrap available.

Frequently Bought Together

Condottiere + Mascarade Board Game + Coup (The Dystopian Universe)
Price for all three: $50.80

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Product Description

Product Description

It is 13th century Italy. Trade is flourishing between the city-states and the Levant. Venice, Florence, and Genoa are all bursting with wealth. However, each city-state is also plagued with a weak national army, leaving them defenseless against invasion from their envious neighbors. Enter the Condottiere.

Condottiere is a game of intrigue, guile, and warfare in Renaissance Italy for 2-6 players. Take command of a mercenary army and carve out your own personal kingdom!

From the Manufacturer

CONDOTTIERE is game of intrigue, guile, and warfare in Renaissance Italy for 2-6 players. Take command of mercenary army and carve out your own personal kingdom! CONDOTTIERE includes: game board110 cards1 Condottiere token1 Favor of the Pope token36 control markers in different colors1 Rulebook


Product Details

  • Product Dimensions: 1.5 x 4 x 7.8 inches
  • Shipping Weight: 12.6 ounces (View shipping rates and policies)
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • Origin: USA
  • ASIN: 1589943376
  • Item model number: SL01
  • Our recommended age: 12 years and up
  • Manufacturer recommended age: 12 years and up
  • Amazon Best Sellers Rank: #38,774 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (16 customer reviews)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes
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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

4 of 4 people found the following review helpful By Daltonovich on September 25, 2010
Format: Toy Verified Purchase
Condottiere is a fun, accessible card game that takes about 30-45 minutes to play depending on the number of players. The gamebox itself is small and sturdy, and easily holds all of its components inside. Included with the game are 110 cards, a well-written rulebook, a small board depicting a map of 16th century Italy and a handful of wooden cubes in different colors (for the different players), as well as two sturdy wooden pawns (black and white) to show which city a battle is taking place in and which city is protected (more detail on that in a bit). The artwork on the cards is fantastic, and some of the best I've seen in a card game.

I'm not going to go into great detail of the game but the idea is that its the Renaissance and Italy; being made up of a number of small city states warring for dominance is trying to unite itself by means of the mercenaries at the time (Condottierri). To win, players must be the first to capture a specific number of cities on the board (if the cities are next to each other, the number required to win is smaller).

To capture a city, players alternate taking turns playing mercenary cards adding to their army strength until all but one player passes, the city state going to the highest strength army that resides there. There's also a number of interesting cards that have various effects that change the game up (the Bishop card for example, removes the highest strength mercenary card from the game and also makes one city untouchable until another bishop card is played). The cubes are placed on the board to show what city belongs to which player. There's a lot of fun involved in deciding when to play your cards because you won't receive new cards to use until all but one player are out of cards.

I highly recommend Condottiere to anyone looking for a fun, fairly simple card game that has quite a bit of depth and re-playability to it.
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5 of 6 people found the following review helpful By Dr. Tom on December 7, 2008
Format: Toy Verified Purchase
This is an excellent game for 3 or more people. (Theoretically it can be played by 2 people, but it isn't nearly as fun).

The basics of the game are that you use cards to fight battles as you attempt to control Renaissance Italy. Most of the game comes down to card battles between the participants, as they try to take over more of the regions on the map. There is some strategy involved in where on the map to fight battles (very straightforward) but most of the game is spent with the cards.

It's fun because it is a simple game, but has enough different sorts of cards that there are strategies for everyone. And it is a fast game! That means you can play a few games in the same time that it takes to play a single game of Settlers of Catan or Carcassonne. It is easy to learn, and even long-time players will find that every hand gives enough variety to keep it interesting.
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1 of 1 people found the following review helpful By jeff on November 8, 2010
Format: Toy Verified Purchase
Condottiere is easy to learn and plays fast, but it also has quite a bit of depth. It is for two to six players. I think it actually is more interesting with more players than fewer. It is essentially a trick taking game, however a new round doesn't begin until everyone is out of cards, so it is imperative to husband your resources accordingly. There is also a fair amount of strategic depth when it comes to deciding which territories to capture. Replayability is high. Most will enjoy this game.
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Format: Toy
Condottiere is a card game in which players are trying to control provinces in Renaissance Italy, in an effort to be the first to acquire four such connected regions. Gameplay sees players use numbered cards to bid for a particular territory through auctions, and this is kept interesting with the help of special cards with unique abilities.

While far from ideal with two or six players, it's best with four or five players, and decent with three players. With these numbers, it offers a lot of game in a small and easy to learn package. The game has randomness, but it is mitigated by good hand management and the quick play time.

The bottom line: Especially for four or five players, this is a quick little card game that offers a lot of replayability and strategy in a small package. - EndersGame @ BGG
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This is by far one of my favorite games, and it has so much of what I love in a game: strategy, bluffing, and the ability to plan ahead and make some great comeback victories. I will say, though, the basic rules are mediocre at best, but when you add the alternate rules--draw after battle and bigger kingdoms--the game goes from decent to amazing. The ability to plan ahead and spend just a few weak cards in order to stockpile for a strategic win is so great. Couple that with more effective bluffing in the more battles that typically take place, and this game tends to really come down to the wire. So much strategy opens up from this element and the game really shines at the things it does really well. Overall, fantastic game and one that I highly recommend (make sure to use those alternate rules!). :)
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By pbeckmann on October 28, 2012
Format: Toy
Condottiero literally translates into contractor. It is a medieval Italian equivalent to mercenary. During the Middle Ages Italy was constantly experiencing power struggles between the emperor, pope, city-states, and the roaming mercenary free companies. This game attempts to recreate that historical drama.

The artwork is very well done. The game is not overly involved but still keeps ones interest. It can be played in under an hour. The packaging is very nice. It is not a bulky game.

I would make modification for a 2 player game: First remove all scarecrow cards. Second ignore the concept of "rounds", instead each player discards their entire hand after every "battle" with the option to keep two cards.
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