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Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms [Paperback]

Ethan Gilsdorf
3.9 out of 5 stars  See all reviews (28 customer reviews)

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Book Description

September 1, 2010

An amazing journey through the thriving worlds of fantasy and gaming

 

What could one man find if he embarked on a journey through fantasy world after fantasy world? In an enthralling blend of travelogue, pop culture analysis, and memoir, forty-year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds—from Boston to New Zealand, and Planet Earth to the realm of Aggramar.

 

“For anyone who has ever spent time within imaginary realms, the book will speak volumes. For those who have not, it will educate and enlighten.” —Wired.com

 

“Gandalf’s got nothing on Ethan Gilsdorf, except for maybe the monster white beard. In his new book, Fantasy Freaks and Gaming Geeks, Gilsdorf . . . offers an epic quest for reality within a realm of magic.” —Boston Globe

 

“Imagine this: Lord of the Rings meets Jack Kerouac’s On the Road.” —National Public Radio’s “Around and About”
 

“What does it mean to be a geek? . . . Fantasy Freaks and Gaming Geeks tackles that question with strength and dexterity. . . . part personal odyssey, part medieval mid-life crisis, and part wide-ranging survey of all things freaky and geeky . . . playful . . . funny and poignant. . . . It’s a fun ride and it poses a question that goes to the very heart of fantasy, namely: What does the urge to become someone else tell us about ourselves?” —Huffington Post


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Editorial Reviews

Review

from Kirkus Reviews, “Big Book Fall Preview”:

“In the late ’70s, playing fantasy role-playing games like Dungeons & Dragons put [Ethan Gilsdorf] on equal social footing as the AV club. Thirty years later, though, fantasy films rule the box office, J.R.R. Tolkien is considered essential reading and games like World of Warcraft are pop-culture phenomena…. But there are still pockets of fantasy culture—Lord of the Rings conventions, Society for Creative Anachronism battles, LARP (Live Action Role Playing) camps—that the casual fantasy nerd wouldn’t even dare to tread…. ‘I wanted to know why a 40-year-old man is still so interested in this stuff that he’d dress up in armor on the weekends,’ [Gilsdorf] says. The author traveled from the woods of South Carolina to libraries in Wisconsin, from battlefields in Pennsylvania to the mountains of New Zealand—all in the quest to find some answers. His conclusion? They get to the heart of why any of us, geeks or not, become involved with any group. ‘It’s all about a sense of belonging,’ says Gilsdorf. And maybe a bit about killing stuff.”

 

“This is a delightful book—more fun than being a Dungeon Master to a group of high-level mages and thieves.” A.J. Jacobs, New York Times best-selling author of The Know-It-All and The Year of Living Biblically

 

“Witty, downright funny, poignant, honest and ... well, wistful. Anyone who has ever embraced ‘escapism’ will understand, and those who haven’t taken that leap of imagination will want to after reading Fantasy Freaks and Gaming Geeks…. Reading Ethan Gilsdorf’s tale conjured my own D&D and fantasy experiences, vividly, right down to finding some of my old character sheets in a 3-ring binder a decade and more after I had stopped using them.” –R.A. Salvatore, New York Times best-selling author of The Dark Elf Trilogy, and lead storyteller of 38 Studios game company  

                                           

“A fun, quirky and fresh perspective for those wanting to know more about the amazing world of gaming.” –David Brin, futurist and Nebula, Hugo, and Locus Award-winning author of The Postman and Startide Rising      

 

“Ethan Gilsdorf’s quest for himself leads through the fantasy world of millions of gamers in a breathless adventure/quest/memoir that is uniquely contemporary. This is at once a primer on the world of gaming, a self-help manual, and a wistful meditation on the passing of real time in a (nearly) virtual world.”

–Andrei Codrescu, NPR commentator and author of The Posthuman Dada Guide
 
“An Orcs-and-all journey through geekdom, told with affection for every elf, wizard and dungeon master it meets along the way. Fantasy Freaks and Gaming Geeks is for anyone who’s ever been lured by the enchantment and secrets of faraway fantasy worlds; meticulously researched and lovingly told, the book gives a personal face to the cloak-swishing, wand-wielding, lightsaber-rattling gamer in us all.” —Melissa Anelli, author of Harry, A History: The True Story of a Boy Wizard, His Fans, and Life Inside the Harry Potter Phenomenon

                                                                                   

“Vivid, moving, evocative, intriguing, engaging.” –Chris Castellani, author of A Kiss from Maddalena and The Saint of Lost Things

 

“Gilsdorf . . . returns to the fantasy games that he used to navigate a difficult childhood
as a jumping-off point for a full-scale investigation of geekdom.” —Huffington Post

 

“A detailed, funny, and loving account of all things dorky.” —The Wire

 

“Like many who will pick up his book, [Ethan Gilsdorf has] got one foot squarely in the real world, the other in the fantasy one. This is a journey well worth taking.” —Booklist



“Forget Frodo; Ethan Gilsdorf guides readers through fantasy lands far more enchanting than anything you’ll find in Tolkien’s books.  Donning his cloak of invisibility, he takes readers along on a mind-blowing tour of nerd universes—from a knighting ceremony in a Pennsylvania park to vampire slayers in a Marriot Hotel.  The result is a compassionate, humorous and magical trip that makes reality seem like a poor substitute for the realms of imagination.” —Pagan Kennedy, author of New York Times Notable Book Black Livingstone and The First Man-Made Man

 “Ethan Gilsdorf takes us on a vivid, funny, poignant trek through geekdom . . . and somehow, before we’ve caught on to his tricks, he makes a genuinely important contribution to understanding fantasy, pop culture and their roles in our emotional and cultural lives. Fantasy Freaks and Gaming Geeks is entirely worthy of that fantasy Pulitzer Prize the author’s been coveting.” –Gerard Jones, author of Killing Monsters: Why Children Need Fantasy, Super Heroes, and Make-Believe Violence and Men of Tomorrow: Geeks, Gangsters, and the Birth of the Comic Book

 

“This book—part memoir and part insider’s guide—is both poignant and hilarious, baffling and informative, disturbing and entertaining.  It is a must read for anyone whose idea of a good night involves dragons, spaceships, or one-eyed monsters dripping with slime.”—Jake Halpern, NPR Commentator and author of Fame Junkies

 

“With the authority of an initiate and the curiosity of the seeker Ethan Gilsdorf leads us through the world of role-playing games that — for both better and worse — provided the arena for his coming-of-age. Part memoir, part travelogue, part investigative report, Fantasy Freaks and Gaming Geeks is a compelling exploration of a moment in our cultural history. What you learn about the games and the players is considerable, but stands as nothing compared to what you learn about the human heart.” 

Richard Hoffman, author of Half the House: A Memoir

  

“After his mother’s brain injury Ethan Gilsdorf saved his childhood through the Dungeons and Dragons game. Now Gilsdorf sets out on a quest to revisit his childhood and to explore the expansive post-Tolkien landscape in this fascinating travelogue. Potter Rock in Harvard Square, Bilbo Baggins in New Zealand, and much more.” –Doug Whynott, author of Giant Bluefin and A Country Practice

  

“Ethan Gilsdorf’s Fantasy Freaks and Gaming Geeks is alternately hilarious, surprising, poignant, and odd, but always utterly compelling.  Beginning with his own teenage geekdom and addiction to Dungeons & Dragons, Gilsdorf transports us to the fantastical worlds of live-action role playing, Harry Potter tribute bands, creative anachronism, and Lord of the Rings tourism, reminding us that these substitute realities are not just amusements, but at times, life-savers.  A must-read book for trolls, orcs, hobbits, or anyone interested in the quirky corners of popular culture.” –Dinty W. Moore, author of The Accidental Buddhist and Between Panic and Desire

 

 “Ethan Gilsdorf is a poet and explorer, a gentle soul with a spirit for adventure. He is a deft storyteller, too, and here he leads us into realms real and imagined, personal and universal. It is a moving journey for fantasy freaks and gaming geeks, and for anyone curious to wander into their world.” –Tom Haines, award-winning travel writer, Boston Globe

  

“This is at once an affecting memoir, a thorough survey of the subculture of fantasy gaming, and an immersion journalist’s journey into strangeness.  It’s also a wincingly honest self-portrait of a man who reaches forty and resolves to confront the role-playing escapist adolescent hidden not so very deep within him.” –Carlo Rotella, author of Cut Time: An Education at the Fights

  

“If you think fantasy culture is just a bunch of pimply-faced kids shouting about dragons in a finished basement, you haven’t been paying attention. From wizard rock to chic French geeks, Gilsdorf catches you up on everything you need to know about the modern state of make-believe. And he does it with such humor, honesty, and, yes, cool, you’ll almost wish you had an orc-slaying, princess-saving past of your own to suppress.” –Yael Goldstein Love, author of Overture: A Novel and The Passion of Tasha Darsky

  

“Intensely personal yet universally appealing, Gilsdorf’s work speaks to the geek in all of us. Fantasy Freaks and Gaming Geeks, with its exploration of an emerging marginalized culture, rolls a natural 20.” –Larry D. Curtis, TheOneRing.net

 

 “Unfortunately for the establishment, the geeks—like Frodo and Sam slipping into Mordor quietly and unobserved by the Dark Tower—have come out of the quiet and peace of the Shire, or the gaming dungeon, and merrily taken over a large portion of the world, as illustrated by this book…. Ethan Gilsdorf looks critically at gaming and fantasy and finds out how wonderful they can be for bringing people together across wage, ability, and ethnic divides, or from disparate places around the world, for developing imagination and creativity, and all in the name of fun! Cogito Ergo Geek.” —Ian Collier, The Tolkien Society

  

Fantasy Freaks and Gaming Geeks is a lively exploration of the fantasy realms into which boys and grown men retreat. Moms of teenage boys will find new insights about what makes these worlds so compelling as well as some encouraging stories about the friendships and communities they foster.” –Michelle Seaton, co-author of The Ways of Boys

 

 “For every adult hiding his D&D books like they were Playboy magazines, behold Mr. Gilsdorf as he undertakes his Greatest Adventure, one that any geek will envy. Gilsdorf takes a Kerouac meets Cliffs Notes approach and gives us On the Road for the Star Wars generation, sharing his impressions while allowing the people he meets to share theirs.... Chapter after chapter, the author puts the geek psyche on the dissection table, and tries to get to the root of our escapist society. It’s fascinating to watch him peel back each layer, and wildly entertaining to cavort with the motley cast of outcast characters he digs up. In his more introspective moments Gilsdorf remembers his own troubled youth, and a love/hate relationship with his own geekhood. It’s a self branding that seems all too familiar, as we all have difficulty with who we are....Too many of us will find this book hitting joyously close to home. Call it ‘Confessions of a Closet Geek.’” –Juan Carlos Piñeiro Escoriaza and Victor Piñeiro, creators of the award-winning documentary Second Skin 

 

 

From the Inside Flap

Forget Frodo—Ethan Gilsdorf guides readers through fantasy lands far more enchanting than anything you’ll find in Tolkien’s books.
—Pagan Kennedy, New York Times Notable author
 
Fantasy. Science fiction. Role-playing games.

Tens of millions of people around the globe turn away from the “real” world to inhabit others. Movie fan-freaks design costumes and collect Lord of the Rings action figures. Some attend comic book conventions and Renaissance fairs, others play live-action role-playing games (LARPs). The online game World of Warcraft (WoW) has alone lured twelve million users worldwide. Even old-school role-playing games such as Dungeons & Dragons (D&D) are still wildly popular.
 
Who are these gamers and fantasy fans? What explains the irresistible appeal of such “escapist” adventures? And what could one man find if he embarked on a journey through fantasy world after fantasy world?

In an enthralling blend of travelogue, pop culture analysis, and memoir, forty-year-old former D&D addict Ethan Gilsdorf crisscrosses America, the world, and other worlds—from Boston to Wisconsin, New Zealand to France, and Planet Earth to the realm of Aggramar. On a quest that begins in his own geeky teenage past and ends in our online gaming future, he asks gaming and fantasy geeks how they balance their escapist urges with the kingdom of adulthood. He questions Tolkien scholars and medievalists. He speaks to grown men who build hobbit holes and speak Elvish, and to grown women who play massively multiplayer online games. He seeks out those who dream of elves, long swords, and heroic deeds, and mentally inhabit faraway magical lands. Gilsdorf records what lures them—old, young, male, female, able-bodied, and disabled—into fantasy worlds, and for what reasons, whether healthy, unhealthy, or in between.
 
Delving deeper and deeper into geekdom, our noble hero plays WoW for weeks on end. He travels to pilgrimage sites: Tolkien’s hometown, movie locations, castles, and archives. He hangs out with Harry Potter tribute bands. At a LARP, he dresses as a pacifist monk for a weekend. He goes to fan conventions and gaming tournaments. He battles online goblins, trolls, and sorcerers. He camps with medieval reenactors—12,000 of them. He becomes Ethor, Ethorian, and Ethor-An3. He sews his own tunic. He even plays D&D. What he discovers is funny, poignant, and enlightening.

Product Details

  • Paperback: 336 pages
  • Publisher: Lyons Press (September 1, 2010)
  • Language: English
  • ISBN-10: 1599219948
  • ISBN-13: 978-1599219943
  • Product Dimensions: 9 x 6 x 0.8 inches
  • Shipping Weight: 13.6 ounces (View shipping rates and policies)
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (28 customer reviews)
  • Amazon Best Sellers Rank: #365,978 in Books (See Top 100 in Books)

More About the Author

Ethan Gilsdorf [http://www.ethangilsdorf.com/] is the author of the travel memoir / pop culture investigation Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms, named a Must-Read Book by the Massachusetts Book Awards.

After playing Dungeons & Dragons religiously in the 1970s and 1980s, Ethan Gilsdorf went on to become a poet, teacher, critic and journalist. In the U.S. and in Paris, he's worked as a freelance correspondent, guidebook writer, and film, book and restaurant reviewer. Now based in Somerville, Massachusetts, he publishes travel, arts, and pop culture stories regularly in the New York Times, Boston Globe, and Christian Science Monitor, and has been published in dozen of other magazines, newspapers and guidebooks worldwide, including National Geographic Traveler, Psychology Today, the San Francisco Chronicle, the Australian Financial Review, USA Today, the Washington Post and Fodor's travel guides. He is a book and film critic for the Boston Globe, his blog "Geek Pride" is seen regularly on PsychologyToday.com, and he also blogs for Boston.com's Globetrotting, Tor.com and TheOneRing.net.

Gilsdorf has also been a guest as a fantasy and escapism expert on radio programs such as Air America's Inside Story and NPR's "Around And About," has lectured at universities such as MIT, Louisiana State University, and University of Southern California; and appeared at conventions such as Pax East, Gen Con, DragonCon, Boskone, Arisia, and SnowCon; and read at book festivals nationwide including the Boston Book Festival, Decatur Book Festival, Brooklyn Book Festival and the Twin Cities Book Festival.

As a poet, he is the winner of the Hobblestock Peace Poetry Competition and the Esme Bradberry Contemporary Poets Prize, and has published poems in Poetry, The Southern Review, The North American Review and several anthologies. He is co-founder of Grub Street's Young Adult Writers Program (YAWP), volunteers as a guest speaker in the Boston Public Schools and leads journalism, feature writing, travel writing and creative writing workshops at Grub Street, Emerson College, Media Bistro and, for younger students, in schools and community centers.

On assignment for various publications, he has interviewed Sir Ben Kingsley, David Carradine and Sister Helen Prejean; taste-tested caffeinated beer; acted as an extra on a movie set; and embarked on a quest for the perfect French fry. He has walked across Scotland, mountain biked the French Pyrenees, explored caves in New York State and backpacked through India.

To research Fantasy Freaks and Gaming Geeks, Gilsdorf traveled from Boston to England, France to New Zealand, Planet Earth to the realm of Aggramar. He hung out with Harry Potter tribute bands, attended fan conventions and gaming tournaments, camped with 12,000 medieval reenactors for a week, sewed his own tunic, learned to sword fight, battled online goblins and trolls, and played Dungeons & Dragons again for the first time in 25 years. He does not own elf ears, but he has kept all his old D&D gear, and has been known to host a Lord of the Rings party or two.

Follow Ethan's adventures at http://www.ethangilsdorf.com.

Customer Reviews

Thank you for this insightful and poignant memoir of your journey through Fantasy/Gamer Geekdom. Todd J. Rooks  |  8 reviewers made a similar statement
The stories struck a great balance of exploring fantasy from many directions. Richard J. Wheeler  |  1 reviewer made a similar statement
Most Helpful Customer Reviews
26 of 26 people found the following review helpful
4.0 out of 5 stars Good but, ultimately, what do we learn? December 13, 2009
Format:Hardcover|Amazon Verified Purchase
I'm 40 years old, having been a gamer since I was 10. I'm also a husband, a home-owner, have held a professional job for over years, and I don't personally have any difficulty reconciling my love of fantasy and role-playing games with my normal, day-to-day life. It seems that the author has had difficulty in this, and this book seems to be essentially his rambling and occassionally awkward attempt to find out if it's possible to be both mature and have a love of geeky, escapist hobbies.

If you're someone who put the dice away a long time ago and are wondering whether it's okay to feel like dusting them off again...or if you never were involved in such hobbies and are wondering if it's okay for your significant other to be...then this book may be written just for you.

If you're still avidly into these pursuits, then you may come away from this book feeling a bit unsatisfied. I felt like I'd read a book that said "It's okay for you to be into this stuff", and I was saying, "Well...yeah. I knew that. Thanks." It's still worth reading the book, as he has a lot of enjoyable stories along the way...just don't hold your breath for any deep revelation at the end.
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12 of 12 people found the following review helpful
4.0 out of 5 stars Close to home August 21, 2009
Format:Hardcover
Being a "closet gamer/fantasy geek" myself I completely related to Ethan's book. His story is my own and I'm sure a large number of other guys out there. Trying to balance the desire to immerse yourself in fantasy, (be it Tolkien, D&D, or online gaming) and living in "reality" with its expectations of what is considered "normal" is a recurring theme in the book and in my own life.
I felt the angst that Ethan dealt with as he slipped back into gaming and fantasy after years of self-denial. Anyone who has felt that twinge of embarassment over being a gamer or fantasy fan will enjoy Ethan's journey and obeservations.
I certainly did.
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11 of 12 people found the following review helpful
3.0 out of 5 stars Good up front and flat at the end January 8, 2010
Format:Hardcover
I do not want to delve into too much info on the book and spoil it for others, but being a gamer since the age of 13 and now almost 40, I thought this book with make a sincere connection with me - and it did. Like Ethan, I too went though similar issues being a geek and since then, have boxed by geekdom in a shoebox (figuratively speaking as it is more like a chest)in my closet only to crack it open later in life to look for some kind of mid-life re-connection. And I applaud him for telling us his story - but I think there are a ton of us out there that also have very similar stories like his.

The book confused me a little and like a previous reviewer mentioned, you read and are left with "....well, and now what - what did I learn?" He identified an issue with his mother early on and I think he should have embraced that a bit more in his findings and carried through MORE - maybe the fact that there are many people he met who also were geeks and they all lived through this fantasy life at one point, but each of us have moments of harsh reality that will either not allow us to continue on on this path (for him, his mother's failing health) or you embrace it and become a geek regardless in the open. There were moments of this, but lots of empty pockets.

Hard to say, but the book was just flat from mid way (the online gaming part) through the end. Maybe for me there is no issue here for me - I am a geek in my heart and I also made that trek 3 years ago to my local gaming shop to see what has changed after 15+ years and I was ok with that. Did Ethan finally find the right balance here? Hard to say - maybe a second book will improve on a few of the issues I picked out.
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Most Recent Customer Reviews
3.0 out of 5 stars Good book, but so-so author
The author's quest to explore the wide world of gaming & fantasy hobbies is well done & informitive, except he keeps interjecting his personal issues & insecurities again and again... Read more
Published 16 days ago by William Van Ness
4.0 out of 5 stars Helpful guide for the parent of a FF/GG
I picked up Gilsdorf's book because I thought it might give me a little insight into my teenage son, who is into many of the things the author explores in Fantasy Freeks and Gaming... Read more
Published 1 month ago by Gamer's mom
5.0 out of 5 stars A Meditation on the Universal Need for Healing and (Sometimes) Escape
The author began playing D&D in adolescence, after a tragic family loss that colored his whole existence. Read more
Published 3 months ago by Hillary Rettig
5.0 out of 5 stars Great book, but the conclusions were a little flat
This is a recounting of the author's journey to re-discover the fantasy genre and how fantasy fandom has changed since he left it behind in the 80s. Read more
Published 4 months ago by M. Fischer
3.0 out of 5 stars Needed for a class.
This book was a required book for a class. I don't think I would have ever purchased the book or read it otherwise. It was a somewhat interesting read, just not really my style.
Published 7 months ago by JKayT
5.0 out of 5 stars Throroughly Enjoyed. Easy Reading
I picked up this book, this week, and had a hard time putting it down. For me the book was almost an escape on its own. Read more
Published 11 months ago by Richard J. Wheeler
1.0 out of 5 stars False Impressions
When I bought this book, I was expecting at least a somewhat unbiased look into the world occupied by the social outcasts who occupy themselves with the pastimes the book covers. Read more
Published 12 months ago by A Customer
5.0 out of 5 stars Geeks Unite!
I loved this one. I found the insight on all things geeky very interesting and loved the stories the author had to share. Read more
Published 15 months ago by Bog97th
2.0 out of 5 stars Good topic/poor delivery
Identified myself to the author, really wanted to like the book, but got bored one third through. Writing is OK but analysis is quite limited. Read more
Published 21 months ago by eric
3.0 out of 5 stars Interesting subject poorly executed
I found this book to be interesting but very inconsistent. It went back and forth between being a study of "nerd-dom" and the subcultures related to it and the author's own... Read more
Published 22 months ago by Jeffrey Lunger
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