The list author says: "This list includes some of my all-time favorite computer and console role-playing games. I've also included games that bridge the gap between action and RPG or strategy and RPG. If you level up in the game, it qualifies for this list. Remember: it's my favorites, not "the best"."
"I thought ME2 had better voice acting, better controls, better graphics, and an even more exciting story than its predecessor. Oh yeah, and more romance options than the first, as well. (Bioware, you cheeky monkeys!) My favorite of all time as of October 2011."
"Probably my favorite CRPG of all time when it came out. Great post-apocalyptic environment. Bethesda doesn't do story telling so much, which knocks this one back a notch, but the gameplay and online community additions really help this game out."
"When this game came out, it very quickly became my favorite CRPG of all time. I played the entire game through four times (good male, evil male, good female, evil female). This was really Star Wars in a way that the three prequels never managed to be. Even my wife, who doesn't do computer games, played this one, the story was so engaging."
"A really original game that tells a truly engaging story. It's science fiction, action-oriented, AND an RPG! What more could you ask for? Oh yeah... and it's written by Bioware, the best story-tellers in the business, in my opinion."
"I liked this game so much I bought it twice - once when it first came out, and again when the ultimate edition came out. I've played through the main campaign 3 times, and the Awakenings and DL content twice. I just find it that fun. And the story telling is superb, as with all Bioware fare."
"Get the boxed set. The first game, with it's add-on, I liked because you get to explore the entire country side. The second I like, because you get a keep (castle, wizard's tower, etc.) and gain higher levels. Both are great games that take place in my favorite DnD campaign setting, and incorporate outstanding (OUTSTANDING) story telling."
"This game is so fun, I had to include it. The only drawback is you really need a walk through to find some of the recruitable crew members and blueprints. Other than that, the game is a blast to play through, with it's engaging story about an alien race coming to conquer an unsuspecting galaxy."
"I'm not much a FF fan. I don't think the games do a good job of directing you clearly to the next plot point like the best U.S. games do. But FFT was a lot of fun, with a more enjoyable game mechanic for me than standard FF fare."
"Action RPG that could be set in any generic fantasy setting. The game really became fun when you exploited the save feature by dropping items you wanted more of to increase your gold or up the power of your magic items. Cheating? Meh."
"By the same team that created Baldur's Gate Dark Alliance, and it's essentially that game in the world of Everquest. This was the more fun of the two in this series, namely because Sony nerfed the warriors in Champions Return to Arms by reducing the duration of their powers and making it harder to take advantage of the drop and duplicate exploit."
"Very similar to Baldur's Gate Dark Alliance, but with slightly better graphics and the chance to play as Drizzt or Artemis Entreri. Like its predecessor, you could play coop, which gave these games an added playability other RPGs lacked."
"Pretty much all Pokemon games are the same: same story, same gameplay, same monsters (with a few new ones each generation). Why did I pick this one? It's a big game, the graphics are pretty good, and there are Action Replay codes to speed up the annoying game mechanics I can't stand. Seriously, there's an AR code to run the game at double speed on your DS. How awesome is that?"