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8 of 8 people found the following review helpful:
3.0 out of 5 stars
strong 3, some pacing issues, strong characterization, May 31, 2010
Fever Crumb is a prequel of sorts to Philip Reeve's fantastic Hungry Cities/Mortal Engines series. I say "of sorts" in that it's set in the pre-history of the Hungry Cities world but far back enough in time that Fever Crumb doesn't act as a direct lead-in to the larger series, but rather sets up the major concepts and incipient events of that series rather than give us more of the same characters. Though it's set earlier, I'd still recommend beginning with the later books because while I enjoyed Fever, the Mortal Engines books have a much stronger impact (think starting the Narnia series with The Lion the Witch and the Wardrobe vs. The Magician's Nephew)
In the later series, cities are large, mobile monstrosities that war with one another in order to gain needed resources, one city devouring another. It's an annex or be-annexed world. In Fever Crumb, though, London is still geographically bound to one place, though smaller localities have taken up the nomadic life and one such alliance from the North--The Movement--appears on the horizon seemingly ready to invade. People are clearly on edge, especially as it wasn't all that long ago that there had been a violent uprising in London against the Scriven, the long-lived and seemingly inhuman tyrannical overlords who had ruled over London for centuries. All the Scriven were killed or driven out, but the memory of death and violence is still fresh, as is resentment toward anything remotely "other."
Fever is a young woman, a foundling brought up by Doctor Crumb in the uber-rational guild of Engineers who consider emotions silly and hindrances to logical living (they live, fittingly enough, in a giant head). The book mostly begins when Fever is sent out to work on an archaeological dig with Kit Solent, who is looking into secrets possibly buried beneath the home of the last Scriven overlord.
Clearly Reeve is going to be working several plots here. One is the simple suspense of the encroaching Movement--what do they want? Is it an invasion or something different? Will London fight or not? Another is the suspense regarding the dig--what, if anything, will they uncover? Will uncovering it be a good or bad thing? Yet a third is Fever's slow discovery of the truth of her lost background. Still focused on Fever, Reeve also explores her growing conflict between the rational, emotion-free approach she's spent near her whole life with and her newly-awakened sense of the emotional life. There are side-plots and mysteries as well surrounding several other characters: Doctor Crumb, Kit Solent, the old man who killed the last Scriven overlord and who remains ever vigilant, the old man's young apprentice in Scriven-hunting (called "skinning" for reasons you might imagine), and an ambitious tavern owner seeking to use the unrest to his own ends.
The characters are all pretty complex, even those that don't get a lot of page time. It'd be tough to accuse any of them save one or two of being "stock" types and those that are play a pretty minimal role. But from Fever to Kit to the old man and his apprentice, Reeve has created complicated, human, fully fleshed out characters.
The story does sometimes (not often and not for long) lag here and there--I would have argued for a stronger edit of Fever's back-story for instance--, but while I wouldn't call it "gripping" it mostly it pulls you along quickly and smoothly as you're eager to learn what happens. You'll also enjoy many of the mangled bits and pieces of our time that get sprinkled into the language of Fever's era, though a few times these felt a little forced. And there are just some wonderful bits of creative imagery here that I won't spoil, though it's tempting to rave about one in particular.
While not quite as strong as the Mortal Engines books, Fever Crumb stands well enough on its own and is certainly worth a read, even for those unfamiliar with the series. But as mentioned, while I recommend reading Fever, I strongly recommend doing so after picking up the series, not so much for plot as for a stronger introduction to Reeve's writing. If for some reason you don't and find you're not enamored with Fever, don't let it prevent you from trying the series.
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5 of 6 people found the following review helpful:
5.0 out of 5 stars
Reeve does it again - Astounding, November 2, 2009
This review is from: Fever Crumb (Mortal Engines Quartet 5, Prequel) (Hardcover)
When does a prequel then extend an original series, ( in this instance the Mortal Engines Quartet ), and when is it just a stand-alone companion? Well, I don't know, although I do think of the Quartet now a Quintet I also take other reviewers' points that it is really on its Todd.
Ok, minor muse/digression over, this is a great book. Philip Reeve brings a serious story to you in such a delightfully light, witty style, it is almost a paradox. You can be still on the dregs of a worthy chuckle when next thing someone is dead. But, I do stress. this is not a comedy as such.
The story involves a foundling, a baby named Fever, who grows up with the most practical of all breeds, the Order of Engineers. This is set in London, eons, ( well, centuries but eons sounds better ) before the main stories of the Quartet. But there are similarities as it is still well beyond our own time and cities are at least isolated grand fortresses even if not to the degree later on.
We are brought into the tale not too long after a civil uprising rids the city of its tyrannical rulers, the Scriven, these are a highly intelligent race who do not believe themselves to be human as we are, Homo Superior they jokingly refer to themselves. But their tyranny finally sees something snap and they were duly despatched by otherwise ordinary Londoners, who rise up and reclaim their city. But, and I know not everyone likes these too much in books ( myself I don't care a jot as long as it's still a good read ), the use of many flashbacks for certain characters let's us in on the time of Scriven rule, thus allowing greater understanding of current events.
I won't relate specifics, the book is too new to inadvertently introduce class one spoilers, but, I will say this, Fever, due to being brought up by the Engineers who of course come with a Spock-like devotion to reason and logic, goes through childhood and adolescence void of all emotions, either squashed out of her or due to it being ( almost . . . ) totally absent in her paradoxically caring but cold clinical guardians.
Mr Reeve, after reading this, is for my money, the best family-cum-kids author on the planet, just edging out the other Philip of Lyra fame and of course, JK. His writing style, is quite simply, fantastic, so much so it can make a long long tale seem like a breeze ( actually, none of his books are that long on their own, but I read the Quartet without breaks so it seemed like a mammoth single book. ) His humour comes in two main forms, he either makes you chuckle through bringing you the foibles of life in a delightfully whimsical style, mainly in dialogue but in the narrative on the odd occasion ( wait till you read the lines about the Londoners shouting who they want for their new leader ), or, he shoots you with a humorous buckshot, made of a literary alloy of in-jokes and references to our own culture here and now. Wait until you read who the LA style mantra-bleating zealots actually proclaim, I really did chuckle at that.
He also pays a clever but covert tribute to his peer, Philip Pullman, one or two of the chapters could just be in Lyra's haunts, brick marshes, alternative folks with coloured barges etc. I liked that, I really did.
Finally, whether a Quartet still, or now a Quintet, please, if new to the whole saga, do start with this, it's just like the later Star Wars films, all six make sense if you start with the Phantom menace, but here of course, it's Fever Crumb.
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4 of 5 people found the following review helpful:
5.0 out of 5 stars
Strong fourth book in series, October 22, 2009
This review is from: Fever Crumb (Mortal Engines Quartet 5, Prequel) (Hardcover)
This is a strong fourth book in an already delightful series. I couldn't wait for the North American release so I had a copy shipped from the UK, and it was well worth the effort.
What Philip Reeve is really good at is working fresh and inventive ideas into a well-known genre, so that while I'm drawn to the post-high-tech-apocalypse setting for its own sake, I'm constantly grinning at his artistry. He has some just wild standalone hi-tech ideas (e.g. the paperboys), but is also able to make clichéd scenarios all new: wait until you read the "car chase" scene.
As in the previous three books, he does not shirk from creating morally difficult characters, which is unusual in books for teens period, let alone science fiction. He is also not afraid to let characters die, not necessarily heroically. It adds a heap of satisfying intellectual and emotional reality to an already believable and seductive storyline.
This is a prequel, and there's a certain amount of it dedicated to backstory that sheds light on characters and events in the other books, but not in a domineering way, and you could read this book first without having read the others, no problem.
If you liked the first three, you'll love this, and if you didn't like the first three, nothing will convince you.
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