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Fight Night Round 4

by Electronic Arts
Teen
3.2 out of 5 stars  See all reviews (89 customer reviews)

Price: $20.03 & FREE Shipping on orders over $25. Details
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Only 8 left in stock.
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Platform: Xbox 360
  • New 'Legacy Mode' that allows players to grow the career of fighters from their amateur days to the top of the professional ranks.
  • All-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement.
  • An undated heads-up display (HUD) that adds blocking functionality to the existing health and stamina status meters on screen.
  • Realistic boxing styles based on fighters like Ali, Tyson, Frasier, Foreman that allows players to step into the ring and emulate the move of the greats of the Sweet Science.
  • 2-person multiplayer functionality both locally and on Xbox LIVE, and Xbox LIVE achievments and gamer points online.
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Frequently Bought Together

Fight Night Round 4 + Fight Night Champion + UFC Undisputed 3
Price for all three: $56.09

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Product Details

Platform: Xbox 360
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001989B4S
  • Product Dimensions: 7.6 x 5.4 x 0.6 inches ; 4 ounces
  • Media: Video Game
  • Release Date: June 25, 2009
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (89 customer reviews)
  • Amazon Best Sellers Rank: #2,775 in Video Games (See Top 100 in Video Games)

Product Description

Platform: Xbox 360

Amazon.com

EA SPORTS Fight Night Round 4 is truly the return of the champ. Building off Fight Night Round 3, one of the best-selling and most critically acclaimed games to come out at the onset of the Xbox 360 hardware launch, Fight Night Round 4 promises to be equally as groundbreaking and revolutionary. With an all new physics based fighting engine, new physics driven animations, truly unique and differentiated boxer styles, and the most impressive boxer roster ever, including the return of the legendary Iron Mike Tyson, EA SPORTS Fight Night Round 4 takes video game boxing and fighting to an entirely new level.

'Fight Night Round 4' game logo
Ali hitting Joe Frazier with a straight right 'Fight Night Round 4'
Rivalries both old and new.
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James Toney hitting Eddie Chambers in 'Fight Night Round 4'
Fighters from different eras & weight classes.
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Mike Tyson taking a punch to the head from Ali in 'Fight Night Round 4'
Improved damage system.
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Tyson trying to block an Ali jab in 'Fight Night Round 4'
New defensive block system.
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Arena an ring example from 'Fight Night Round 4'
Realistic ring environments.
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New Physics Engine
Featuring a dramatically improved physics engine, Fight Night Round 4 brings players closer to the sweet science than ever before. Through these upgrades fighters are rendered more vividly than ever and action is animated as it happens, meaning that not only are no two rounds the same, but no two punches are the same either. This variety in punches is most evident at the point of impact, where players will see everything from the sweat splatter of devastating shots, to the energy-sucking effects of solid body blows and the virtual lack of impact glancing blows may have on a determined opponent. But when enough of any punches land the damage system built into the new physics system will allow players to clearly see the impact on opponents exactly when and where you hit them. A bloody nose or lip, a cut or swelling over the eye, a bruised forehead or shoulder; players will see them all, and it's their choice whether to take advantage and go for the stoppage.

In addition, the improved physics also makes for a significantly faster gameplay experience. Along with the game's controller and overall movement tweeks this allows player's to string together punches into devastating combinations. Although a single punch still has the potential to take down a rival, just as in real boxing match, combinations and the ability to avoid them are the key in Fight Night Round 4.

Height, Reach and Styles Matter
As in real boxing, where height and reach have advantages and disadvantages depending on your opponent and your skill, Fight Night Round 4 forces players to use their fighters' physical characteristics and styles to their advantage, or suffer the consequences. these consequences come by way of fighters ability to now fight effectively in close, as well as from a distance. For example, shorter fighters are often faster than taller opponents and tend to do better on the inside against taller fighters, but they must get inside first. If they choose to fight at a distance, the advantage is lost. Similarly, height and the assumed longer reach that goes with it is a sizable advantage, but only if a fighter "fights tall," that is stand up straight and utilizes the jab and other punches to maintain the optimal distance to from opponent that allows him to hit and not be hit in return. Slouch and/or abandon the jab, and the reach advantage is lost.

New Heads Up Display Adds Blocking Ability
In addition to the traditional Heads Up Display (HUD), which has always provided Fight Night players with a visual representation of the changing health and stamina or their fighters, Fight Night Round 4 adds blocking to its HUD. Designed to both provide an ongoing way to monitor your fighter's ability to defend himself when not punching and facilitate action during rounds by encouraging players to develop additional defensive and offensive skills, blocking is yet another realistic addition introduced by Fight Night Round 4. When players lose the ability to block punches they can not avoid punches thrown by opponents and must go on the offensive or take the punches. Blocking ability, as well as health and stamina can be replenished between rounds by assigning points accumulated for action in the ring to any of the three physical states/abilities.

Roster of Fighters
Fight Night Round 4 features a large roster of fighters from multiple eras and weight classes. Made up of more than 40 fighters this elite group provides players with the ability to not only relive past and current rivalries, but to also create new ones across time to solve the question of who is really the greatest of all time. Just a few of the fighters that players can expect to take into the ring include: Mike Tyson, Muhammad Ali, Joe Frazier, George Foreman, Roy Jones Jr., Manny Pacquiao, Lennox Lewis, Sugar Ray Leonard, Winky Wright, Eddie Chambers, Ricky Hatton, James Toney.

Key Game Features:

  • Physics Based Gameplay Engine - No fight will be the same with an all-new physics-based gameplay engine that recreates the full spectrum of true-to-life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. the new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting.
  • Realistic Boxer Styles - Fight Night Round 4 emulates the styles of history’s greatest boxers like never before. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali’s reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside.
  • Extensive Boxer Roster - the greatest of all time, fighting in their prime. Fight Night Round 4 lets you create fantasy matchups, such as Tyson versus Ali, and finally settle who is king of the ring. With a boxer roster spanning both history and modern times, the matchup possibilities are endless.
  • Online Support Through Xbox LIVE - Fight Night Round 4 features full Xbox LIVE support including 2-player multiplayer options and LIVE achievements and gamer points.
Legacy Mode
Legacy Mode is Fight Night Round 4's career mode. Through it players develop their fighter from the ground up, starting in amateur competition which progresses into a career as a pro and may even include steps up or down into multiple weight classes to take on new challenges. Within this mode players can either accept the fights made for them, or create their own schedule of opponents. Either way, the goal is to rise in the ranks from contender, to champ, hall of famer, superstar and eventually the greatest ever. To do this players must not only win their bouts, but gain popularity and additional prestigious matches by winning them convincingly.

Product Description

With an all new physics based fighting engine, new physics driven animations, truly unique and differentiated boxer styles, and the most impressive boxer roster ever including the return of the legendary Iron Mike Tyson, "Fight Night Round 4" takes video game boxing and fighting to an entirely new level.

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Customer Reviews

I felt like I was playing Ring King and not Fight Night. Christopher  |  10 reviewers made a similar statement
Don't get me wrong -- this game is FUN to play. Marcus T. Brody  |  8 reviewers made a similar statement
The effects, especially the replay camera and the slow-mo are very well done. Thomas N. Tsongas  |  8 reviewers made a similar statement
Most Helpful Customer Reviews
22 of 25 people found the following review helpful
3.0 out of 5 stars EA, thumbs up their.... July 14, 2009
Platform for Display:Xbox 360
Fun: 3.0 out of 5 stars   
I was excited for this game after enjoying FN round 3 so much.

First of all this is a video game. You cannot replicate the complexities of boxing with two hands and a controller, that being said. I understand this but expected more.... as a video game...this one sucks.

The positive:

graphics..... that's about it

The negative:

the controls- I dont care whether you use buttons or the stick, but when I command a punch or a bob and weave, I could really go without the half second delay. In real boxing it doesnt work like that, you puch/move when you need to. (Yes, I box) In Gran Tourismo or Forza motorsport the reaction isnt like that; hence, they are good games. You can't do that to boxing, timing and reaction time are critical. This game is missing this.

online - the douchebags with no skill that costantly punch and win. I am trying to figure out how to counter them. Oh wait, if I could actually block or weave or punch when I commanded it to, I may have a chance. This game due to the control delay will allow those who sick/button mash randomly do well since the other guy can't time his blocks and counters due the delay in the control.

Counterpunch - if boxer A punches and simply misses, and you hit back you are not credited a counterpunch "bonus". If you block a punch from boxer A and counter, you get a little bounus. If you lean/weave away you get the bounus too. Why not the first too?

Boxer Movement - One speed. What the hell? if you are getting pummelled by some reject you should be able to flee or more than 1mph. Foot/hip movement in this game, which is half of boxing, is a joke.

Also, the counterpunch system is ridiculous in this game. That is basically the premise of winning.
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3 of 3 people found the following review helpful
Platform for Display:Xbox 360
Fun: 2.0 out of 5 stars   
I've played the previous Fight Nights and they've each made improvements upon the previous ones and built upon what was successful and implemented changes which generally made sense and felt as though they were refining their fight system. However, with Fight Night Round 4 they've changed the fight dynamics to an extent where even a Fight Night veteran is easily lost wondering what the developers intended and what is the rhythm they are looking for in the ring. They claim that style makes fights in this game but honestly there is only one style that dominates and wins and that is counter-punching after slipping or performing "perfect" blocks. On one level it makes sense as you're effectively capitalizing on your opponent's mistakes and making your own opportunities but the problem is that nothing else is really effective. You can be an aggressive fighter and successfully unload 3-4-5 punch combinations round after round but you'll somehow do less damage than someone who can pull off a half dozen counter punches. In a boxing match, if you were to catch someone in the middle of his punch and counter it with a nice power shot you'd probably would do some heavy damage but in this game anything that is parried correctly leaves you open to a punch that does 5 times damage than the same punch if you pulled it off in a normal exchange. It's pretty ridiculous to parry a jab or cross and have the chance to unload some Rocky Balboa hay-maker but that's exactly what you have in FNR4.

Overall, the developers wanted to create a game that was somehow truer to the challenges you'd face as a boxer but under the restraints and controls of a videogame.
... Read more ›
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2 of 2 people found the following review helpful
4.0 out of 5 stars Taxation with REPRESENTATION March 28, 2010
Platform for Display:Xbox 360|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
very good game, im a veteran at playing fight night round 3 and getting use to 4th was highly anticipating but took a while to get used too.HAD to download patch to play with the button config.not to mention they want you to PAY to UNLOCK BOXERS,what kind of bull is that, u buy the game u expect it to be in it already with the main purchase? other than that great game,but here are sum tips ea add more BOXERS,Fix that gay lame getting knock down should take at least two knockdowns,but sum where 1 knockdown was sufficient.and stop TAXING US please
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1 of 1 people found the following review helpful
5.0 out of 5 stars FIght Night Round 4 April 19, 2010
Platform for Display:Xbox 360|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
This game is an awesome addition to the series. I've played all the games and this one is the best by far. Superior graphics and physics make it a real experience.
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1 of 1 people found the following review helpful
3.0 out of 5 stars Its an okay game April 18, 2010
By Joshua
Platform for Display:Xbox 360|Amazon Verified Purchase
Fun: 3.0 out of 5 stars   
The game got really repetitive and the majority of the achievements take a long time to get, I'm very glad i didn't spend the full 60 dollars for this game when it came out.

Its graphics and fighting mechanics work well and its a blast to play against your friends for a few hours, But the campaign is lacking and its training you do in-between fights to get better stats, i found myself just letting the computer do it for me because they were normally too difficult and REALLY boring for me, which then makes the fights harder... If i were to do it again i still wouldn't train my skills myself, its THAT bad.
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1 of 1 people found the following review helpful
4.0 out of 5 stars near perfection!! April 14, 2010
Platform for Display:Xbox 360|Amazon Verified Purchase
Fun: 4.0 out of 5 stars   
This game is the closest thing out there to a real simulation and with the current updates, it keeps getting better..
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1 of 1 people found the following review helpful
2.0 out of 5 stars Bottom Line This Game is not Good April 10, 2010
Platform for Display:Xbox 360
Fun: 2.0 out of 5 stars   
Seriously everyone else has already said it. One pro is the graphics and honestly that's about it. I'm glad I rented it and did not buy this game.
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Most Recent Customer Reviews
4.0 out of 5 stars Pretty cool
I like this game I havent stopped playing it since i got it, I would def recommend to anyone who loves to just pound faces in.
Published 4 days ago by rigga j
4.0 out of 5 stars Fun fighting game
I think its really fun. All i suggest is turning off that wicked annoying background music that plays constantly. As well as those mindless guys that talk while you fight. Read more
Published 26 days ago by Christopher Sigsby
3.0 out of 5 stars subpar FN game
This game did not even come close to my expectations for a Fight Night game. Fight Night 3 was great, the one after 4 was good too. They just dropped the ball on this one.
Published 1 month ago by Paul Stewart
5.0 out of 5 stars Classic
great game, and to me it has made an improvement from its predecessors. i have had all five "Fight Night"s and like this one and FN3 the best.
Published 1 month ago by Jovan Schluer
2.0 out of 5 stars no button mashers allowed
i like to use the key pad to punch, the total control makes you do things you dont want to do.
Published 2 months ago by johnny
5.0 out of 5 stars good
fast shipping. enjoying this game even till this day. never thought that i would get this game for such a cheap price
Published 2 months ago by jamaal weatherspoon
5.0 out of 5 stars love this game
liked fight night round 2 so i had to check out round four really like the create a fighter mode and playing through the story with it.
Published 3 months ago by Robert Arredondo
5.0 out of 5 stars GAMER
Missed playing Fight Night RD 4 its just a great boxing game. The price was great it was better then going to GAMESTOP and paying $20..
Published 3 months ago by Mr.Buyer
5.0 out of 5 stars great game
Great game best setup yet way better than the new one.
good punching setup and power swing.

so it you wanna throw down hit me up G mac 85
Published 4 months ago by gerardo serbantez
5.0 out of 5 stars Fight Night Round 4
Fun game. A lot faster then Fight Night Round 3. Some say game isn't as good as previous games but I disagree.
Published 5 months ago by t2000
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Platform: Xbox 360
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Iron mike
No Butterbean!?! That's it! I'm not getting it!
May 22, 2009 by Watcher |  See all 8 posts
something tells me...
The crazy thing is that the game has been available at certain retail stores (e.g., Gamestop) since yesterday. I can't figure out why there is such a delay at Amazon. Though to their credit, EA changed the release date several times in the past few weeks.
Jun 24, 2009 by Ernest S. |  See all 6 posts
Xbox 360's??????
GB refers to the size of the hard drive in the system that you can save your data with.
Apr 13, 2009 by John Rossi |  See all 7 posts
Fight Night round 4 (demo) sucks
im with you all but seriously just adapt and overcome the fight stick isn't that bad, i was a button masher before like yall but if you give it more time and effort it forces you to be more strategic with your punches and i think brings the game to a more realistic experience...and i read that... Read more
Jun 25, 2009 by iHyphy |  See all 10 posts
I just ordered this game Be the first to reply
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