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Fighting Force 2
 
 

Fighting Force 2

by Eidos
PlayStation Teen
3.3 out of 5 stars  See all reviews (9 customer reviews)

In Stock.
Sold by Lotsa Electronics and Fulfilled by Amazon. Gift-wrap available.
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Want it delivered Tuesday, January 31? Choose One-Day Shipping at checkout. Details

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  • This item: Fighting Force 2

    In Stock.
    Sold by Lotsa Electronics and ships from Amazon Fulfillment.
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    Ships from and sold by Hitgaming Video Games.
    $7.99 shipping.


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Product Details

  • ASIN: B00001ZT59
  • Product Dimensions: 5.6 x 4.9 x 0.4 inches ; 3.2 ounces
  • Media: Video Game
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #14,981 in Video Games (See Top 100 in Video Games)

Product Description

Editorial Review

Similar to Syphon Filter from 989 Studios, Fighting Force 2 puts players in the role of a cyberenhanced cop of the future. You are trained to infiltrate evil research and development facilities, destroy their work, and clear out any and all opposition.

Fighting Force 2 is filled with massive levels, giving lead character Hawk Manson the opportunity to explore multiple floors, smash through walls, and break almost anything in search of keys to new areas. Levels are filled with enemies whom Hawk can defeat using any of 20 weapons (including rifles, knives, and sledgehammers) that can be obtained by destroying cabinets, soda machines, and crates.

Fighting Force's graphics are on par with Syphon Filter's, but controls are far simpler. As a result, it is fairly easy to dive in quickly to the action. While simplicity is the key to Fighting Force 2, this game does lack the substance and theatrical style that characterize Syphon Filter and other offerings. --Robb Guido

Pros:

  • Huge levels and loads of weapons
  • Rarefied controls compared to Syphon Filter's
Cons:
  • Levels may be a little too big

GameSpot Review

If you're lucky, you don't remember the original Fighting Force. The game tried to resurrect the Final Fight-style game by providing scads of bad guys you could beat by simply pounding on the punch button until everyone was dead. To put it bluntly, the first Fighting Force was not a good game. Fighting Force 2 takes the same basic beat-'em-up ethic and melds it with a pinch of Lara Croftian camera work and a smidgen of Metal Gear-esque espionage. The resulting game is better than the original, but it still comes off as an incredibly dull piece of software. The game sends you on several different missions, but your objective never really matters. You just plod through level after level, beating up anyone in your path and breaking all sorts of enemy equipment along the way. Just about anything you see can be destroyed if you hit it enough times. That's right, your character has the ability to make soda machines explode using only his bare fists. Heck, even an office chair will explode if you kick it hard enough. This is incredibly silly, especially when guns and health pickups start flying out of the copy machine you just stabbed with your knife. This is also just about the only cool element in the entire game. The enemies are painfully easy to defeat, especially given the copious amount of weapons you'll find along the way. Anything you can make explode could potentially contain another weapon for your inventory. Weapons include pistols (which our hero holds sideways like the true gangsta he is), a shotgun, knives, grenades, sledgehammers, pipes, and axes. The inventory is controlled by holding down a button and scrolling through your items until you find one you like - it's not a perfect scheme, but it works well enough. OK, the gameplay is weak and generic. The sound is occasionally sketchy. The controls are a little too touchy. But at least the game is fairly pleasing to the eye. Though there are occasionally some clipping problems and some bad seams here and there, the game generally looks pretty good. The textures are nice and crisp, and the animation is fluid. The behind-the-back camera works well, though it has lots of problems in small rooms. There's really nothing exciting about Fighting Force 2. The ease of gameplay makes it feel less like a game and more like an exercise. So you'll just wander around kicking everything in sight until sheer boredom forces you to turn the game off - which, depending on your tolerance level, will be anywhere from ten minutes to three hours. Yes, this game is better than the original Fighting Force - but that's really not saying much. Fighting Force 2 would make a decent rental, if only to laugh at the exploding office chairs, but not much else.--Jeff Gerstmann--Copyright © 1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.

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Customer Reviews

9 Reviews
5 star:
 (1)
4 star:
 (3)
3 star:
 (3)
2 star:
 (2)
1 star:    (0)
 
 
 
 
 
Average Customer Review
3.3 out of 5 stars (9 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

6 of 6 people found the following review helpful:
4.0 out of 5 stars An Excellent Addition To The Playstation Library, February 28, 2000
By A Customer
= Durability:5.0 out of 5 stars  = Fun:4.0 out of 5 stars  = Educational:5.0 out of 5 stars 
This review is from: Fighting Force 2 (Video Game)
For those who have gotten familiar with my reviews you know that I love mindless shooting games for one main reason, stress relief. This game is wonderful in that sense, admitedly the artificial intelligence isn't the most brilliant but that can be o.k. I am really sick and tired of people saying that games like this suck because the whole point is you go around and kill things. According to certain people these games don't help society they in fact hurt society, this is total bull I persoanlly beleive these games make people less likely to snap and go out and shoot someone. Anyhow a good game but for those who aren't fans of this type of game you should just rent it.
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5 of 5 people found the following review helpful:
4.0 out of 5 stars Excellent Game, January 2, 2001
By A Customer
This review is from: Fighting Force 2 (Video Game)
The reviews were harsh, but i rank this game right up with syphon filter. Basically, you go around shooting, kicking, punching, and blowing up everything that moves and doesn't. That's right! Almost everything in FF2 can be destroyed. You get a variety of weapons, from sledehammers to grenade launchers, and so do your enemies. When you start off, the enemies are extremly easy to kill and don't have any weapons. In later levels, they carry big machine guns and rocket lauchers.

Graphics:8.5-Character animation is good and so are explosions, but enemies and faces could be a little better.

Sound:5.0-Music is good. SFX are average and characters grunt like cavemen

Gameplay:9.0-Control is smooth and you can throw punches and combos with ease

Lasting Appeal:9.5-Tons of long levels. Don't be surprised if you look at the clock and it's 3 A.M.

Overall:9.0-Tons of hardcore beat-em-up and shoot-em-up action, only brought down by stupid character A.I. and lack of depth and diversity.

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6 of 7 people found the following review helpful:
2.0 out of 5 stars Fighting Force 2: The Sequel, January 5, 2000
By A Customer
= Durability:5.0 out of 5 stars  = Fun:2.0 out of 5 stars  = Educational:5.0 out of 5 stars 
This review is from: Fighting Force 2 (Video Game)
The original Fighting Force was a decent game. You and a friend could team up, roam the streets and beat up some gangsters with anything onscreen.. In this bland sequel, you can do the exact same thing, except by yourself. Oh yeah, Eidos managed to sucked all the fun out of it.

Fighting Force 2 is very similar to the first. The same punch-punch-kick combo has been ported over. Virtually anything can be used as a weapon - bats, sharp sticks, dull sticks, etc. Also you have several firearms, which for some reason you hold sideways (like the bad gansta' you are!).

However, there some terrible features. Enemy AI is non-existent - you can stand 5 feet from them and they do NOTHING! When they do make a move, they run up and stand 3 feet away and patiently wait for you to beat them up.

One cool aspect of the game is that if you punch things enough, they will explode - not just computers and electrical components: boxes, desks and even file cabinets will detonate FOR NO REASON. Apperently in the FF2 universe, office workers like to stash C4 explosives in file cabinets.

A note to gamemakers: Please do not rely on snazzy graphics or a well-known license to make a game. A good game has several factors: gameplay, design, plot, and decent action. Some wannabe gangsta (with a gratuitious name like Hawk) holding a gun sideways and reptitously beating up escaped convicts from a lobotomy camp DOES NOT count as a good game. Rather it's an excellent example of how to ruin a potentially-good game and waste my money.

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