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29 of 30 people found the following review helpful:
4.0 out of 5 stars A Fun Little Dungeon Crawler
Ring of Fates is a great dungeon crawler with superb graphics. With local friends, it's the best multiplayer game around, but it's worth picking up for the single-player as well. You can play through the obligatory quest, controlling 4 characters at once if you feel like it. I found far more fun in creating my own character and playing the multiplayer "free mode" by...
Published on March 13, 2008 by Gamblor

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7 of 8 people found the following review helpful:
2.0 out of 5 stars FFX Crystal Chronicles: Rings of Fate
The game started out okay and then as more characters were introduced, things got hard to manage. I had difficulty keeping track of where characters were on the screen and what abilities they were using (if you are not careful, characters could have algorithms that use all of your items). I also never figured out how to to pile rings to do multiple damage -- perhaps...
Published on August 24, 2008 by Kuro_Neko003


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29 of 30 people found the following review helpful:
4.0 out of 5 stars A Fun Little Dungeon Crawler, March 13, 2008
= Fun:5.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
Ring of Fates is a great dungeon crawler with superb graphics. With local friends, it's the best multiplayer game around, but it's worth picking up for the single-player as well. You can play through the obligatory quest, controlling 4 characters at once if you feel like it. I found far more fun in creating my own character and playing the multiplayer "free mode" by myself - no cutscenes or story, but all of the same towns and dungeons. The controls are sufficient when you are controlling just one character, but when you're babysitting up to four, they occasionally get convoluted and cumbersome. The selling factors on this game are the graphics and the loot. Your avatar changes appearance with each item you equip - a surprising and rewarding bonus to finding rare helmets or synthesizing a new cloak, etc.

The game is fun, and should be a must-buy if you enjoyed the GC version, or like action/RPGs at all (Diablo, Champions of Norrath, Sword of Mana, "Tales of" series, etc.)
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12 of 12 people found the following review helpful:
4.0 out of 5 stars FF:Crystal Chronicles - Portable Entertainment!, March 25, 2008
By 
Steven T. Erickson "AniMercury" (Galesburg, MI United States) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
Final Fantasy Crystal Chronicles: Ring of Fates is a sequel in spirit to its GameCube Predecessor, though much improved in function. While I have a few complaints about the game in general, it is, on the whole, a great title and a must have for DS owners.

The game itself is set after the conclusion of the original Crystal Chronicles; Miasma and the Chalice are both gone (Thank Goodness!) and the world is seeking to repair itself. The four tribes of the original game have changed slightly, each one gaining its own unique 'tribe' ability as well as a particular weapon specialization. Swords, Hammers, Bows, and Staves are all available depending on the class you choose. There is a one-player mode, complete with cut scenes that contain voice acting; a real plus for such a text heavy game. The story is interesting, if typical of Final Fantasy fare.

The real fun of this game comes from the Multi-player mode - which can also be played as a single player! Multi-mode has been improved from the original FF:CC in that no one has to be the 'moogle' - carrying around the Chalice to keep everyone safe. Instead, you gain control over your character and go anywhere you wish in the 'room' of the dungeon you are currently exploring. Each tribes unique ability comes into play in solving the puzzles that will allow you to access new areas of the map; each map concludes with a Boss battle that is epic in scale. The backgrounds and characters are all rendered quite well and your character changes appearance as they equip different items.

My only major gripe with the game is that magic has been limited. While spells now deliver more power for their punch, they are also limited; 1 cast/magicite picked up. This can be a real drag when you run out of Cure magicites halfway through a boss battle. Generally the magic is well proportioned and available, but there were times when the level just would NOT drop Cure or Raise magicite at all.

Again, on the whole, this game is a superb experience, and if you are looking for a fun and well put together dungeon crawler for the Nintendo DS, pick up FF:CC Ring of Fates. It's worth the $34.99 price tag.
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15 of 17 people found the following review helpful:
4.0 out of 5 stars A satisfying, but not superior, dungeon crawler, March 15, 2008
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
This followup to Final Fantasy: Crystal Chronicles takes the mechanics developed in the first game, polishes them, and wraps them up in a new story and game for the DS. The overall effect is something that would be excellent from any other publisher, but is merely good from SE.

The main complaint from the first game (the annoying bucket), is gone. Whether in one player or multiplayer modes, your characters will all have a chance to play the game. The new one-player mode gives you a party of 4 characters, only one of which you control directly at one time. Changing controlled characters and spells are now just a touch of the lower screen rather than the convoluted menu system of the first game. Overall, controls have improved, though in the single player it's hard to juggle all of the players.

In multiplayer, every player (up to 4, everyone needs a card) controls one character of any of the 4 races. Each race has its own particular strengths, weaknesses, and special abilities that make them useful at some point in every dungeon. Although the game slows down significantly in this mode, it's the way the game is at its best, as all the characters can act intelligently, and the cooperative abilities start to shine.

The graphics of this game make full use of the DS's capabilities, and are the best I've seen on the system, a step up even from the acclaimed Final Fantasy III. Environments are well-defined, special effects are wonderful, and on the whole the game shows a good level of polish. The soundtrack is similarly excellent, but the voices get annoying very quickly.

Difficulty tends to ramp up at a reasonable rate, and never does the game get frustrating, which is amazing considering the variety of challenges in the dungeons. Dungeons are well-designed, and contain a variety of items to acquire and create for your characters, whose look changes depending on what they wear.

This offering from Square Enix is worth a purchase, especially with friends around to join in your game. Although it fits a fairly standard Final Fantasy formula, the game entertains just like its bigger brothers.
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8 of 9 people found the following review helpful:
4.0 out of 5 stars Enjoyable Final Fantasy-based excursion, April 12, 2008
= Fun:4.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
While it lasts, Final Fantasy Crystal Chronicles: Ring of Fates is an enjoyable excursion that mostly lives up to its license. Playing as twins Yuri and Chelinka, you assemble your party and embark on the usual dungeon and monster battling RPG goodness that we all know and love. What makes Final Fantasy Crystal Chronicles: Ring of Fates so enjoyable is that the game does boast some nice production values in terms of graphics and overall presentation, with the characters, story, and dialogue offering some nice degrees of charm that help make everything work pretty well. Each character also has a decent selection of attacks and abilities to pull off as well, and the game's local multiplayer mode is pretty fun. Where the game falters however is that there are a few technical issues, most notably being some poor AI and moments of slowdown. Also, the game isn't very long either, especially compared to some other RPG's from Square to hit the DS. Flaws aside though, Final Fantasy Crystal Chronicles: Ring of Fates is an enjoyable RPG while it lasts, and is definitely worth checking out for fans of the genre and/or franchise.
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7 of 8 people found the following review helpful:
2.0 out of 5 stars FFX Crystal Chronicles: Rings of Fate, August 24, 2008
By 
Kuro_Neko003 "Kuro_Neko003" (San Marcos, CA United States) - See all my reviews
= Fun:2.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
The game started out okay and then as more characters were introduced, things got hard to manage. I had difficulty keeping track of where characters were on the screen and what abilities they were using (if you are not careful, characters could have algorithms that use all of your items). I also never figured out how to to pile rings to do multiple damage -- perhaps that is something that can only be done in multiplayer mode ???. Anyhow, I got bored with the game about 2/3 of the way through because the platforming and the lever hunting wore on my nerves too much. Unfortunately, there wasn't much of a story for me to bear with it until the end. Personally, I'm a fan of turn-based game play. This game, though, is real-time, so it just may have not been the right game for me :(. I think if you like platforming and hack-n-slash mixed with chibi-cuteness, then you will enjoy this game more than I did. It is really, really, cute :).
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9 of 11 people found the following review helpful:
3.0 out of 5 stars Seriously fun, but has issues, April 29, 2008
= Fun:4.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
This game is a lot of fun. There's no two ways about that. Let's start with a handy pros/cons list, to set the mood for this review:

Pros:
-Crafting system is so much fun
-The character classes/races are interesting and don't get boring; work together well
-Combat is enjoyable
-Multiplayer is (would be, I haven't played it but I can conjecture) great
-Storyline, though childish, has some interesting twists and turns

Cons:
-Meeth, the Lilty character, is the worst Final Fantasy character I've ever encountered, and the most annoying character on a Nintendo system since Navi in Ocarina of Time
-Wonky controls (use my thumbs on my DS screen? No.)
-Worst team AI I have ever encountered in a videogame career that spans nearly two decades.

The crafting system is my favorite part of this game. Making items with customizable bonuses (although these bonuses seem to be random and not dependent on the type of gem you use) is such fun. And the fact that they show up on your character adds a whole new level of customization. Each race is enjoyable to play (except maybe the Lilty, the part where you have to play as Meeth solo and do the boss fight is absurd). The Clavat are great for bashing things, the Yukes have class and are the most interesting to look at, and the Selkie double jump makes life so much easier.
The control scheme is...odd. The switching with the stylus is difficult and time-consuming, often getting me killed in boss battles. I refuse to use my thumbs on my DS screen. The ring-lock magic system is something I just stopped messing with. Even with multiple rings, the casting system is hard to use, and also frequently gets my Yuke character killed in battle. This goes double for the tribal abilities. Charge attacks make up for them once they are acquired.
The AI is the worst aspect of this game. Having teammates is pointless. Those few times where you only have to play one character are so much more fun than having the whole team bogging you down. It feels more like babysitting than squad combat. They can be standing on lava (LAVA!), getting burned, and will not move. They randomly fall off objects, they refuse to attack enemies, the list goes on. Bonuses such as black mage's eye are annoying, as they just use up your magicite non-stop. Bonuses like warrior's eye/thief's eye serve no purpose. I just stuck with the Selkie most of the time and let the others meet their fate. In boss fights, I'd switch to the Clavat for massive damage.
The biggest problems are switching characters and really bad AI, which is why I think that multiplayer would be great. If I could get three of my friends to buy this game, we would have a great time. All in all, it feels a lot more like Zelda than Final Fantasy. There're some mild puzzles, real-time combat, etc. This game should get 3 stars, but its too much fun, so I gave it 4.
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4 of 4 people found the following review helpful:
3.0 out of 5 stars Beautiful but short, March 24, 2008
= Fun:5.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
I enjoyed this game dramatically. The graphics were gorgeous for a 3D DS game. The gameplay was fairly simple but fun, the story was great, and even the voices weren't AS bad as some people seem to have said. The biggest complaints I've seen with the game were that it is repetetive, personally I didn't think so. Each environment is new and exiting, and the puzzles grow more elaborate as you go. Unlike the first one, the focus seems to be more on the single player adventure, with a story mode containing a detailed story, unlike the sparse dialogue mixed in with the first one. The problem I had was that I was able to complete story mode in 13:00 hours. That's in my opinion really short. The game does however make up for it in replayability. There are incentives to play again after completing the story, I won't get too detailed with spoilers, but also multiplayer allows you to create and progress your own character(s) in his or her own adventures. And while certain treasures and features require a certain amount of party members or certain races to be in the party, the multiplayer dungeons change depending on what the party consists of, so new challanges await depending on the party you go in with. I would have given this game a five star rating if story mode had been a little longer, and if there had been more places to explore.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Beautiful design and fun gameplay, December 23, 2009
By 
W. Lin (Berkeley, CA) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
Crystal Chronicles amazed me with its stellar graphics when I just started the game up, and I was surprised what the little DS could do in terms of rendering. The game world itself is beautiful, with every area having its own different and well thought-out design, creating a superb look and feel to the game itself. The playable characters themselves change in appearance as you equip armor of different colors, styles, what have you; I enjoyed having an army of four samurai at one point and then later to change them all into knights!

Game mechanics blend together well, with the AI controlling other characters while you are in charge of one of your units. Each race has a different forte, and the game is made well for interactions between these characters to defeat a mutual enemy. It can get sloppy at times trying to control everyone and getting them to move where you want, but overall I get the typical Final Fantasy feel when everything's said and done. Overall, this is definitely a game you can play again given just how much content there is, and after you've defeated the final boss you can restart from the beginning but with all your equipment and higher difficulty level.

Overall, the game is great, and I'd only ding it for some lax character controls. I would probably rate it a 4 because it is not as ingenious with the touchscreen as some DS games I've played are, but I believe some reviewers do this game a disservice by giving it any less than 3 stars.
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2 of 2 people found the following review helpful:
3.0 out of 5 stars Needed a pause, and a quick save, June 15, 2008
By 
pixieverde (Northampton, MA) - See all my reviews
= Fun:4.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
This game is really fun to play, and the characters and graphics are super cute. If you prefer action/adventure RPG's (like the ____ of Mana and Summon Night series,and Zelda) as opposed to turn-based and strategy types, you will probably enjoy Ring of Fates. Each character has a variety of different moves to choose from in battles, so you don't have to feel like you are just mashing the attack button until all the monsters go away (although, you probably can get by doing that, if you really want to). The story and general formula (dungeon, boss fight, back to town for supplies and info, repeat) are nothing new, but considering it only takes 20-30 hours to complete, you probably won't get bored of it before you finish.

The number one problem for me was that this game isn't really very portable. There is no pause. Even when you switch to the menu screens, monsters will still appear and attack you on the other screen. There is also no quick save function. You can just close the DS (assuming your battery isn't running out) and it goes into suspend mode, but when you open it back up, you'll be immediately immersed in monster fighting action. In short, it's not very good for playing on the bus, on lunch breaks or for an hour or less in between other activities.

I had also hoped to use the stylus more (like in Zelda: Phantom Hourglass) but most game play is done with the buttons and the the d-pad, and switching over to the stylus for the few tasks you need it for is kind of awkward.

This game could have been better, but I still had a lot of fun playing it and would recommend it if you liked the above mentioned games.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars Fun and different rpg, March 30, 2008
By 
John R. Fan "J. Fan" (College Park, MD USA) - See all my reviews
(REAL NAME)   
= Fun:4.0 out of 5 stars 
This review is from: Final Fantasy Crystal Chronicles: Ring of Fates (Video Game)
This game was definitely a lot of fun to play and really should be classified as an action-rpg rather than a traditional turn-based rpg. The controls took a little getting used to, but once you have the hang of it, the game becomes a lot of fun. Overall the difficulty is pretty low, but there is a good amount of replay-ability, especially since you can solo-play through the multiplayer part of the game. I guess the one downside would be the game's price, but if that is not an issue for you then I would highly recommend this game.

To conclude: If you enjoy rpg's and/or action-adventure games I would definitely give this game a shot.
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Final Fantasy Crystal Chronicles: Ring of Fates
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