I knew this was going to be a port of the DS game. I saw the screenies ( insert pun, here... ) showing top and bottom DS screens side-by-side, I just kind of assumed Square Enix would put in an option to fill the TV screen with one of them, and maybe a button to shuffle between them. No such luck. The best you can do is adjust the sizes, slightly, and juxtapose them. Bad news for gamers with ancient eyes, and smaller TVs, like me.
I like this game a lot. I like the quest system, the magic system, the upgrading, and crafting. While I usually do my multiplayer RPGing on my PC, I was eagerly awaiting a chance to do something similar, on the Wii. This may be where I was let down most of all.
I've played a number of online games now, enough to see a pattern of delayed response time, even with just myself and one other player. It's not major, but it's enough to make walking across narrow ledges a chore. Worst of all, it componds another problem...
Controls are simple, but everything else, inventory, status, and worst of all, quick chat, is meant to be accessed by touch on the DS. Here, you must 'point and click', for lack of a better term, and it takes precious time to do so. Offline, it's fairly do-able. Online, it just slows things down, and this game plays fast. Too fast for such an interface.
I can see how this game would shine on the DS. By the same token, there's really nothing like it on the consoles. You just have to know what you're getting. As I said, I do like the game. It is a lot of fun. It's just that I expected a little more work from Square. If this were an Atlus product... or better yet, something closer to a Phantasy Star Online... A guy can dream, right?
Recommended, but with reservations.