- single-player RPG with hand-to-hand combat
- eight different character classes including humans, mutants and monsters
- Four warriors and four various lands each with a unique fantasy theme
- battery backup
- fantasy soundtrack
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Goblins and dreadful monsters are hidden along the way. Secret clues lead you to the exotic weapons and treasures youll need to stay alive. Your quest? To save Paradise from the evil Asbura Devilsthey are wicked and treacherous!
It takes all the spirit and cunning you can muster to claim victory. Once youve started, there is no turning back. Are you brave enough?
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Most Helpful Customer Reviews
13 of 14 people found the following review helpful:
4.0 out of 5 stars
A gem from a forgotten era of RPGs,
By Clay (USA) - See all my reviews
This review is from: Final Fantasy Legend (Game Cartridge)
First off, two things can be said about Final Fantasy Legend1) Final Fantasy Legend is OLD. Heralding from 1989, it breathes the antiquity of NES RPGs. If you cannot handle dated graphics, aged gameplay, or simplistic plots, you need to avoid this game. 2) Final Fantasy Legend is NOT Final Fantasy. It was originally a game called SaGa in Japan, and has nothing to do with Final Fantasy whatsoever. If you are looking for Final Fantasy on the Gameboy, again, you need to look elsewhere. With that out of the way, FFL is pretty good fun. The graphics are absolutely terrible by any standard, with even the player sprites used over and over. But the basic gameplay is unique. weapons wear down as you use them. Humans require maintenence through potions, mutants randomly learn and forget abilities, and monsters can steal the power of opponents through eating them (eep!) However, it's very aged feeling, and sometimes it can be annoying that you can't just "pass" in order to not wasted your weapons limited usability. The story is, to be blunt, is pretty simple. But when compared to other RPGs of its time on the NES, like Final Fantasy and Dragon Warrior, it shines. It has lots of fairly neat moments for such an old game, and all of your characters, despite being chosen ala Final Fantasy at the games start, will get (relatively) meaningful dialogue. Final Fantasy Legend is a game you can have a lot of fun with if you can overlook its flaws. Old school gamers looking for something a bit fresh from the standard draw will love it. New gamers who were brought up on Pokemon and Final Fantasy VII should take this review with a grain of salt.
16 of 20 people found the following review helpful:
5.0 out of 5 stars
Fantastic depth, but simplistic graphics,
By Jeff Johnson "Jeff Johnson" (Chicago, IL) - See all my reviews
This review is from: Final Fantasy Legend (Game Cartridge)
The very first RPG for Gameboy is one of great depth! It completely adds new depth to the Final Fantasy games, with new features to quicken the pace of the games, such as now rather than spending hours earning experience points and going up levels, you can now purchase levels, spells, weapons and stuff like that. To quicken the game, it now has it where when you buy a weapon, you can only use that weapon so many times before you lose it, so the game makes you drive forward to new goals, places and even worlds. Speaking of worlds, the real depth of the game is that there are dozens of worlds, to which you and your party of four travel to one world after another before facing an evil Goddess herself. Another depth of the game is that you can now control monsters as a part of your band of warriors, and you can change the monster into different things by eating meat left behind from dead monsters. With all of this being said, the graphics are very simplistic, and reused over and over again.
7 of 8 people found the following review helpful:
5.0 out of 5 stars
important cultural document; great game. I love FFL.,
By james kafader (Baltimore MD) - See all my reviews
This review is from: Final Fantasy Legend (Game Cartridge)
Final Fantasy Legend is a versatile, robust RPG that i would liken to the Diablo of its day. the story line, which i grant you is occasionally flat, is more than made up for by the generally innovative game interface which involves limited weapon uses, versatile, randomly developing characters (mutants), mutating monster characters, a scalable party (you can have anywhere between 1 and 4 characters, and add more, up to four of course, at any time), etc., etc.... If you liked Diablo I and its randomly generating levels and weapons scheme, and thought that these aspects more than made up for its light plotline, I think you will appreciate the (admittedly less honed, more hidden) sense of replayability that Final Fantasy Legend delivers. Both Diablo I and Final Fantasy Legend also share a classic sense of item-fetishization: the idolization of the elusive, sought-after item, whether it be a platonic ideal "perfect" item in Diablo, or the glass sword in this game. If you, like me, are a rarity finder, a scourer of levels, in short, an item-fetishizer, you will love this game.I digress. I think that in this situation, an opinion may prevail over an argument: my favorite aspect of final fantasy legend is its quintessential old-school feel and general sense of mood and peculiar, veiled beauty. I say that there is no sweeter song than that played on a square wave synthesizer and know that there are those of you out there who agree with me. I believe, also that when one creates a game, one should leave room for the player's freedom of choice, as well as his/her imagination. which this game does, i feel, with a little room to spare. If you are looking for another of square's recent, heavy-handed disneyesque cine-RPG's, buy (the totally unaffiliated) Final Fantasy 17 or 20 or whatever number they're churning out. But if you want an old-school hand-crafted game that makes the absolute most of its limited hardware, get Final Fantasy Legend.
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