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Final Fantasy XIII-2 - Playstation 3

by Square Enix
Teen
4.1 out of 5 stars  See all reviews (380 customer reviews)

List Price: $19.99
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Platform: PlayStation 3
PlayStation 3
Edition: Standard
  • Just as the monsters appear on screen, a dial clock called "Mog Clock" appears in the middle of the bottom half of the screen and a red ring surrounds the player's character with a radius of about 3 meters.
  • The Crux system allows players to jump through various gates throughout XIII-2. Players will see a drastic change, based on their choices. This would also go towards the multiple endings of the game.
  • Players will be presented with a puzzle-like problem in a void between dimensions.
  • The player will be presented with a series of "dialogue trees" when talking to non-player characters (NPCs).
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Frequently Bought Together

Final Fantasy XIII-2 - Playstation 3 + Final Fantasy XIII - Playstation 3 + Lightning Returns: Final Fantasy XIII
Price for all three: $67.31

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Product Details

Platform: PlayStation 3 | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B003O6JIVE
  • Product Dimensions: 6.7 x 5.3 x 0.6 inches ; 4.8 ounces
  • Media: Video Game
  • Release Date: January 31, 2012
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (380 customer reviews)
  • Amazon Best Sellers Rank: #1,503 in Video Games (See Top 100 in Video Games)

Product Description

Platform: PlayStation 3 | Edition: Standard

From the Manufacturer

FINAL FANTASY XIII-2 is the follow-up to the 2010 hit title FINAL FANTASY XIII, and the latest installment in the world-renowned FINAL FANTASY series, which has shipped over 100 million units worldwide. The all-star production staff returns to create a true sequel that offers a more immersive experience than its predecessor, with extraordinary level design that encourages exploration, a more strategic paradigm-based Active Time Battle system, the ability to tame monsters and have them fight in your party, and a multi-path, player-driven experience that offers significant replay value.

FINAL FANTASY XIII-2 game logo Story
Three years after Lightning and the others saved Cocoon, some survivors decided to start over by rebuilding on Gran Pulse. Lightning, however, is nowhere to be found and thought dead by many, but Serah believes otherwise. When her town is suddenly overrun by monsters, a mysterious man named Noel appears to save her. Together, the two set off on a journey that transcends time and space, hoping to find Lightning.

Key Features
  • Player-driven scenario with freedom over story progression
  • Multiple endings offer extensive replay value
  • Tame and develop over 150 different monsters as party members, including iconic monsters like cactuars, tonberries, and behemoths
  • Newly added "tuning" feature allows for greater strategic control over paradigms
  • Cinematic Action sequences blur the line between battles and cutscenes
  • Diverse in-game environments rife with NPCs offer an abundance of exploration opportunities and side missions


FINAL FANTASY XIII-2
Explore a variety of locales set across a timeline spanning over seven hundred years.
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FINAL FANTASY XIII-2
FINAL FANTASY XIII-2 continues the series' unmatched visual presentation.
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FINAL FANTASY XIII-2
Tame and call upon enemy monsters to fight alongside your battle party.
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FINAL FANTASY XIII-2
Encounter familiar faces while traversing the crossroads of time and space.
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FINAL FANTASY XIII-2
Cinematic Action sequences offer the most interactive FINAL FANTASY gaming experience ever.
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Product Description

Cocoon - a utopia in the sky. Its inhabitants believed their world a paradise. Under the Sanctum's rule, Cocoon had long known peace and prosperity. Mankind was blessed by its protectors, the benevolent fal'Cie, and believed that tranquil days would continue forever. Their tranquillity was shattered with the discovery of one hostile fal'Cie. The moment that fal'Cie from Pulse - the feared and detested lowerworld - awoke from its slumber, peace on Cocoon came to an end. Fal'Cie curse humans, turning them into magic-wielding servants. They become l'Cie - chosen of the fal'Cie. Those branded with the mark of a l'Cie carry the burden of either fulfilling their Focus or facing a fate harsher than death itself. A prayer for redemption. A wish to protect the world. A promise to challenge destiny. After thirteen days of fates intertwined, the battle begins. Set several years after Lightning and the others saved Cocoon, some survivors have decided to start over by rebuilding on Gran Pulse. Lightning, however, is nowhere to be found and thought dead by many, but Serah believes otherwise. When her town is suddenly overrun by monsters, a mysterious man named Noel appears to save her.

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
68 of 77 people found the following review helpful
Platform for Display:PlayStation 3| Edition:Standard|Verified Purchase
Fun: 5.0 out of 5 stars   
I've been waiting for FFXIII-2 for a while and I have to say this game is an improvement to all of the weak aspects of Final Fantasy XIII. I have played this game nonstop since it came out and I was able to rush through the main storyline in 20 hours. Keep in mind that I have beaten this game (got through the final cutscene)but not with 100% completion.

The first DEFINITE improvement is that you are no longer bound by a linear storyline / corridors to travel through. This is a much welomed improvement for sure, the option for the player to proceed at their own pace by selecting to skip around history is very nice.

The second improvement is that the upgrading system seems to be easier to use, you are able to level your character as you please and you are able to level whatever role you want.

Now to the bad parts (not a lot and these are just opinions)

The first is that your third party member is limited to the monsters you encounter and capture. And you feel a bit empty inside after spending time leveling a monster only to have it replaced by a lower level, but stronger creature that you just captured.

For the people that were wondering about the Amazon DLC Omega, it does NOT make you overpowered or allow you to breeze through the game. I have beaten the game with at least 3 roles of each character maxed to level 99 and still omega kicks my ass (he doesn't join you until you beat him).

********************* POSSIBLE SPOILER INCOMING???!? ******************************

The MAIN problem I have with FFXIII is that this is the only Final Fantasy game that I've played that literally said "to be continued" after you beat the final boss. It leaves me feeling so unsatisfied that the game ended like that.
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19 of 21 people found the following review helpful
4.0 out of 5 stars Fun if played with an open mind March 10, 2012
By RPGer
Platform for Display:PlayStation 3|Edition:Standard
Fun: 4.0 out of 5 stars   
First things first, I actually really enjoyed the first game, despite it's shortcomings. Now, on to the FFXIII-2. I'm very near to the end of the main story and I've collected about 120 of the 160 fragments, and I'm already about 50-60 hours in.

Story: People need to stop griping that time travel is overdone. What storyline hasn't been overdone in an rpg to an extent? As for me, I've never really played a time traveling game, so this was a welcome change. It's also not as confusing as some may lead you to believe. I think my biggest issue with the time traveling here is that you don't get a lot of variety in the places you visit. You're basically going to the same places in two or three different time periods, and the only things that really change are the NPCs that show up or how the environment looks. Now, on to the actual story. Serah is looking for her sister Lightning, who mysteriously disappeared after the events of the first game. Lightning sends Noel (a boy who is connected to the villain) to help Serah along the way. People are saying there are plot holes and whatnot, and I admit there were a few times when I thought, "why did that just happen?" More often than not, however, I'd give it some thought and things began making sense. The main story IS short, but there's so much to do on the side, that I didn't particularly mind.

Characters: Lightning is one of my favorite FF characters, mostly cause she's badass. Yes she's very stoic and a bit lacking in the "personality" department, but what would you expect. Her parents died, and she bascially had to take care of herself and Serah on her own, which means she probably had to "grow up" fairly quickly.
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9 of 10 people found the following review helpful
4.0 out of 5 stars Great game, then there's the ending. February 9, 2012
Platform for Display:PlayStation 3|Edition:Standard
Fun: 5.0 out of 5 stars   
Let me start by saying that I actually liked the original FF XIII. I know a lot of people didn't and I can understand why. XIII had its strengths, but it also had its weaknesses, to the point where I was honestly surprised when they announced a sequel.

But as many problems as XIII had, XIII-2 addresses these problems and came up as the game that the original XIII should have been.

It's no longer a corridor crawl. While each area has an objective and a map leading you to that objective, you're not shoehorned into going where the game wants you to go. You have room to explore and do side quests. So the linearity and lack of towns is very much improved with this.

The battles are a mixed bag. It's a little different engaging your enemy. It's a mix between having creatures pop up on the world map then having a limited time to either engage or flee. The actual battles themselves are similar enough to XIII that you could go straight from the old game to this one and feel right at home.

Boss battles, however, now include a new feature that's pretty much the same quick time events that you see in other games. However, it gives you ample warning that an event is coming up, the time to react is very generous and it doesn't end in a game over if you mess up. You simply don't end the battle as well as you could, which may mean missing out on some enemy drops or a slight change in story line.

I'm rather split on this. As far as quick time events go, XIII-2 does this very well, but I'm not used to having this kind of play mechanic in a JRPG. It could be a take it or leave it.

So, here's what XIII-2 did right. They refined the battle system, added towns and opened up the exploration. This does everything XIII tried to do, only better.
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Platform: PlayStation 3 | Edition: Standard