Back to the timeless city of Ambergris, from VanderMeer's 'City Of Saints And Madmen' and 'Shriek: An Afterward'. Ambergris has changed a great deal over the last century. The once mysterious and quiet Gray Caps (Mushroom People) have risen from their Underground to take over the city, overpower the reigning corporate-based rulership, and now runs the city with the help of fungi based weapons, and towering purple mushrooms which disperse addictive drugs to the human population.
John Finch, not his real name, is a detective put on the case of two bodies lying dead in a tenement room. Both he and his partner Wyte, who is contaminated with fungal growth, are puzzled over the mysterious way the deaths occurred, and that one victim is human and the other a Gray Cap. They are watched over by the Partials, humans who have given themselves over to the Gray Caps and allowed fungal and other alterations to their bodies. Finch must eat the "memory bulbs" harvested from the dead, to discover the reason for their murder.
The Gray Caps, while ruling the city, are focused on building two towers, the function of which is unknown and mystifying. It seems the city falls deeper into decay the further along the towers rise. Finch finds himself deep in a complex web of fabrications and suspicion over the murder; a murder that ties in such anomalous characters as the Lady In Blue, Ethan Bliss, the dangerous Stark, Finch's neighbor Rathven, and his Gray Cap boss Heretic. Could there even be a tie to Ambergris historian Duncan Shriek, who disappeared a century ago?
Ambergris has a history: First, The Silence, discussed in VanderMeer's first Ambergris story 'City Of Saints And Madmen'; then The War Of The Houses, discussed in VanderMeer's second Ambergris novel 'Shriek: An Afterward'; and now in 'Finch' comes The Rising. Not only have the Gray Caps risen to take over the city, but the waters have risen too; where there was city and canals now lies a vast bay - Ambergris is shrinking.
There's a lot more, well, fungi, in this third trip through Ambergris. More spores, more infestation, more ruination, more rot, more types of fruiting bodies, and large tree-sized mushrooms that dispense purple spores that people wait for because the spores are the new drug of choice.
There's always been something attractive to me about fungi and fruiting bodies - they're peculiar and rather disgusting. They give me a creepy feeling, and when confronted with one in the wild I cannot stop myself from plucking it and handling it, turning it this way and that to study it, then scrubbing my hands as hard as I can to rid myself of the real (or imaginary)) slime and spores left behind.
I'm a little disappointed in The Rising depicted in 'Finch'. Part of what lured me to Ambergris was the mystery of the Gray Caps; now much of that mystery has been revealed, lessening the tension I felt reading the other Ambergris books. VanderMeer also changed his style a bit, using uncharacteristically short, stilted sentences rather than the flowing prose of the past two Ambergris novels. This works though, because 'Finch' is a rawer Ambergris, an Ambergris in more upset and peril than ever before. Can it be saved?
I highly recommend reading 'City Of Saints And Madmen' and 'Shriek: An Afterward' before 'Finch', even though 'Finch' can stand on it's own. Immerse yourself in the poetic history of Ambergris, and don't miss out on a moment of it. Enjoy!