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Head First Design Patterns [Paperback]

Elisabeth Freeman , Eric Freeman , Bert Bates , Kathy Sierra , Elisabeth Robson
4.6 out of 5 stars  See all reviews (376 customer reviews)

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Book Description

November 1, 2004 0596007124 978-0596007126 1

You're not alone.

At any given moment, somewhere in the world someone struggles with the same software design problems you have. You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun.

You want to learn about the patterns that matter--why to use them, when to use them, how to use them (and when NOT to use them). But you don't just want to see how patterns look in a book, you want to know how they look "in the wild". In their native environment. In other words, in real world applications. You also want to learn how patterns are used in the Java API, and how to exploit Java's built-in pattern support in your own code.

You want to learn the real OO design principles and why everything your boss told you about inheritance might be wrong (and what to do instead). You want to learn how those principles will help the next time you're up a creek without a design pattern.

Most importantly, you want to learn the "secret language" of Design Patterns so that you can hold your own with your co-worker (and impress cocktail party guests) when he casually mentions his stunningly clever use of Command, Facade, Proxy, and Factory in between sips of a martini. You'll easily counter with your deep understanding of why Singleton isn't as simple as it sounds, how the Factory is so often misunderstood, or on the real relationship between Decorator, Facade and Adapter.

With Head First Design Patterns, you'll avoid the embarrassment of thinking Decorator is something from the "Trading Spaces" show. Best of all, in a way that won't put you to sleep! We think your time is too important (and too short) to spend it struggling with academic texts.

If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Using the latest research in neurobiology, cognitive science, and learning theory, Head First Design Patterns will load patterns into your brain in a way that sticks. In a way that lets you put them to work immediately. In a way that makes you better at solving software design problems, and better at speaking the language of patterns with others on your team.


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Head First Design Patterns + Effective Java (2nd Edition) + Head First Java
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Editorial Reviews

Review

This is a gimmicky book that actually works for once. It is an intelligent and well thought-out discussion of Java design patterns, and if you dont know what a design pattern is then this is an excellent way to find out. It is also an interested discussion of object-oriented design. I found that the authors often anticipated my reaction to their initial explanations and asked the questions that I would have asked had it been a lecture. - Mike James, VSJ, April 2005

About the Author

Eric Freeman is a computer scientist with a passion for media and software architectures and coauthor of Head First Design Patterns. He just wrapped up four years at a dream job-- directing internet broadband and wireless efforts at Disney--and is now back to writing, creating cool software, and hacking Java and Macs. Eric spent a lot of the '90s working on alternatives to the desktop metaphor with David Gelernter (and they're both still asking the question, "Why do I have to give a file a name?"). Based on this work, Eric landed a Ph.D. at Yale University in 1997. He also co-founded Mirror Worlds Technologies (now acquired) to create a commercial version of his thesis work, Lifestreams.

In a previous life, Eric built software for networks and supercomputers. You might know him from such books as JavaSpaces Principles Patterns and Practice. Eric has fond memories of implementing tuple-space systems on Thinking Machine CM-5s and creating some of the first internet information systems for NASA in the late 1980s.

When he's not writing text or code you'll find him spending more time tweaking than watching his home theater and trying to restore a circa 1980s Dragon's Lair video game. He also wouldn't mind moonlighting as an electronica DJ.

Write to him at eric at wickedlysmart dot com or visit him at http://www.ericfreeman.com .

Elisabeth Robson (formerly Freeman) is coauthor of O'Reilly's Head First Design Patterns and Head First HTML with CSS & XHTML. She is currently Special Projects Director at O'Reilly where she is developing new brain-friendly learning ideas and products.

Bert Bates is a 20-year software developer, a Java instructor, and a co-developer of Sun's upcoming EJB exam (Sun Certified Business Component Developer). His background features a long stint in artificial intelligence, with clients like the Weather Channel, A&E Network, Rockwell, and Timken.

Kathy Sierra has been interested in learning theory since her days as a game developer (Virgin, MGM, Amblin'). More recently, she's been a master trainer for Sun Microsystems, teaching Sun's Java instructors how to teach the latest technologies to customers, and a lead developer of several Sun certification exams. Along with her partner Bert Bates, Kathy created the Head First series. She's also the original founder of the Software Development/Jolt Productivity Award-winning javaranch.com, the largest (and friendliest) all-volunteer Java community.


Product Details

  • Paperback: 678 pages
  • Publisher: O'Reilly Media; 1 edition (November 1, 2004)
  • Language: English
  • ISBN-10: 0596007124
  • ISBN-13: 978-0596007126
  • Product Dimensions: 8 x 1.4 x 9.4 inches
  • Shipping Weight: 2.3 pounds (View shipping rates and policies)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (376 customer reviews)
  • Amazon Best Sellers Rank: #5,592 in Books (See Top 100 in Books)

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Customer Reviews

This book is very well written, fun, and easy to understand. Simon Russo  |  152 reviewers made a similar statement
I'm finishing reading this book - it's the third from Head First series, and I love all them ! Luiz A. da Silva  |  74 reviewers made a similar statement
It will make you think in a fun way. Zarif Alimov  |  53 reviewers made a similar statement
Most Helpful Customer Reviews
244 of 264 people found the following review helpful
5.0 out of 5 stars Best way to learn Design Patterns November 10, 2004
Format:Paperback
At first I didn't understand how they would apply the Head First formula to design patterns. I'd read two head first before this one and I was impressed with those so I took a look and now, not only is it clear how they approached the topic, it's also clear to me that this is the best way to learn design patterns.

The Gang of Four book laid out the basics. Here is the pattern, here are some examples. The head first book goes a lot further. They show you good and bad examples of the pattern. They give solid reasoning behind the pattern. It's great.

There are times when I would look at a piece of code and have the author explain to me that it was based on one of the GoF patterns. I would come away thinking, if that's the pattern, then that pattern sucks. It's clear that patterns can be misapplied. So understanding the the how design patterns are applied, and how they are commonly applied wrongly, or to an extreme, is just as important as understanding the basic mechanics of the pattern itself.

The example code is in Java, but I think this is an ideal book for anyone passionate about patterns.
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100 of 110 people found the following review helpful
Format:Paperback
Unlike a lot of people, I don't care much for this book's 'irreverent' sytle. I think it masks some shortcoming in the examples it uses. But once you get past that, this is still the best introduction to object-oriented programming that I have read.

HFDP is not just about design patterns. It's a great introduction to object-oriented programming. The book does a great job of explaining the benefits of OOP over traditional procedural programming, and it explains OOP very well in terms of the most commonly used design patterns.

Now for the bad news. The examples are rather lightweight. They do a pretty good job of illustrating the concepts presented, but the code is in no way real-world. For example, if you are looking for which pattern to use to organize a UI (the 'Mediator', 'State', and 'Composite' patterns), with sample code, you won't find it here. The patterns are discussed, but they are used to create quacking ducks (really).

While that's by-and-large a shortcoming of the book, the code is so simple that non-Java programmers (like me) should have no problem using the book. The code samples are very basic, and should translate with little difficulty into .NET languages such as C# and VB.

One other item of note--this book contains a pretty good chapter on Model-View-Controller architecture, which seems to bedevil a lot of people. If you can get a handle on MVC, then you can pretty much do OOP.

In short, this is probably the book I would recommend as an intro to OOP. If you are under the age of 30, you will probably like the examples of quacking duck simulators and java-enabled gumball machines. For everybody else--it's worth looking past this book's insufferable cuteness if you are getting started in OOP.
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230 of 261 people found the following review helpful
5.0 out of 5 stars Irreverent, fun and <gasp> educational November 8, 2004
Format:Paperback
Usually when reading through a book or article on design patterns I'd have to occasionally stick myself in the eye with something just to make sure I was paying attention. Not with this book. Odd as it may sound, this book makes learning about design patterns fun.

The first thing you notice is the pages are not paragraph after paragraph of information. There isn't a single page that doesn't contain a doodle, a sidebar, a picture, or something different. While at times it can be a little distracting, it's in a good way (at least I don't have to poke myself with something sharp anymore).

The chapters cover various design patterns and along the way have exercises such as crossword puzzles or match games to test your understanding. The answers are also included at the end of the chapters - so you don't need to purchase a "Teacher's Edition" on the black market. =)

Other books on design patterns are saying, "Buehler... Buehler... Buehler..." while this book is on the float belting out "Shake it up, baby!"
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Most Recent Customer Reviews
5.0 out of 5 stars One of best books to easily understand the design pattern in java
I have never come across a book that has broken down the concept in a manner that so easy to learn and remember. I absolutely loved this book.
Published 13 days ago by Gautam Naik
5.0 out of 5 stars A great gift to a foreign programmer and friend
My friend needed an introduction to various design patterns to help her improve her programming skills. Read more
Published 14 days ago by jr
5.0 out of 5 stars Head First Rocks!
I recommend all Head First books to my students - this book is just as awesome as all the Head First books out there - the humor is great - the code is excellent - you create a... Read more
Published 1 month ago by ToeKnee
5.0 out of 5 stars Best design patterns book I've encountered
I feel that this book is a must for developers interested in understanding design patterns better. Well suited for novice level but also contains excellent reference material for... Read more
Published 1 month ago by Kevin Byrne
5.0 out of 5 stars Well written
A well written book. It's not easy to make a software book easy to read but Head First has done it. The explanations are easy to follow. One of the better software books around.
Published 1 month ago by MikeHT
5.0 out of 5 stars Good Introduction to Design Patterns
A really good introduction to design patters. Each chapter is really wordy though, I would have liked to have a quick reference section where each design pattern was summarised... Read more
Published 1 month ago by Jack Matthews
4.0 out of 5 stars Excellent Intro to design patterns
Good examples used to explain the patterns, simple and easy to understand. Includes sample code as well as the class diagrams.
Published 1 month ago by Alan Means
5.0 out of 5 stars One of the essential books all developers should read
This book is well written and although it is very long it is also very easy to read. This book is must for any developer wanting to know more than just the basic elements of... Read more
Published 1 month ago by DallasCaley
5.0 out of 5 stars Love the Head First series.
Best way for me to learn. not a tech book that you end up using for reference (who really does that these days when you have the internet). Read more
Published 2 months ago by Joe Perez
5.0 out of 5 stars This will make you a better coder period
Read this and you will become a better coder it's that simple. There is nothing else that needs to be said.
Published 2 months ago by Cwilbur
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Topic From this Discussion
Is this a good choice for a complete beginner?
Hi Jacqueline,

We intended this book to be an easy introduction to an advanced topic. If you're interested in making web pages or programming in general this book isn't the place to start. This is a shameless plug, but you might try Head First HTML as a first book.

hth,

Bert
May 11, 2010 by Albert J. Bates IV |  See all 3 posts
Why isn't this available for the kindle?
Unfortunately, you can't put books with lots of graphics and layout requirements on the Kindle yet.
Jan 27, 2012 by Elisabeth Robson |  See all 3 posts
John Vlissides
Yes, sadly John Vlissides passed away. There is a very nice dedication page to him on the patterns wiki: http://c2.com/cgi/wiki?JohnVlissides
Dec 6, 2005 by Elisabeth Robson |  See all 2 posts
Welcome to the Head First Design Patterns forum
Why here (in amazon.com)? I think that is better to concentrate discussions in
http://www.headfirstlabs.com/phpBB2/
or
http://www.headfirstlabs.com/phpBB2/viewforum.php?f=1&sid=17341a96634bbe86816349333cd073b7
isn't it?
Anyway, we NEED a Patterns forum!
Regards
Ramiro Escobar
Nov 28, 2005 by Ramiro Escobar Uhry |  See all 3 posts
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