Adventures galore are waiting to be unlocked in the Imaginext DC Super Friends Batcave from Fisher-Price. Use the Batman and Robin figures to turn the knobs for five different ways to outsmart the enemy and bring them to justice. When the bat signal flashes, help Batman and Robin descend to the bat cave and prepare to fight crime!
Unlock the Adventure in Five Different Ways
The Batcave fun begins when you press a button to light up the bat signal and continues as you swivel each lock to reveal new types of adventure. Place the Batman and Robin figures on each knob and turn them to reveal a secret entrance, rotate the turnstile, work on the Batcycle with the mechanical claw, raise and lower the elevator for total Batcave access, and reveal the telescope to look out for villains!
Imaginative Play Brings Kids into the Story
There are even more ways to unlock imaginative play beyond secret passageways. Press a button to light up the bat signal, or press another button to fire projectiles from behind retractable walls. The Batwing (sold separately) can be attached to the side of the Batcave, and with the Super Friends Joker action figure (sold separately), you can toss criminals in jail. The included DC Super Friends DVD, "The Joker's Playhouse," invites you even further into the DC environment. With these accessories available, you'll be making your own Batman and Robin story in no time!
Our testers sometimes wished they had instructions to make sure they were taking full advantage of the secret passageways and the accessories, but they were overall pleased with the ease of assembly and use.
What's in the Box
Batcave, Batman figure, Robin figure, Batcycle, telescope, computer console, and three small accessories.